antlr/Antlr4.Runtime/ANTLRFileStream.cs

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/*
* [The "BSD license"]
* Copyright (c) 2013 Terence Parr
* Copyright (c) 2013 Sam Harwell
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.IO;
using Sharpen;
namespace Antlr4.Runtime
{
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/// <summary>
/// This is an ANTLRInputStream that is loaded from a file
/// all at once when you construct the object.
/// </summary>
/// <remarks>
/// This is an ANTLRInputStream that is loaded from a file
/// all at once when you construct the object. This is a special case
/// since we know the exact size of the object to load. We can avoid lots
/// of data copying.
/// </remarks>
public class AntlrFileStream : AntlrInputStream
{
protected internal string fileName;
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/// <exception cref="System.IO.IOException"></exception>
public AntlrFileStream(string fileName) : this(fileName, null)
{
}
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/// <exception cref="System.IO.IOException"></exception>
public AntlrFileStream(string fileName, string encoding)
{
this.fileName = fileName;
Load(fileName, encoding);
}
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/// <exception cref="System.IO.IOException"></exception>
public virtual void Load(string fileName, string encoding)
{
if (fileName == null)
{
return;
}
FilePath f = new FilePath(fileName);
int size = (int)f.Length();
InputStreamReader isr;
FileInputStream fis = new FileInputStream(fileName);
if (encoding != null)
{
isr = new InputStreamReader(fis, encoding);
}
else
{
isr = new InputStreamReader(fis);
}
try
{
data = new char[size];
base.n = isr.Read(data);
}
finally
{
isr.Close();
}
}
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public override string SourceName
{
get
{
return fileName;
}
}
}
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}