Split XCode demo + libraries into individual projects.

In order to allow building the OSX libraries without the demo project they have been split into 2.
This commit is contained in:
Mike Lischke 2016-05-05 11:12:51 +02:00
parent dd43278406
commit 6939b7f92c
8 changed files with 2274 additions and 1903 deletions

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<?xml version="1.0" encoding="UTF-8"?>
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LastUpgradeVersion = "0730"
version = "1.3">
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parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
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buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "27C66A661C9591280021E494"
BuildableName = "antlr4-cpp-demo"
BlueprintName = "antlr4-cpp-demo"
ReferencedContainer = "container:antlrcpp.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
codeCoverageEnabled = "YES">
<Testables>
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BuildableIdentifier = "primary"
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BuildableName = "antlrcpp Tests.xctest"
BlueprintName = "antlrcpp Tests"
ReferencedContainer = "container:antlrcpp.xcodeproj">
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</TestableReference>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "27C66A661C9591280021E494"
BuildableName = "antlr4-cpp-demo"
BlueprintName = "antlr4-cpp-demo"
ReferencedContainer = "container:antlrcpp.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "27C66A661C9591280021E494"
BuildableName = "antlr4-cpp-demo"
BlueprintName = "antlr4-cpp-demo"
ReferencedContainer = "container:antlrcpp.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
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buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
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runnableDebuggingMode = "0">
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BuildableIdentifier = "primary"
BlueprintIdentifier = "27C66A661C9591280021E494"
BuildableName = "antlr4-cpp-demo"
BlueprintName = "antlr4-cpp-demo"
ReferencedContainer = "container:antlrcpp.xcodeproj">
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<AnalyzeAction
buildConfiguration = "Debug">
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buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
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</Scheme>

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GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
GCC_INCREASE_PRECOMPILED_HEADER_SHARING = YES;
GCC_GENERATE_DEBUGGING_SYMBOLS = YES;

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PRODUCT_NAME = libantlrcpp;
MACH_O_TYPE = mh_dylib;
DYLIB_COMPATIBILITY_VERSION = 1;
DYLIB_CURRENT_VERSION = 1;
GCC_PRECOMPILE_PREFIX_HEADER = YES;
GCC_PREFIX_HEADER = antlrcpp/antlrcpp-Prefix.pch;
GCC_ENABLE_CPP_EXCEPTIONS = YES;
GCC_ENABLE_CPP_RTTI = YES;
GCC_SYMBOLS_PRIVATE_EXTERN = YES;

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<?xml version="1.0" encoding="UTF-8"?>
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