forked from jasder/antlr
Fix build errors in newly generated code
This commit is contained in:
parent
c860ff779f
commit
ded0a6a04f
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@ -72,6 +72,7 @@
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<Compile Include="AntlrInputStream.cs" />
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<Compile Include="Atn\AbstractPredicateTransition.cs" />
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<Compile Include="Atn\ActionTransition.cs" />
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<Compile Include="Atn\AmbiguityInfo.cs" />
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<Compile Include="Atn\ArrayPredictionContext.cs" />
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<Compile Include="Atn\ATN.cs" />
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<Compile Include="Atn\ATNConfig.cs" />
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@ -87,9 +88,13 @@
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<Compile Include="Atn\BasicState.cs" />
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<Compile Include="Atn\BlockEndState.cs" />
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<Compile Include="Atn\BlockStartState.cs" />
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<Compile Include="Atn\ContextSensitivityInfo.cs" />
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<Compile Include="Atn\DecisionEventInfo.cs" />
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<Compile Include="Atn\DecisionInfo.cs" />
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<Compile Include="Atn\DecisionState.cs" />
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<Compile Include="Atn\EmptyPredictionContext.cs" />
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<Compile Include="Atn\EpsilonTransition.cs" />
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<Compile Include="Atn\ErrorInfo.cs" />
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<Compile Include="Atn\ILexerAction.cs" />
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<Compile Include="Atn\LexerActionExecutor.cs" />
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<Compile Include="Atn\LexerActionType.cs" />
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@ -104,17 +109,21 @@
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<Compile Include="Atn\LexerSkipAction.cs" />
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<Compile Include="Atn\LexerTypeAction.cs" />
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<Compile Include="Atn\LL1Analyzer.cs" />
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<Compile Include="Atn\LookaheadEventInfo.cs" />
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<Compile Include="Atn\LoopEndState.cs" />
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<Compile Include="Atn\NotSetTransition.cs" />
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<Compile Include="Atn\OrderedATNConfigSet.cs" />
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<Compile Include="Atn\ParseInfo.cs" />
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<Compile Include="Atn\ParserATNSimulator.cs" />
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<Compile Include="Atn\PlusBlockStartState.cs" />
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<Compile Include="Atn\PlusLoopbackState.cs" />
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<Compile Include="Atn\PrecedencePredicateTransition.cs" />
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<Compile Include="Atn\PredicateEvalInfo.cs" />
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<Compile Include="Atn\PredicateTransition.cs" />
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<Compile Include="Atn\PredictionContext.cs" />
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<Compile Include="Atn\PredictionContextCache.cs" />
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<Compile Include="Atn\PredictionMode.cs" />
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<Compile Include="Atn\ProfilingATNSimulator.cs" />
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<Compile Include="Atn\RangeTransition.cs" />
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<Compile Include="Atn\RuleStartState.cs" />
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<Compile Include="Atn\RuleStopState.cs" />
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@ -56,6 +56,7 @@
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<Compile Include="AntlrInputStream.cs" />
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<Compile Include="Atn\AbstractPredicateTransition.cs" />
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<Compile Include="Atn\ActionTransition.cs" />
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<Compile Include="Atn\AmbiguityInfo.cs" />
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<Compile Include="Atn\ArrayPredictionContext.cs" />
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<Compile Include="Atn\ATN.cs" />
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<Compile Include="Atn\ATNConfig.cs" />
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@ -71,9 +72,13 @@
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<Compile Include="Atn\BasicState.cs" />
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<Compile Include="Atn\BlockEndState.cs" />
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<Compile Include="Atn\BlockStartState.cs" />
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<Compile Include="Atn\ContextSensitivityInfo.cs" />
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<Compile Include="Atn\DecisionEventInfo.cs" />
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<Compile Include="Atn\DecisionInfo.cs" />
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<Compile Include="Atn\DecisionState.cs" />
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<Compile Include="Atn\EmptyPredictionContext.cs" />
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<Compile Include="Atn\EpsilonTransition.cs" />
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<Compile Include="Atn\ErrorInfo.cs" />
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<Compile Include="Atn\ILexerAction.cs" />
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<Compile Include="Atn\LexerActionExecutor.cs" />
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<Compile Include="Atn\LexerActionType.cs" />
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@ -88,17 +93,21 @@
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<Compile Include="Atn\LexerSkipAction.cs" />
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<Compile Include="Atn\LexerTypeAction.cs" />
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<Compile Include="Atn\LL1Analyzer.cs" />
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<Compile Include="Atn\LookaheadEventInfo.cs" />
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<Compile Include="Atn\LoopEndState.cs" />
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<Compile Include="Atn\NotSetTransition.cs" />
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<Compile Include="Atn\OrderedATNConfigSet.cs" />
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<Compile Include="Atn\ParseInfo.cs" />
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<Compile Include="Atn\ParserATNSimulator.cs" />
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<Compile Include="Atn\PlusBlockStartState.cs" />
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<Compile Include="Atn\PlusLoopbackState.cs" />
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<Compile Include="Atn\PrecedencePredicateTransition.cs" />
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<Compile Include="Atn\PredicateEvalInfo.cs" />
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<Compile Include="Atn\PredicateTransition.cs" />
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<Compile Include="Atn\PredictionContext.cs" />
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<Compile Include="Atn\PredictionContextCache.cs" />
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<Compile Include="Atn\PredictionMode.cs" />
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<Compile Include="Atn\ProfilingATNSimulator.cs" />
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<Compile Include="Atn\RangeTransition.cs" />
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<Compile Include="Atn\RuleStartState.cs" />
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<Compile Include="Atn\RuleStopState.cs" />
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@ -55,6 +55,7 @@
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<Compile Include="AntlrInputStream.cs" />
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<Compile Include="Atn\AbstractPredicateTransition.cs" />
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<Compile Include="Atn\ActionTransition.cs" />
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<Compile Include="Atn\AmbiguityInfo.cs" />
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<Compile Include="Atn\ArrayPredictionContext.cs" />
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<Compile Include="Atn\ATN.cs" />
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<Compile Include="Atn\ATNConfig.cs" />
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@ -70,9 +71,13 @@
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<Compile Include="Atn\BasicState.cs" />
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<Compile Include="Atn\BlockEndState.cs" />
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<Compile Include="Atn\BlockStartState.cs" />
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<Compile Include="Atn\ContextSensitivityInfo.cs" />
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<Compile Include="Atn\DecisionEventInfo.cs" />
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<Compile Include="Atn\DecisionInfo.cs" />
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<Compile Include="Atn\DecisionState.cs" />
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<Compile Include="Atn\EmptyPredictionContext.cs" />
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<Compile Include="Atn\EpsilonTransition.cs" />
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<Compile Include="Atn\ErrorInfo.cs" />
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<Compile Include="Atn\ILexerAction.cs" />
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<Compile Include="Atn\LexerActionExecutor.cs" />
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<Compile Include="Atn\LexerActionType.cs" />
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@ -87,17 +92,21 @@
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<Compile Include="Atn\LexerSkipAction.cs" />
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<Compile Include="Atn\LexerTypeAction.cs" />
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<Compile Include="Atn\LL1Analyzer.cs" />
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<Compile Include="Atn\LookaheadEventInfo.cs" />
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<Compile Include="Atn\LoopEndState.cs" />
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<Compile Include="Atn\NotSetTransition.cs" />
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<Compile Include="Atn\OrderedATNConfigSet.cs" />
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<Compile Include="Atn\ParseInfo.cs" />
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<Compile Include="Atn\ParserATNSimulator.cs" />
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<Compile Include="Atn\PlusBlockStartState.cs" />
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<Compile Include="Atn\PlusLoopbackState.cs" />
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<Compile Include="Atn\PrecedencePredicateTransition.cs" />
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<Compile Include="Atn\PredicateEvalInfo.cs" />
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<Compile Include="Atn\PredicateTransition.cs" />
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<Compile Include="Atn\PredictionContext.cs" />
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<Compile Include="Atn\PredictionContextCache.cs" />
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<Compile Include="Atn\PredictionMode.cs" />
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<Compile Include="Atn\ProfilingATNSimulator.cs" />
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<Compile Include="Atn\RangeTransition.cs" />
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<Compile Include="Atn\RuleStartState.cs" />
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<Compile Include="Atn\RuleStopState.cs" />
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@ -55,6 +55,7 @@
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<Compile Include="AntlrInputStream.cs" />
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<Compile Include="Atn\AbstractPredicateTransition.cs" />
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<Compile Include="Atn\ActionTransition.cs" />
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<Compile Include="Atn\AmbiguityInfo.cs" />
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<Compile Include="Atn\ArrayPredictionContext.cs" />
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<Compile Include="Atn\ATN.cs" />
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<Compile Include="Atn\ATNConfig.cs" />
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@ -70,9 +71,13 @@
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<Compile Include="Atn\BasicState.cs" />
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<Compile Include="Atn\BlockEndState.cs" />
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<Compile Include="Atn\BlockStartState.cs" />
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<Compile Include="Atn\ContextSensitivityInfo.cs" />
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<Compile Include="Atn\DecisionEventInfo.cs" />
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<Compile Include="Atn\DecisionInfo.cs" />
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<Compile Include="Atn\DecisionState.cs" />
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<Compile Include="Atn\EmptyPredictionContext.cs" />
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<Compile Include="Atn\EpsilonTransition.cs" />
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<Compile Include="Atn\ErrorInfo.cs" />
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<Compile Include="Atn\ILexerAction.cs" />
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<Compile Include="Atn\LexerActionExecutor.cs" />
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<Compile Include="Atn\LexerActionType.cs" />
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@ -87,17 +92,21 @@
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<Compile Include="Atn\LexerSkipAction.cs" />
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<Compile Include="Atn\LexerTypeAction.cs" />
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<Compile Include="Atn\LL1Analyzer.cs" />
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<Compile Include="Atn\LookaheadEventInfo.cs" />
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<Compile Include="Atn\LoopEndState.cs" />
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<Compile Include="Atn\NotSetTransition.cs" />
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<Compile Include="Atn\OrderedATNConfigSet.cs" />
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<Compile Include="Atn\ParseInfo.cs" />
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<Compile Include="Atn\ParserATNSimulator.cs" />
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<Compile Include="Atn\PlusBlockStartState.cs" />
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<Compile Include="Atn\PlusLoopbackState.cs" />
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<Compile Include="Atn\PrecedencePredicateTransition.cs" />
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<Compile Include="Atn\PredicateEvalInfo.cs" />
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<Compile Include="Atn\PredicateTransition.cs" />
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<Compile Include="Atn\PredictionContext.cs" />
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<Compile Include="Atn\PredictionContextCache.cs" />
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<Compile Include="Atn\PredictionMode.cs" />
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<Compile Include="Atn\ProfilingATNSimulator.cs" />
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<Compile Include="Atn\RangeTransition.cs" />
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<Compile Include="Atn\RuleStartState.cs" />
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<Compile Include="Atn\RuleStopState.cs" />
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@ -58,6 +58,7 @@
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<Compile Include="AntlrInputStream.cs" />
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<Compile Include="Atn\AbstractPredicateTransition.cs" />
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<Compile Include="Atn\ActionTransition.cs" />
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<Compile Include="Atn\AmbiguityInfo.cs" />
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<Compile Include="Atn\ArrayPredictionContext.cs" />
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<Compile Include="Atn\ATN.cs" />
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<Compile Include="Atn\ATNConfig.cs" />
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@ -73,9 +74,13 @@
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<Compile Include="Atn\BasicState.cs" />
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<Compile Include="Atn\BlockEndState.cs" />
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<Compile Include="Atn\BlockStartState.cs" />
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<Compile Include="Atn\ContextSensitivityInfo.cs" />
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<Compile Include="Atn\DecisionEventInfo.cs" />
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<Compile Include="Atn\DecisionInfo.cs" />
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<Compile Include="Atn\DecisionState.cs" />
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<Compile Include="Atn\EmptyPredictionContext.cs" />
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<Compile Include="Atn\EpsilonTransition.cs" />
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<Compile Include="Atn\ErrorInfo.cs" />
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<Compile Include="Atn\ILexerAction.cs" />
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<Compile Include="Atn\LexerActionExecutor.cs" />
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<Compile Include="Atn\LexerActionType.cs" />
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@ -90,17 +95,21 @@
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<Compile Include="Atn\LexerSkipAction.cs" />
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<Compile Include="Atn\LexerTypeAction.cs" />
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<Compile Include="Atn\LL1Analyzer.cs" />
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<Compile Include="Atn\LookaheadEventInfo.cs" />
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<Compile Include="Atn\LoopEndState.cs" />
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<Compile Include="Atn\NotSetTransition.cs" />
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<Compile Include="Atn\OrderedATNConfigSet.cs" />
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<Compile Include="Atn\ParseInfo.cs" />
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<Compile Include="Atn\ParserATNSimulator.cs" />
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<Compile Include="Atn\PlusBlockStartState.cs" />
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<Compile Include="Atn\PlusLoopbackState.cs" />
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<Compile Include="Atn\PrecedencePredicateTransition.cs" />
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<Compile Include="Atn\PredicateEvalInfo.cs" />
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<Compile Include="Atn\PredicateTransition.cs" />
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<Compile Include="Atn\PredictionContext.cs" />
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<Compile Include="Atn\PredictionContextCache.cs" />
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<Compile Include="Atn\PredictionMode.cs" />
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<Compile Include="Atn\ProfilingATNSimulator.cs" />
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<Compile Include="Atn\RangeTransition.cs" />
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<Compile Include="Atn\RuleStartState.cs" />
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<Compile Include="Atn\RuleStopState.cs" />
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@ -59,6 +59,7 @@
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<Compile Include="AntlrInputStream.cs" />
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<Compile Include="Atn\AbstractPredicateTransition.cs" />
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<Compile Include="Atn\ActionTransition.cs" />
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<Compile Include="Atn\AmbiguityInfo.cs" />
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<Compile Include="Atn\ArrayPredictionContext.cs" />
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<Compile Include="Atn\ATN.cs" />
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<Compile Include="Atn\ATNConfig.cs" />
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@ -74,9 +75,13 @@
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<Compile Include="Atn\BasicState.cs" />
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<Compile Include="Atn\BlockEndState.cs" />
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<Compile Include="Atn\BlockStartState.cs" />
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<Compile Include="Atn\ContextSensitivityInfo.cs" />
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<Compile Include="Atn\DecisionEventInfo.cs" />
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<Compile Include="Atn\DecisionInfo.cs" />
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<Compile Include="Atn\DecisionState.cs" />
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<Compile Include="Atn\EmptyPredictionContext.cs" />
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<Compile Include="Atn\EpsilonTransition.cs" />
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<Compile Include="Atn\ErrorInfo.cs" />
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<Compile Include="Atn\ILexerAction.cs" />
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<Compile Include="Atn\LexerActionExecutor.cs" />
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<Compile Include="Atn\LexerActionType.cs" />
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@ -91,17 +96,21 @@
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<Compile Include="Atn\LexerSkipAction.cs" />
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<Compile Include="Atn\LexerTypeAction.cs" />
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<Compile Include="Atn\LL1Analyzer.cs" />
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<Compile Include="Atn\LookaheadEventInfo.cs" />
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<Compile Include="Atn\LoopEndState.cs" />
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<Compile Include="Atn\NotSetTransition.cs" />
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<Compile Include="Atn\OrderedATNConfigSet.cs" />
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<Compile Include="Atn\ParseInfo.cs" />
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<Compile Include="Atn\ParserATNSimulator.cs" />
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<Compile Include="Atn\PlusBlockStartState.cs" />
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<Compile Include="Atn\PlusLoopbackState.cs" />
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<Compile Include="Atn\PrecedencePredicateTransition.cs" />
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<Compile Include="Atn\PredicateEvalInfo.cs" />
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<Compile Include="Atn\PredicateTransition.cs" />
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<Compile Include="Atn\PredictionContext.cs" />
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<Compile Include="Atn\PredictionContextCache.cs" />
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<Compile Include="Atn\PredictionMode.cs" />
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<Compile Include="Atn\ProfilingATNSimulator.cs" />
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<Compile Include="Atn\RangeTransition.cs" />
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<Compile Include="Atn\RuleStartState.cs" />
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<Compile Include="Atn\RuleStopState.cs" />
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@ -59,6 +59,7 @@
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<Compile Include="AntlrInputStream.cs" />
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<Compile Include="Atn\AbstractPredicateTransition.cs" />
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<Compile Include="Atn\ActionTransition.cs" />
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<Compile Include="Atn\AmbiguityInfo.cs" />
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<Compile Include="Atn\ArrayPredictionContext.cs" />
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<Compile Include="Atn\ATN.cs" />
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<Compile Include="Atn\ATNConfig.cs" />
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@ -74,9 +75,13 @@
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<Compile Include="Atn\BasicState.cs" />
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<Compile Include="Atn\BlockEndState.cs" />
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<Compile Include="Atn\BlockStartState.cs" />
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<Compile Include="Atn\ContextSensitivityInfo.cs" />
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<Compile Include="Atn\DecisionEventInfo.cs" />
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<Compile Include="Atn\DecisionInfo.cs" />
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<Compile Include="Atn\DecisionState.cs" />
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<Compile Include="Atn\EmptyPredictionContext.cs" />
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<Compile Include="Atn\EpsilonTransition.cs" />
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<Compile Include="Atn\ErrorInfo.cs" />
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<Compile Include="Atn\ILexerAction.cs" />
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<Compile Include="Atn\LexerActionExecutor.cs" />
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<Compile Include="Atn\LexerActionType.cs" />
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@ -91,17 +96,21 @@
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<Compile Include="Atn\LexerSkipAction.cs" />
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<Compile Include="Atn\LexerTypeAction.cs" />
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<Compile Include="Atn\LL1Analyzer.cs" />
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<Compile Include="Atn\LookaheadEventInfo.cs" />
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<Compile Include="Atn\LoopEndState.cs" />
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<Compile Include="Atn\NotSetTransition.cs" />
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<Compile Include="Atn\OrderedATNConfigSet.cs" />
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<Compile Include="Atn\ParseInfo.cs" />
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<Compile Include="Atn\ParserATNSimulator.cs" />
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<Compile Include="Atn\PlusBlockStartState.cs" />
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<Compile Include="Atn\PlusLoopbackState.cs" />
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<Compile Include="Atn\PrecedencePredicateTransition.cs" />
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<Compile Include="Atn\PredicateEvalInfo.cs" />
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<Compile Include="Atn\PredicateTransition.cs" />
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<Compile Include="Atn\PredictionContext.cs" />
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<Compile Include="Atn\PredictionContextCache.cs" />
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<Compile Include="Atn\PredictionMode.cs" />
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<Compile Include="Atn\ProfilingATNSimulator.cs" />
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<Compile Include="Atn\RangeTransition.cs" />
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<Compile Include="Atn\RuleStartState.cs" />
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<Compile Include="Atn\RuleStopState.cs" />
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@ -65,7 +65,7 @@ namespace Antlr4.Runtime.Atn
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/// instances, indexed by decision
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/// number.
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/// </returns>
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[NotNull]
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[return: NotNull]
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public virtual DecisionInfo[] GetDecisionInfo()
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{
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return atnSimulator.GetDecisionInfo();
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@ -85,7 +85,7 @@ namespace Antlr4.Runtime.Atn
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/// A list of decision numbers which required one or more
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/// full-context predictions during parsing.
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/// </returns>
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[NotNull]
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[return: NotNull]
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public virtual IList<int> GetLLDecisions()
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{
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DecisionInfo[] decisions = atnSimulator.GetDecisionInfo();
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@ -95,7 +95,7 @@ namespace Antlr4.Runtime.Atn
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long fallBack = decisions[i].LL_Fallback;
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if (fallBack > 0)
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{
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Ll.AddItem(i);
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Ll.Add(i);
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}
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}
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return Ll;
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@ -32,6 +32,7 @@ using Antlr4.Runtime;
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using Antlr4.Runtime.Atn;
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using Antlr4.Runtime.Dfa;
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using Sharpen;
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using Stopwatch = System.Diagnostics.Stopwatch;
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namespace Antlr4.Runtime.Atn
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{
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@ -96,11 +97,10 @@ namespace Antlr4.Runtime.Atn
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this.currentDecision = decision;
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this.currentState = null;
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this.conflictingAltResolvedBySLL = ATN.InvalidAltNumber;
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long start = Sharpen.Runtime.NanoTime();
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Stopwatch stopwatch = Stopwatch.StartNew();
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// expensive but useful info
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int alt = base.AdaptivePredict(input, decision, outerContext);
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long stop = Sharpen.Runtime.NanoTime();
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decisions[decision].timeInPrediction += (stop - start);
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decisions[decision].timeInPrediction += stopwatch.ElapsedTicks * 100;
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decisions[decision].invocations++;
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int SLL_k = _sllStopIndex - _startIndex + 1;
|
||||
decisions[decision].SLL_TotalLook += SLL_k;
|
||||
|
@ -150,7 +150,7 @@ namespace Antlr4.Runtime.Atn
|
|||
if (reachState == null)
|
||||
{
|
||||
// no reach on current lookahead symbol. ERROR.
|
||||
decisions[currentDecision].errors.AddItem(new ErrorInfo(currentDecision, previous, _input, _startIndex, _input.Index));
|
||||
decisions[currentDecision].errors.Add(new ErrorInfo(currentDecision, previous, _input, _startIndex, _input.Index));
|
||||
}
|
||||
currentState = reachState;
|
||||
return reachState;
|
||||
|
@ -185,7 +185,7 @@ namespace Antlr4.Runtime.Atn
|
|||
if (existingTargetState == Error)
|
||||
{
|
||||
SimulatorState state = new SimulatorState(currentState.outerContext, previousD, currentState.useContext, currentState.remainingOuterContext);
|
||||
decisions[currentDecision].errors.AddItem(new ErrorInfo(currentDecision, state, _input, _startIndex, _input.Index));
|
||||
decisions[currentDecision].errors.Add(new ErrorInfo(currentDecision, state, _input, _startIndex, _input.Index));
|
||||
}
|
||||
}
|
||||
return existingTargetState;
|
||||
|
@ -212,7 +212,7 @@ namespace Antlr4.Runtime.Atn
|
|||
{
|
||||
bool fullContext = _llStopIndex >= 0;
|
||||
int stopIndex = fullContext ? _llStopIndex : _sllStopIndex;
|
||||
decisions[currentDecision].predicateEvals.AddItem(new PredicateEvalInfo(currentState, currentDecision, _input, _startIndex, stopIndex, pred, result, alt));
|
||||
decisions[currentDecision].predicateEvals.Add(new PredicateEvalInfo(currentState, currentDecision, _input, _startIndex, stopIndex, pred, result, alt));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
@ -221,7 +221,7 @@ namespace Antlr4.Runtime.Atn
|
|||
{
|
||||
if (prediction != conflictingAltResolvedBySLL)
|
||||
{
|
||||
decisions[currentDecision].contextSensitivities.AddItem(new ContextSensitivityInfo(currentDecision, acceptState, _input, startIndex, stopIndex));
|
||||
decisions[currentDecision].contextSensitivities.Add(new ContextSensitivityInfo(currentDecision, acceptState, _input, startIndex, stopIndex));
|
||||
}
|
||||
base.ReportContextSensitivity(dfa, prediction, acceptState, startIndex, stopIndex);
|
||||
}
|
||||
|
@ -258,9 +258,9 @@ namespace Antlr4.Runtime.Atn
|
|||
// are showing a conflict, hence an ambiguity, but if they resolve
|
||||
// to different minimum alternatives we have also identified a
|
||||
// context sensitivity.
|
||||
decisions[currentDecision].contextSensitivities.AddItem(new ContextSensitivityInfo(currentDecision, currentState, _input, startIndex, stopIndex));
|
||||
decisions[currentDecision].contextSensitivities.Add(new ContextSensitivityInfo(currentDecision, currentState, _input, startIndex, stopIndex));
|
||||
}
|
||||
decisions[currentDecision].ambiguities.AddItem(new AmbiguityInfo(currentDecision, currentState, _input, startIndex, stopIndex));
|
||||
decisions[currentDecision].ambiguities.Add(new AmbiguityInfo(currentDecision, currentState, _input, startIndex, stopIndex));
|
||||
base.ReportAmbiguity(dfa, D, startIndex, stopIndex, exact, ambigAlts, configs);
|
||||
}
|
||||
|
||||
|
|
|
@ -271,7 +271,7 @@ namespace Antlr4.Runtime.Atn
|
|||
/// operator.
|
||||
/// </returns>
|
||||
/// <since>4.3</since>
|
||||
[NotNull]
|
||||
[return: NotNull]
|
||||
public abstract ICollection<SemanticContext> GetOperands();
|
||||
}
|
||||
|
||||
|
|
|
@ -70,7 +70,7 @@ namespace Antlr4.Runtime.Misc
|
|||
/// IllegalStateException
|
||||
/// if the current set is read-only
|
||||
/// </exception>
|
||||
[NotNull]
|
||||
[return: NotNull]
|
||||
IIntSet AddAll(IIntSet set);
|
||||
|
||||
/// <summary>
|
||||
|
@ -97,7 +97,7 @@ namespace Antlr4.Runtime.Misc
|
|||
/// may be returned in
|
||||
/// place of an empty result set.
|
||||
/// </returns>
|
||||
[Nullable]
|
||||
[return: Nullable]
|
||||
IIntSet And(IIntSet a);
|
||||
|
||||
/// <summary>
|
||||
|
@ -137,7 +137,7 @@ namespace Antlr4.Runtime.Misc
|
|||
/// <code>null</code>
|
||||
/// may be returned in place of an empty result set.
|
||||
/// </returns>
|
||||
[Nullable]
|
||||
[return: Nullable]
|
||||
IIntSet Complement(IIntSet elements);
|
||||
|
||||
/// <summary>
|
||||
|
@ -171,7 +171,7 @@ namespace Antlr4.Runtime.Misc
|
|||
/// may be returned in place of an
|
||||
/// empty result set.
|
||||
/// </returns>
|
||||
[Nullable]
|
||||
[return: Nullable]
|
||||
IIntSet Or(IIntSet a);
|
||||
|
||||
/// <summary>
|
||||
|
@ -211,7 +211,7 @@ namespace Antlr4.Runtime.Misc
|
|||
/// <code>null</code>
|
||||
/// may be returned in place of an empty result set.
|
||||
/// </returns>
|
||||
[Nullable]
|
||||
[return: Nullable]
|
||||
IIntSet Subtract(IIntSet a);
|
||||
|
||||
/// <summary>Return the total number of elements represented by the current set.</summary>
|
||||
|
@ -295,7 +295,7 @@ namespace Antlr4.Runtime.Misc
|
|||
/// A list containing all element present in the current set, sorted
|
||||
/// in ascending numerical order.
|
||||
/// </returns>
|
||||
[NotNull]
|
||||
[return: NotNull]
|
||||
IList<int> ToList();
|
||||
|
||||
/// <summary><inheritDoc></inheritDoc></summary>
|
||||
|
|
|
@ -57,15 +57,11 @@ namespace Antlr4.Runtime.Misc
|
|||
{
|
||||
public static readonly Antlr4.Runtime.Misc.IntervalSet CompleteCharSet = Antlr4.Runtime.Misc.IntervalSet.Of(Lexer.MinCharValue, Lexer.MaxCharValue);
|
||||
|
||||
static IntervalSet()
|
||||
{
|
||||
CompleteCharSet.SetReadonly(true);
|
||||
}
|
||||
|
||||
public static readonly Antlr4.Runtime.Misc.IntervalSet EmptySet = new Antlr4.Runtime.Misc.IntervalSet();
|
||||
|
||||
static IntervalSet()
|
||||
{
|
||||
CompleteCharSet.SetReadonly(true);
|
||||
EmptySet.SetReadonly(true);
|
||||
}
|
||||
|
||||
|
@ -309,7 +305,7 @@ namespace Antlr4.Runtime.Misc
|
|||
/// <code>null</code>
|
||||
/// , it is treated as though it was an empty set.
|
||||
/// </remarks>
|
||||
[NotNull]
|
||||
[return: NotNull]
|
||||
public static Antlr4.Runtime.Misc.IntervalSet Subtract(Antlr4.Runtime.Misc.IntervalSet left, Antlr4.Runtime.Misc.IntervalSet right)
|
||||
{
|
||||
if (left == null || left.IsNil())
|
||||
|
@ -339,8 +335,8 @@ namespace Antlr4.Runtime.Misc
|
|||
resultI++;
|
||||
continue;
|
||||
}
|
||||
Interval beforeCurrent = null;
|
||||
Interval afterCurrent = null;
|
||||
Interval? beforeCurrent = null;
|
||||
Interval? afterCurrent = null;
|
||||
if (rightInterval.a > resultInterval.a)
|
||||
{
|
||||
beforeCurrent = new Interval(resultInterval.a, rightInterval.a - 1);
|
||||
|
@ -354,8 +350,8 @@ namespace Antlr4.Runtime.Misc
|
|||
if (afterCurrent != null)
|
||||
{
|
||||
// split the current interval into two
|
||||
result.intervals.Set(resultI, beforeCurrent);
|
||||
result.intervals.Add(resultI + 1, afterCurrent);
|
||||
result.intervals[resultI] = beforeCurrent.Value;
|
||||
result.intervals.Insert(resultI + 1, afterCurrent.Value);
|
||||
resultI++;
|
||||
rightI++;
|
||||
continue;
|
||||
|
@ -363,7 +359,7 @@ namespace Antlr4.Runtime.Misc
|
|||
else
|
||||
{
|
||||
// replace the current interval
|
||||
result.intervals.Set(resultI, beforeCurrent);
|
||||
result.intervals[resultI] = beforeCurrent.Value;
|
||||
resultI++;
|
||||
continue;
|
||||
}
|
||||
|
@ -373,7 +369,7 @@ namespace Antlr4.Runtime.Misc
|
|||
if (afterCurrent != null)
|
||||
{
|
||||
// replace the current interval
|
||||
result.intervals.Set(resultI, afterCurrent);
|
||||
result.intervals[resultI] = afterCurrent.Value;
|
||||
rightI++;
|
||||
continue;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue