antlr/runtime/CSharp/Antlr4.Runtime/Recognizer`2.cs

373 lines
13 KiB
C#

/*
* [The "BSD license"]
* Copyright (c) 2013 Terence Parr
* Copyright (c) 2013 Sam Harwell
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using Antlr4.Runtime;
using Antlr4.Runtime.Atn;
using Antlr4.Runtime.Misc;
using Antlr4.Runtime.Sharpen;
namespace Antlr4.Runtime
{
public abstract class Recognizer<Symbol, ATNInterpreter>
where ATNInterpreter : ATNSimulator
{
public const int Eof = -1;
private static readonly IDictionary<string[], IDictionary<string, int>> tokenTypeMapCache = new WeakHashMap<string[], IDictionary<string, int>>();
private static readonly IDictionary<string[], IDictionary<string, int>> ruleIndexMapCache = new WeakHashMap<string[], IDictionary<string, int>>();
private sealed class _CopyOnWriteArrayList_59 : CopyOnWriteArrayList<IAntlrErrorListener<Symbol>>
{
public _CopyOnWriteArrayList_59()
{
{
this.Add(ConsoleErrorListener.Instance);
}
}
}
[NotNull]
private IList<IAntlrErrorListener<Symbol>> _listeners = new _CopyOnWriteArrayList_59();
protected internal ATNInterpreter _interp;
private int _stateNumber = -1;
/// <summary>
/// Used to print out token names like ID during debugging and
/// error reporting.
/// </summary>
/// <remarks>
/// Used to print out token names like ID during debugging and
/// error reporting. The generated parsers implement a method
/// that overrides this to point to their String[] tokenNames.
/// </remarks>
public abstract string[] TokenNames
{
get;
}
public abstract string[] RuleNames
{
get;
}
/// <summary>Get a map from token names to token types.</summary>
/// <remarks>
/// Get a map from token names to token types.
/// <p>Used for XPath and tree pattern compilation.</p>
/// </remarks>
public virtual IDictionary<string, int> TokenTypeMap
{
get
{
string[] tokenNames = TokenNames;
if (tokenNames == null)
{
throw new NotSupportedException("The current recognizer does not provide a list of token names.");
}
lock (tokenTypeMapCache)
{
IDictionary<string, int> result = tokenTypeMapCache.Get(tokenNames);
if (result == null)
{
result = Utils.ToMap(tokenNames);
result.Put("EOF", TokenConstants.Eof);
result = Antlr4.Runtime.Sharpen.Collections.UnmodifiableMap(result);
tokenTypeMapCache.Put(tokenNames, result);
}
return result;
}
}
}
/// <summary>Get a map from rule names to rule indexes.</summary>
/// <remarks>
/// Get a map from rule names to rule indexes.
/// <p>Used for XPath and tree pattern compilation.</p>
/// </remarks>
public virtual IDictionary<string, int> RuleIndexMap
{
get
{
string[] ruleNames = RuleNames;
if (ruleNames == null)
{
throw new NotSupportedException("The current recognizer does not provide a list of rule names.");
}
lock (ruleIndexMapCache)
{
IDictionary<string, int> result = ruleIndexMapCache.Get(ruleNames);
if (result == null)
{
result = Antlr4.Runtime.Sharpen.Collections.UnmodifiableMap(Utils.ToMap(ruleNames));
ruleIndexMapCache.Put(ruleNames, result);
}
return result;
}
}
}
public virtual int GetTokenType(string tokenName)
{
int ttype = TokenTypeMap.Get(tokenName);
if (ttype != null)
{
return ttype;
}
return TokenConstants.InvalidType;
}
/// <summary>
/// If this recognizer was generated, it will have a serialized ATN
/// representation of the grammar.
/// </summary>
/// <remarks>
/// If this recognizer was generated, it will have a serialized ATN
/// representation of the grammar.
/// <p>For interpreters, we don't know their serialized ATN despite having
/// created the interpreter from it.</p>
/// </remarks>
public virtual string SerializedAtn
{
get
{
throw new NotSupportedException("there is no serialized ATN");
}
}
/// <summary>For debugging and other purposes, might want the grammar name.</summary>
/// <remarks>
/// For debugging and other purposes, might want the grammar name.
/// Have ANTLR generate an implementation for this method.
/// </remarks>
public abstract string GrammarFileName
{
get;
}
/// <summary>
/// Get the
/// <see cref="Antlr4.Runtime.Atn.ATN"/>
/// used by the recognizer for prediction.
/// </summary>
/// <returns>
/// The
/// <see cref="Antlr4.Runtime.Atn.ATN"/>
/// used by the recognizer for prediction.
/// </returns>
public virtual ATN Atn
{
get
{
return _interp.atn;
}
}
/// <summary>Get the ATN interpreter used by the recognizer for prediction.</summary>
/// <remarks>Get the ATN interpreter used by the recognizer for prediction.</remarks>
/// <returns>The ATN interpreter used by the recognizer for prediction.</returns>
/// <summary>Set the ATN interpreter used by the recognizer for prediction.</summary>
/// <remarks>Set the ATN interpreter used by the recognizer for prediction.</remarks>
/// <value>
/// The ATN interpreter used by the recognizer for
/// prediction.
/// </value>
public virtual ATNInterpreter Interpreter
{
get
{
return _interp;
}
set
{
ATNInterpreter interpreter = value;
_interp = interpreter;
}
}
/// <summary>
/// If profiling during the parse/lex, this will return DecisionInfo records
/// for each decision in recognizer in a ParseInfo object.
/// </summary>
/// <remarks>
/// If profiling during the parse/lex, this will return DecisionInfo records
/// for each decision in recognizer in a ParseInfo object.
/// </remarks>
/// <since>4.3</since>
public virtual Antlr4.Runtime.Atn.ParseInfo ParseInfo
{
get
{
return null;
}
}
/// <summary>What is the error header, normally line/character position information?</summary>
[NotNull]
public virtual string GetErrorHeader(RecognitionException e)
{
int line = e.OffendingToken.Line;
int charPositionInLine = e.OffendingToken.Column;
return "line " + line + ":" + charPositionInLine;
}
/// <summary>
/// How should a token be displayed in an error message? The default
/// is to display just the text, but during development you might
/// want to have a lot of information spit out.
/// </summary>
/// <remarks>
/// How should a token be displayed in an error message? The default
/// is to display just the text, but during development you might
/// want to have a lot of information spit out. Override in that case
/// to use t.toString() (which, for CommonToken, dumps everything about
/// the token). This is better than forcing you to override a method in
/// your token objects because you don't have to go modify your lexer
/// so that it creates a new Java type.
/// </remarks>
[Obsolete]
[System.ObsoleteAttribute(@"This method is not called by the ANTLR 4 Runtime. Specific implementations of IAntlrErrorStrategy may provide a similar feature when necessary. For example, seeDefaultErrorStrategy.GetTokenErrorDisplay(IToken) .")]
public virtual string GetTokenErrorDisplay(IToken t)
{
if (t == null)
{
return "<no token>";
}
string s = t.Text;
if (s == null)
{
if (t.Type == TokenConstants.Eof)
{
s = "<EOF>";
}
else
{
s = "<" + t.Type + ">";
}
}
s = s.Replace("\n", "\\n");
s = s.Replace("\r", "\\r");
s = s.Replace("\t", "\\t");
return "'" + s + "'";
}
/// <exception>
/// NullPointerException
/// if
/// <code>listener</code>
/// is
/// <code>null</code>
/// .
/// </exception>
public virtual void AddErrorListener<_T0>(IAntlrErrorListener<_T0> listener)
{
Args.NotNull("listener", listener);
_listeners.Add(listener);
}
public virtual void RemoveErrorListener<_T0>(IAntlrErrorListener<_T0> listener)
{
_listeners.Remove(listener);
}
public virtual void RemoveErrorListeners()
{
_listeners.Clear();
}
public virtual IList<IAntlrErrorListener<Symbol>> ErrorListeners
{
get
{
return new List<IAntlrErrorListener<Symbol>>(_listeners);
}
}
public virtual IAntlrErrorListener<Symbol> ErrorListenerDispatch
{
get
{
return new ProxyErrorListener<Symbol>(ErrorListeners);
}
}
// subclass needs to override these if there are sempreds or actions
// that the ATN interp needs to execute
public virtual bool Sempred(RuleContext _localctx, int ruleIndex, int actionIndex)
{
return true;
}
public virtual bool Precpred(RuleContext localctx, int precedence)
{
return true;
}
public virtual void Action(RuleContext _localctx, int ruleIndex, int actionIndex)
{
}
/// <summary>
/// Indicate that the recognizer has changed internal state that is
/// consistent with the ATN state passed in.
/// </summary>
/// <remarks>
/// Indicate that the recognizer has changed internal state that is
/// consistent with the ATN state passed in. This way we always know
/// where we are in the ATN as the parser goes along. The rule
/// context objects form a stack that lets us see the stack of
/// invoking rules. Combine this and we have complete ATN
/// configuration information.
/// </remarks>
public int State
{
get
{
return _stateNumber;
}
set
{
int atnState = value;
// System.err.println("setState "+atnState);
_stateNumber = atnState;
}
}
public abstract IIntStream InputStream
{
get;
}
// if ( traceATNStates ) _ctx.trace(atnState);
}
}