forked from jasder/antlr
145 lines
5.1 KiB
C#
145 lines
5.1 KiB
C#
/*
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* [The "BSD license"]
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* Copyright (c) 2013 Terence Parr
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* Copyright (c) 2013 Sam Harwell
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using Antlr4.Runtime.Atn;
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using Antlr4.Runtime.Dfa;
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using Antlr4.Runtime.Misc;
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using Sharpen;
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namespace Antlr4.Runtime.Dfa
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{
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public class DFA
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{
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/// <summary>A set of all DFA states.</summary>
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/// <remarks>
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/// A set of all DFA states. Use
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/// <see cref="System.Collections.IDictionary{K, V}">System.Collections.IDictionary<K, V>
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/// </see>
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/// so we can get old state back
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/// (
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/// <see cref="Sharpen.ISet{E}">Sharpen.ISet<E></see>
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/// only allows you to see if it's there).
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/// </remarks>
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[NotNull]
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public readonly IConcurrentMap<DFAState, DFAState> states = new ConcurrentHashMap
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<DFAState, DFAState>();
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[Nullable]
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public readonly AtomicReference<DFAState> s0 = new AtomicReference<DFAState>();
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[Nullable]
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public readonly AtomicReference<DFAState> s0full = new AtomicReference<DFAState>(
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);
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public readonly int decision;
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/// <summary>From which ATN state did we create this DFA?</summary>
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[NotNull]
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public readonly ATNState atnStartState;
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private readonly AtomicInteger nextStateNumber = new AtomicInteger();
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/// <summary>
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/// Set of configs for a DFA state with at least one conflict? Mainly used as "return value"
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/// from
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/// <see cref="Antlr4.Runtime.Atn.ParserATNSimulator.PredictATN(DFA, Antlr4.Runtime.ITokenStream, Antlr4.Runtime.ParserRuleContext, bool)
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/// ">Antlr4.Runtime.Atn.ParserATNSimulator.PredictATN(DFA, Antlr4.Runtime.ITokenStream, Antlr4.Runtime.ParserRuleContext, bool)
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/// </see>
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/// for retry.
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/// </summary>
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public DFA(ATNState atnStartState) : this(atnStartState, 0)
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{
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}
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public DFA(ATNState atnStartState, int decision)
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{
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// public OrderedHashSet<ATNConfig> conflictSet;
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this.atnStartState = atnStartState;
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this.decision = decision;
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}
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public virtual bool IsEmpty()
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{
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return s0.Get() == null && s0full.Get() == null;
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}
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public virtual bool IsContextSensitive()
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{
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return s0full.Get() != null;
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}
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public virtual DFAState AddState(DFAState state)
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{
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state.stateNumber = nextStateNumber.GetAndIncrement();
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DFAState existing = states.PutIfAbsent(state, state);
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if (existing != null)
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{
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return existing;
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}
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return state;
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}
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public override string ToString()
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{
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return ToString(null);
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}
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public virtual string ToString(string[] tokenNames)
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{
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if (s0.Get() == null)
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{
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return string.Empty;
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}
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DFASerializer serializer = new DFASerializer(this, tokenNames);
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return serializer.ToString();
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}
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public virtual string ToString(string[] tokenNames, string[] ruleNames)
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{
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if (s0.Get() == null)
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{
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return string.Empty;
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}
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DFASerializer serializer = new DFASerializer(this, tokenNames, ruleNames, atnStartState
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.atn);
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return serializer.ToString();
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}
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public virtual string ToLexerString()
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{
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if (s0.Get() == null)
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{
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return string.Empty;
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}
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DFASerializer serializer = new LexerDFASerializer(this);
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return serializer.ToString();
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}
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}
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}
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