antlr/Antlr4.Runtime/CommonToken.cs

256 lines
6.4 KiB
C#

/*
* [The "BSD license"]
* Copyright (c) 2013 Terence Parr
* Copyright (c) 2013 Sam Harwell
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using Antlr4.Runtime;
using Antlr4.Runtime.Misc;
using Sharpen;
namespace Antlr4.Runtime
{
[System.Serializable]
public class CommonToken : IWritableToken
{
private const long serialVersionUID = -6708843461296520577L;
protected internal int type;
protected internal int line;
protected internal int charPositionInLine = -1;
protected internal int channel = DefaultChannel;
protected internal Tuple<ITokenSource, ICharStream> source;
/// <summary>We need to be able to change the text once in a while.</summary>
/// <remarks>
/// We need to be able to change the text once in a while. If
/// this is non-null, then getText should return this. Note that
/// start/stop are not affected by changing this.
/// </remarks>
protected internal string text;
/// <summary>What token number is this from 0..n-1 tokens; &lt; 0 implies invalid index
/// </summary>
protected internal int index = -1;
/// <summary>The char position into the input buffer where this token starts</summary>
protected internal int start;
/// <summary>The char position into the input buffer where this token stops</summary>
protected internal int stop;
public CommonToken(int type)
{
// set to invalid position
// TODO: can store these in map in token stream rather than as field here
this.type = type;
}
public CommonToken(Tuple<ITokenSource, ICharStream> source, int type, int channel
, int start, int stop)
{
this.source = source;
this.type = type;
this.channel = channel;
this.start = start;
this.stop = stop;
if (source.GetItem1() != null)
{
this.line = source.GetItem1().GetLine();
this.charPositionInLine = source.GetItem1().GetCharPositionInLine();
}
}
public CommonToken(int type, string text)
{
this.type = type;
this.channel = DefaultChannel;
this.text = text;
}
public CommonToken(IToken oldToken)
{
text = oldToken.GetText();
type = oldToken.GetType();
line = oldToken.GetLine();
index = oldToken.GetTokenIndex();
charPositionInLine = oldToken.GetCharPositionInLine();
channel = oldToken.GetChannel();
start = oldToken.GetStartIndex();
stop = oldToken.GetStopIndex();
if (oldToken is Antlr4.Runtime.CommonToken)
{
source = ((Antlr4.Runtime.CommonToken)oldToken).source;
}
else
{
source = Tuple.Create(oldToken.GetTokenSource(), oldToken.GetInputStream());
}
}
public virtual int GetType()
{
return type;
}
public virtual void SetLine(int line)
{
this.line = line;
}
public virtual string GetText()
{
if (text != null)
{
return text;
}
ICharStream input = GetInputStream();
if (input == null)
{
return null;
}
int n = input.Size();
if (start < n && stop < n)
{
return input.GetText(Interval.Of(start, stop));
}
else
{
return "<EOF>";
}
}
/// <summary>Override the text for this token.</summary>
/// <remarks>
/// Override the text for this token. getText() will return this text
/// rather than pulling from the buffer. Note that this does not mean
/// that start/stop indexes are not valid. It means that that input
/// was converted to a new string in the token object.
/// </remarks>
public virtual void SetText(string text)
{
this.text = text;
}
public virtual int GetLine()
{
return line;
}
public virtual int GetCharPositionInLine()
{
return charPositionInLine;
}
public virtual void SetCharPositionInLine(int charPositionInLine)
{
this.charPositionInLine = charPositionInLine;
}
public virtual int GetChannel()
{
return channel;
}
public virtual void SetChannel(int channel)
{
this.channel = channel;
}
public virtual void SetType(int type)
{
this.type = type;
}
public virtual int GetStartIndex()
{
return start;
}
public virtual void SetStartIndex(int start)
{
this.start = start;
}
public virtual int GetStopIndex()
{
return stop;
}
public virtual void SetStopIndex(int stop)
{
this.stop = stop;
}
public virtual int GetTokenIndex()
{
return index;
}
public virtual void SetTokenIndex(int index)
{
this.index = index;
}
public virtual ITokenSource GetTokenSource()
{
return source.GetItem1();
}
public virtual ICharStream GetInputStream()
{
return source.GetItem2();
}
public override string ToString()
{
string channelStr = string.Empty;
if (channel > 0)
{
channelStr = ",channel=" + channel;
}
string txt = GetText();
if (txt != null)
{
txt = txt.ReplaceAll("\n", "\\\\n");
txt = txt.ReplaceAll("\r", "\\\\r");
txt = txt.ReplaceAll("\t", "\\\\t");
}
else
{
txt = "<no text>";
}
return "[@" + GetTokenIndex() + "," + start + ":" + stop + "='" + txt + "',<" + type
+ ">" + channelStr + "," + line + ":" + GetCharPositionInLine() + "]";
}
}
}