forked from jasder/antlr
167 lines
6.0 KiB
C#
167 lines
6.0 KiB
C#
/*
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* [The "BSD license"]
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* Copyright (c) 2013 Terence Parr
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* Copyright (c) 2013 Sam Harwell
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using Antlr4.Runtime;
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using Antlr4.Runtime.Misc;
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using Antlr4.Runtime.Sharpen;
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namespace Antlr4.Runtime
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{
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/// <summary>
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/// A source of tokens must provide a sequence of tokens via
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/// <see cref="NextToken()"/>
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/// and also must reveal it's source of characters;
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/// <see cref="CommonToken"/>
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/// 's text is
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/// computed from a
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/// <see cref="ICharStream"/>
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/// ; it only store indices into the char
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/// stream.
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/// <p>Errors from the lexer are never passed to the parser. Either you want to keep
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/// going or you do not upon token recognition error. If you do not want to
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/// continue lexing then you do not want to continue parsing. Just throw an
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/// exception not under
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/// <see cref="RecognitionException"/>
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/// and Java will naturally toss
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/// you all the way out of the recognizers. If you want to continue lexing then
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/// you should not throw an exception to the parser--it has already requested a
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/// token. Keep lexing until you get a valid one. Just report errors and keep
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/// going, looking for a valid token.</p>
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/// </summary>
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public interface ITokenSource
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{
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/// <summary>
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/// Return a
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/// <see cref="IToken"/>
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/// object from your input stream (usually a
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/// <see cref="ICharStream"/>
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/// ). Do not fail/return upon lexing error; keep chewing
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/// on the characters until you get a good one; errors are not passed through
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/// to the parser.
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/// </summary>
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[return: NotNull]
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IToken NextToken();
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/// <summary>Get the line number for the current position in the input stream.</summary>
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/// <remarks>
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/// Get the line number for the current position in the input stream. The
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/// first line in the input is line 1.
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/// </remarks>
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/// <returns>
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/// The line number for the current position in the input stream, or
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/// 0 if the current token source does not track line numbers.
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/// </returns>
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int Line
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{
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get;
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}
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/// <summary>
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/// Get the index into the current line for the current position in the input
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/// stream.
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/// </summary>
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/// <remarks>
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/// Get the index into the current line for the current position in the input
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/// stream. The first character on a line has position 0.
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/// </remarks>
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/// <returns>
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/// The line number for the current position in the input stream, or
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/// -1 if the current token source does not track character positions.
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/// </returns>
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int Column
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{
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get;
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}
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/// <summary>
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/// Get the
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/// <see cref="ICharStream"/>
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/// from which this token source is currently
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/// providing tokens.
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/// </summary>
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/// <returns>
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/// The
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/// <see cref="ICharStream"/>
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/// associated with the current position in
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/// the input, or
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/// <see langword="null"/>
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/// if no input stream is available for the token
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/// source.
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/// </returns>
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ICharStream InputStream
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{
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get;
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}
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/// <summary>Gets the name of the underlying input source.</summary>
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/// <remarks>
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/// Gets the name of the underlying input source. This method returns a
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/// non-null, non-empty string. If such a name is not known, this method
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/// returns
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/// <see cref="IntStreamConstants.UnknownSourceName"/>
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/// .
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/// </remarks>
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string SourceName
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{
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get;
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}
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/// <summary>
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/// Set the
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/// <see cref="ITokenFactory"/>
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/// this token source should use for creating
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/// <see cref="IToken"/>
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/// objects from the input.
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/// </summary>
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/// <value>
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/// The
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/// <see cref="ITokenFactory"/>
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/// to use for creating tokens.
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/// </value>
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/// <summary>
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/// Gets the
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/// <see cref="ITokenFactory"/>
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/// this token source is currently using for
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/// creating
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/// <see cref="IToken"/>
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/// objects from the input.
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/// </summary>
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/// <returns>
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/// The
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/// <see cref="ITokenFactory"/>
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/// currently used by this token source.
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/// </returns>
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ITokenFactory TokenFactory
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{
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get;
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set;
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}
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}
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}
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