add PolygonScoreAcc to improve polygon detect

This commit is contained in:
buptlihang 2021-04-21 00:56:15 +08:00 committed by littletomatodonkey
parent 718b8ca422
commit 8560be24be
2 changed files with 36 additions and 0 deletions

View File

@ -51,6 +51,7 @@ public:
float &ssid);
float BoxScoreFast(std::vector<std::vector<float>> box_array, cv::Mat pred);
float PolygonScoreAcc(std::vector<cv::Point> contour, cv::Mat pred);
std::vector<std::vector<std::vector<int>>>
BoxesFromBitmap(const cv::Mat pred, const cv::Mat bitmap,

View File

@ -159,6 +159,39 @@ std::vector<std::vector<float>> PostProcessor::GetMiniBoxes(cv::RotatedRect box,
return array;
}
float PostProcessor::PolygonScoreAcc(std::vector<cv::Point> contour,
cv::Mat pred){
int width = pred.cols;
int height = pred.rows;
std::vector<float> box_x;
std::vector<float> box_y;
for(int i=0; i<contour.size(); ++i){
box_x.push_back(contour[i].x);
box_y.push_back(contour[i].y);
}
int xmin = std::clamp(int(std::floor(*(std::min_element(box_x.begin(), box_x.end())))), 0, width - 1);
int xmax = std::clamp(int(std::ceil(*(std::max_element(box_x.begin(), box_x.end())))), 0, width - 1);
int ymin = std::clamp(int(std::floor(*(std::min_element(box_y.begin(), box_y.end())))), 0, height - 1);
int ymax = std::clamp(int(std::ceil(*(std::max_element(box_y.begin(), box_y.end())))), 0, height - 1);
cv::Mat mask;
mask = cv::Mat::zeros(ymax - ymin + 1, xmax - xmin + 1, CV_8UC1);
cv::Point rook_point[contour.size()];
for(int i=0; i<contour.size(); ++i){
rook_point[i] = cv::Point(int(box_x[i]) - xmin, int(box_y[i]) - ymin);
}
const cv::Point *ppt[1] = {rook_point};
int npt[] = {int(contour.size())};
cv::fillPoly(mask, ppt, npt, 1, cv::Scalar(1));
cv::Mat croppedImg;
pred(cv::Rect(xmin, ymin, xmax - xmin + 1, ymax - ymin + 1)).copyTo(croppedImg);
float score = cv::mean(croppedImg, mask)[0];
return score;
}
float PostProcessor::BoxScoreFast(std::vector<std::vector<float>> box_array,
cv::Mat pred) {
auto array = box_array;
@ -235,6 +268,8 @@ PostProcessor::BoxesFromBitmap(const cv::Mat pred, const cv::Mat bitmap,
float score;
score = BoxScoreFast(array, pred);
/* compute using polygon*/
// score = PolygonScoreAcc(contours[_i], pred);
if (score < box_thresh)
continue;