refactor display, surface; get_frame_buffer will return NULL if no UI update
This commit is contained in:
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README.md
71
README.md
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@ -1,16 +1,28 @@
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# GuiLite - 简洁出奇迹
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- [功能介绍](#功能介绍)
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- [实例程序](#实例程序)
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- [开发文档](#开发文档)
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- [致谢](#致谢)
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***
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## GuiLite是什么鬼?
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- GuiLite(超轻量UI框架)是5千行代码的**全平台UI框架**,可以完美运行在iOS,Android,Windows(包含VR),Mac,单片机和**市面所有的 ARM Linux物联网终端设备**上。
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- GuiLite可以嵌入在iOS、Android、MFC、QT等其他UI系统中,让你的界面集百家之长,又不失个性。
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- GuiLite鼓励混合编程,开发者可以用GuiLite接管UI部分,用Swift,Java,Go,C#,Python发开业务部分。
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- GuiLite鼓励混合编程,开发者可以用GuiLite接管UI部分,用Swift,Java,Go,C#,Python开发业务部分。
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相比QT、MFC,GuiLite不预设开发者的使用场景,不在具体功能上,大包大揽;用框架的简洁,换取开发的自由;GuiLite在图形绘制上面,力图一步到位,运行效率感人。
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## 新功能:多语言demo -- HelloFont
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![HelloFont](doc/HelloFont.gif)
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## 为什么开发GuiLite?如何使用?
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- 任何UI框架都不是为你我而生的,只有掌握核心原理,对其深度定制,才能真正掌握自己的命运!因此,我们开发了GuiLite,希望用这5千行代码揭示UI的核心原理和定制方法。
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- 我们不推荐开发者全盘使用GuiLite;鼓励开发者在吃透代码后,根据自身业务特点,修改出更加丰富、个性的界面;或者发展出适合自己的UI框架。
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- 为了聚焦UI核心原理,GuiLite会一直保持单片机的代码体量。
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**信不信由你,代码只有100+行!**[查阅代码](https://gitee.com/idea4good/GuiLiteSamples/blob/master/HelloFont/UIcode/UIcode.cpp)
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## 新功能:滑屏demo -- HelloSlide
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![HelloSlide](doc/HelloSlide.gif)
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## 卓越的跨平台能力
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**信不信由你,代码只有100+行!**[查阅代码](https://gitee.com/idea4good/GuiLiteSamples/blob/master/HelloSlide/UIcode/UIcode.cpp)
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## 功能介绍
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### 卓越的跨平台能力
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在Mac, iOS下的运行效果:
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![Mac](doc/Mac.gif) ![iOS](doc/Ios.landscape.gif)
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@ -23,7 +35,7 @@
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![Win MR](doc/WinMR.gif)
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## 万国语和墙纸
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### 万国语和墙纸
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墙纸:
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![unicode](doc/wallpaper.jpg)
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[如何制作多种文字/位图资源?](https://github.com/idea4good/GuiLiteToolkit)
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## “换肤”功能
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### “换肤”功能
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![multi-theme](doc/multi-theme.png)
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[如何“换肤”?](https://github.com/idea4good/GuiLiteSamples/blob/master/HostMonitor/SampleCode/source/resource/resource.cpp)
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[如何“换肤”?](https://gitee.com/idea4good/GuiLiteSamples/blob/master/HostMonitor/SampleCode/source/resource/resource.cpp)
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## 自我监控
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### 自我监控
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**上报“编译/运行”情况至“云端”:**
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![BuildInfo](doc/BuildInfo.png)
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![DataOnCloud](doc/data_on_cloud.png)
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## 为什么开发GuiLite?如何使用?
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任何UI框架都不是为你我而生的,只有掌握核心原理,对其深度定制,才能真正掌握自己的命运!因此,我们开发了GuiLite,希望用这5千行代码揭示UI的核心原理和定制方法。
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我们不推荐开发者全盘使用GuiLite;鼓励开发者在吃透代码后,根据自身业务特点,修改出更加丰富、个性的界面;或者发展出适合自己的UI框架。
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为了聚焦UI核心原理,GuiLite会一直保持单片机的代码体量。
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## 快速上手
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- 下载实例代码: `git clone https://gitee.com/idea4good/GuiLiteSamples`
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- `cd GuiLiteSamples\HostMonitor`
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- [编译/运行在任意平台上](https://gitee.com/idea4good/GuiLiteSamples/tree/master/HostMonitor/README.md)
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## 实例程序
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GuiLite只是一个框架,本身并不能生成UI。为了能够展示如何用GuiLite开发App,我们提供了一些实例程序给大家参考。
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- 点击[这里](https://gitee.com/idea4good/GuiLiteSamples)预览UI效果。
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- 实例程序的功能说明:
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| 实例名称 | 支持的平台 | 功能简介 | 编译方法 | 难度 |
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| --- | --- | --- | --- | --- |
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| HelloGuiLite | Windows, Linux | 初始化GuiLite,加载资源,布局界面元素,按钮响应 | [编译/运行](https://gitee.com/idea4good/GuiLiteSamples/blob/master/HelloGuiLite/README.md) | 初级 |
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| HelloFont | Windows, Linux | 显示多种语言(不限:中、英文) | [编译/运行](https://gitee.com/idea4good/GuiLiteSamples/blob/master/HelloFont/README.md) | 初级 |
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| HelloSlide | Windows, Linux | 滑屏界面的应用 | [编译/运行](https://gitee.com/idea4good/GuiLiteSamples/blob/master/HelloSlide/README.md) | 中级 |
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| HostMonitor | iOS, Mac, Android, Windows, Linux | 创建复杂界面,扩展自定义控件,适配全平台 | [编译/运行](https://gitee.com/idea4good/GuiLiteSamples/blob/master/HostMonitor/README.md) | 高级 |
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## 开发文档
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[代码结构及注释](doc/CodeWalkthrough-cn.md)
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[如何编译?](doc/HowToBuild.md)
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[如何布局UI?](doc/HowLayoutWork.md)
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[如何传递消息?](doc/HowMessageWork.md)
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- [如何编译?](doc/HowToBuild.md)
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- [设计原理](doc/CodeWalkthrough-cn.md)
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- [UML示意图](doc/UML.md)
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- [如何布局UI?](doc/HowLayoutWork.md)
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- [如何传递消息?](doc/HowMessageWork.md)
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## 视频链接:
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[GuiLite简介](https://v.youku.com/v_show/id_XMzA5NTMzMTYyOA)
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[3D GuiLite](https://v.youku.com/v_show/id_XMzYxNTE3MTI0MA)
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## 实例代码链接
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[GuiLiteSamples](https://gitee.com/idea4good/GuiLiteSamples)
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- [GuiLite简介](https://v.youku.com/v_show/id_XMzA5NTMzMTYyOA)
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- [3D GuiLite](https://v.youku.com/v_show/id_XMzYxNTE3MTI0MA)
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## GitHub链接
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[GitHub链接](https://github.com/idea4good/GuiLite)
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@ -7,6 +7,7 @@ class c_hid_pipe;
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class c_surface;
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class c_display {
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friend class c_surface;
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public:
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c_display(void* phy_fb, unsigned int display_width, unsigned int display_height,
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unsigned int surface_width, unsigned int surface_height,
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unsigned int get_width() { return m_width; }
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unsigned int get_height() { return m_height; }
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void* get_frame_buffer(int* width, int* height);
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void* get_updated_fb(int* width, int* height, bool force_update = false);
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int snap_shot(const char* file_name);
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private:
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unsigned int m_width; //in pixels
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unsigned int m_height; //in pixels
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unsigned int m_color_bytes; //16 bits, 32 bits only
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void* m_phy_fb;
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int m_phy_read_index;
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int m_phy_write_index;
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c_surface* m_surface_group[SURFACE_CNT_MAX];
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unsigned int m_surface_cnt;
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};
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void set_surface(void* wnd_root, Z_ORDER_LEVEL max_z_order);
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int copy_layer_pixel_2_fb(int x, int y, unsigned int z_order);
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c_surface(c_display* display, void* phy_fb, unsigned int width, unsigned int height, unsigned int color_bytes);
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c_surface(c_display* display, unsigned int width, unsigned int height, unsigned int color_bytes);
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int m_width; //in pixels
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int m_height; //in pixels
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int m_color_bytes; //16 bits, 32 bits only
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Z_ORDER_LEVEL m_max_zorder;
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Z_ORDER_LEVEL m_top_zorder;
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void* m_phy_fb;
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int* m_phy_write_index;
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c_display* m_display;
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};
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class c_surface_16bits : public c_surface {
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friend class c_display;
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c_surface_16bits(c_display* display, void* phy_fb, unsigned int width, unsigned int height, unsigned int color_bytes) :
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c_surface(display, phy_fb, width, height, color_bytes) {};
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c_surface_16bits(c_display* display, unsigned int width, unsigned int height, unsigned int color_bytes) :
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c_surface(display, width, height, color_bytes) {};
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virtual void draw_pixel(int x, int y, unsigned int rgb, unsigned int z_order);
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virtual void fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order);
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virtual void fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb);
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m_height = display_height;
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m_color_bytes = color_bytes;
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m_phy_fb = phy_fb;
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m_phy_read_index = m_phy_write_index = 0;
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m_surface_cnt = surface_cnt;
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if (m_surface_cnt > SURFACE_CNT_MAX)
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memset(m_surface_group, 0, sizeof(m_surface_group));
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for (int i = 0; i < m_surface_cnt; i++)
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{
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m_surface_group[i] = (color_bytes == 4) ? new c_surface(this, m_phy_fb, surface_width, surface_height, color_bytes) :
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new c_surface_16bits(this, m_phy_fb, surface_width, surface_height, color_bytes);
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m_surface_group[i] = (color_bytes == 4) ? new c_surface(this, surface_width, surface_height, color_bytes) :
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new c_surface_16bits(this, surface_width, surface_height, color_bytes);
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}
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}
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int surface_width = s0->get_width();
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int surface_height = s0->get_height();
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if (offset < 0 || offset >= surface_width || y0 < 0 || y0 >= surface_height ||
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if (offset < 0 || offset > surface_width || y0 < 0 || y0 >= surface_height ||
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y1 < 0 || y1 >= surface_height || x0 < 0 || x0 >= surface_width || x1 < 0 || x1 >= surface_width)
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{
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ASSERT(FALSE);
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}
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int width = (x1 - x0 + 1);
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if (width < 0 || width >= surface_width || width < offset)
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if (width < 0 || width > surface_width || width < offset)
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{
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ASSERT(FALSE);
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return -1;
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addr_d = ((char*)(m_phy_fb) + (y * m_width + x0 + (width - offset)) * m_color_bytes);
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memcpy(addr_d, addr_s, offset * m_color_bytes);
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}
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m_phy_write_index++;
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return 0;
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}
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void* c_display::get_frame_buffer(int* width, int* height)
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void* c_display::get_updated_fb(int* width, int* height, bool force_update)
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{
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if (width && height)
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{
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*width = get_width();
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*height = get_height();
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}
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if (force_update)
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{
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return m_phy_fb;
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}
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if (m_phy_read_index == m_phy_write_index)
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{//No update
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return NULL;
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}
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m_phy_read_index = m_phy_write_index;
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return m_phy_fb;
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}
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#include <string.h>
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#include <stdlib.h>
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c_surface::c_surface(c_display* display, void* phy_fb, unsigned int width, unsigned int height, unsigned int color_bytes)
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c_surface::c_surface(c_display* display, unsigned int width, unsigned int height, unsigned int color_bytes)
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{
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m_width = width;
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m_height = height;
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m_color_bytes = color_bytes;
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m_display = display;
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m_phy_fb = phy_fb;
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m_phy_fb = display->m_phy_fb;
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m_phy_write_index = &display->m_phy_write_index;
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m_fb = m_usr = NULL;
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m_top_zorder = m_max_zorder = Z_ORDER_LEVEL_0;
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m_is_active = false;
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if (m_is_active && (x < display_width) && (y < display_height))
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{
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((unsigned int*)m_phy_fb)[y * (m_display->get_width()) + x] = rgb;
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*m_phy_write_index = *m_phy_write_index + 1;
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}
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}
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x = x0;
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fb = &((unsigned int*)m_fb)[y0 * m_width + x];
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phy_fb = &((unsigned int*)m_phy_fb)[y0 * display_width + x];
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*m_phy_write_index = *m_phy_write_index + 1;
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for (; x <= x1; x++)
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{
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*fb++ = rgb;
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@ -361,6 +364,7 @@ int c_surface::copy_layer_pixel_2_fb(int x, int y, unsigned int z_order)
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if (m_is_active && (x < display_width) && (y < display_height))
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{
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((unsigned int*)m_phy_fb)[y * display_width + x] = rgb;
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*m_phy_write_index = *m_phy_write_index + 1;
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}
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}
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else//16 bits
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if (m_is_active && (x < display_width) && (y < display_height))
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{
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((short*)m_phy_fb)[y * display_width + x] = rgb;
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*m_phy_write_index = *m_phy_write_index + 1;
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}
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}
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return 0;
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@ -435,6 +440,7 @@ int c_surface::flush_scrren(int left, int top, int right, int bottom)
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void* d_addr = (char*)m_phy_fb + ((y * display_width + left) * m_color_bytes);
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memcpy(d_addr, s_addr, (right - left) * m_color_bytes);
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}
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*m_phy_write_index = *m_phy_write_index + 1;
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return 0;
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}
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@ -514,6 +520,7 @@ void c_surface_16bits::set_pixel(int x, int y, unsigned int rgb)
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if (m_is_active && (x < display_width) && (y < display_height))
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{
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((unsigned short*)m_phy_fb)[y * (m_display->get_width()) + x] = rgb;
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*m_phy_write_index = *m_phy_write_index + 1;
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}
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}
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@ -562,6 +569,7 @@ void c_surface_16bits::fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned
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x = x0;
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fb = &((unsigned short*)m_fb)[y0 * m_width + x];
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phy_fb = &((unsigned short*)m_phy_fb)[y0 * display_width + x];
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*m_phy_write_index = *m_phy_write_index + 1;
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for (; x <= x1; x++)
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{
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*fb++ = rgb;
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## Class structure
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![class-structure](uml-class.png)
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## UI process
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![ui-process](uml-ui-process.png)
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@ -5,12 +5,7 @@ typedef struct struct_font_info FONT_INFO;
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typedef struct struct_color_rect COLOR_RECT;
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typedef struct struct_bitmap_info BITMAP_INFO;
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//Redefine them to meet your need.
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#define DEFAULT_NORMAL_COLOR GL_RGB(211, 211, 211)
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#define DEFAULT_FOCUS_COLOR GL_RGB(188, 185, 182)
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#define DEFAULT_PUSH_COLOR GL_RGB(165, 162, 159)
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#define DEFAULT_FONT_COLOR GL_RGB(0, 0, 0)
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//Rebuild gui library once you change this file
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enum FONT_TYPE
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{
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FONT_NULL,
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@ -26,14 +21,17 @@ enum FONT_TYPE
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enum BITMAP_TYPE
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{
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BITMAP_UP_BT_NORMAL,
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BITMAP_UP_BT_FOCUS,
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BITMAP_DOWN_BT_NORMAL,
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BITMAP_DOWN_BT_FOCUS,
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BITMAP_UP_ARROW1,
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||||
BITMAP_UP_ARROW2,
|
||||
BITMAP_DOWN_ARROW1,
|
||||
BITMAP_DOWN_ARROW2,
|
||||
|
||||
BITMAP_CUSTOM1,
|
||||
BITMAP_CUSTOM2,
|
||||
BITMAP_CUSTOM3,
|
||||
BITMAP_CUSTOM4,
|
||||
BITMAP_CUSTOM5,
|
||||
BITMAP_CUSTOM6,
|
||||
|
||||
BITMAP_MAX
|
||||
};
|
||||
|
@ -59,8 +57,8 @@ enum SHAPE_TYPE
|
|||
|
||||
enum COLOR_TYPE
|
||||
{
|
||||
CTRL_BACK_GROUND,
|
||||
CTRL_FORE_GROUND,
|
||||
WND_BACKCOLOR,
|
||||
WND_FORECOLOR,
|
||||
|
||||
COLOR_MAX
|
||||
};
|
||||
|
|
|
@ -13,8 +13,8 @@ void c_button::pre_create_wnd()
|
|||
{
|
||||
m_style = GL_ATTR_VISIBLE | GL_ATTR_FOCUS | ALIGN_HCENTER | ALIGN_VCENTER;
|
||||
m_font_type = c_my_resource::get_font(FONT_DEFAULT);
|
||||
m_font_color = c_my_resource::get_color(CTRL_FORE_GROUND);
|
||||
m_bg_color = c_my_resource::get_color(CTRL_BACK_GROUND);
|
||||
m_font_color = c_my_resource::get_color(WND_FORECOLOR);
|
||||
m_bg_color = c_my_resource::get_color(WND_BACKCOLOR);
|
||||
}
|
||||
|
||||
void c_button::on_focus()
|
||||
|
|
|
@ -26,8 +26,8 @@ void c_edit::pre_create_wnd()
|
|||
{
|
||||
m_style = GL_ATTR_VISIBLE | GL_ATTR_FOCUS | ALIGN_HCENTER | ALIGN_VCENTER | KEY_BOARD_STYLE;
|
||||
m_font_type = c_my_resource::get_font(FONT_DEFAULT);
|
||||
m_font_color = c_my_resource::get_color(CTRL_FORE_GROUND);
|
||||
m_bg_color = c_my_resource::get_color(CTRL_BACK_GROUND);
|
||||
m_font_color = c_my_resource::get_color(WND_FORECOLOR);
|
||||
m_bg_color = c_my_resource::get_color(WND_BACKCOLOR);
|
||||
|
||||
memset(m_str_input, 0, sizeof(m_str_input));
|
||||
memset(m_str, 0, sizeof(m_str));
|
||||
|
|
|
@ -153,7 +153,7 @@ int c_gesture::flip_left()
|
|||
int step = m_down_x - m_move_x;
|
||||
c_rect rc;
|
||||
m_slide_group->get_screen_rect(rc);
|
||||
while(step <= rc.Width())
|
||||
while(step < rc.Width())
|
||||
{
|
||||
s1->get_display()->merge_surface(s2, s1, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, step);
|
||||
step += FLIP_STEP;
|
||||
|
@ -188,7 +188,7 @@ int c_gesture::flip_right()
|
|||
c_rect rc;
|
||||
m_slide_group->get_screen_rect(rc);
|
||||
int step = rc.Width() - (m_move_x - m_down_x);
|
||||
while(step >= 0)
|
||||
while(step > 0)
|
||||
{
|
||||
s1->get_display()->merge_surface(s1, s2, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, step);
|
||||
step -= FLIP_STEP;
|
||||
|
|
|
@ -19,7 +19,7 @@ void c_list_box::pre_create_wnd()
|
|||
m_style = GL_ATTR_VISIBLE | GL_ATTR_FOCUS | ALIGN_HCENTER | ALIGN_VCENTER;
|
||||
memset(m_item_array, 0, sizeof(m_item_array));
|
||||
m_item_total = 0;
|
||||
m_font_color = c_my_resource::get_color(CTRL_FORE_GROUND);
|
||||
m_font_color = c_my_resource::get_color(WND_FORECOLOR);
|
||||
}
|
||||
|
||||
void c_list_box::on_init_children()
|
||||
|
@ -27,8 +27,8 @@ void c_list_box::on_init_children()
|
|||
m_item_total = 0;
|
||||
m_selected_item = 0;
|
||||
m_font_type = c_my_resource::get_font(FONT_DEFAULT);
|
||||
m_font_color = c_my_resource::get_color(CTRL_FORE_GROUND);
|
||||
m_bg_color = c_my_resource::get_color(CTRL_BACK_GROUND);
|
||||
m_font_color = c_my_resource::get_color(WND_FORECOLOR);
|
||||
m_bg_color = c_my_resource::get_color(WND_BACKCOLOR);
|
||||
}
|
||||
|
||||
void c_list_box::on_focus()
|
||||
|
|
|
@ -67,16 +67,6 @@ int c_slide_group::add_slide(c_wnd* slide, unsigned short resource_id, short x,
|
|||
new_surface->set_active(false);
|
||||
set_surface(new_surface);
|
||||
slide->connect(this, resource_id ,0 , x, y, width, height, p_child_tree);
|
||||
|
||||
c_rect rect_this, rect_page;
|
||||
get_screen_rect(rect_this);
|
||||
slide->get_screen_rect(rect_page);
|
||||
if (!(rect_page == rect_this))
|
||||
{
|
||||
ASSERT(FALSE);
|
||||
return -2;
|
||||
}
|
||||
|
||||
set_surface(old_surface);
|
||||
|
||||
int i = 0;
|
||||
|
@ -85,7 +75,7 @@ int c_slide_group::add_slide(c_wnd* slide, unsigned short resource_id, short x,
|
|||
if(m_slides[i] == slide)
|
||||
{//slide has lived
|
||||
ASSERT(FALSE);
|
||||
return -3;
|
||||
return -2;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
|
@ -105,7 +95,7 @@ int c_slide_group::add_slide(c_wnd* slide, unsigned short resource_id, short x,
|
|||
|
||||
//no more slide can be add
|
||||
ASSERT(FALSE);
|
||||
return -4;
|
||||
return -3;
|
||||
}
|
||||
|
||||
int c_slide_group::add_clone_silde(c_wnd* slide, unsigned short resource_id, short x, short y,
|
||||
|
@ -121,16 +111,6 @@ int c_slide_group::add_clone_silde(c_wnd* slide, unsigned short resource_id, sho
|
|||
new_surface->set_active(false);
|
||||
set_surface(new_surface);
|
||||
c_wnd* page_tmp = slide->connect_clone(this,resource_id,0,x,y,width,height,p_child_tree);
|
||||
|
||||
c_rect rect_this, rect_page;
|
||||
get_screen_rect(rect_this);
|
||||
page_tmp->get_screen_rect(rect_page);
|
||||
if (!(rect_page == rect_this))
|
||||
{
|
||||
ASSERT(FALSE);
|
||||
return -2;
|
||||
}
|
||||
|
||||
set_surface(old_surface);
|
||||
|
||||
int i = 0;
|
||||
|
@ -139,7 +119,7 @@ int c_slide_group::add_clone_silde(c_wnd* slide, unsigned short resource_id, sho
|
|||
if(m_slides[i] == page_tmp)
|
||||
{//slide has lived
|
||||
ASSERT(FALSE);
|
||||
return -3;
|
||||
return -2;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
|
@ -159,7 +139,7 @@ int c_slide_group::add_clone_silde(c_wnd* slide, unsigned short resource_id, sho
|
|||
|
||||
//no more slide can be add
|
||||
ASSERT(FALSE);
|
||||
return -4;
|
||||
return -3;
|
||||
}
|
||||
|
||||
void c_slide_group::disabel_all_slide()
|
||||
|
|
|
@ -22,8 +22,8 @@ void c_spin_box::pre_create_wnd()
|
|||
{
|
||||
m_style = GL_ATTR_VISIBLE | GL_ATTR_FOCUS | ALIGN_HCENTER | ALIGN_VCENTER;
|
||||
m_font_type = c_my_resource::get_font(FONT_DEFAULT);
|
||||
m_bg_color = c_my_resource::get_color(CTRL_BACK_GROUND);
|
||||
m_font_color = c_my_resource::get_color(CTRL_FORE_GROUND);
|
||||
m_bg_color = c_my_resource::get_color(WND_BACKCOLOR);
|
||||
m_font_color = c_my_resource::get_color(WND_FORECOLOR);
|
||||
|
||||
m_max = 6;
|
||||
m_min = 1;
|
||||
|
@ -122,15 +122,15 @@ void c_spin_box::show_arrow_button()
|
|||
fill_rect(m_bt_up_rect.m_left, m_bt_up_rect.m_top, m_bt_down_rect.m_right, m_bt_down_rect.m_bottom, GL_RGB(99,108,124));
|
||||
|
||||
m_bt_up.connect(this, ID_BT_ARROW_UP, 0, 0, m_wnd_rect.Height(), m_bt_up_rect.Width(),m_bt_up_rect.Height());
|
||||
m_bt_up.set_bitmap(c_my_resource::get_bmp(BITMAP_UP_BT_NORMAL));
|
||||
m_bt_up.set_focus_bitmap(c_my_resource::get_bmp(BITMAP_UP_BT_FOCUS));
|
||||
m_bt_up.set_pushed_bitmap(c_my_resource::get_bmp(BITMAP_UP_BT_FOCUS));
|
||||
m_bt_up.set_bitmap(c_my_resource::get_bmp(BITMAP_UP_ARROW1));
|
||||
m_bt_up.set_focus_bitmap(c_my_resource::get_bmp(BITMAP_UP_ARROW2));
|
||||
m_bt_up.set_pushed_bitmap(c_my_resource::get_bmp(BITMAP_UP_ARROW2));
|
||||
m_bt_up.show_window();
|
||||
|
||||
m_bt_down.connect(this, ID_BT_ARROW_DOWN, 0, m_bt_up_rect.Width(), m_wnd_rect.Height(), m_bt_down_rect.Width(),m_bt_down_rect.Height());
|
||||
m_bt_down.set_bitmap(c_my_resource::get_bmp(BITMAP_DOWN_BT_NORMAL));
|
||||
m_bt_down.set_focus_bitmap(c_my_resource::get_bmp(BITMAP_DOWN_BT_FOCUS));
|
||||
m_bt_down.set_pushed_bitmap(c_my_resource::get_bmp(BITMAP_DOWN_BT_FOCUS));
|
||||
m_bt_down.set_bitmap(c_my_resource::get_bmp(BITMAP_DOWN_ARROW1));
|
||||
m_bt_down.set_focus_bitmap(c_my_resource::get_bmp(BITMAP_DOWN_ARROW2));
|
||||
m_bt_down.set_pushed_bitmap(c_my_resource::get_bmp(BITMAP_DOWN_ARROW2));
|
||||
m_bt_down.show_window();
|
||||
}
|
||||
|
||||
|
|
|
@ -24,3 +24,5 @@ set raw_data=[{^
|
|||
|
||||
curl.exe --include --request POST --header "Content-Type: application/json" --data-binary^
|
||||
"%raw_data%" "%url%"
|
||||
|
||||
exit /B 0
|
Loading…
Reference in New Issue