#include "GuiLite.h" void c_bitmap::draw_bitmap(c_surface* surface, int z_order, const BITMAP_INFO *pBitmap, int x, int y, unsigned int mask_rgb) { if (0 == pBitmap) { return; } unsigned short* lower_fb = 0; int lower_fb_width = surface->m_width; if (z_order >= Z_ORDER_LEVEL_1) { lower_fb = surface->m_frame_layers[z_order - 1].fb; } unsigned int mask_rgb_16 = GL_RGB_32_to_16(mask_rgb); int xsize = pBitmap->width; int ysize = pBitmap->height; const unsigned short* pData = (const unsigned short*)pBitmap->pixel_color_array; for (int j = 0; j < ysize; j++) { for (int i = 0; i < xsize; i++) { unsigned int rgb = *pData++; if (mask_rgb_16 == rgb) { if (lower_fb) {//restore lower layer surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(lower_fb[(y + j) * lower_fb_width + x + i]), z_order); } } else { surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(rgb), z_order); } } } } void c_bitmap::draw_bitmap(c_surface* surface, int z_order, const BITMAP_INFO* pBitmap, int x, int y, int src_x, int src_y, int width, int height, unsigned int mask_rgb) { if (0 == pBitmap || (src_x + width > pBitmap->width) || (src_y + height > pBitmap->height)) { return; } unsigned short* lower_fb = 0; int lower_fb_width = surface->m_width; if (z_order >= Z_ORDER_LEVEL_1) { lower_fb = surface->m_frame_layers[z_order - 1].fb; } unsigned int mask_rgb_16 = GL_RGB_32_to_16(mask_rgb); const unsigned short* pData = (const unsigned short*)pBitmap->pixel_color_array; for (int j = 0; j < height; j++) { const unsigned short* p = &pData[src_x + (src_y + j) * pBitmap->width]; for (int i = 0; i < width; i++) { unsigned int rgb = *p++; if (mask_rgb_16 == rgb) { if (lower_fb) {//restore lower layer surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(lower_fb[(y + j) * lower_fb_width + x + i]), z_order); } } else { surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(rgb), z_order); } } } } GL_MSG_ENTRY c_cmd_target::ms_usr_map_entries[USR_MSG_MAX]; unsigned short c_cmd_target::ms_user_map_size; GL_BEGIN_MESSAGE_MAP(c_cmd_target) GL_END_MESSAGE_MAP() c_cmd_target::c_cmd_target() { } c_cmd_target::~c_cmd_target() { } int c_cmd_target::handle_usr_msg(unsigned int msgId, unsigned int wParam, unsigned int lParam) { int i; c_cmd_target* p_wnd = 0; MSGFUNCS msg_funcs; for (i = 0; i < ms_user_map_size; i++) { if (msgId == ms_usr_map_entries[i].msgId) { p_wnd = (c_cmd_target*)ms_usr_map_entries[i].pObject; msg_funcs.func = ms_usr_map_entries[i].func; (p_wnd->*msg_funcs.func_vwl)(wParam , lParam); } } return 1; } void c_cmd_target::load_cmd_msg() { const GL_MSG_ENTRY* p_entry = GetMSgEntries(); if (0 == p_entry) { return; } bool bExist = false; while(MSG_TYPE_INVALID != p_entry->msgType) { if (MSG_TYPE_WND == p_entry->msgType) { p_entry++; continue; } bExist = false; for (int i = 0; i < ms_user_map_size; i++) { //repeat register, return. if (p_entry->msgId == ms_usr_map_entries[i].msgId && ms_usr_map_entries[i].pObject == this) { bExist = true; break; } } if (true == bExist) { p_entry++; continue; } if (MSG_TYPE_USR == p_entry->msgType) { ms_usr_map_entries[ms_user_map_size] = *p_entry; ms_usr_map_entries[ms_user_map_size].pObject = this; ms_user_map_size++; if (USR_MSG_MAX == ms_user_map_size) { ASSERT(false); } } else { ASSERT(false); break; } p_entry++; } } const GL_MSG_ENTRY* c_cmd_target::FindMsgEntry(const GL_MSG_ENTRY *pEntry, unsigned int msgType, unsigned short msgId, unsigned short ctrlId) { if ( MSG_TYPE_INVALID == msgType) { return 0; } while (MSG_CALLBACK_NULL != pEntry->callbackType) { if ( (msgType == pEntry->msgType) && (msgId == pEntry->msgId) && (void*)(unsigned long)ctrlId == pEntry->pObject) { return pEntry; } pEntry++; } return 0; } #include #include c_display::c_display(void* phy_fb, unsigned int display_width, unsigned int display_height, unsigned int surface_width, unsigned int surface_height, unsigned int color_bytes, unsigned int surface_cnt, EXTERNAL_GFX_OP* gfx_op) { if (color_bytes != 2 && color_bytes != 4) { log_out("Support 16 bits, 32 bits color only!"); ASSERT(false); } m_width = display_width; m_height = display_height; m_color_bytes = color_bytes; m_phy_fb = phy_fb; m_phy_read_index = m_phy_write_index = 0; memset(m_surface_group, 0, sizeof(m_surface_group)); m_surface_index = 0; m_surface_cnt = surface_cnt; ASSERT(m_surface_cnt <= SURFACE_CNT_MAX); for (int i = 0; i < m_surface_cnt; i++) { m_surface_group[i] = phy_fb ? new c_surface(this, surface_width, surface_height, color_bytes) : new c_surface_no_fb(this, surface_width, surface_height, color_bytes, gfx_op); } } c_surface* c_display::alloc_surface(Z_ORDER_LEVEL max_zorder) { if(max_zorder >= Z_ORDER_LEVEL_MAX || m_surface_index >= m_surface_cnt) { ASSERT(false); return 0; } int i = m_surface_index++; m_surface_group[i]->set_surface(max_zorder); return m_surface_group[i]; } int c_display::swipe_surface(c_surface* s0, c_surface* s1, int x0, int x1, int y0, int y1, int offset) { int surface_width = s0->get_width(); int surface_height = s0->get_height(); if (offset < 0 || offset > surface_width || y0 < 0 || y0 >= surface_height || y1 < 0 || y1 >= surface_height || x0 < 0 || x0 >= surface_width || x1 < 0 || x1 >= surface_width) { ASSERT(false); return -1; } int width = (x1 - x0 + 1); if (width < 0 || width > surface_width || width < offset) { ASSERT(false); return -1; } x0 = (x0 >= m_width) ? (m_width - 1) : x0; x1 = (x1 >= m_width) ? (m_width - 1) : x1; y0 = (y0 >= m_height) ? (m_height - 1) : y0; y1 = (y1 >= m_height) ? (m_height - 1) : y1; if (m_phy_fb) { for (int y = y0; y <= y1; y++) { //Left surface char* addr_s = ((char*)(s0->m_fb) + (y * (s0->get_width()) + x0 + offset) * m_color_bytes); char* addr_d = ((char*)(m_phy_fb)+(y * m_width + x0) * m_color_bytes); memcpy(addr_d, addr_s, (width - offset) * m_color_bytes); //Right surface addr_s = ((char*)(s1->m_fb) + (y * (s1->get_width()) + x0) * m_color_bytes); addr_d = ((char*)(m_phy_fb)+(y * m_width + x0 + (width - offset)) * m_color_bytes); memcpy(addr_d, addr_s, offset * m_color_bytes); } } else if(m_color_bytes == 4) { void(*draw_pixel)(int x, int y, unsigned int rgb) = ((c_surface_no_fb*)s0)->m_gfx_op->draw_pixel; for (int y = y0; y <= y1; y++) { //Left surface for (int x = x0; x <= (x1 - offset); x++) { draw_pixel(x, y, ((unsigned int*)s0->m_fb)[y * m_width + x + offset]); } //Right surface for (int x = x1 - offset; x <= x1; x++) { draw_pixel(x, y, ((unsigned int*)s1->m_fb)[y * m_width + x + offset - x1 + x0]); } } } else if (m_color_bytes == 2) { void(*draw_pixel)(int x, int y, unsigned int rgb) = ((c_surface_no_fb*)s0)->m_gfx_op->draw_pixel; for (int y = y0; y <= y1; y++) { //Left surface for (int x = x0; x <= (x1 - offset); x++) { draw_pixel(x, y, GL_RGB_16_to_32(((unsigned short*)s0->m_fb)[y * m_width + x + offset])); } //Right surface for (int x = x1 - offset; x <= x1; x++) { draw_pixel(x, y, GL_RGB_16_to_32(((unsigned short*)s1->m_fb)[y * m_width + x + offset - x1 + x0])); } } } m_phy_write_index++; return 0; } void* c_display::get_updated_fb(int* width, int* height, bool force_update) { if (width && height) { *width = get_width(); *height = get_height(); } if (force_update) { return m_phy_fb; } if (m_phy_read_index == m_phy_write_index) {//No update return 0; } m_phy_read_index = m_phy_write_index; return m_phy_fb; } int c_display::snap_shot(const char* file_name) { if (!m_phy_fb) { return -1; } unsigned int width = get_width(); unsigned int height = get_height(); //16 bits framebuffer if (m_color_bytes == 2) { return build_bmp(file_name, width, height, (unsigned char*)m_phy_fb); } //32 bits framebuffer unsigned short* p_bmp565_data = new unsigned short[width * height]; unsigned int* p_raw_data = (unsigned int*)m_phy_fb; for (int i = 0; i < width * height; i++) { unsigned int rgb = *p_raw_data++; p_bmp565_data[i] = GL_RGB_32_to_16(rgb); } int ret = build_bmp(file_name, width, height, (unsigned char*)p_bmp565_data); delete []p_bmp565_data; return ret; } #define MAX(a,b) (((a)>(b))?(a):(b)) #define MIN(a,b) (((a)<(b))?(a):(b)) c_rect::c_rect(const c_rect& rect) { SetRect(rect.m_left,rect.m_top,rect.m_right,rect.m_bottom); } c_rect& c_rect::operator=(const c_rect& rect) { SetRect(rect.m_left,rect.m_top,rect.m_right,rect.m_bottom); return *this; } void c_rect::SetRect( int Left, int Top, int Right, int Bottom) { m_left = MIN(Left, Right); m_top = MIN(Top, Bottom); m_right = MAX(Left, Right); m_bottom = MAX(Top, Bottom); } c_rect c_rect::operator&(const c_rect& rect) const { c_rect dst; dst.m_left = MAX(m_left, rect.m_left); dst.m_top = MAX(m_top, rect.m_top); dst.m_right = MIN(m_right, rect.m_right); dst.m_bottom = MIN(m_bottom, rect.m_bottom); if(dst.m_left >= dst.m_right || dst.m_top >= dst.m_bottom) dst.Empty(); return dst; } void c_rect::Empty() { m_left = m_top = m_right = m_bottom = 0; } void c_rect::Offset(int x, int y) { m_left +=x; m_right +=x; m_top += y; m_bottom += y; } int c_rect::IsEmpty() const { return m_top == m_bottom || m_left == m_right; } int c_rect::PtInRect(int x, int y) const { return x >= m_left && x <= m_right && y >= m_top && y <= m_bottom; } int c_rect::operator==(const c_rect& rect) const { return (m_left == rect.m_left) && (m_top==rect.m_top) && (m_right == rect.m_right) && (m_bottom==rect.m_bottom); } #include #include #define GL_ROUND_RGB_32(rgb) (rgb & 0xFFF8FCF8) //make RGB32 = RGB16 c_surface::c_surface(c_display* display, unsigned int width, unsigned int height, unsigned int color_bytes) { m_width = width; m_height = height; m_color_bytes = color_bytes; m_display = display; m_phy_fb = display->m_phy_fb; m_phy_write_index = &display->m_phy_write_index; m_fb = 0; m_top_zorder = m_max_zorder = Z_ORDER_LEVEL_0; m_is_active = false; m_frame_layers[Z_ORDER_LEVEL_0].visible_rect = c_rect(0, 0, m_width, m_height); } void c_surface::set_surface(Z_ORDER_LEVEL max_z_order) { m_max_zorder = max_z_order; if (m_display->m_surface_cnt > 1) { m_fb = calloc(m_width * m_height, m_color_bytes); } for(int i = Z_ORDER_LEVEL_0; i < m_max_zorder; i++) {//Top layber fb always be 0 m_frame_layers[i].fb = (unsigned short*)calloc(m_width * m_height, sizeof(unsigned short)); ASSERT(0 != m_frame_layers[i].fb); } } void c_surface::draw_pixel(int x, int y, unsigned int rgb, unsigned int z_order) { if (x >= m_width || y >= m_height || x < 0 || y < 0) { return; } if (z_order > m_max_zorder) { ASSERT(false); return; } rgb = GL_ROUND_RGB_32(rgb); if (z_order == m_max_zorder) { return draw_pixel_on_fb(x, y, rgb); } if (z_order > m_top_zorder) { m_top_zorder = (Z_ORDER_LEVEL)z_order; } if (0 == m_frame_layers[z_order].visible_rect.PtInRect(x, y)) { ASSERT(false); return; } ((unsigned short*)(m_frame_layers[z_order].fb))[x + y * m_width] = GL_RGB_32_to_16(rgb); if (z_order == m_top_zorder) { return draw_pixel_on_fb(x, y, rgb); } bool is_covered = false; for (int tmp_z_order = Z_ORDER_LEVEL_MAX - 1; tmp_z_order > z_order; tmp_z_order--) { if (true == m_frame_layers[tmp_z_order].visible_rect.PtInRect(x, y)) { is_covered = true; break; } } if (!is_covered) { draw_pixel_on_fb(x, y, rgb); } } void c_surface::draw_pixel_on_fb(int x, int y, unsigned int rgb) { if (m_fb) { (m_color_bytes == 4) ? ((unsigned int*)m_fb)[y * m_width + x] = rgb : ((unsigned short*)m_fb)[y * m_width + x] = GL_RGB_32_to_16(rgb); } int display_width = m_display->get_width(); int display_height = m_display->get_height(); if (m_is_active && (x < display_width) && (y < display_height)) { if (m_color_bytes == 4) { ((unsigned int*)m_phy_fb)[y * (m_display->get_width()) + x] = rgb; } else { ((unsigned short*)m_phy_fb)[y * (m_display->get_width()) + x] = GL_RGB_32_to_16(rgb); } *m_phy_write_index = *m_phy_write_index + 1; } } void c_surface::fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order) { x0 = (x0 < 0) ? 0 : x0; y0 = (y0 < 0) ? 0 : y0; x1 = (x1 > (m_width - 1)) ? (m_width - 1) : x1; y1 = (y1 > (m_height - 1)) ? (m_height - 1) : y1; rgb = GL_ROUND_RGB_32(rgb); if (z_order == m_max_zorder) { return fill_rect_on_fb(x0, y0, x1, y1, rgb); } if (z_order == m_top_zorder) { int x, y; unsigned short *mem_fb; unsigned int rgb_16 = GL_RGB_32_to_16(rgb); for (y = y0; y <= y1; y++) { x = x0; mem_fb = &((unsigned short*)m_frame_layers[z_order].fb)[y * m_width + x]; for (; x <= x1; x++) { *mem_fb++ = rgb_16; } } return fill_rect_on_fb(x0, y0, x1, y1, rgb); } for (; y0 <= y1; y0++) { draw_hline(x0, x1, y0, rgb, z_order); } } void c_surface::fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb) { int display_width = m_display->get_width(); int display_height = m_display->get_height(); if (m_color_bytes == 4) { int x; unsigned int *fb, *phy_fb; for (; y0 <= y1; y0++) { x = x0; fb = m_fb ? &((unsigned int*)m_fb)[y0 * m_width + x] : 0; phy_fb = &((unsigned int*)m_phy_fb)[y0 * display_width + x]; *m_phy_write_index = *m_phy_write_index + 1; for (; x <= x1; x++) { if (fb) { *fb++ = rgb; } if (m_is_active && (x < display_width) && (y0 < display_height)) { *phy_fb++ = rgb; } } } } else if(m_color_bytes == 2) { int x; unsigned short *fb, *phy_fb; rgb = GL_RGB_32_to_16(rgb); for (; y0 <= y1; y0++) { x = x0; fb = m_fb ? &((unsigned short*)m_fb)[y0 * m_width + x] : 0; phy_fb = &((unsigned short*)m_phy_fb)[y0 * display_width + x]; *m_phy_write_index = *m_phy_write_index + 1; for (; x <= x1; x++) { if (fb) { *fb++ = rgb; } if (m_is_active && (x < display_width) && (y0 < display_height)) { *phy_fb++ = rgb; } } } } } unsigned int c_surface::get_pixel(int x, int y, unsigned int z_order) { if (x >= m_width || y >= m_height || x < 0 || y < 0 || z_order >= Z_ORDER_LEVEL_MAX) { ASSERT(false); return 0; } if (z_order == m_max_zorder) { if (m_fb) { return (m_color_bytes == 4) ? ((unsigned int*)m_fb)[y * m_width + x] : GL_RGB_16_to_32(((unsigned short*)m_fb)[y * m_width + x]); } else if(m_phy_fb) { return (m_color_bytes == 4) ? ((unsigned int*)m_phy_fb)[y * m_width + x] : GL_RGB_16_to_32(((unsigned short*)m_phy_fb)[y * m_width + x]); } return 0; } unsigned short rgb_16 = ((unsigned short*)(m_frame_layers[z_order].fb))[y * m_width + x]; return GL_RGB_16_to_32(rgb_16); } void c_surface::draw_hline(int x0, int x1, int y, unsigned int rgb, unsigned int z_order) { for (;x0 <= x1; x0++) { draw_pixel(x0, y, rgb, z_order); } } void c_surface::draw_vline(int x, int y0, int y1, unsigned int rgb, unsigned int z_order) { for (;y0 <= y1; y0++) { draw_pixel(x, y0, rgb, z_order); } } void c_surface::draw_line(int x1, int y1, int x2, int y2, unsigned int rgb, unsigned int z_order) { int dx, dy, e; dx = x2 - x1; dy = y2 - y1; if ((dx >= 0) && (dy >= 0)) { if (dx >= dy) { e = dy - dx / 2; for(; x1 <= x2; x1++, e += dy) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { y1++; e -= dx; } } } else { e = dx - dy / 2; for(; y1 <= y2; y1++, e += dx) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { x1++; e -= dy; } } } } else if ((dx >= 0) && (dy < 0)) { dy = -dy; if (dx >= dy) { e = dy - dx / 2; for(; x1 <= x2; x1++, e += dy) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { y1--; e -= dx; } } } else { e = dx - dy / 2; for(; y1 >= y2; y1--, e += dx) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { x1++; e -= dy; } } } } else if ((dx < 0) && (dy >= 0)) { dx = -dx; if (dx >= dy) { e = dy - dx / 2; for(; x1 >= x2; x1--, e += dy) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { y1++; e -= dx; } } } else { e = dx - dy / 2; for(; y1 <= y2; y1++, e += dx) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { x1--; e -= dy; } } } } else if ((dx < 0) && (dy < 0)) { dx = -dx; dy = -dy; if (dx >= dy) { e = dy - dx / 2; for(; x1 >= x2; x1--, e += dy) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { y1--; e -= dx; } } } else { e = dx - dy / 2; while (y1-- >= y2) for(; y1 >= y2; y1--, e += dx) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { x1--; e -= dy; } } } } } void c_surface::draw_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order, unsigned int size) { for (unsigned int offset = 0; offset < size; offset++) { draw_hline(x0 + offset, x1 - offset, y0 + offset, rgb, z_order); draw_hline(x0 + offset, x1 - offset, y1 - offset, rgb, z_order); draw_vline(x0 + offset, y0 + offset, y1 - offset, rgb, z_order); draw_vline(x1 - offset, y0 + offset, y1 - offset, rgb, z_order); } } int c_surface::set_frame_layer_visible_rect(c_rect& rect, unsigned int z_order) { if (rect == m_frame_layers[z_order].visible_rect) { return 0; } if (rect.m_left < 0 || rect.m_left >= m_width || rect.m_right < 0 || rect.m_right >= m_width || rect.m_top < 0 || rect.m_top >= m_height || rect.m_bottom < 0 || rect.m_bottom >=m_height) { ASSERT(false); return -1; } if (!(z_order > Z_ORDER_LEVEL_0 && z_order < Z_ORDER_LEVEL_MAX)) { ASSERT(false); return -2; } if (z_order < m_top_zorder) { ASSERT(false); return -3; } m_top_zorder = (Z_ORDER_LEVEL)z_order; c_rect old_rect = m_frame_layers[z_order].visible_rect; //Recover the lower layer int src_zorder = (Z_ORDER_LEVEL)(z_order - 1); int display_width = m_display->get_width(); int display_height = m_display->get_height(); for (int y = old_rect.m_top; y <= old_rect.m_bottom; y++) { for (int x = old_rect.m_left; x <= old_rect.m_right; x++) { if (!rect.PtInRect(x, y)) { unsigned int rgb = ((unsigned short*)(m_frame_layers[src_zorder].fb))[x + y * m_width]; draw_pixel_on_fb(x, y, GL_RGB_16_to_32(rgb)); } } } m_frame_layers[z_order].visible_rect = rect; if (rect.IsEmpty()) { m_top_zorder = (Z_ORDER_LEVEL)(z_order - 1); } return 0; } int c_surface::flush_screen(int left, int top, int right, int bottom) { if(left < 0 || left >= m_width || right < 0 || right >= m_width || top < 0 || top >= m_height || bottom < 0 || bottom >= m_height) { ASSERT(false); } if(!m_is_active || (0 == m_phy_fb) || (0 == m_fb)) { return -1; } int display_width = m_display->get_width(); int display_height = m_display->get_height(); left = (left >= display_width) ? (display_width - 1) : left; right = (right >= display_width) ? (display_width - 1) : right; top = (top >= display_height) ? (display_height - 1) : top; bottom = (bottom >= display_height) ? (display_height - 1) : bottom; for (int y = top; y < bottom; y++) { void* s_addr = (char*)m_fb + ((y * m_width + left) * m_color_bytes); void* d_addr = (char*)m_phy_fb + ((y * display_width + left) * m_color_bytes); memcpy(d_addr, s_addr, (right - left) * m_color_bytes); } *m_phy_write_index = *m_phy_write_index + 1; return 0; } bool c_surface::is_valid(c_rect rect) { if (rect.m_left < 0 || rect.m_top < 0) { return false; } if (rect.m_right >= m_width || rect.m_bottom >= m_height) { return false; } return true; } ////////////////////////////////////////////////////////////////////////////////////// void c_surface_no_fb::fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb) { if (!m_gfx_op) { return; } if (m_gfx_op->fill_rect) { return m_gfx_op->fill_rect(x0, y0, x1, y1, rgb); } if (m_gfx_op->draw_pixel && m_is_active) { for (int y = y0; y <= y1; y++) { for (int x = x0; x <= x1; x++) { m_gfx_op->draw_pixel(x, y, rgb); } } } if (!m_fb) { return; } if(m_color_bytes == 4) { unsigned int *fb; for (int y = y0; y <= y1; y++) { fb = &((unsigned int*)m_fb)[y0 * m_width + x0]; for (int x = x0; x <= x1; x++) { *fb++ = rgb; } } } else if (m_color_bytes == 2) { unsigned short *fb; rgb = GL_RGB_32_to_16(rgb); for (int y = y0; y <= y1; y++) { fb = &((unsigned short*)m_fb)[y0 * m_width + x0]; for (int x = x0; x <= x1; x++) { *fb++ = rgb; } } } } void c_surface_no_fb::draw_pixel_on_fb(int x, int y, unsigned int rgb) { if (m_gfx_op && m_gfx_op->draw_pixel && m_is_active) { m_gfx_op->draw_pixel(x, y, rgb); } if (!m_fb) { return; } if (m_color_bytes == 4) { ((unsigned int*)m_fb)[y * m_width + x] = rgb; } else if (m_color_bytes == 2) { ((unsigned short*)m_fb)[y * m_width + x] = GL_RGB_32_to_16(rgb); } } static const FONT_INFO* s_font_map[FONT_MAX]; static const BITMAP_INFO* s_bmp_map[BITMAP_MAX]; static unsigned int s_color_map[COLOR_MAX]; int c_theme::add_font(FONT_TYPE index, const FONT_INFO* font) { if (index >= FONT_MAX) { ASSERT(false); return -1; } s_font_map[index] = font; return 0; } const FONT_INFO* c_theme::get_font(FONT_TYPE index) { if (index >= FONT_MAX) { ASSERT(false); return 0; } return s_font_map[index]; } int c_theme::add_bitmap(BITMAP_TYPE index, const BITMAP_INFO* bmp) { if (index >= BITMAP_MAX) { ASSERT(false); return -1; } s_bmp_map[index] = bmp; return 0; } const BITMAP_INFO* c_theme::get_bmp(BITMAP_TYPE index) { if (index >= BITMAP_MAX) { ASSERT(false); return 0; } return s_bmp_map[index]; } int c_theme::add_color(COLOR_TYPE index, const unsigned int color) { if (index >= COLOR_MAX) { ASSERT(false); return -1; } s_color_map[index] = color; return 0; } const unsigned int c_theme::get_color(COLOR_TYPE index) { if (index >= COLOR_MAX) { ASSERT(false); return 0; } return s_color_map[index]; } c_wnd::c_wnd(): m_status(STATUS_NORMAL), m_attr(ATTR_VISIBLE), m_parent(0), m_top_child(0), m_prev_sibling(0), m_next_sibling(0), m_str(0), m_font_color(0), m_bg_color(0), m_resource_id(0), m_z_order(Z_ORDER_LEVEL_0), m_focus_child(0), m_surface(0) { m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS); } int c_wnd::connect(c_wnd *parent, unsigned short resource_id, const char* str, short x, short y, short width, short height, WND_TREE* p_child_tree ) { if(0 == resource_id) { ASSERT(false); return -1; } m_resource_id = resource_id; set_str(str); m_parent = parent; m_status = STATUS_NORMAL; if (parent) { m_z_order = parent->m_z_order; m_surface = parent->m_surface; } if(0 == m_surface) { ASSERT(false); return -2; } /* (cs.x = x * 1024 / 768) for 1027*768=>800*600 quickly*/ m_wnd_rect.m_left = x; m_wnd_rect.m_top = y; m_wnd_rect.m_right = (x + width - 1); m_wnd_rect.m_bottom = (y + height - 1); c_rect rect; get_screen_rect(rect); ASSERT(m_surface->is_valid(rect)); pre_create_wnd(); if ( 0 != parent ) { parent->add_child_2_tail(this); } if (load_child_wnd(p_child_tree) >= 0) { load_cmd_msg(); on_init_children(); } return 0; } int c_wnd::load_child_wnd(WND_TREE *p_child_tree) { if (0 == p_child_tree) { return 0; } int sum = 0; WND_TREE* p_cur = p_child_tree; while(p_cur->p_wnd) { if (0 != p_cur->p_wnd->m_resource_id) {//This wnd has been used! Do not share! ASSERT(false); return -1; } else { p_cur->p_wnd->connect(this, p_cur->resource_id, p_cur->str, p_cur->x, p_cur->y, p_cur->width, p_cur->height,p_cur->p_child_tree); } p_cur++; sum++; } return sum; } c_wnd* c_wnd::connect_clone(c_wnd *parent, unsigned short resource_id, const char* str, short x, short y, short width, short height, WND_TREE* p_child_tree ) { if(0 == resource_id) { ASSERT(false); return 0; } c_wnd* wnd = clone(); wnd->m_resource_id = resource_id; wnd->set_str(str); wnd->m_parent = parent; wnd->m_status = STATUS_NORMAL; if (parent) { wnd->m_z_order = parent->m_z_order; wnd->m_surface = parent->m_surface; } else { wnd->m_surface = m_surface; } if(0 == wnd->m_surface) { ASSERT(false); return 0; } /* (cs.x = x * 1024 / 768) for 1027*768=>800*600 quickly*/ wnd->m_wnd_rect.m_left = x; wnd->m_wnd_rect.m_top = y; wnd->m_wnd_rect.m_right = (x + width - 1); wnd->m_wnd_rect.m_bottom = (y + height - 1); c_rect rect; wnd->get_screen_rect(rect); ASSERT(wnd->m_surface->is_valid(rect)); wnd->pre_create_wnd(); if ( 0 != parent ) { parent->add_child_2_tail(wnd); } if (wnd->load_clone_child_wnd(p_child_tree) >= 0) { wnd->load_cmd_msg(); wnd->on_init_children(); } return wnd; } int c_wnd::load_clone_child_wnd(WND_TREE *p_child_tree) { if (0 == p_child_tree) { return 0; } int sum = 0; WND_TREE* p_cur = p_child_tree; while(p_cur->p_wnd) { p_cur->p_wnd->connect_clone(this, p_cur->resource_id, p_cur->str, p_cur->x, p_cur->y, p_cur->width, p_cur->height,p_cur->p_child_tree); p_cur++; sum++; } return sum; } void c_wnd::disconnect() { if (0 == m_resource_id) { return; } if (0 != m_top_child) { c_wnd *child = m_top_child; c_wnd *next_child = 0; while (child) { next_child = child->m_next_sibling; child->disconnect(); child = next_child; } } if (0 != m_parent) { m_parent->unlink_child(this); } m_focus_child = 0; m_resource_id = 0; } c_wnd* c_wnd::get_wnd_ptr(unsigned short id) const { c_wnd *child = m_top_child; while ( child ) { if ( child->get_id() == id ) { break; } child = child->m_next_sibling; } return child; } void c_wnd::set_attr(WND_ATTRIBUTION attr) { m_attr = attr; if ( ATTR_DISABLED == (attr & ATTR_DISABLED) ) { m_status = STATUS_DISABLED; } else { if (m_status == STATUS_DISABLED) { m_status = STATUS_NORMAL; } } } int c_wnd::is_focus_wnd() const { if ( (m_attr & ATTR_VISIBLE) && !(m_attr & ATTR_DISABLED) && (m_attr & ATTR_FOCUS)) { return true; } else { return false; } } void c_wnd::set_wnd_pos(short x, short y, short width, short height) { m_wnd_rect.m_left = x; m_wnd_rect.m_top = y; m_wnd_rect.m_right = x + width - 1; m_wnd_rect.m_bottom = y + height - 1; } void c_wnd::get_wnd_rect(c_rect &rect) const { rect = m_wnd_rect; } void c_wnd::get_screen_rect(c_rect &rect) const { rect.SetRect(0, 0, (m_wnd_rect.Width() - 1), (m_wnd_rect.Height() - 1)); wnd2screen(rect); } void c_wnd::wnd2screen(int &x, int &y) const { c_wnd *parent = m_parent; c_rect rect; x += m_wnd_rect.m_left; y += m_wnd_rect.m_top; while ( 0 != parent ) { parent->get_wnd_rect(rect); x += rect.m_left; y += rect.m_top; parent = parent->m_parent; } } void c_wnd::wnd2screen(c_rect &rect) const { int l = rect.m_left; int t = rect.m_top; wnd2screen(l, t); int r = (l + rect.Width() - 1); int b = (t + rect.Height() - 1); rect.SetRect(l, t, r, b); } c_wnd* c_wnd::set_child_focus(c_wnd * focus_child) { ASSERT(0 != focus_child); ASSERT(focus_child->m_parent == this); c_wnd *old_focus_child = m_focus_child; if (focus_child->is_focus_wnd()) { if (focus_child != old_focus_child ) { if (old_focus_child) { old_focus_child->on_kill_focus(); } m_focus_child = focus_child; if (m_parent) { m_parent->set_child_focus(this); } m_focus_child->on_focus(); } } return m_focus_child; } void c_wnd::add_child_2_tail(c_wnd *child) { if( 0 == child )return; if(child == get_wnd_ptr(child->m_resource_id))return; if ( 0 == m_top_child ) { m_top_child = child; child->m_prev_sibling = 0; child->m_next_sibling = 0; } else { c_wnd *last_child = get_last_child(); if (0 == last_child) { ASSERT(false); } last_child->m_next_sibling = child; child->m_prev_sibling = last_child; child->m_next_sibling = 0; } } c_wnd* c_wnd::get_last_child() const { if ( 0 == m_top_child ) { return 0; } c_wnd *child = m_top_child; while ( child->m_next_sibling) { child = child->m_next_sibling; } return child; } int c_wnd::unlink_child(c_wnd *child) { if ((0 == child) || (this != child->m_parent)) { return -1; } if (0 == m_top_child) { return -2; } int find = false; c_wnd *tmp_child = m_top_child; if (tmp_child == child) { m_top_child = child->m_next_sibling; if (0 != child->m_next_sibling) { child->m_next_sibling->m_prev_sibling = 0; } find = true; } else { while (tmp_child->m_next_sibling) { if (child == tmp_child->m_next_sibling) { tmp_child->m_next_sibling = child->m_next_sibling; if (0 != child->m_next_sibling) { child->m_next_sibling->m_prev_sibling = tmp_child; } find = true; break; } tmp_child = tmp_child->m_next_sibling; } } if (true == find) { if (m_focus_child == child) { m_focus_child = 0; } child->m_next_sibling = 0; child->m_prev_sibling = 0; return 1; } else { return 0; } } void c_wnd::show_window() { if (ATTR_VISIBLE == (m_attr & ATTR_VISIBLE)) { on_paint(); c_wnd *child = m_top_child; if ( 0 != child ) { while ( child ) { child->show_window(); child = child->m_next_sibling; } } } } bool c_wnd::on_touch(int x, int y, TOUCH_ACTION action) { c_rect rect; x -= m_wnd_rect.m_left; y -= m_wnd_rect.m_top; c_wnd* child = m_top_child; c_wnd* target_wnd = 0; int target_z_order = Z_ORDER_LEVEL_0; while (child) { if (ATTR_VISIBLE == (child->m_attr & ATTR_VISIBLE)) { child->get_wnd_rect(rect); if (true == rect.PtInRect(x, y) || child->m_attr & ATTR_MODAL) { if (true == child->is_focus_wnd()) { if (child->m_z_order >= target_z_order) { target_wnd = child; target_z_order = child->m_z_order; } } } } child = child->m_next_sibling; } if (target_wnd == 0) { return false; } return target_wnd->on_touch(x, y, action); } bool c_wnd::on_key(KEY_TYPE key) { ASSERT(key == KEY_FORWARD || key == KEY_BACKWARD || key == KEY_ENTER); // Find current focus wnd. c_wnd* old_focus_wnd = m_focus_child; while (m_focus_child && m_focus_child->m_focus_child) { old_focus_wnd = m_focus_child->m_focus_child; } if (old_focus_wnd && !old_focus_wnd->on_key(key)) { return true; } // Default moving focus(Default handle KEY_FOWARD/KEY_BACKWARD) if (key == KEY_ENTER) { return true; } if (!old_focus_wnd) {// No current focus wnd, new one. c_wnd *child = m_top_child; c_wnd *new_focus_wnd = 0; while (child) { if (ATTR_VISIBLE == (child->m_attr & ATTR_VISIBLE)) { if (true == child->is_focus_wnd()) { new_focus_wnd = child; new_focus_wnd->m_parent->set_child_focus(new_focus_wnd); child = child->m_top_child; continue; } } child = child->m_next_sibling; } return true; } // Move focus from old wnd to next wnd c_wnd* next_focus_wnd = (key == KEY_FORWARD) ? old_focus_wnd->m_next_sibling : old_focus_wnd->m_prev_sibling; while (next_focus_wnd && (!next_focus_wnd->is_focus_wnd())) {// Search neighbor of old focus wnd next_focus_wnd = (key == KEY_FORWARD) ? next_focus_wnd->m_next_sibling : next_focus_wnd->m_prev_sibling; } if (!next_focus_wnd) {// Search whole brother wnd next_focus_wnd = (key == KEY_FORWARD) ? old_focus_wnd->m_parent->m_top_child : old_focus_wnd->m_parent->get_last_child(); while (next_focus_wnd && (!next_focus_wnd->is_focus_wnd())) { next_focus_wnd = (key == KEY_FORWARD) ? next_focus_wnd->m_next_sibling : next_focus_wnd->m_prev_sibling; } } if (next_focus_wnd) { next_focus_wnd->m_parent->set_child_focus(next_focus_wnd); } return true; } void c_wnd::notify_parent(unsigned int msg_id, int param) { if (!m_parent) { return; } const GL_MSG_ENTRY* entry = m_parent->FindMsgEntry(m_parent->GetMSgEntries(), MSG_TYPE_WND, msg_id, m_resource_id); if (0 == entry) { return; } MSGFUNCS msg_funcs; msg_funcs.func = entry->func; switch (entry->callbackType) { case MSG_CALLBACK_VV: (m_parent->*msg_funcs.func)(); break; case MSG_CALLBACK_VVL: (m_parent->*msg_funcs.func_vvl)(param); break; case MSG_CALLBACK_VWV: (m_parent->*msg_funcs.func_vwv)(m_resource_id); break; case MSG_CALLBACK_VWL: (m_parent->*msg_funcs.func_vwl)(m_resource_id, param); break; default: ASSERT(false); break; } } #include #include #define BUFFER_LEN 16 unsigned char s_utf8_length_table[256] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 1, 1 }; inline static int get_utf8_code(const char* s, unsigned int& output_utf8_code) { unsigned char* us = (unsigned char*)s; int utf8_bytes = s_utf8_length_table[*us]; switch (utf8_bytes) { case 1: output_utf8_code = *us; break; case 2: output_utf8_code = (*us << 8) | (*(us + 1)); break; case 3: output_utf8_code = (*us << 16) | ((*(us + 1)) << 8) | *(us + 2); break; case 4: output_utf8_code = (*us << 24) | ((*(us + 1)) << 16) | (*(us + 2) << 8) | *(us + 3); break; default: ASSERT(false); break; } return utf8_bytes; } void c_word::draw_value_in_rect(c_surface* surface, int z_order, int value, int dot_position, c_rect rect, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type) { char buf[BUFFER_LEN]; value_2_string(value, dot_position, buf, BUFFER_LEN); draw_string_in_rect(surface, z_order, buf, rect, font, font_color, bg_color, align_type); } void c_word::draw_value(c_surface* surface, int z_order, int value, int dot_position, int x, int y, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type) { char buf[BUFFER_LEN]; value_2_string(value, dot_position, buf, BUFFER_LEN); draw_string(surface, z_order, buf, x, y, font, font_color, bg_color, align_type); } void c_word::draw_string_in_rect(c_surface* surface, int z_order, const char *s, c_rect rect, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type) { if(0 == s) { return; } int x, y; get_string_pos(s, font, rect, align_type, x, y); draw_string(surface, z_order, s, rect.m_left + x, rect.m_top + y, font, font_color, bg_color, ALIGN_LEFT); } void c_word::draw_string(c_surface* surface, int z_order, const char *s, int x, int y, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type) { if (0 == s) { return; } int offset = 0; unsigned int utf8_code; while (*s) { s += get_utf8_code(s, utf8_code); offset += draw_single_char(surface, z_order, utf8_code, (x + offset), y, font, font_color, bg_color); } } void c_word::value_2_string(int value, int dot_position, char* buf, int len) { memset(buf, 0, len); switch (dot_position) { case 0: sprintf(buf, "%d", value); break; case 1: sprintf(buf, "%.1f", value*1.0 / 10); break; case 2: sprintf(buf, "%.2f", value*1.0 / 100); break; case 3: sprintf(buf, "%.3f", value*1.0 / 1000); break; default: ASSERT(false); break; } } const LATTICE* c_word::get_lattice(const FONT_INFO* font, unsigned int utf8_code) { int first = 0; int last = font->count - 1; int middle = (first + last) / 2; while (first <= last) { if (font->lattice_array[middle].utf8_code < utf8_code) first = middle + 1; else if (font->lattice_array[middle].utf8_code == utf8_code) { return &font->lattice_array[middle]; } else { last = middle - 1; } middle = (first + last) / 2; } return 0; } int c_word::draw_single_char(c_surface* surface, int z_order, unsigned int utf8_code, int x, int y, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color) { unsigned int error_color = 0xFFFFFFFF; if (font) { const LATTICE* p_lattice = get_lattice(font, utf8_code); if (p_lattice) { draw_lattice(surface, z_order, x, y, p_lattice->width, font->height, p_lattice->pixel_gray_array, font_color, bg_color); return p_lattice->width; } } else { error_color = GL_RGB(255, 0, 0); } //lattice/font not found, draw "X" int len = 16; for (int y_ = 0; y_ < len; y_++) { for (int x_ = 0; x_ < len; x_++) { int diff = (x_ - y_); int sum = (x_ + y_); (diff == 0 || diff == -1 || diff == 1 || sum == len || sum == (len - 1) || sum == (len + 1)) ? surface->draw_pixel((x + x_), (y + y_), error_color, z_order) : surface->draw_pixel((x + x_), (y + y_), 0, z_order); } } return len; } void c_word::draw_lattice(c_surface* surface, int z_order, int x, int y, int width, int height, const unsigned char* p_data, unsigned int font_color, unsigned int bg_color) { unsigned int r, g, b, rgb; unsigned char blk_value = *p_data++; unsigned char blk_cnt = *p_data++; b = (GL_RGB_B(font_color) * blk_value + GL_RGB_B(bg_color) * (255 - blk_value)) >> 8; g = (GL_RGB_G(font_color) * blk_value + GL_RGB_G(bg_color) * (255 - blk_value)) >> 8; r = (GL_RGB_R(font_color) * blk_value + GL_RGB_R(bg_color) * (255 - blk_value)) >> 8; rgb = GL_RGB(r, g, b); for (int y_ = 0; y_ < height; y_++) { for (int x_ = 0; x_ < width; x_++) { ASSERT(blk_cnt); if (0x00 == blk_value) { if (GL_ARGB_A(bg_color)) { surface->draw_pixel(x + x_, y + y_, bg_color, z_order); } } else { surface->draw_pixel((x + x_), (y + y_), rgb, z_order); } if (--blk_cnt == 0) {//reload new block blk_value = *p_data++; blk_cnt = *p_data++; b = (GL_RGB_B(font_color) * blk_value + GL_RGB_B(bg_color) * (255 - blk_value)) >> 8; g = (GL_RGB_G(font_color) * blk_value + GL_RGB_G(bg_color) * (255 - blk_value)) >> 8; r = (GL_RGB_R(font_color) * blk_value + GL_RGB_R(bg_color) * (255 - blk_value)) >> 8; rgb = GL_RGB(r, g, b); } } } } int c_word::get_str_size(const char *s, const FONT_INFO* font, int& width, int& height) { if(0 == s || 0 == font) { width = height = 0; return -1; } int lattice_width = 0; unsigned int utf8_code; int utf8_bytes; while (*s) { utf8_bytes = get_utf8_code(s, utf8_code); const LATTICE* p_lattice = get_lattice(font, utf8_code); lattice_width += p_lattice?p_lattice->width:font->height; s += utf8_bytes; } width = lattice_width; height = font->height; return 0; } void c_word::get_string_pos(const char *s, const FONT_INFO* font, c_rect rect, unsigned int align_type, int &x, int &y) { int x_size, y_size; get_str_size(s, font, x_size, y_size); int height = rect.m_bottom - rect.m_top + 1; int width = rect.m_right - rect.m_left + 1; x = y = 0; switch (align_type & ALIGN_HMASK) { case ALIGN_HCENTER: //m_text_org_x=0 if (width > x_size) { x = (width - x_size)/2; } break; case ALIGN_LEFT: x = 0; break; case ALIGN_RIGHT: //m_text_org_x=0 if (width > x_size) { x = width - x_size; } break; default: ASSERT(0); break; } switch (align_type & ALIGN_VMASK) { case ALIGN_VCENTER: //m_text_org_y=0 if (height > y_size) { y = (height - y_size)/2; } break; case ALIGN_TOP: y = 0; break; case ALIGN_BOTTOM: //m_text_org_y=0 if (height > y_size) { y = height - y_size; } break; default: ASSERT(0); break; } } #include static void(*do_assert)(const char* file, int line); static void(*do_log_out)(const char* log); void register_debug_function(void(*my_assert)(const char* file, int line), void(*my_log_out)(const char* log)) { do_assert = my_assert; do_log_out = my_log_out; } void _assert(const char* file, int line) { if(do_assert) { do_assert(file, line); } while(1); } void log_out(const char* log) { if (do_log_out) { do_log_out(log); } } long get_time_in_second() { return 0; } T_TIME second_to_day(long second) { T_TIME ret = {0}; return ret; } T_TIME get_time() { T_TIME ret = {0}; return ret; } void start_real_timer(void (*func)(void* arg)) { log_out("Not support now"); } void register_timer(int milli_second, void func(void* ptmr, void* parg)) { log_out("Not support now"); } unsigned int get_cur_thread_id() { log_out("Not support now"); return 0; } void create_thread(unsigned long* thread_id, void* attr, void *(*start_routine) (void *), void* arg) { log_out("Not support now"); } extern "C" void delay_ms(unsigned short nms); void thread_sleep(unsigned int milli_seconds) {//MCU alway implemnet driver code in APP. delay_ms(milli_seconds); } int build_bmp(const char *filename, unsigned int width, unsigned int height, unsigned char *data) { log_out("Not support now"); return 0; } c_fifo::c_fifo() { m_head = m_tail = 0; m_read_sem = m_write_mutex = 0; } int c_fifo::read(void* buf, int len) { unsigned char* pbuf = (unsigned char*)buf; int i = 0; while(i < len) { if (m_tail == m_head) {//empty continue; } *pbuf++ = m_buf[m_head]; m_head = (m_head + 1) % FIFO_BUFFER_LEN; i++; } if(i != len) { ASSERT(false); } return i; } int c_fifo::write(void* buf, int len) { unsigned char* pbuf = (unsigned char*)buf; int i = 0; int tail = m_tail; while(i < len) { if ((m_tail + 1) % FIFO_BUFFER_LEN == m_head) {//full, clear data has been written; m_tail = tail; log_out("Warning: fifo full\n"); return 0; } m_buf[m_tail] = *pbuf++; m_tail = (m_tail + 1) % FIFO_BUFFER_LEN; i++; } if(i != len) { ASSERT(false); } return i; } void c_button::pre_create_wnd() { m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS); m_font_type = c_theme::get_font(FONT_DEFAULT); m_font_color = c_theme::get_color(COLOR_WND_FONT); } void c_button::on_focus() { m_status = STATUS_FOCUSED; on_paint(); } void c_button::on_kill_focus() { m_status = STATUS_NORMAL; on_paint(); } bool c_button::on_touch(int x, int y, TOUCH_ACTION action) { if (action == TOUCH_DOWN) { m_parent->set_child_focus(this); m_status = STATUS_PUSHED; on_paint(); } else { m_status = STATUS_FOCUSED; on_paint(); notify_parent(GL_BN_CLICKED, 0); } return true; } bool c_button::on_key(KEY_TYPE key) { if (key == KEY_ENTER) { notify_parent(GL_BN_CLICKED, 0); return false;// Do not handle KEY_ENTER by other wnd. } return true;// Handle KEY_FOWARD/KEY_BACKWARD by parent wnd. } void c_button::on_paint() { c_rect rect; get_screen_rect(rect); switch(m_status) { case STATUS_NORMAL: m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_NORMAL), m_z_order); if (m_str) { c_word::draw_string_in_rect(m_surface, m_z_order, m_str, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_NORMAL), ALIGN_HCENTER | ALIGN_VCENTER); } break; case STATUS_FOCUSED: m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_FOCUS), m_z_order); if (m_str) { c_word::draw_string_in_rect(m_surface, m_z_order, m_str, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_FOCUS), ALIGN_HCENTER | ALIGN_VCENTER); } break; case STATUS_PUSHED: m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_PUSHED), m_z_order); m_surface->draw_rect(rect, c_theme::get_color(COLOR_WND_BORDER), 2, m_z_order); if (m_str) { c_word::draw_string_in_rect(m_surface, m_z_order, m_str, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_PUSHED), ALIGN_HCENTER | ALIGN_VCENTER); } break; default: ASSERT(false); break; } } DIALOG_ARRAY c_dialog::ms_the_dialogs[SURFACE_CNT_MAX]; void c_dialog::pre_create_wnd() { m_attr = WND_ATTRIBUTION(0);// no focus/visible m_z_order = Z_ORDER_LEVEL_1; m_bg_color = GL_RGB(33, 42, 53); } void c_dialog::on_paint() { c_rect rect; get_screen_rect(rect); m_surface->fill_rect(rect, m_bg_color, m_z_order); if (m_str) { c_word::draw_string(m_surface, m_z_order, m_str, rect.m_left+35, rect.m_top, c_theme::get_font(FONT_DEFAULT), GL_RGB(255, 255, 255), GL_ARGB(0, 0, 0, 0), ALIGN_LEFT); } } c_dialog* c_dialog::get_the_dialog(c_surface* surface) { for(int i = 0; i < SURFACE_CNT_MAX; i++) { if(ms_the_dialogs[i].surface == surface) { return ms_the_dialogs[i].dialog; } } return 0; } int c_dialog::open_dialog(c_dialog* p_dlg, bool modal_mode) { if (0 == p_dlg) { ASSERT(false); return 0; } c_dialog* cur_dlg = get_the_dialog(p_dlg->get_surface()); if (cur_dlg == p_dlg) { return 1; } if(cur_dlg) { cur_dlg->set_attr(WND_ATTRIBUTION(0)); } c_rect rc; p_dlg->get_screen_rect(rc); p_dlg->get_surface()->set_frame_layer_visible_rect(rc, Z_ORDER_LEVEL_1); p_dlg->set_attr(modal_mode ? (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS | ATTR_MODAL) : (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS)); p_dlg->show_window(); p_dlg->set_me_the_dialog(); return 1; } int c_dialog::close_dialog(c_surface* surface) { c_dialog* dlg = get_the_dialog(surface); if (0 == dlg) { return 0; } c_rect rc; dlg->set_attr(WND_ATTRIBUTION(0)); surface->set_frame_layer_visible_rect(rc, dlg->m_z_order); //clear the dialog for(int i = 0; i < SURFACE_CNT_MAX; i++) { if(ms_the_dialogs[i].surface == surface) { ms_the_dialogs[i].dialog = 0; return 1; } } ASSERT(false); return -1; } int c_dialog::set_me_the_dialog() { c_surface* surface = get_surface(); for(int i = 0; i < SURFACE_CNT_MAX; i++) { if(ms_the_dialogs[i].surface == surface) { ms_the_dialogs[i].dialog = this; return 0; } } for(int i = 0; i < SURFACE_CNT_MAX; i++) { if(ms_the_dialogs[i].surface == 0) { ms_the_dialogs[i].dialog = this; if(this) { ms_the_dialogs[i].surface = surface; } return 1; } } ASSERT(false); return -2; } #include #define IDD_KEY_BOARD 0x1 GL_BEGIN_MESSAGE_MAP(c_edit) ON_KEYBORAD_UPDATE(IDD_KEY_BOARD, c_edit::on_key_board_click) GL_END_MESSAGE_MAP() static c_keyboard s_keyboard; void c_edit::pre_create_wnd() { m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS); m_kb_style = STYLE_ALL_BOARD; m_font_type = c_theme::get_font(FONT_DEFAULT); m_font_color = c_theme::get_color(COLOR_WND_FONT); memset(m_str_input, 0, sizeof(m_str_input)); memset(m_str, 0, sizeof(m_str)); set_text(c_wnd::m_str); } void c_edit::set_text(const char* str) { if (str != 0 && strlen(str) < sizeof(m_str)) { strcpy(m_str, str); } } bool c_edit::on_touch(int x, int y, TOUCH_ACTION action) { (action == TOUCH_DOWN) ? on_touch_down(x, y) : on_touch_up(x, y); return true; } void c_edit::on_touch_down(int x, int y) { c_rect kb_rect_relate_2_edit_parent; s_keyboard.get_wnd_rect(kb_rect_relate_2_edit_parent); kb_rect_relate_2_edit_parent.m_left += m_wnd_rect.m_left; kb_rect_relate_2_edit_parent.m_right += m_wnd_rect.m_left; kb_rect_relate_2_edit_parent.m_top += m_wnd_rect.m_top; kb_rect_relate_2_edit_parent.m_bottom += m_wnd_rect.m_top; if (m_wnd_rect.PtInRect(x, y)) {//click edit box if (STATUS_NORMAL == m_status) { m_parent->set_child_focus(this); } } else if (kb_rect_relate_2_edit_parent.PtInRect(x,y)) {//click key board c_wnd::on_touch(x, y, TOUCH_DOWN); } else { if (STATUS_PUSHED == m_status) { m_status = STATUS_FOCUSED; on_paint(); } } } void c_edit::on_touch_up(int x, int y) { if (STATUS_FOCUSED == m_status) { m_status = STATUS_PUSHED; on_paint(); } else if (STATUS_PUSHED == m_status) { if (m_wnd_rect.PtInRect(x,y)) {//click edit box m_status = STATUS_FOCUSED; on_paint(); } else { c_wnd::on_touch(x, y, TOUCH_UP); } } } void c_edit::on_focus() { m_status = STATUS_FOCUSED; on_paint(); } void c_edit::on_kill_focus() { m_status = STATUS_NORMAL; on_paint(); } void c_edit::on_paint() { c_rect rect; get_screen_rect(rect); c_rect empty_rect; empty_rect.Empty(); switch(m_status) { case STATUS_NORMAL: if (m_z_order > m_parent->get_z_order()) { s_keyboard.disconnect(); m_surface->set_frame_layer_visible_rect(empty_rect, s_keyboard.get_z_order()); m_z_order = m_parent->get_z_order(); m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS); } m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_NORMAL), m_z_order); c_word::draw_string_in_rect(m_surface, m_parent->get_z_order(), m_str, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_NORMAL), ALIGN_HCENTER | ALIGN_VCENTER); break; case STATUS_FOCUSED: if (m_z_order > m_parent->get_z_order()) { s_keyboard.disconnect(); m_surface->set_frame_layer_visible_rect(empty_rect, s_keyboard.get_z_order()); m_z_order = m_parent->get_z_order(); m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS); } m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_FOCUS), m_z_order); c_word::draw_string_in_rect(m_surface, m_parent->get_z_order(), m_str, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_FOCUS), ALIGN_HCENTER | ALIGN_VCENTER); break; case STATUS_PUSHED: if (m_z_order == m_parent->get_z_order()) { m_z_order++; m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS | ATTR_MODAL); show_keyboard(); } m_surface->fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, c_theme::get_color(COLOR_WND_PUSHED), m_parent->get_z_order()); m_surface->draw_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, c_theme::get_color(COLOR_WND_BORDER), m_parent->get_z_order(), 2); strlen(m_str_input) ? c_word::draw_string_in_rect(m_surface, m_parent->get_z_order(), m_str_input, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_PUSHED), ALIGN_HCENTER | ALIGN_VCENTER) : c_word::draw_string_in_rect(m_surface, m_parent->get_z_order(), m_str, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_PUSHED), ALIGN_HCENTER | ALIGN_VCENTER); break; default: ASSERT(false); } } void c_edit::show_keyboard() { s_keyboard.connect(this, IDD_KEY_BOARD, m_kb_style); c_rect kb_rect; s_keyboard.get_screen_rect(kb_rect); m_surface->set_frame_layer_visible_rect(kb_rect, s_keyboard.get_z_order()); s_keyboard.show_window(); } void c_edit::on_key_board_click(unsigned int ctrl_id, long param) { switch (param) { case CLICK_CHAR: strcpy(m_str_input, s_keyboard.get_str()); on_paint(); break; case CLICK_ENTER: if (strlen(m_str_input)) { memcpy(m_str, m_str_input, sizeof(m_str_input)); } m_status = STATUS_FOCUSED; on_paint(); break; case CLICK_ESC: memset(m_str_input, 0, sizeof(m_str_input)); m_status = STATUS_FOCUSED; on_paint(); break; default: ASSERT(false); break; } } #include //#define SWIPE_STEP 300//for arm #define SWIPE_STEP 10//for PC & ANDROID #define MOVE_THRESHOLD 10 c_gesture::c_gesture(c_slide_group* group) { m_slide_group = group; m_state = TOUCH_IDLE; m_down_x = m_down_y = m_move_x = m_move_y = 0; } bool c_gesture::handle_swipe(int x, int y, TOUCH_ACTION action) { if(action == TOUCH_DOWN)//MOUSE_LBUTTONDOWN { if(m_state == TOUCH_IDLE) { m_state = TOUCH_MOVE; m_move_x = m_down_x = x; return true; } else//TOUCH_MOVE { return on_move(x); } } else if(action == TOUCH_UP)//MOUSE_LBUTTONUP { if(m_state == TOUCH_MOVE) { m_state = TOUCH_IDLE; return on_swipe(x); } else { return false; //ASSERT(false); } } return true; } bool c_gesture::on_move(int x) { if (m_slide_group == 0) { return true; } if (abs(x - m_move_x) < MOVE_THRESHOLD) { return false; } m_slide_group->disabel_all_slide(); m_move_x = x; if ((m_move_x - m_down_x) > 0) { move_right(); } else { move_left(); } return false; } bool c_gesture::on_swipe(int x) { if (m_slide_group == 0) { return true; } if ((m_down_x == m_move_x) && (abs(x - m_down_x) < MOVE_THRESHOLD)) { return true; } m_slide_group->disabel_all_slide(); int page = -1; m_move_x = x; if ((m_move_x - m_down_x) > 0) { page = swipe_right(); } else { page = swipe_left(); } if (page >= 0) { m_slide_group->set_active_slide(page); } else { m_slide_group->set_active_slide(m_slide_group->get_active_slide_index(), false); } return false; } int c_gesture::swipe_left() { if (m_slide_group == 0) { return -1; } int index = m_slide_group->get_active_slide_index(); if((index + 1) >= MAX_PAGES || m_slide_group->get_slide(index + 1) == 0 || m_slide_group->get_slide(index) == 0) { return -2; } c_surface* s1 = m_slide_group->get_slide(index + 1)->get_surface(); c_surface* s2 = m_slide_group->get_slide(index)->get_surface(); if (s1->get_display() != s2->get_display()) { return -3; } int step = m_down_x - m_move_x; c_rect rc; m_slide_group->get_screen_rect(rc); while(step < rc.Width()) { s1->get_display()->swipe_surface(s2, s1, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, step); step += SWIPE_STEP; } if (step != rc.Width()) { s1->get_display()->swipe_surface(s2, s1, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, rc.Width()); } return (index + 1); } int c_gesture::swipe_right() { if (m_slide_group == 0) { return -1; } int index = m_slide_group->get_active_slide_index(); if(index <= 0 || m_slide_group->get_slide(index - 1) == 0 || m_slide_group->get_slide(index) == 0) { return -2; } c_surface* s1 = m_slide_group->get_slide(index -1)->get_surface(); c_surface* s2 = m_slide_group->get_slide(index)->get_surface(); if (s1->get_display() != s2->get_display()) { return -3; } c_rect rc; m_slide_group->get_screen_rect(rc); int step = rc.Width() - (m_move_x - m_down_x); while(step > 0) { s1->get_display()->swipe_surface(s1, s2, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, step); step -= SWIPE_STEP; } if (step != 0) { s1->get_display()->swipe_surface(s1, s2, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, 0); } return (index - 1); } void c_gesture::move_left() { int index = m_slide_group->get_active_slide_index(); if((index + 1) >= MAX_PAGES || m_slide_group->get_slide(index + 1) == 0 || m_slide_group->get_slide(index) == 0) { return; } c_surface* s1 = m_slide_group->get_slide(index +1)->get_surface(); c_surface* s2 = m_slide_group->get_slide(index)->get_surface(); c_rect rc; m_slide_group->get_screen_rect(rc); if(s1->get_display() == s2->get_display()) { s1->get_display()->swipe_surface(s2, s1, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, (m_down_x - m_move_x)); } } void c_gesture::move_right() { int index = m_slide_group->get_active_slide_index(); if(index <= 0 || m_slide_group->get_slide(index - 1) == 0 || m_slide_group->get_slide(index) == 0) { return; } c_surface* s1 = m_slide_group->get_slide(index -1)->get_surface(); c_surface* s2 = m_slide_group->get_slide(index)->get_surface(); c_rect rc; m_slide_group->get_screen_rect(rc); if(s1->get_display() == s2->get_display()) { s1->get_display()->swipe_surface(s1, s2, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, (rc.Width() - (m_move_x - m_down_x))); } } #include //Changing key width/height will change the width/height of keyboard #define KEY_WIDTH 65 #define KEY_HEIGHT 38 #define KEYBOARD_WIDTH ((KEY_WIDTH + 2) * 10) #define KEYBOARD_HEIGHT ((KEY_HEIGHT + 2) * 4) #define NUM_BOARD_WIDTH ((KEY_WIDTH + 2) * 4) #define NUM_BOARD_HEIGHT ((KEY_HEIGHT + 2) * 4) #define CAPS_WIDTH (KEY_WIDTH * 3 / 2) #define DEL_WIDTH (KEY_WIDTH * 3 / 2 + 1) #define ESC_WIDTH (KEY_WIDTH * 2 + 2) #define SWITCH_WIDTH (KEY_WIDTH * 3 / 2 ) #define SPACE_WIDTH (KEY_WIDTH * 3 + 2 * 2) #define DOT_WIDTH (KEY_WIDTH * 3 / 2 + 3) #define ENTER_WIDTH (KEY_WIDTH * 2 + 2) #define POS_X(c) ((KEY_WIDTH * c) + (c + 1) * 2) #define POS_Y(r) ((KEY_HEIGHT * r) + (r + 1) * 2) static c_keyboard_button s_button_0,s_button_1, s_button_2, s_button_3, s_button_4, s_button_5, s_button_6, s_button_7, s_button_8, s_button_9; static c_keyboard_button s_button_A, s_button_B, s_button_C, s_button_D, s_button_E, s_button_F, s_button_G, s_button_H, s_button_I, s_button_J; static c_keyboard_button s_button_K, s_button_L, s_button_M, s_button_N, s_button_O, s_button_P, s_button_Q, s_button_R, s_button_S, s_button_T; static c_keyboard_button s_button_U, s_button_V, s_button_W, s_button_X, s_button_Y, s_button_Z; static c_keyboard_button s_button_dot, s_button_caps, s_button_space, s_button_enter, s_button_del, s_button_esc, s_button_num_switch; WND_TREE g_key_board_children[] = { //Row 1 {&s_button_Q, 'Q', 0, POS_X(0), POS_Y(0), KEY_WIDTH, KEY_HEIGHT}, {&s_button_W, 'W', 0, POS_X(1), POS_Y(0), KEY_WIDTH, KEY_HEIGHT}, {&s_button_E, 'E', 0, POS_X(2), POS_Y(0), KEY_WIDTH, KEY_HEIGHT}, {&s_button_R, 'R', 0, POS_X(3), POS_Y(0), KEY_WIDTH, KEY_HEIGHT}, {&s_button_T, 'T', 0, POS_X(4), POS_Y(0), KEY_WIDTH, KEY_HEIGHT}, {&s_button_Y, 'Y', 0, POS_X(5), POS_Y(0), KEY_WIDTH, KEY_HEIGHT}, {&s_button_U, 'U', 0, POS_X(6), POS_Y(0), KEY_WIDTH, KEY_HEIGHT}, {&s_button_I, 'I', 0, POS_X(7), POS_Y(0), KEY_WIDTH, KEY_HEIGHT}, {&s_button_O, 'O', 0, POS_X(8), POS_Y(0), KEY_WIDTH, KEY_HEIGHT}, {&s_button_P, 'P', 0, POS_X(9), POS_Y(0), KEY_WIDTH, KEY_HEIGHT}, //Row 2 {&s_button_A, 'A', 0, ((KEY_WIDTH / 2) + POS_X(0)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT}, {&s_button_S, 'S', 0, ((KEY_WIDTH / 2) + POS_X(1)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT}, {&s_button_D, 'D', 0, ((KEY_WIDTH / 2) + POS_X(2)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT}, {&s_button_F, 'F', 0, ((KEY_WIDTH / 2) + POS_X(3)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT}, {&s_button_G, 'G', 0, ((KEY_WIDTH / 2) + POS_X(4)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT}, {&s_button_H, 'H', 0, ((KEY_WIDTH / 2) + POS_X(5)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT}, {&s_button_J, 'J', 0, ((KEY_WIDTH / 2) + POS_X(6)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT}, {&s_button_K, 'K', 0, ((KEY_WIDTH / 2) + POS_X(7)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT}, {&s_button_L, 'L', 0, ((KEY_WIDTH / 2) + POS_X(8)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT}, //Row 3 {&s_button_caps, 0x14, 0, POS_X(0), POS_Y(2), CAPS_WIDTH, KEY_HEIGHT}, {&s_button_Z, 'Z', 0, ((KEY_WIDTH / 2) + POS_X(1)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT}, {&s_button_X, 'X', 0, ((KEY_WIDTH / 2) + POS_X(2)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT}, {&s_button_C, 'C', 0, ((KEY_WIDTH / 2) + POS_X(3)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT}, {&s_button_V, 'V', 0, ((KEY_WIDTH / 2) + POS_X(4)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT}, {&s_button_B, 'B', 0, ((KEY_WIDTH / 2) + POS_X(5)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT}, {&s_button_N, 'N', 0, ((KEY_WIDTH / 2) + POS_X(6)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT}, {&s_button_M, 'M', 0, ((KEY_WIDTH / 2) + POS_X(7)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT}, {&s_button_del, 0x7F, 0, ((KEY_WIDTH / 2) + POS_X(8)), POS_Y(2), DEL_WIDTH, KEY_HEIGHT}, //Row 4 {&s_button_esc, 0x1B, 0, POS_X(0), POS_Y(3), ESC_WIDTH, KEY_HEIGHT}, {&s_button_num_switch, 0x90, 0, POS_X(2), POS_Y(3), SWITCH_WIDTH, KEY_HEIGHT}, {&s_button_space, ' ', 0, ((KEY_WIDTH / 2) + POS_X(3)), POS_Y(3), SPACE_WIDTH, KEY_HEIGHT}, {&s_button_dot, '.', 0, ((KEY_WIDTH / 2) + POS_X(6)), POS_Y(3), DOT_WIDTH, KEY_HEIGHT}, {&s_button_enter, '\n', 0, POS_X(8), POS_Y(3), ENTER_WIDTH, KEY_HEIGHT}, {0,0,0,0,0,0,0} }; WND_TREE g_number_board_children[] = { {&s_button_1, '1', 0, POS_X(0), POS_Y(0), KEY_WIDTH, KEY_HEIGHT}, {&s_button_2, '2', 0, POS_X(1), POS_Y(0), KEY_WIDTH, KEY_HEIGHT}, {&s_button_3, '3', 0, POS_X(2), POS_Y(0), KEY_WIDTH, KEY_HEIGHT}, {&s_button_del, 0x7F, 0, POS_X(3), POS_Y(0), KEY_WIDTH, KEY_HEIGHT * 2 + 2}, {&s_button_4, '4', 0, POS_X(0), POS_Y(1), KEY_WIDTH, KEY_HEIGHT}, {&s_button_5, '5', 0, POS_X(1), POS_Y(1), KEY_WIDTH, KEY_HEIGHT}, {&s_button_6, '6', 0, POS_X(2), POS_Y(1), KEY_WIDTH, KEY_HEIGHT}, {&s_button_7, '7', 0, POS_X(0), POS_Y(2), KEY_WIDTH, KEY_HEIGHT}, {&s_button_8, '8', 0, POS_X(1), POS_Y(2), KEY_WIDTH, KEY_HEIGHT}, {&s_button_9, '9', 0, POS_X(2), POS_Y(2), KEY_WIDTH, KEY_HEIGHT}, {&s_button_enter,'\n', 0, POS_X(3), POS_Y(2), KEY_WIDTH, KEY_HEIGHT * 2 + 2}, {&s_button_esc, 0x1B, 0, POS_X(0), POS_Y(3), KEY_WIDTH, KEY_HEIGHT}, {&s_button_0, '0', 0, POS_X(1), POS_Y(3), KEY_WIDTH, KEY_HEIGHT}, {&s_button_dot, '.', 0, POS_X(2), POS_Y(3), KEY_WIDTH, KEY_HEIGHT}, {0,0,0,0,0,0,0} }; GL_BEGIN_MESSAGE_MAP(c_keyboard) ON_GL_BN_CLICKED('A', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('B', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('C', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('D', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('E', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('F', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('G', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('H', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('I', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('J', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('K', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('L', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('M', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('N', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('O', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('P', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('Q', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('R', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('S', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('T', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('U', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('V', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('W', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('X', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('Y', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('Z', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('0', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('1', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('2', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('3', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('4', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('5', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('6', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('7', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('8', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('9', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED(' ', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED('.', c_keyboard::on_char_clicked) ON_GL_BN_CLICKED(0x7F, c_keyboard::on_del_clicked) ON_GL_BN_CLICKED(0x14, c_keyboard::on_caps_clicked) ON_GL_BN_CLICKED('\n', c_keyboard::on_enter_clicked) ON_GL_BN_CLICKED(0x1B, c_keyboard::on_esc_clicked) GL_END_MESSAGE_MAP() int c_keyboard::connect(c_wnd *user, unsigned short resource_id, KEYBOARD_STYLE style) { c_rect user_rect; user->get_wnd_rect(user_rect); if (style == STYLE_ALL_BOARD) {//Place keyboard at the bottom of user's parent window. c_rect user_parent_rect; user->get_parent()->get_wnd_rect(user_parent_rect); return c_wnd::connect(user, resource_id, 0, (0 - user_rect.m_left), (user_parent_rect.Height() - user_rect.m_top - KEYBOARD_HEIGHT), KEYBOARD_WIDTH, KEYBOARD_HEIGHT, g_key_board_children); } else if(style == STYLE_NUM_BOARD) {//Place keyboard below the user window. return c_wnd::connect(user, resource_id, 0, 0, user_rect.Height(), NUM_BOARD_WIDTH, NUM_BOARD_HEIGHT, g_number_board_children); } else { ASSERT(false); } return -1; } void c_keyboard::pre_create_wnd() { m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS); m_cap_status = STATUS_UPPERCASE; memset(m_str, 0, sizeof(m_str)); m_str_len = 0; } void c_keyboard::on_caps_clicked(unsigned int ctrl_id) { m_cap_status = (m_cap_status == STATUS_LOWERCASE) ? STATUS_UPPERCASE : STATUS_LOWERCASE; show_window(); } void c_keyboard::on_enter_clicked(unsigned int ctrl_id) { memset(m_str, 0, sizeof(m_str)); notify_parent(KEYBORAD_CLICK, CLICK_ENTER); } void c_keyboard::on_esc_clicked(unsigned int ctrl_id) { memset(m_str, 0, sizeof(m_str)); notify_parent(KEYBORAD_CLICK, CLICK_ESC); } void c_keyboard::on_del_clicked(unsigned int ctrl_id) { if (m_str_len <= 0) { return; } m_str[--m_str_len] = 0; notify_parent(KEYBORAD_CLICK, CLICK_CHAR); } void c_keyboard::on_char_clicked(unsigned int ctrl_id) {//ctrl_id = char ascii code. if (m_str_len >= sizeof(m_str)) { return; } if ((ctrl_id >= '0' && ctrl_id <= '9') || ctrl_id == ' ' || ctrl_id == '.') { goto InputChar; } if (ctrl_id >= 'A' && ctrl_id <= 'Z') { if (STATUS_LOWERCASE == m_cap_status) { ctrl_id += 0x20; } goto InputChar; } ASSERT(false); InputChar: m_str[m_str_len++] = ctrl_id; notify_parent(KEYBORAD_CLICK, CLICK_CHAR); } void c_keyboard::on_paint() { c_rect rect; get_screen_rect(rect); m_surface->fill_rect(rect, GL_RGB(0, 0, 0), m_z_order); } void c_keyboard_button::on_paint() { c_rect rect; get_screen_rect(rect); switch(m_status) { case STATUS_NORMAL: m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_NORMAL), m_z_order); break; case STATUS_FOCUSED: m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_FOCUS), m_z_order); break; case STATUS_PUSHED: m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_PUSHED), m_z_order); m_surface->draw_rect(rect, c_theme::get_color(COLOR_WND_BORDER), 2, m_z_order); break; default: ASSERT(false); break; } if (m_resource_id == 0x14) { return c_word::draw_string_in_rect(m_surface, m_z_order, "Caps", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr); } else if (m_resource_id == 0x1B) { return c_word::draw_string_in_rect(m_surface, m_z_order, "Esc", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr); } else if (m_resource_id == ' ') { return c_word::draw_string_in_rect(m_surface, m_z_order, "Space", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr); } else if (m_resource_id == '\n') { return c_word::draw_string_in_rect(m_surface, m_z_order, "Enter", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr); } else if (m_resource_id == '.') { return c_word::draw_string_in_rect(m_surface, m_z_order, ".", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr); } else if (m_resource_id == 0x7F) { return c_word::draw_string_in_rect(m_surface, m_z_order, "Back", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr); } else if (m_resource_id == 0x90) { return c_word::draw_string_in_rect(m_surface, m_z_order, "?123", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr); } char letter[] = { 0, 0 }; if (m_resource_id >= 'A' && m_resource_id <= 'Z') { letter[0] = (((c_keyboard*)m_parent)->get_cap_status() == STATUS_UPPERCASE) ? m_resource_id : (m_resource_id + 0x20); } else if (m_resource_id >= '0' && m_resource_id <= '9') { letter[0] = m_resource_id; } c_word::draw_string_in_rect(m_surface, m_z_order, letter, rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr); } void c_label::pre_create_wnd() { m_attr = ATTR_VISIBLE; m_font_color = c_theme::get_color(COLOR_WND_FONT); m_font_type = c_theme::get_font(FONT_DEFAULT); } void c_label::on_paint() { c_rect rect; get_screen_rect(rect); if (m_str) { m_surface->fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, m_parent->get_bg_color(), m_z_order); c_word::draw_string_in_rect(m_surface, m_z_order, m_str, rect, m_font_type, m_font_color, m_parent->get_bg_color(), ALIGN_LEFT | ALIGN_VCENTER); } } #include #define ITEM_HEIGHT 45 void c_list_box::pre_create_wnd() { m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS); memset(m_item_array, 0, sizeof(m_item_array)); m_item_total = 0; m_selected_item = 0; m_font_type = c_theme::get_font(FONT_DEFAULT); m_font_color = c_theme::get_color(COLOR_WND_FONT); } void c_list_box::on_focus() { m_status = STATUS_FOCUSED; on_paint(); } void c_list_box::on_kill_focus() { m_status = STATUS_NORMAL; on_paint(); } void c_list_box::on_paint() { c_rect rect, empty_rect; get_screen_rect(rect); switch(m_status) { case STATUS_NORMAL: if (m_z_order > m_parent->get_z_order()) { m_surface->set_frame_layer_visible_rect(empty_rect, m_z_order); m_z_order = m_parent->get_z_order(); m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS); } m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_NORMAL), m_z_order); c_word::draw_string_in_rect(m_surface, m_z_order, m_item_array[m_selected_item], rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_NORMAL), ALIGN_HCENTER | ALIGN_VCENTER); break; case STATUS_FOCUSED: if (m_z_order > m_parent->get_z_order()) { m_surface->set_frame_layer_visible_rect(empty_rect, m_z_order); m_z_order = m_parent->get_z_order(); m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS); } m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_FOCUS), m_z_order); c_word::draw_string_in_rect(m_surface, m_z_order, m_item_array[m_selected_item], rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_FOCUS), ALIGN_HCENTER | ALIGN_VCENTER); break; case STATUS_PUSHED: m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_PUSHED), m_z_order); m_surface->draw_rect(rect, c_theme::get_color(COLOR_WND_BORDER), 2, m_z_order); c_word::draw_string_in_rect(m_surface, m_z_order, m_item_array[m_selected_item], rect, m_font_type, GL_RGB(2, 124, 165), GL_ARGB(0, 0, 0, 0), ALIGN_HCENTER | ALIGN_VCENTER); //draw list if (m_item_total > 0) { if (m_z_order == m_parent->get_z_order()) { m_z_order++; } m_surface->set_frame_layer_visible_rect(m_list_screen_rect, m_z_order); m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS | ATTR_MODAL); show_list(); } break; default: ASSERT(false); } } bool c_list_box::on_touch(int x, int y, TOUCH_ACTION action) { (action == TOUCH_DOWN) ? on_touch_down(x, y) : on_touch_up(x, y); return true; } void c_list_box::on_touch_down(int x, int y) { if (m_wnd_rect.PtInRect(x, y) ) {//click base if (STATUS_NORMAL == m_status) { m_parent->set_child_focus(this); } } else if (m_list_wnd_rect.PtInRect(x, y)) {//click extend list c_wnd::on_touch(x, y, TOUCH_DOWN); } else { if (STATUS_PUSHED == m_status) { m_status = STATUS_FOCUSED; on_paint(); notify_parent(GL_LIST_CONFIRM, m_selected_item); } } } void c_list_box::on_touch_up(int x, int y) { if (STATUS_FOCUSED == m_status) { m_status = STATUS_PUSHED; on_paint(); } else if (STATUS_PUSHED == m_status) { if (m_wnd_rect.PtInRect(x, y)) {//click base m_status = STATUS_FOCUSED; on_paint(); } else if (m_list_wnd_rect.PtInRect(x, y)) {//click extend list m_status = STATUS_FOCUSED; select_item((y - m_list_wnd_rect.m_top) / ITEM_HEIGHT); on_paint(); notify_parent(GL_LIST_CONFIRM, m_selected_item); } else { c_wnd::on_touch(x, y, TOUCH_UP); } } } void c_list_box::update_list_size() { m_list_wnd_rect = m_wnd_rect; m_list_wnd_rect.m_top = m_wnd_rect.m_bottom + 1; m_list_wnd_rect.m_bottom = m_list_wnd_rect.m_top + m_item_total * ITEM_HEIGHT; get_screen_rect(m_list_screen_rect); m_list_screen_rect.m_top = m_list_screen_rect.m_bottom + 1; m_list_screen_rect.m_bottom = m_list_screen_rect.m_top + m_item_total * ITEM_HEIGHT; } void c_list_box::show_list() { //draw all items c_rect tmp_rect; for (int i = 0; i < m_item_total; i++) { tmp_rect.m_left = m_list_screen_rect.m_left; tmp_rect.m_right = m_list_screen_rect.m_right; tmp_rect.m_top = m_list_screen_rect.m_top + i * ITEM_HEIGHT; tmp_rect.m_bottom = tmp_rect.m_top + ITEM_HEIGHT; if (m_selected_item == i) { m_surface->fill_rect(tmp_rect, c_theme::get_color(COLOR_WND_FOCUS), m_z_order); c_word::draw_string_in_rect(m_surface, m_z_order, m_item_array[i], tmp_rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_FOCUS), ALIGN_HCENTER | ALIGN_VCENTER); } else { m_surface->fill_rect(tmp_rect, GL_RGB(17, 17, 17), m_z_order); c_word::draw_string_in_rect(m_surface, m_z_order, m_item_array[i], tmp_rect, m_font_type, m_font_color, GL_RGB(17, 17, 17), ALIGN_HCENTER | ALIGN_VCENTER); } } } int c_list_box::add_item(char* str) { if (m_item_total >= MAX_ITEM_NUM) { ASSERT(false); return -1; } m_item_array[m_item_total++] = str; update_list_size(); return 0; } void c_list_box::clear_item() { m_selected_item = m_item_total = 0; memset(m_item_array, 0, sizeof(m_item_array)); update_list_size(); } void c_list_box::select_item(short index) { if (index < 0 || index >= m_item_total) { ASSERT(false); } m_selected_item = index; } c_slide_group::c_slide_group() { m_gesture = new c_gesture(this); for(int i = 0; i < MAX_PAGES; i++) { m_slides[i] = 0; } m_active_slide_index = 0; } int c_slide_group::set_active_slide(int index, bool is_redraw) { if(index >= MAX_PAGES || index < 0) { return -1; } if(0 == m_slides[index]) { return -2; } m_active_slide_index = index; for(int i = 0; i < MAX_PAGES; i++) { if(m_slides[i] == 0) { continue; } if(i == index) { m_slides[i]->get_surface()->set_active(true); add_child_2_tail(m_slides[i]); if(is_redraw) { c_rect rc; get_screen_rect(rc); m_slides[i]->get_surface()->flush_screen(rc.m_left, rc.m_top, rc.m_right, rc.m_bottom); } } else { m_slides[i]->get_surface()->set_active(false); } } return 0; } int c_slide_group::add_slide(c_wnd* slide, unsigned short resource_id, short x, short y, short width, short height, WND_TREE* p_child_tree, Z_ORDER_LEVEL max_zorder) { if(0 == slide) { return -1; } c_surface* old_surface = get_surface(); c_surface* new_surface = old_surface->get_display()->alloc_surface(max_zorder); new_surface->set_active(false); set_surface(new_surface); slide->connect(this, resource_id ,0 , x, y, width, height, p_child_tree); set_surface(old_surface); int i = 0; while(i < MAX_PAGES) { if(m_slides[i] == slide) {//slide has lived ASSERT(false); return -2; } i++; } //new slide i = 0; while(i < MAX_PAGES) { if(m_slides[i] == 0) { m_slides[i] = slide; slide->show_window(); return 0; } i++; } //no more slide can be add ASSERT(false); return -3; } int c_slide_group::add_clone_silde(c_wnd* slide, unsigned short resource_id, short x, short y, short width, short height, WND_TREE* p_child_tree, Z_ORDER_LEVEL max_zorder) { if(0 == slide) { return -1; } c_surface* old_surface = get_surface(); c_surface* new_surface = old_surface->get_display()->alloc_surface(max_zorder); new_surface->set_active(false); set_surface(new_surface); c_wnd* page_tmp = slide->connect_clone(this,resource_id,0,x,y,width,height,p_child_tree); set_surface(old_surface); int i = 0; while(i < MAX_PAGES) { if(m_slides[i] == page_tmp) {//slide has lived ASSERT(false); return -2; } i++; } //new slide i = 0; while(i < MAX_PAGES) { if(m_slides[i] == 0) { m_slides[i] = page_tmp; page_tmp->show_window(); return 0; } i++; } //no more slide can be add ASSERT(false); return -3; } void c_slide_group::disabel_all_slide() { for(int i = 0; i < MAX_PAGES; i++) { if(m_slides[i]) { m_slides[i]->get_surface()->set_active(false); } } } bool c_slide_group::on_touch(int x, int y, TOUCH_ACTION action) { x -= m_wnd_rect.m_left; y -= m_wnd_rect.m_top; if (m_gesture->handle_swipe(x, y, action)) { if (m_slides[m_active_slide_index]) { m_slides[m_active_slide_index]->on_touch(x, y, action); } } return true; } bool c_slide_group::on_key(KEY_TYPE key) { if (m_slides[m_active_slide_index]) { m_slides[m_active_slide_index]->on_key(key); } return true; } #define ARROW_BT_HEIGHT 55 #define ID_BT_ARROW_UP 1 #define ID_BT_ARROW_DOWN 2 GL_BEGIN_MESSAGE_MAP(c_spin_box) ON_GL_BN_CLICKED(ID_BT_ARROW_UP, c_spin_box::on_arrow_up_bt_click) ON_GL_BN_CLICKED(ID_BT_ARROW_DOWN, c_spin_box::on_arrow_down_bt_click) GL_END_MESSAGE_MAP() void c_spin_box::pre_create_wnd() { m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS); m_font_type = c_theme::get_font(FONT_DEFAULT); m_font_color = c_theme::get_color(COLOR_WND_FONT); m_max = 6; m_min = 1; m_digit = 0; m_step = 1; //set arrow button position. c_rect rect; get_screen_rect(rect); m_bt_up_rect.m_left = rect.m_left; m_bt_up_rect.m_right = rect.m_left + rect.Width() / 2 - 1; m_bt_up_rect.m_top = rect.m_bottom + 1; m_bt_up_rect.m_bottom = m_bt_up_rect.m_top + ARROW_BT_HEIGHT; m_bt_down_rect.m_left = rect.m_left + rect.Width() / 2; m_bt_down_rect.m_right = rect.m_right; m_bt_down_rect.m_top = rect.m_bottom + 1; m_bt_down_rect.m_bottom = m_bt_down_rect.m_top + ARROW_BT_HEIGHT; } bool c_spin_box::on_touch(int x, int y, TOUCH_ACTION action) { (action == TOUCH_DOWN) ? on_touch_down(x, y) : on_touch_up(x, y); return c_wnd::on_touch(x, y, action); } void c_spin_box::on_touch_down(int x, int y) { if (false == m_wnd_rect.PtInRect(x, y)) {//maybe click on up/down arrow button return; } if (STATUS_NORMAL == m_status) { m_parent->set_child_focus(this); } } void c_spin_box::on_touch_up(int x, int y) { if (false == m_wnd_rect.PtInRect(x, y)) {//maybe click on up/down arrow button return; } if (STATUS_FOCUSED == m_status) { m_status = STATUS_PUSHED; on_paint(); } else if (STATUS_PUSHED == m_status) { m_value = m_cur_value; m_status = STATUS_FOCUSED; on_paint(); notify_parent(GL_SPIN_CONFIRM, m_value); } } void c_spin_box::on_focus() { m_status = STATUS_FOCUSED; on_paint(); } void c_spin_box::on_kill_focus() { m_cur_value = m_value; m_status = STATUS_NORMAL; on_paint(); } void c_spin_box::show_arrow_button() { m_bt_up.connect(this, ID_BT_ARROW_UP, "\xe2\x96\xb2"/*unicode of up arrow*/, 0, m_wnd_rect.Height(), m_bt_up_rect.Width(),m_bt_up_rect.Height()); m_bt_up.show_window(); m_bt_down.connect(this, ID_BT_ARROW_DOWN, "\xe2\x96\xbc"/*unicode of down arrow*/, m_bt_up_rect.Width(), m_wnd_rect.Height(), m_bt_down_rect.Width(),m_bt_down_rect.Height()); m_bt_down.show_window(); m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS | ATTR_MODAL); } void c_spin_box::hide_arrow_button() { m_bt_up.disconnect(); m_bt_down.disconnect(); m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS); } void c_spin_box::on_paint() { c_rect rect, tmp_rect, empty_rect; get_screen_rect(rect); tmp_rect.m_left = rect.m_left; tmp_rect.m_right = rect.m_right; switch(m_status) { case STATUS_NORMAL: if (m_z_order > m_parent->get_z_order()) { hide_arrow_button(); m_surface->set_frame_layer_visible_rect(empty_rect, m_z_order); m_z_order = m_parent->get_z_order(); } m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_NORMAL), m_z_order); c_word::draw_value_in_rect(m_surface, m_parent->get_z_order(), m_cur_value, m_digit, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_NORMAL), ALIGN_HCENTER | ALIGN_VCENTER); break; case STATUS_FOCUSED: if (m_z_order > m_parent->get_z_order()) { hide_arrow_button(); m_surface->set_frame_layer_visible_rect(empty_rect, m_z_order); m_z_order = m_parent->get_z_order(); } m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_FOCUS), m_z_order); c_word::draw_value_in_rect(m_surface, m_parent->get_z_order(), m_cur_value, m_digit, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_FOCUS), ALIGN_HCENTER | ALIGN_VCENTER); break; case STATUS_PUSHED: if (m_z_order == m_parent->get_z_order()) { m_z_order++; } tmp_rect.m_top = m_bt_down_rect.m_top; tmp_rect.m_bottom = m_bt_down_rect.m_bottom; m_surface->set_frame_layer_visible_rect(tmp_rect, m_z_order); show_arrow_button(); m_surface->fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, c_theme::get_color(COLOR_WND_PUSHED), m_parent->get_z_order()); m_surface->draw_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, c_theme::get_color(COLOR_WND_BORDER), m_parent->get_z_order(), 2); c_word::draw_value_in_rect(m_surface, m_parent->get_z_order(), m_cur_value, m_digit, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_PUSHED), ALIGN_HCENTER | ALIGN_VCENTER); break; default: ASSERT(false); } } void c_spin_box::on_arrow_up_bt_click(unsigned int ctr_id) { if (m_cur_value + m_step > m_max) { return; } m_cur_value += m_step; notify_parent(GL_SPIN_CHANGE, m_cur_value); on_paint(); } void c_spin_box::on_arrow_down_bt_click(unsigned int ctr_id) { if (m_cur_value - m_step < m_min) { return; } m_cur_value -= m_step; notify_parent(GL_SPIN_CHANGE, m_cur_value); on_paint(); } void c_table::set_item(int row, int col, char* str, unsigned int color) { draw_item( row, col, str, color); } void c_table::draw_item(int row, int col, const char* str, unsigned int color) { c_rect rect = get_item_rect(row, col); m_surface->fill_rect(rect.m_left+1, rect.m_top+1, rect.m_right-1, rect.m_bottom-1, color, m_z_order); c_word::draw_string_in_rect(m_surface, m_z_order, str, rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_align_type); } void c_table::set_row_height(unsigned int height) { for (unsigned int i = 0; i < m_row_num; i ++) { m_row_height[i] = height; } } void c_table::set_col_width(unsigned int width) { for (unsigned int i = 0; i < m_col_num; i ++) { m_col_width[i] = width; } } int c_table::set_row_height(unsigned int index, unsigned int height) { if (m_row_num > index) { m_row_height[index] = height; return index; } return -1; } int c_table::set_col_width(unsigned int index, unsigned int width) { if (m_col_num > index) { m_col_width[index] = width; return index; } return -1; } c_rect c_table::get_item_rect(int row, int col) { static c_rect rect; if (row >= MAX_ROW_NUM || col >= MAX_COL_NUM) { return rect; } unsigned int width = 0; unsigned int height = 0; for (int i = 0; i < col; i++) { width += m_col_width[i]; } for (int j = 0; j < row; j++) { height += m_row_height[j]; } c_rect wRect; get_screen_rect(wRect); rect.m_left = wRect.m_left + width; rect.m_right = rect.m_left + m_col_width[col]; if (rect.m_right > wRect.m_right) { rect.m_right = wRect.m_right; } rect.m_top = wRect.m_top + height; rect.m_bottom = rect.m_top + m_row_height[row]; if (rect.m_bottom > wRect.m_bottom) { rect.m_bottom = wRect.m_bottom; } return rect; } #include #include #define MAX(a,b) (((a)>(b))?(a):(b)) #define MIN(a,b) (((a)<(b))?(a):(b)) c_wave_buffer::c_wave_buffer() { m_head = m_tail = m_min_old = m_max_old = m_min_older = m_max_older = m_last_data = m_read_cache_sum = m_refresh_sequence = 0; memset(m_wave_buf, 0, sizeof(m_wave_buf)); memset(m_read_cache_min, 0, sizeof(m_read_cache_min)); memset(m_read_cache_mid, 0, sizeof(m_read_cache_mid)); memset(m_read_cache_max, 0, sizeof(m_read_cache_max)); } short c_wave_buffer::get_cnt() { return (m_tail >= m_head)?(m_tail - m_head):(m_tail - m_head + WAVE_BUFFER_LEN); } int c_wave_buffer::write_wave_data(short data) { if ((m_tail + 1) % WAVE_BUFFER_LEN == m_head) {//full //log_out("wave buf full\n"); return BUFFER_FULL; } m_wave_buf[m_tail] = data; m_tail = (m_tail + 1) % WAVE_BUFFER_LEN; return 1; } int c_wave_buffer::read_data() { if (m_head == m_tail) {//empty //log_out("wave buf empty\n"); return BUFFER_EMPTY; } int ret = m_wave_buf[m_head]; m_head = (m_head + 1) % WAVE_BUFFER_LEN; return ret; } int c_wave_buffer::read_wave_data_by_frame(short &max, short &min, short frame_len, unsigned int sequence, short offset) { if (m_refresh_sequence != sequence) { m_refresh_sequence = sequence; m_read_cache_sum = 0; } else if(offset < m_read_cache_sum)//(m_refresh_sequence == sequence && offset < m_fb_sum) { max = m_read_cache_max[offset]; min = m_read_cache_min[offset]; return m_read_cache_mid[offset]; } m_read_cache_sum++; ASSERT(m_read_cache_sum <= WAVE_READ_CACHE_LEN); int i, data; int tmp_min = m_last_data; int tmp_max = m_last_data; int mid = (m_min_old + m_max_old)>>1; i = 0; while(i++ < frame_len) { data = read_data(); if(BUFFER_EMPTY == data) { break; } m_last_data = data; if(data < tmp_min){tmp_min = data;} if(data > tmp_max){tmp_max = data;} } min = m_read_cache_min[offset] = MIN(m_min_old, MIN(tmp_min, m_min_older)); max = m_read_cache_max[offset] = MAX(m_max_old, MAX(tmp_max, m_max_older)); m_min_older = m_min_old; m_max_older = m_max_old; m_min_old = tmp_min; m_max_old = tmp_max; return (m_read_cache_mid[offset] = mid); } void c_wave_buffer::clear_data() { m_head = m_tail = 0; memset(m_wave_buf, 0, sizeof(m_wave_buf)); } void c_wave_buffer::reset() { m_head = m_tail; } #include #include #define CORRECT(x, high_limit, low_limit) {\ x = (x > high_limit) ? high_limit : x;\ x = (x < low_limit) ? low_limit : x;\ }while(0) #define WAVE_CURSOR_WIDTH 8 #define WAVE_LINE_WIDTH 1 #define WAVE_MARGIN 5 c_wave_ctrl::c_wave_ctrl() { m_wave = 0; m_bg_fb = 0; m_wave_name_font = m_wave_unit_font = 0; m_wave_name = m_wave_unit = 0; m_max_data = 500; m_min_data = 0; m_wave_speed = 1; m_wave_data_rate = 0; m_wave_refresh_rate = 1000; m_frame_len_map_index = 0; m_wave_name_color = m_wave_unit_color = m_wave_color = GL_RGB(255,0,0); m_back_color = GL_RGB(0,0,0); } void c_wave_ctrl::on_init_children() { c_rect rect; get_screen_rect(rect); m_wave_left = rect.m_left + WAVE_MARGIN; m_wave_right = rect.m_right - WAVE_MARGIN; m_wave_top = rect.m_top + WAVE_MARGIN; m_wave_bottom = rect.m_bottom - WAVE_MARGIN; m_wave_cursor = m_wave_left; m_bg_fb = (unsigned int*)calloc(rect.Width() * rect.Height(), 4); } void c_wave_ctrl::set_max_min(short max_data, short min_data) { m_max_data = max_data; m_min_data = min_data; } void c_wave_ctrl::set_wave_in_out_rate(unsigned int data_rate, unsigned int refresh_rate) { m_wave_data_rate = data_rate; m_wave_refresh_rate = refresh_rate; int read_times_per_second = m_wave_speed * 1000 / m_wave_refresh_rate; memset(m_frame_len_map, 0, sizeof(m_frame_len_map)); for (unsigned int i = 1; i < sizeof(m_frame_len_map) + 1; i++) { m_frame_len_map[i-1] = data_rate * i / read_times_per_second - data_rate * (i-1) / read_times_per_second; } m_frame_len_map_index = 0; } void c_wave_ctrl::set_wave_speed(unsigned int speed) { m_wave_speed = speed; set_wave_in_out_rate(m_wave_data_rate, m_wave_refresh_rate); } void c_wave_ctrl::clear_data() { if(m_wave == 0) { ASSERT(false); return; } m_wave->clear_data(); } bool c_wave_ctrl::is_data_enough() { if(m_wave == 0) { ASSERT(false); return false; } return (m_wave->get_cnt() - m_frame_len_map[m_frame_len_map_index] * m_wave_speed); } void c_wave_ctrl::refresh_wave(unsigned char frame) { if(m_wave == 0) { ASSERT(false); return; } short max, min, mid; for(short offset = 0; offset < m_wave_speed; offset++) { //get wave value mid = m_wave->read_wave_data_by_frame(max, min, m_frame_len_map[m_frame_len_map_index++], frame, offset); m_frame_len_map_index %= sizeof(m_frame_len_map); //map to wave ctrl int y_min,y_max; if(m_max_data == m_min_data) { ASSERT(false); } y_max = m_wave_bottom + WAVE_LINE_WIDTH - (m_wave_bottom - m_wave_top)*(min - m_min_data)/(m_max_data - m_min_data); y_min = m_wave_bottom - WAVE_LINE_WIDTH - (m_wave_bottom - m_wave_top)*(max - m_min_data)/(m_max_data - m_min_data); mid = m_wave_bottom - (m_wave_bottom - m_wave_top)*(mid - m_min_data)/(m_max_data - m_min_data); CORRECT(y_min, m_wave_bottom, m_wave_top); CORRECT(y_max, m_wave_bottom, m_wave_top); CORRECT(mid, m_wave_bottom, m_wave_top); if (m_wave_cursor > m_wave_right) { m_wave_cursor = m_wave_left; } draw_smooth_vline(y_min, y_max, mid, m_wave_color); restore_background(); m_wave_cursor++; } } void c_wave_ctrl::draw_smooth_vline(int y_min, int y_max, int mid, unsigned int rgb) { int dy = y_max - y_min; short r = GL_RGB_R(rgb); short g = GL_RGB_G(rgb); short b = GL_RGB_B(rgb); int index = (dy >> 1) + 2; int y; m_surface->draw_pixel(m_wave_cursor, mid, rgb, m_z_order); if (dy < 1) { return; } unsigned char cur_r,cur_g,cur_b; unsigned int cur_rgb; for (int i = 1; i <= (dy >> 1) + 1; ++i ) { if ( (mid + i) <= y_max ) { y = mid + i; cur_r = r * (index - i) / index; cur_g = g * (index - i) / index; cur_b = b * (index - i) / index; cur_rgb = GL_RGB(cur_r, cur_g, cur_b); m_surface->draw_pixel(m_wave_cursor, y, cur_rgb, m_z_order); } if ( (mid - i) >= y_min ) { y = mid - i; cur_r = r * (index - i) / index; cur_g = g * (index - i) / index; cur_b = b * (index - i) / index; cur_rgb = GL_RGB(cur_r, cur_g, cur_b); m_surface->draw_pixel(m_wave_cursor, y, cur_rgb, m_z_order); } } } void c_wave_ctrl::on_paint() { c_rect rect; get_screen_rect(rect); m_surface->fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, m_back_color, m_z_order); //show name c_word::draw_string(m_surface, m_z_order, m_wave_name, m_wave_left + 10, rect.m_top, m_wave_name_font, m_wave_name_color, GL_ARGB(0, 0, 0, 0), ALIGN_LEFT); //show unit c_word::draw_string(m_surface, m_z_order, m_wave_unit, m_wave_left + 60, rect.m_top, m_wave_unit_font, m_wave_unit_color, GL_ARGB(0, 0, 0, 0), ALIGN_LEFT); save_background(); } void c_wave_ctrl::clear_wave(void) { m_surface->fill_rect(m_wave_left, m_wave_top, m_wave_right, m_wave_bottom, m_back_color, m_z_order); m_wave_cursor = m_wave_left; } void c_wave_ctrl::restore_background() { int x = m_wave_cursor + WAVE_CURSOR_WIDTH; if (x > m_wave_right) { x -= (m_wave_right - m_wave_left + 1); } c_rect rect; get_screen_rect(rect); register int width = rect.Width(); register int top = rect.m_top; register int left = rect.m_left; for (int y_pos = (m_wave_top - 1); y_pos <= (m_wave_bottom + 1); y_pos++) { (m_bg_fb) ? m_surface->draw_pixel(x, y_pos, m_bg_fb[(y_pos - top) * width + (x - left)], m_z_order) : m_surface->draw_pixel(x, y_pos, 0, m_z_order); } } void c_wave_ctrl::save_background() { if (!m_bg_fb) { return; } c_rect rect; get_screen_rect(rect); register unsigned int* p_des = m_bg_fb; for (int y = rect.m_top; y <= rect.m_bottom; y++) { for (int x = rect.m_left; x <= rect.m_right; x++) { *p_des++ = m_surface->get_pixel(x, y, m_z_order); } } }