570 lines
10 KiB
C++
570 lines
10 KiB
C++
#include "../core_include/api.h"
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#include "../core_include/rect.h"
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#include "../core_include/cmd_target.h"
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#include "../core_include/resource.h"
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#include "../core_include/bitmap.h"
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#include "../core_include/surface.h"
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#include "../core_include/wnd.h"
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c_wnd::c_wnd(): m_status(STATUS_NORMAL), m_attr(ATTR_VISIBLE), m_parent(0), m_top_child(0), m_prev_sibling(0), m_next_sibling(0),
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m_str(0), m_font_color(0), m_bg_color(0), m_resource_id(0), m_z_order(Z_ORDER_LEVEL_0), m_focus_child(0), m_surface(0)
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{
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m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS);
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}
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int c_wnd::connect(c_wnd *parent, unsigned short resource_id, const char* str,
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short x, short y, short width, short height, WND_TREE* p_child_tree )
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{
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if(0 == resource_id)
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{
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ASSERT(false);
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return -1;
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}
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m_resource_id = resource_id;
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set_str(str);
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m_parent = parent;
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m_status = STATUS_NORMAL;
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if (parent)
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{
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m_z_order = parent->m_z_order;
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m_surface = parent->m_surface;
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}
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if(0 == m_surface)
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{
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ASSERT(false);
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return -2;
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}
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/* (cs.x = x * 1024 / 768) for 1027*768=>800*600 quickly*/
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m_wnd_rect.m_left = x;
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m_wnd_rect.m_top = y;
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m_wnd_rect.m_right = (x + width - 1);
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m_wnd_rect.m_bottom = (y + height - 1);
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c_rect rect;
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get_screen_rect(rect);
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ASSERT(m_surface->is_valid(rect));
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pre_create_wnd();
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if ( 0 != parent )
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{
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parent->add_child_2_tail(this);
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}
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if (load_child_wnd(p_child_tree) >= 0)
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{
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load_cmd_msg();
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on_init_children();
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}
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return 0;
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}
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int c_wnd::load_child_wnd(WND_TREE *p_child_tree)
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{
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if (0 == p_child_tree)
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{
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return 0;
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}
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int sum = 0;
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WND_TREE* p_cur = p_child_tree;
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while(p_cur->p_wnd)
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{
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if (0 != p_cur->p_wnd->m_resource_id)
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{//This wnd has been used! Do not share!
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ASSERT(false);
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return -1;
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}
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else
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{
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p_cur->p_wnd->connect(this, p_cur->resource_id, p_cur->str,
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p_cur->x, p_cur->y, p_cur->width, p_cur->height,p_cur->p_child_tree);
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}
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p_cur++;
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sum++;
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}
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return sum;
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}
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c_wnd* c_wnd::connect_clone(c_wnd *parent, unsigned short resource_id, const char* str,
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short x, short y, short width, short height, WND_TREE* p_child_tree )
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{
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if(0 == resource_id)
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{
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ASSERT(false);
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return 0;
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}
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c_wnd* wnd = clone();
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wnd->m_resource_id = resource_id;
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wnd->set_str(str);
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wnd->m_parent = parent;
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wnd->m_status = STATUS_NORMAL;
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if (parent)
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{
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wnd->m_z_order = parent->m_z_order;
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wnd->m_surface = parent->m_surface;
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}
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else
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{
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wnd->m_surface = m_surface;
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}
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if(0 == wnd->m_surface)
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{
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ASSERT(false);
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return 0;
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}
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/* (cs.x = x * 1024 / 768) for 1027*768=>800*600 quickly*/
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wnd->m_wnd_rect.m_left = x;
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wnd->m_wnd_rect.m_top = y;
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wnd->m_wnd_rect.m_right = (x + width - 1);
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wnd->m_wnd_rect.m_bottom = (y + height - 1);
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c_rect rect;
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wnd->get_screen_rect(rect);
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ASSERT(wnd->m_surface->is_valid(rect));
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wnd->pre_create_wnd();
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if ( 0 != parent )
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{
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parent->add_child_2_tail(wnd);
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}
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if (wnd->load_clone_child_wnd(p_child_tree) >= 0)
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{
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wnd->load_cmd_msg();
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wnd->on_init_children();
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}
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return wnd;
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}
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int c_wnd::load_clone_child_wnd(WND_TREE *p_child_tree)
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{
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if (0 == p_child_tree)
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{
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return 0;
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}
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int sum = 0;
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WND_TREE* p_cur = p_child_tree;
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while(p_cur->p_wnd)
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{
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p_cur->p_wnd->connect_clone(this, p_cur->resource_id, p_cur->str,
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p_cur->x, p_cur->y, p_cur->width, p_cur->height,p_cur->p_child_tree);
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p_cur++;
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sum++;
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}
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return sum;
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}
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void c_wnd::disconnect()
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{
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if (0 == m_resource_id)
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{
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return;
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}
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if (0 != m_top_child)
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{
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c_wnd *child = m_top_child;
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c_wnd *next_child = 0;
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while (child)
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{
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next_child = child->m_next_sibling;
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child->disconnect();
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child = next_child;
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}
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}
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if (0 != m_parent)
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{
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m_parent->unlink_child(this);
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}
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m_focus_child = 0;
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m_resource_id = 0;
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}
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c_wnd* c_wnd::get_wnd_ptr(unsigned short id) const
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{
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c_wnd *child = m_top_child;
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while ( child )
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{
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if ( child->get_id() == id )
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{
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break;
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}
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child = child->m_next_sibling;
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}
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return child;
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}
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void c_wnd::set_attr(WND_ATTRIBUTION attr)
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{
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m_attr = attr;
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if ( ATTR_DISABLED == (attr & ATTR_DISABLED) )
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{
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m_status = STATUS_DISABLED;
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}
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else
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{
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if (m_status == STATUS_DISABLED)
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{
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m_status = STATUS_NORMAL;
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}
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}
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}
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int c_wnd::is_focus_wnd() const
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{
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if ( (m_attr & ATTR_VISIBLE)
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&& !(m_attr & ATTR_DISABLED)
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&& (m_attr & ATTR_FOCUS))
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{
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return true;
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}
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else
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{
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return false;
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}
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}
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void c_wnd::set_wnd_pos(short x, short y, short width, short height)
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{
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m_wnd_rect.m_left = x;
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m_wnd_rect.m_top = y;
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m_wnd_rect.m_right = x + width - 1;
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m_wnd_rect.m_bottom = y + height - 1;
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}
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void c_wnd::get_wnd_rect(c_rect &rect) const
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{
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rect = m_wnd_rect;
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}
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void c_wnd::get_screen_rect(c_rect &rect) const
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{
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rect.SetRect(0, 0, (m_wnd_rect.Width() - 1), (m_wnd_rect.Height() - 1));
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wnd2screen(rect);
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}
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void c_wnd::wnd2screen(int &x, int &y) const
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{
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c_wnd *parent = m_parent;
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c_rect rect;
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x += m_wnd_rect.m_left;
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y += m_wnd_rect.m_top;
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while ( 0 != parent )
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{
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parent->get_wnd_rect(rect);
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x += rect.m_left;
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y += rect.m_top;
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parent = parent->m_parent;
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}
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}
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void c_wnd::wnd2screen(c_rect &rect) const
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{
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int l = rect.m_left;
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int t = rect.m_top;
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wnd2screen(l, t);
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int r = (l + rect.Width() - 1);
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int b = (t + rect.Height() - 1);
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rect.SetRect(l, t, r, b);
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}
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c_wnd* c_wnd::set_child_focus(c_wnd * focus_child)
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{
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ASSERT(0 != focus_child);
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ASSERT(focus_child->m_parent == this);
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c_wnd *old_focus_child = m_focus_child;
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if (focus_child->is_focus_wnd())
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{
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if (focus_child != old_focus_child )
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{
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if (old_focus_child)
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{
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old_focus_child->on_kill_focus();
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}
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m_focus_child = focus_child;
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if (m_parent)
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{
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m_parent->set_child_focus(this);
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}
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m_focus_child->on_focus();
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}
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}
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return m_focus_child;
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}
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void c_wnd::add_child_2_tail(c_wnd *child)
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{
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if( 0 == child )return;
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if(child == get_wnd_ptr(child->m_resource_id))return;
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if ( 0 == m_top_child )
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{
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m_top_child = child;
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child->m_prev_sibling = 0;
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child->m_next_sibling = 0;
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}
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else
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{
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c_wnd *last_child = get_last_child();
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if (0 == last_child)
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{
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ASSERT(false);
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}
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last_child->m_next_sibling = child;
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child->m_prev_sibling = last_child;
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child->m_next_sibling = 0;
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}
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}
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c_wnd* c_wnd::get_last_child() const
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{
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if ( 0 == m_top_child )
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{
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return 0;
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}
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c_wnd *child = m_top_child;
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while ( child->m_next_sibling)
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{
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child = child->m_next_sibling;
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}
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return child;
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}
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int c_wnd::unlink_child(c_wnd *child)
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{
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if ((0 == child)
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|| (this != child->m_parent))
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{
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return -1;
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}
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if (0 == m_top_child)
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{
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return -2;
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}
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int find = false;
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c_wnd *tmp_child = m_top_child;
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if (tmp_child == child)
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{
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m_top_child = child->m_next_sibling;
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if (0 != child->m_next_sibling)
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{
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child->m_next_sibling->m_prev_sibling = 0;
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}
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find = true;
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}
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else
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{
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while (tmp_child->m_next_sibling)
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{
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if (child == tmp_child->m_next_sibling)
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{
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tmp_child->m_next_sibling = child->m_next_sibling;
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if (0 != child->m_next_sibling)
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{
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child->m_next_sibling->m_prev_sibling = tmp_child;
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}
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find = true;
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break;
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}
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tmp_child = tmp_child->m_next_sibling;
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}
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}
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if (true == find)
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{
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if (m_focus_child == child)
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{
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m_focus_child = 0;
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}
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child->m_next_sibling = 0;
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child->m_prev_sibling = 0;
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return 1;
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}
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else
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{
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return 0;
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}
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}
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void c_wnd::show_window()
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{
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if (ATTR_VISIBLE == (m_attr & ATTR_VISIBLE))
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{
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on_paint();
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c_wnd *child = m_top_child;
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if ( 0 != child )
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{
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while ( child )
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{
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child->show_window();
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child = child->m_next_sibling;
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}
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}
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}
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}
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bool c_wnd::on_touch(int x, int y, TOUCH_ACTION action)
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{
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c_rect rect;
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x -= m_wnd_rect.m_left;
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y -= m_wnd_rect.m_top;
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c_wnd* child = m_top_child;
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c_wnd* target_wnd = 0;
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int target_z_order = Z_ORDER_LEVEL_0;
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while (child)
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{
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if (ATTR_VISIBLE == (child->m_attr & ATTR_VISIBLE))
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{
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child->get_wnd_rect(rect);
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if (true == rect.PtInRect(x, y) || child->m_attr & ATTR_MODAL)
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{
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if (true == child->is_focus_wnd())
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{
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if (child->m_z_order >= target_z_order)
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{
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target_wnd = child;
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target_z_order = child->m_z_order;
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}
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}
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}
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}
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child = child->m_next_sibling;
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}
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if (target_wnd == 0)
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{
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return false;
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}
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return target_wnd->on_touch(x, y, action);
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}
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bool c_wnd::on_key(KEY_TYPE key)
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{
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ASSERT(key == KEY_FORWARD || key == KEY_BACKWARD || key == KEY_ENTER);
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// Find current focus wnd.
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c_wnd* old_focus_wnd = m_focus_child;
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while (m_focus_child && m_focus_child->m_focus_child)
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{
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old_focus_wnd = m_focus_child->m_focus_child;
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}
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if (old_focus_wnd && !old_focus_wnd->on_key(key))
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{
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return true;
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}
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// Default moving focus(Default handle KEY_FOWARD/KEY_BACKWARD)
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if (key == KEY_ENTER)
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{
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return true;
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}
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if (!old_focus_wnd)
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{// No current focus wnd, new one.
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c_wnd *child = m_top_child;
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c_wnd *new_focus_wnd = 0;
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while (child)
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{
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if (ATTR_VISIBLE == (child->m_attr & ATTR_VISIBLE))
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{
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if (true == child->is_focus_wnd())
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{
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new_focus_wnd = child;
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new_focus_wnd->m_parent->set_child_focus(new_focus_wnd);
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child = child->m_top_child;
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continue;
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}
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}
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child = child->m_next_sibling;
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}
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return true;
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}
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// Move focus from old wnd to next wnd
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c_wnd* next_focus_wnd = (key == KEY_FORWARD) ? old_focus_wnd->m_next_sibling : old_focus_wnd->m_prev_sibling;
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while (next_focus_wnd && (!next_focus_wnd->is_focus_wnd()))
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{// Search neighbor of old focus wnd
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next_focus_wnd = (key == KEY_FORWARD) ? next_focus_wnd->m_next_sibling : next_focus_wnd->m_prev_sibling;
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}
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if (!next_focus_wnd)
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{// Search whole brother wnd
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next_focus_wnd = (key == KEY_FORWARD) ? old_focus_wnd->m_parent->m_top_child : old_focus_wnd->m_parent->get_last_child();
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while (next_focus_wnd && (!next_focus_wnd->is_focus_wnd()))
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{
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next_focus_wnd = (key == KEY_FORWARD) ? next_focus_wnd->m_next_sibling : next_focus_wnd->m_prev_sibling;
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}
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}
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if (next_focus_wnd)
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{
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next_focus_wnd->m_parent->set_child_focus(next_focus_wnd);
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}
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return true;
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}
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void c_wnd::notify_parent(unsigned int msg_id, int param)
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{
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if (!m_parent)
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{
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return;
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}
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const GL_MSG_ENTRY* entry = m_parent->FindMsgEntry(m_parent->GetMSgEntries(), MSG_TYPE_WND, msg_id, m_resource_id);
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if (0 == entry)
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{
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return;
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}
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MSGFUNCS msg_funcs;
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msg_funcs.func = entry->func;
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switch (entry->callbackType)
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{
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case MSG_CALLBACK_VV:
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(m_parent->*msg_funcs.func)();
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break;
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|
case MSG_CALLBACK_VVL:
|
|
(m_parent->*msg_funcs.func_vvl)(param);
|
|
break;
|
|
case MSG_CALLBACK_VWV:
|
|
(m_parent->*msg_funcs.func_vwv)(m_resource_id);
|
|
break;
|
|
case MSG_CALLBACK_VWL:
|
|
(m_parent->*msg_funcs.func_vwl)(m_resource_id, param);
|
|
break;
|
|
default:
|
|
ASSERT(false);
|
|
break;
|
|
}
|
|
}
|