3.2 KiB
Engine and reader share attributes and methods
Type: EditorInterface
Editing engine and reader share attributes and methods
Attributes
kind
Editor type, editing engine or reader
readonly kind:'engine' |'view';
language
Language
Type: LanguageInterface
container
Editor node
Type: NodeInterface
root
Editor root node, the default is the parent node of the editor node
Type: NodeInterface
command
Editor commands
Type: CommandInterface
card
Card management, you can create cards, delete, modify, update and other related operations
Type: CardModelInterface
plugin
Can manage all instantiated plugin instances
Type: PluginModelInterface
node
Node management, including node type judgment, inserting nodes in the DOM tree
Type: NodeModelInterface
nodeId
Node data-id manager
/**
* Node id manager
*/
nodeId: NodeIdInterface;
list
List node management
Type: ListModelInterface
mark
Style node management
Type: MarkModelInterface
inline
In-line node management
Type: InlineModelInterface
block
Block-level node management
Type: BlockModelInterface
event
Incident management
Type: EventInterface
schema
Element structure management
Type: SchemaInterface
conversion
Element name conversion rules
Type: ConversionInterface
clipboard
Clipboard management
Type: ClipboardInterface
Method
on
Event binding
/**
* Bind event
* @param eventType event type
* @param listener event callback
* @param rewrite whether to rewrite
*/
on(eventType: string, listener: EventListener, rewrite?: boolean): void;
off
Remove event binding
/**
* Remove bound event
* @param eventType event type
* @param listener event callback
*/
off(eventType: string, listener: EventListener): void;
trigger
trigger event
/**
* trigger event
* @param eventType event name
* @param args trigger parameters
*/
trigger(eventType: string, ...args: any): any;
messageSuccess
Show success messages, and print messages on the console by default. You can modify the messageSuccess
method and use the UI to display engine.messageSuccess = text => Message.show(text)
This method may be called in the plug-in or the engine to pop up a message
/**
* Show success information
* @param message
*/
messageSuccess(message: string): void;
messageError
Show error message
/**
* Display error message
* @param error error message
*/
messageError(error: string): void;
messageConfirm
A confirmation prompt box pops up, no UI is displayed in the engine by default, and false is always returned. So you need to re-assign a meaningful confirmation prompt box function
For example, using the Modal.confirm component of antd
engine.messageConfirm = (msg: string) => {
return new Promise<boolean>((resolve, reject) => {
Modal.confirm({
content: msg,
onOk: () => resolve(true),
onCancel: () => reject(),
});
});
};
Method signature
/**
* Message confirmation
* @param message
*/
messageConfirm(message: string): Promise<boolean>;