nightingale/timer/res_classpath.go

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package timer
import (
"fmt"
"math/rand"
"time"
"github.com/didi/nightingale/v5/cache"
"github.com/didi/nightingale/v5/models"
"github.com/toolkits/pkg/logger"
)
func SyncClasspathReses() {
err := syncClasspathReses()
if err != nil {
fmt.Println("timer: sync classpath resources fail:", err)
exit(1)
}
go loopSyncResClasspath()
}
func loopSyncResClasspath() {
randtime := rand.Intn(10000)
fmt.Printf("timer: sync classpath resources: random sleep %dms\n", randtime)
time.Sleep(time.Duration(randtime) * time.Millisecond)
interval := time.Duration(60) * time.Second
for {
time.Sleep(interval)
err := syncClasspathReses()
if err != nil {
logger.Warning("timer: sync classpath resources fail:", err)
}
}
}
func syncClasspathReses() error {
start := time.Now()
classpaths, err := models.ClasspathGetAll()
if err != nil {
return err
}
// classpath_id -> classpath
classpathMap := make(map[int64]*models.Classpath)
for i := range classpaths {
classpathMap[classpaths[i].Id] = &classpaths[i]
}
classpathResource, err := models.ClasspathResourceGetAll()
if err != nil {
return err
}
// classpath_id -> ident1, ident2 ...
classpathRes := make(map[int64]*cache.ClasspathAndRes)
// ident -> classpath1, classpath2 ...
resClasspath := make(map[string]map[string]struct{})
for _, cr := range classpathResource {
c, has := classpathMap[cr.ClasspathId]
if !has {
// 理论上不会走到这里,只是做个防御
continue
}
classpathAndRes, exists := classpathRes[cr.ClasspathId]
if !exists {
classpathRes[cr.ClasspathId] = &cache.ClasspathAndRes{
Res: []string{cr.ResIdent},
Classpath: c,
}
} else {
classpathAndRes.Res = append(classpathAndRes.Res, cr.ResIdent)
}
cset, exists := resClasspath[cr.ResIdent]
if !exists {
resClasspath[cr.ResIdent] = map[string]struct{}{
c.Path: {},
}
} else {
cset[c.Path] = struct{}{}
}
}
cache.ClasspathRes.SetAll(classpathRes)
cache.ResClasspath.SetAll(resClasspath)
logger.Debugf("timer: sync classpath resources done, cost: %dms", time.Since(start).Milliseconds())
return nil
}