No 'this' anymore (#135)

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陈键冬 2020-05-07 21:42:39 +08:00 committed by GitHub
parent f609a84c18
commit a45ca89ecb
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4 changed files with 178 additions and 178 deletions

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@ -76,7 +76,7 @@ func Parse(conf string) error {
err = viper.Unmarshal(&Config)
if err != nil {
return fmt.Errorf("Unmarshal %v", err)
return fmt.Errorf("unmarshal config error:%v", err)
}
return nil

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@ -13,7 +13,7 @@ import (
)
// cached时间周期
const CACHED_DURATION = 60
const cachedDuration = 60
type counterCache struct {
sync.RWMutex
@ -31,13 +31,6 @@ func init() {
go CleanLoop()
}
func (this *counterCache) AddPoint(tms int64, value float64) {
this.Lock()
tmsStr := fmt.Sprintf("%d", tms)
this.Points[tmsStr] = value
this.Unlock()
}
func PostToCache(paramPoints []*dataobj.MetricValue) {
for _, point := range paramPoints {
globalPushPoints.AddPoint(point)
@ -62,69 +55,76 @@ func GetCachedAll() string {
return string(str)
}
func (this *counterCache) GetKeys() []string {
this.RLock()
func (cc *counterCache) AddPoint(tms int64, value float64) {
cc.Lock()
tmsStr := fmt.Sprintf("%d", tms)
cc.Points[tmsStr] = value
cc.Unlock()
}
func (cc *counterCache) GetKeys() []string {
cc.RLock()
retList := make([]string, 0)
for k := range this.Points {
for k := range cc.Points {
retList = append(retList, k)
}
this.RUnlock()
cc.RUnlock()
return retList
}
func (this *counterCache) RemoveTms(tms string) {
this.Lock()
delete(this.Points, tms)
this.Unlock()
func (cc *counterCache) RemoveTms(tms string) {
cc.Lock()
delete(cc.Points, tms)
cc.Unlock()
}
func (this *pushPointsCache) AddCounter(counter string) {
this.Lock()
func (pc *pushPointsCache) AddCounter(counter string) {
pc.Lock()
tmp := new(counterCache)
tmp.Points = make(map[string]float64, 0)
this.Counters[counter] = tmp
this.Unlock()
tmp.Points = make(map[string]float64)
pc.Counters[counter] = tmp
pc.Unlock()
}
func (this *pushPointsCache) GetCounters() []string {
func (pc *pushPointsCache) GetCounters() []string {
ret := make([]string, 0)
this.RLock()
for k := range this.Counters {
pc.RLock()
for k := range pc.Counters {
ret = append(ret, k)
}
this.RUnlock()
pc.RUnlock()
return ret
}
func (this *pushPointsCache) RemoveCounter(counter string) {
this.Lock()
delete(this.Counters, counter)
this.Unlock()
func (pc *pushPointsCache) RemoveCounter(counter string) {
pc.Lock()
delete(pc.Counters, counter)
pc.Unlock()
}
func (this *pushPointsCache) GetCounterObj(key string) (*counterCache, bool) {
this.RLock()
Points, ok := this.Counters[key]
this.RUnlock()
func (pc *pushPointsCache) GetCounterObj(key string) (*counterCache, bool) {
pc.RLock()
Points, ok := pc.Counters[key]
pc.RUnlock()
return Points, ok
}
func (this *pushPointsCache) AddPoint(point *dataobj.MetricValue) {
func (pc *pushPointsCache) AddPoint(point *dataobj.MetricValue) {
counter := calcCounter(point)
if _, ok := this.GetCounterObj(counter); !ok {
this.AddCounter(counter)
if _, ok := pc.GetCounterObj(counter); !ok {
pc.AddCounter(counter)
}
counterPoints, exists := this.GetCounterObj(counter)
counterPoints, exists := pc.GetCounterObj(counter)
if exists {
counterPoints.AddPoint(point.Timestamp, point.Value)
}
}
func (this *pushPointsCache) CleanOld() {
counters := this.GetCounters()
func (pc *pushPointsCache) CleanOld() {
counters := pc.GetCounters()
for _, counter := range counters {
counterObj, exists := this.GetCounterObj(counter)
counterObj, exists := pc.GetCounterObj(counter)
if !exists {
continue
}
@ -132,16 +132,17 @@ func (this *pushPointsCache) CleanOld() {
//如果列表为空清理掉这个counter
if len(tmsList) == 0 {
this.RemoveCounter(counter)
} else {
for _, tmsStr := range tmsList {
tms, err := strconv.Atoi(tmsStr)
if err != nil {
logger.Errorf("clean cached point, atoi error : [%v]", err)
counterObj.RemoveTms(tmsStr)
} else if (time.Now().Unix() - int64(tms)) > CACHED_DURATION {
counterObj.RemoveTms(tmsStr)
}
pc.RemoveCounter(counter)
continue
}
for _, tmsStr := range tmsList {
tms, err := strconv.Atoi(tmsStr)
if err != nil {
logger.Errorf("clean cached point, atoi error : [%v]", err)
counterObj.RemoveTms(tmsStr)
} else if (time.Now().Unix() - int64(tms)) > cachedDuration {
counterObj.RemoveTms(tmsStr)
}
}
}

View File

@ -116,58 +116,58 @@ func AlignStepTms(step, tms int64) int64 {
return newTms
}
func (this *PointsCounter) GetBytagstring(tagstring string) (*PointCounter, error) {
this.RLock()
point, ok := this.TagstringMap[tagstring]
this.RUnlock()
func (pc *PointCounter) UpdateCnt() {
atomic.AddInt64(&pc.Count, 1)
}
func (pc *PointCounter) UpdateSum(value float64) {
addFloat64(&pc.Sum, value)
}
func (pc *PointCounter) UpdateMaxMin(value float64) {
// 这里要用到结构体的小锁
// sum和cnt可以不用锁但是最大最小没办法做到原子操作
// 只能引入锁
pc.RLock()
if math.IsNaN(pc.Max) || value > pc.Max {
pc.RUnlock()
pc.Lock()
if math.IsNaN(pc.Max) || value > pc.Max {
pc.Max = value
}
pc.Unlock()
} else {
pc.RUnlock()
}
pc.RLock()
if math.IsNaN(pc.Min) || value < pc.Min {
pc.RUnlock()
pc.Lock()
if math.IsNaN(pc.Min) || value < pc.Min {
pc.Min = value
}
pc.Unlock()
} else {
pc.RUnlock()
}
}
func (psc *PointsCounter) GetBytagstring(tagstring string) (*PointCounter, error) {
psc.RLock()
point, ok := psc.TagstringMap[tagstring]
psc.RUnlock()
if !ok {
return nil, fmt.Errorf("tagstring [%s] not exists!", tagstring)
return nil, fmt.Errorf("tagstring [%s] not exists", tagstring)
}
return point, nil
}
func (this *PointCounter) UpdateCnt() {
atomic.AddInt64(&this.Count, 1)
}
func (this *PointCounter) UpdateSum(value float64) {
addFloat64(&this.Sum, value)
}
func (this *PointCounter) UpdateMaxMin(value float64) {
// 这里要用到结构体的小锁
// sum和cnt可以不用锁但是最大最小没办法做到原子操作
// 只能引入锁
this.RLock()
if math.IsNaN(this.Max) || value > this.Max {
this.RUnlock()
this.Lock()
if math.IsNaN(this.Max) || value > this.Max {
this.Max = value
}
this.Unlock()
} else {
this.RUnlock()
}
this.RLock()
if math.IsNaN(this.Min) || value < this.Min {
this.RUnlock()
this.Lock()
if math.IsNaN(this.Min) || value < this.Min {
this.Min = value
}
this.Unlock()
} else {
this.RUnlock()
}
}
func (this *PointsCounter) Update(tagstring string, value float64) error {
pointCount, err := this.GetBytagstring(tagstring)
func (psc *PointsCounter) Update(tagstring string, value float64) error {
pointCount, err := psc.GetBytagstring(tagstring)
if err != nil {
this.Lock()
psc.Lock()
tmp := new(PointCounter)
tmp.Count = 0
tmp.Sum = 0
@ -177,10 +177,10 @@ func (this *PointsCounter) Update(tagstring string, value float64) error {
}
tmp.Max = math.NaN()
tmp.Min = math.NaN()
this.TagstringMap[tagstring] = tmp
this.Unlock()
psc.TagstringMap[tagstring] = tmp
psc.Unlock()
pointCount, err = this.GetBytagstring(tagstring)
pointCount, err = psc.GetBytagstring(tagstring)
// 如果还是拿不到,就出错返回吧
if err != nil {
return fmt.Errorf("when update, cannot get pointCount after add [tagstring:%s]", tagstring)
@ -221,60 +221,60 @@ func addFloat64(val *float64, delta float64) (new float64) {
return
}
func (this *StrategyCounter) GetTmsList() []int64 {
tmsList := []int64{}
this.RLock()
for tms := range this.TmsPoints {
func (sc *StrategyCounter) GetTmsList() []int64 {
var tmsList []int64
sc.RLock()
for tms := range sc.TmsPoints {
tmsList = append(tmsList, tms)
}
this.RUnlock()
sc.RUnlock()
return tmsList
}
func (this *StrategyCounter) DeleteTms(tms int64) {
this.Lock()
delete(this.TmsPoints, tms)
this.Unlock()
func (sc *StrategyCounter) DeleteTms(tms int64) {
sc.Lock()
delete(sc.TmsPoints, tms)
sc.Unlock()
}
func (this *StrategyCounter) GetByTms(tms int64) (*PointsCounter, error) {
this.RLock()
psCount, ok := this.TmsPoints[tms]
func (sc *StrategyCounter) GetByTms(tms int64) (*PointsCounter, error) {
sc.RLock()
psCount, ok := sc.TmsPoints[tms]
if !ok {
this.RUnlock()
sc.RUnlock()
return nil, fmt.Errorf("no this tms:%v", tms)
}
this.RUnlock()
sc.RUnlock()
return psCount, nil
}
func (this *StrategyCounter) AddTms(tms int64) error {
this.Lock()
_, ok := this.TmsPoints[tms]
func (sc *StrategyCounter) AddTms(tms int64) error {
sc.Lock()
_, ok := sc.TmsPoints[tms]
if !ok {
tmp := new(PointsCounter)
tmp.TagstringMap = make(map[string]*PointCounter, 0)
this.TmsPoints[tms] = tmp
sc.TmsPoints[tms] = tmp
}
this.Unlock()
sc.Unlock()
return nil
}
// 只做更新和删除,添加 由数据驱动
func (this *GlobalCounter) UpdateByStrategy(globalStras map[int64]*stra.Strategy) {
func (gc *GlobalCounter) UpdateByStrategy(globalStras map[int64]*stra.Strategy) {
var delCount, upCount int
// 先以count的ID为准更新count
// 若ID没有了, 那就删掉
for _, id := range this.GetIDs() {
this.RLock()
sCount, ok := this.StrategyCounts[id]
this.RUnlock()
for _, id := range gc.GetIDs() {
gc.RLock()
sCount, ok := gc.StrategyCounts[id]
gc.RUnlock()
if !ok || sCount.Strategy == nil {
//证明此策略无效,或已被删除
//删一下
delCount = delCount + 1
this.deleteByID(id)
gc.deleteByID(id)
continue
}
@ -286,65 +286,65 @@ func (this *GlobalCounter) UpdateByStrategy(globalStras map[int64]*stra.Strategy
//需要清空缓存
upCount = upCount + 1
logger.Infof("strategy [%d] changed, clean data", id)
this.cleanStrategyData(id)
gc.cleanStrategyData(id)
sCount.Strategy = newStrategy
} else {
this.upStrategy(newStrategy)
gc.upStrategy(newStrategy)
}
}
logger.Infof("Update global count done, [del:%d][update:%d]", delCount, upCount)
}
func (this *GlobalCounter) AddStrategyCount(st *stra.Strategy) {
this.Lock()
if _, ok := this.StrategyCounts[st.ID]; !ok {
func (gc *GlobalCounter) AddStrategyCount(st *stra.Strategy) {
gc.Lock()
if _, ok := gc.StrategyCounts[st.ID]; !ok {
tmp := new(StrategyCounter)
tmp.Strategy = st
tmp.TmsPoints = make(map[int64]*PointsCounter, 0)
this.StrategyCounts[st.ID] = tmp
gc.StrategyCounts[st.ID] = tmp
}
this.Unlock()
gc.Unlock()
}
func (this *GlobalCounter) upStrategy(st *stra.Strategy) {
this.Lock()
if _, ok := this.StrategyCounts[st.ID]; ok {
this.StrategyCounts[st.ID].Strategy = st
func (gc *GlobalCounter) upStrategy(st *stra.Strategy) {
gc.Lock()
if _, ok := gc.StrategyCounts[st.ID]; ok {
gc.StrategyCounts[st.ID].Strategy = st
}
this.Unlock()
gc.Unlock()
}
func (this *GlobalCounter) GetStrategyCountByID(id int64) (*StrategyCounter, error) {
this.RLock()
stCount, ok := this.StrategyCounts[id]
func (gc *GlobalCounter) GetStrategyCountByID(id int64) (*StrategyCounter, error) {
gc.RLock()
stCount, ok := gc.StrategyCounts[id]
if !ok {
this.RUnlock()
gc.RUnlock()
return nil, fmt.Errorf("No this ID")
}
this.RUnlock()
gc.RUnlock()
return stCount, nil
}
func (this *GlobalCounter) GetIDs() []int64 {
this.RLock()
func (gc *GlobalCounter) GetIDs() []int64 {
gc.RLock()
rList := make([]int64, 0)
for k := range this.StrategyCounts {
for k := range gc.StrategyCounts {
rList = append(rList, k)
}
this.RUnlock()
gc.RUnlock()
return rList
}
func (this *GlobalCounter) deleteByID(id int64) {
this.Lock()
delete(this.StrategyCounts, id)
this.Unlock()
func (gc *GlobalCounter) deleteByID(id int64) {
gc.Lock()
delete(gc.StrategyCounts, id)
gc.Unlock()
}
func (this *GlobalCounter) cleanStrategyData(id int64) {
this.RLock()
sCount, ok := this.StrategyCounts[id]
this.RUnlock()
func (gc *GlobalCounter) cleanStrategyData(id int64) {
gc.RLock()
sCount, ok := gc.StrategyCounts[id]
gc.RUnlock()
if !ok || sCount == nil {
return
}
@ -361,5 +361,4 @@ func countEqual(A *stra.Strategy, B *stra.Strategy) bool {
return true
}
return false
}

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@ -40,30 +40,6 @@ type WorkerGroup struct {
TimeFormatStrategy string
}
func (this WorkerGroup) GetLatestTmsAndDelay() (tms int64, delay int64) {
return this.LatestTms, this.MaxDelay
}
func (this *WorkerGroup) SetLatestTmsAndDelay(tms int64, delay int64) {
latest := atomic.LoadInt64(&this.LatestTms)
if latest < tms {
swapped := atomic.CompareAndSwapInt64(&this.LatestTms, latest, tms)
if swapped {
logger.Debugf("[work group:%s][set latestTms:%d]", this.Workers[0].Mark, tms)
}
}
if delay == 0 {
return
}
newest := atomic.LoadInt64(&this.MaxDelay)
if newest < delay {
atomic.CompareAndSwapInt64(&this.MaxDelay, newest, delay)
}
}
/*
* filepath和stream依赖外部其他的都自己创建
*/
@ -94,6 +70,30 @@ func NewWorkerGroup(filePath string, stream chan string) *WorkerGroup {
return wg
}
func (wg WorkerGroup) GetLatestTmsAndDelay() (tms int64, delay int64) {
return wg.LatestTms, wg.MaxDelay
}
func (wg *WorkerGroup) SetLatestTmsAndDelay(tms int64, delay int64) {
latest := atomic.LoadInt64(&wg.LatestTms)
if latest < tms {
swapped := atomic.CompareAndSwapInt64(&wg.LatestTms, latest, tms)
if swapped {
logger.Debugf("[work group:%s][set latestTms:%d]", wg.Workers[0].Mark, tms)
}
}
if delay == 0 {
return
}
newest := atomic.LoadInt64(&wg.MaxDelay)
if newest < delay {
atomic.CompareAndSwapInt64(&wg.MaxDelay, newest, delay)
}
}
func (wg *WorkerGroup) Start() {
for _, worker := range wg.Workers {
worker.Start()