bugfix: check node is nil
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@ -643,6 +643,10 @@ func GetRelatedNidsForMon(nid int64, exclNid []int64) ([]int64, error) {
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return nids, err
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return nids, err
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}
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}
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if node == nil {
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return nids, nil
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}
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nodes, err := node.RelatedNodes()
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nodes, err := node.RelatedNodes()
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if err != nil {
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if err != nil {
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return nids, err
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return nids, err
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