98 lines
2.1 KiB
Go
98 lines
2.1 KiB
Go
package timer
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import (
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"fmt"
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"math/rand"
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"time"
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"github.com/didi/nightingale/v5/cache"
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"github.com/didi/nightingale/v5/models"
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"github.com/toolkits/pkg/logger"
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)
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func SyncClasspathReses() {
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err := syncClasspathReses()
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if err != nil {
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fmt.Println("timer: sync classpath resources fail:", err)
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exit(1)
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}
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go loopSyncResClasspath()
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}
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func loopSyncResClasspath() {
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randtime := rand.Intn(10000)
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fmt.Printf("timer: sync classpath resources: random sleep %dms\n", randtime)
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time.Sleep(time.Duration(randtime) * time.Millisecond)
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interval := time.Duration(60) * time.Second
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for {
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time.Sleep(interval)
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err := syncClasspathReses()
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if err != nil {
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logger.Warning("timer: sync classpath resources fail:", err)
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}
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}
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}
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func syncClasspathReses() error {
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start := time.Now()
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classpaths, err := models.ClasspathGetAll()
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if err != nil {
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return err
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}
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// classpath_id -> classpath
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classpathMap := make(map[int64]*models.Classpath)
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for i := range classpaths {
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classpathMap[classpaths[i].Id] = &classpaths[i]
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}
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classpathResource, err := models.ClasspathResourceGetAll()
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if err != nil {
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return err
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}
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// classpath_id -> ident1, ident2 ...
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classpathRes := make(map[int64]*cache.ClasspathAndRes)
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// ident -> classpath1, classpath2 ...
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resClasspath := make(map[string]map[string]struct{})
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for _, cr := range classpathResource {
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c, has := classpathMap[cr.ClasspathId]
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if !has {
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// 理论上不会走到这里,只是做个防御
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continue
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}
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classpathAndRes, exists := classpathRes[cr.ClasspathId]
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if !exists {
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classpathRes[cr.ClasspathId] = &cache.ClasspathAndRes{
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Res: []string{cr.ResIdent},
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Classpath: c,
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}
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} else {
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classpathAndRes.Res = append(classpathAndRes.Res, cr.ResIdent)
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}
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cset, exists := resClasspath[cr.ResIdent]
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if !exists {
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resClasspath[cr.ResIdent] = map[string]struct{}{
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c.Path: {},
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}
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} else {
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cset[c.Path] = struct{}{}
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}
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}
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cache.ClasspathRes.SetAll(classpathRes)
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cache.ResClasspath.SetAll(resClasspath)
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logger.Debugf("timer: sync classpath resources done, cost: %dms", time.Since(start).Milliseconds())
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return nil
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}
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