Merge pull request #2746 from carocad/dfa-classes
Javascript: migrate prototypical DFA objects to es6 classes
This commit is contained in:
commit
530c5facc7
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@ -1,153 +1,162 @@
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//
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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
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* Use of this file is governed by the BSD 3-clause license that
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* can be found in the LICENSE.txt file in the project root.
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*/
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var Set = require("../Utils").Set;
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var DFAState = require('./DFAState').DFAState;
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var StarLoopEntryState = require('../atn/ATNState').StarLoopEntryState;
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var ATNConfigSet = require('./../atn/ATNConfigSet').ATNConfigSet;
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var DFASerializer = require('./DFASerializer').DFASerializer;
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var LexerDFASerializer = require('./DFASerializer').LexerDFASerializer;
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const {Set} = require("../Utils");
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const {DFAState} = require('./DFAState');
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const {StarLoopEntryState} = require('../atn/ATNState');
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const {ATNConfigSet} = require('./../atn/ATNConfigSet');
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const {DFASerializer} = require('./DFASerializer');
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const {LexerDFASerializer} = require('./DFASerializer');
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function DFA(atnStartState, decision) {
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if (decision === undefined) {
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decision = 0;
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}
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// From which ATN state did we create this DFA?
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this.atnStartState = atnStartState;
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this.decision = decision;
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// A set of all DFA states. Use {@link Map} so we can get old state back
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// ({@link Set} only allows you to see if it's there).
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this._states = new Set();
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this.s0 = null;
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// {@code true} if this DFA is for a precedence decision; otherwise,
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// {@code false}. This is the backing field for {@link //isPrecedenceDfa},
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// {@link //setPrecedenceDfa}.
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this.precedenceDfa = false;
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if (atnStartState instanceof StarLoopEntryState)
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{
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if (atnStartState.isPrecedenceDecision) {
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this.precedenceDfa = true;
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var precedenceState = new DFAState(null, new ATNConfigSet());
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precedenceState.edges = [];
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precedenceState.isAcceptState = false;
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precedenceState.requiresFullContext = false;
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this.s0 = precedenceState;
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}
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}
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return this;
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}
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// Get the start state for a specific precedence value.
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//
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// @param precedence The current precedence.
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// @return The start state corresponding to the specified precedence, or
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// {@code null} if no start state exists for the specified precedence.
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//
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// @throws IllegalStateException if this is not a precedence DFA.
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// @see //isPrecedenceDfa()
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DFA.prototype.getPrecedenceStartState = function(precedence) {
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if (!(this.precedenceDfa)) {
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throw ("Only precedence DFAs may contain a precedence start state.");
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}
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// s0.edges is never null for a precedence DFA
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if (precedence < 0 || precedence >= this.s0.edges.length) {
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return null;
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}
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return this.s0.edges[precedence] || null;
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};
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// Set the start state for a specific precedence value.
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//
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// @param precedence The current precedence.
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// @param startState The start state corresponding to the specified
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// precedence.
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//
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// @throws IllegalStateException if this is not a precedence DFA.
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// @see //isPrecedenceDfa()
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//
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DFA.prototype.setPrecedenceStartState = function(precedence, startState) {
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if (!(this.precedenceDfa)) {
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throw ("Only precedence DFAs may contain a precedence start state.");
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}
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if (precedence < 0) {
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return;
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}
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// synchronization on s0 here is ok. when the DFA is turned into a
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// precedence DFA, s0 will be initialized once and not updated again
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// s0.edges is never null for a precedence DFA
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this.s0.edges[precedence] = startState;
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};
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//
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// Sets whether this is a precedence DFA. If the specified value differs
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// from the current DFA configuration, the following actions are taken;
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// otherwise no changes are made to the current DFA.
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//
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// <ul>
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// <li>The {@link //states} map is cleared</li>
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// <li>If {@code precedenceDfa} is {@code false}, the initial state
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// {@link //s0} is set to {@code null}; otherwise, it is initialized to a new
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// {@link DFAState} with an empty outgoing {@link DFAState//edges} array to
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// store the start states for individual precedence values.</li>
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// <li>The {@link //precedenceDfa} field is updated</li>
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// </ul>
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//
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// @param precedenceDfa {@code true} if this is a precedence DFA; otherwise,
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// {@code false}
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DFA.prototype.setPrecedenceDfa = function(precedenceDfa) {
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if (this.precedenceDfa!==precedenceDfa) {
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this._states = new DFAStatesSet();
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if (precedenceDfa) {
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var precedenceState = new DFAState(null, new ATNConfigSet());
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precedenceState.edges = [];
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precedenceState.isAcceptState = false;
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precedenceState.requiresFullContext = false;
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this.s0 = precedenceState;
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} else {
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this.s0 = null;
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class DFA {
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constructor(atnStartState, decision) {
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if (decision === undefined) {
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decision = 0;
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}
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/**
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* From which ATN state did we create this DFA?
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*/
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this.atnStartState = atnStartState;
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this.decision = decision;
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/**
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* A set of all DFA states. Use {@link Map} so we can get old state back
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* ({@link Set} only allows you to see if it's there).
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*/
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this._states = new Set();
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this.s0 = null;
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/**
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* {@code true} if this DFA is for a precedence decision; otherwise,
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* {@code false}. This is the backing field for {@link //isPrecedenceDfa},
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* {@link //setPrecedenceDfa}
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*/
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this.precedenceDfa = false;
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if (atnStartState instanceof StarLoopEntryState)
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{
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if (atnStartState.isPrecedenceDecision) {
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this.precedenceDfa = true;
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const precedenceState = new DFAState(null, new ATNConfigSet());
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precedenceState.edges = [];
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precedenceState.isAcceptState = false;
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precedenceState.requiresFullContext = false;
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this.s0 = precedenceState;
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}
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}
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this.precedenceDfa = precedenceDfa;
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}
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};
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Object.defineProperty(DFA.prototype, "states", {
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get : function() {
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/**
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* Get the start state for a specific precedence value.
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*
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* @param precedence The current precedence.
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* @return The start state corresponding to the specified precedence, or
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* {@code null} if no start state exists for the specified precedence.
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*
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* @throws IllegalStateException if this is not a precedence DFA.
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* @see //isPrecedenceDfa()
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*/
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getPrecedenceStartState(precedence) {
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if (!(this.precedenceDfa)) {
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throw ("Only precedence DFAs may contain a precedence start state.");
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}
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// s0.edges is never null for a precedence DFA
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if (precedence < 0 || precedence >= this.s0.edges.length) {
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return null;
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}
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return this.s0.edges[precedence] || null;
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}
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/**
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* Set the start state for a specific precedence value.
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*
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* @param precedence The current precedence.
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* @param startState The start state corresponding to the specified
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* precedence.
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*
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* @throws IllegalStateException if this is not a precedence DFA.
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* @see //isPrecedenceDfa()
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*/
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setPrecedenceStartState(precedence, startState) {
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if (!(this.precedenceDfa)) {
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throw ("Only precedence DFAs may contain a precedence start state.");
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}
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if (precedence < 0) {
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return;
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}
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/**
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* synchronization on s0 here is ok. when the DFA is turned into a
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* precedence DFA, s0 will be initialized once and not updated again
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* s0.edges is never null for a precedence DFA
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*/
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this.s0.edges[precedence] = startState;
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}
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/**
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* Sets whether this is a precedence DFA. If the specified value differs
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* from the current DFA configuration, the following actions are taken;
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* otherwise no changes are made to the current DFA.
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*
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* <ul>
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* <li>The {@link //states} map is cleared</li>
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* <li>If {@code precedenceDfa} is {@code false}, the initial state
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* {@link //s0} is set to {@code null}; otherwise, it is initialized to a new
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* {@link DFAState} with an empty outgoing {@link DFAState//edges} array to
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* store the start states for individual precedence values.</li>
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* <li>The {@link //precedenceDfa} field is updated</li>
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* </ul>
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*
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* @param precedenceDfa {@code true} if this is a precedence DFA; otherwise,
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* {@code false}
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*/
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setPrecedenceDfa(precedenceDfa) {
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if (this.precedenceDfa!==precedenceDfa) {
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this._states = new DFAStatesSet();
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if (precedenceDfa) {
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const precedenceState = new DFAState(null, new ATNConfigSet());
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precedenceState.edges = [];
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precedenceState.isAcceptState = false;
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precedenceState.requiresFullContext = false;
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this.s0 = precedenceState;
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} else {
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this.s0 = null;
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}
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this.precedenceDfa = precedenceDfa;
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}
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}
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/**
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* Return a list of all states in this DFA, ordered by state number.
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*/
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sortedStates() {
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const list = this._states.values();
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return list.sort(function(a, b) {
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return a.stateNumber - b.stateNumber;
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});
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}
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toString(literalNames, symbolicNames) {
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literalNames = literalNames || null;
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symbolicNames = symbolicNames || null;
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if (this.s0 === null) {
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return "";
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}
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const serializer = new DFASerializer(this, literalNames, symbolicNames);
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return serializer.toString();
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}
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toLexerString() {
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if (this.s0 === null) {
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return "";
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}
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const serializer = new LexerDFASerializer(this);
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return serializer.toString();
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}
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get states(){
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return this._states;
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}
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});
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}
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// Return a list of all states in this DFA, ordered by state number.
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DFA.prototype.sortedStates = function() {
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var list = this._states.values();
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return list.sort(function(a, b) {
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return a.stateNumber - b.stateNumber;
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});
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};
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DFA.prototype.toString = function(literalNames, symbolicNames) {
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literalNames = literalNames || null;
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symbolicNames = symbolicNames || null;
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if (this.s0 === null) {
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return "";
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}
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var serializer = new DFASerializer(this, literalNames, symbolicNames);
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return serializer.toString();
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};
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DFA.prototype.toLexerString = function() {
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if (this.s0 === null) {
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return "";
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}
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var serializer = new LexerDFASerializer(this);
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return serializer.toString();
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};
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exports.DFA = DFA;
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module.exports = { DFA };
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@ -3,77 +3,75 @@
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* can be found in the LICENSE.txt file in the project root.
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*/
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// A DFA walker that knows how to dump them to serialized strings.#/
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/**
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* A DFA walker that knows how to dump them to serialized strings.
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*/
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class DFASerializer {
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constructor(dfa, literalNames, symbolicNames) {
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this.dfa = dfa;
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this.literalNames = literalNames || [];
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this.symbolicNames = symbolicNames || [];
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}
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function DFASerializer(dfa, literalNames, symbolicNames) {
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this.dfa = dfa;
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this.literalNames = literalNames || [];
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this.symbolicNames = symbolicNames || [];
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return this;
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}
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DFASerializer.prototype.toString = function() {
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if(this.dfa.s0 === null) {
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return null;
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}
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var buf = "";
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var states = this.dfa.sortedStates();
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for(var i=0;i<states.length;i++) {
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var s = states[i];
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if(s.edges!==null) {
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var n = s.edges.length;
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for(var j=0;j<n;j++) {
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var t = s.edges[j] || null;
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if(t!==null && t.stateNumber !== 0x7FFFFFFF) {
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buf = buf.concat(this.getStateString(s));
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buf = buf.concat("-");
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buf = buf.concat(this.getEdgeLabel(j));
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buf = buf.concat("->");
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buf = buf.concat(this.getStateString(t));
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buf = buf.concat('\n');
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}
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}
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toString() {
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if(this.dfa.s0 === null) {
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return null;
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}
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}
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return buf.length===0 ? null : buf;
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};
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DFASerializer.prototype.getEdgeLabel = function(i) {
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if (i===0) {
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return "EOF";
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} else if(this.literalNames !==null || this.symbolicNames!==null) {
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return this.literalNames[i-1] || this.symbolicNames[i-1];
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} else {
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return String.fromCharCode(i-1);
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let buf = "";
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const states = this.dfa.sortedStates();
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for(let i=0; i<states.length; i++) {
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const s = states[i];
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if(s.edges!==null) {
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const n = s.edges.length;
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for(let j=0;j<n;j++) {
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const t = s.edges[j] || null;
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if(t!==null && t.stateNumber !== 0x7FFFFFFF) {
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buf = buf.concat(this.getStateString(s));
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buf = buf.concat("-");
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buf = buf.concat(this.getEdgeLabel(j));
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buf = buf.concat("->");
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buf = buf.concat(this.getStateString(t));
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buf = buf.concat('\n');
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}
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}
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}
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}
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return buf.length===0 ? null : buf;
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}
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};
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DFASerializer.prototype.getStateString = function(s) {
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var baseStateStr = ( s.isAcceptState ? ":" : "") + "s" + s.stateNumber + ( s.requiresFullContext ? "^" : "");
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if(s.isAcceptState) {
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if (s.predicates !== null) {
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return baseStateStr + "=>" + s.predicates.toString();
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getEdgeLabel(i) {
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if (i===0) {
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return "EOF";
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} else if(this.literalNames !==null || this.symbolicNames!==null) {
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return this.literalNames[i-1] || this.symbolicNames[i-1];
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} else {
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return baseStateStr + "=>" + s.prediction.toString();
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return String.fromCharCode(i-1);
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}
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} else {
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return baseStateStr;
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}
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};
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function LexerDFASerializer(dfa) {
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DFASerializer.call(this, dfa, null);
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return this;
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getStateString(s) {
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const baseStateStr = ( s.isAcceptState ? ":" : "") + "s" + s.stateNumber + ( s.requiresFullContext ? "^" : "");
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if(s.isAcceptState) {
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if (s.predicates !== null) {
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return baseStateStr + "=>" + s.predicates.toString();
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} else {
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return baseStateStr + "=>" + s.prediction.toString();
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||||
}
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} else {
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return baseStateStr;
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||||
}
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||||
}
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}
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LexerDFASerializer.prototype = Object.create(DFASerializer.prototype);
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LexerDFASerializer.prototype.constructor = LexerDFASerializer;
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class LexerDFASerializer extends DFASerializer {
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constructor(dfa) {
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super(dfa, null);
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}
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LexerDFASerializer.prototype.getEdgeLabel = function(i) {
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return "'" + String.fromCharCode(i) + "'";
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};
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getEdgeLabel(i) {
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return "'" + String.fromCharCode(i) + "'";
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||||
}
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||||
}
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exports.DFASerializer = DFASerializer;
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exports.LexerDFASerializer = LexerDFASerializer;
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module.exports = { DFASerializer , LexerDFASerializer };
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|
|
|
@ -1,146 +1,156 @@
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//
|
||||
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
|
||||
* Use of this file is governed by the BSD 3-clause license that
|
||||
* can be found in the LICENSE.txt file in the project root.
|
||||
*/
|
||||
///
|
||||
|
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var ATNConfigSet = require('./../atn/ATNConfigSet').ATNConfigSet;
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var Utils = require('./../Utils');
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var Hash = Utils.Hash;
|
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var Set = Utils.Set;
|
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const {ATNConfigSet} = require('./../atn/ATNConfigSet');
|
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const {Hash, Set} = require('./../Utils');
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|
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// Map a predicate to a predicted alternative.///
|
||||
/**
|
||||
* Map a predicate to a predicted alternative.
|
||||
*/
|
||||
class PredPrediction {
|
||||
constructor(pred, alt) {
|
||||
this.alt = alt;
|
||||
this.pred = pred;
|
||||
}
|
||||
|
||||
function PredPrediction(pred, alt) {
|
||||
this.alt = alt;
|
||||
this.pred = pred;
|
||||
return this;
|
||||
toString() {
|
||||
return "(" + this.pred + ", " + this.alt + ")";
|
||||
}
|
||||
}
|
||||
|
||||
PredPrediction.prototype.toString = function() {
|
||||
return "(" + this.pred + ", " + this.alt + ")";
|
||||
};
|
||||
|
||||
// A DFA state represents a set of possible ATN configurations.
|
||||
// As Aho, Sethi, Ullman p. 117 says "The DFA uses its state
|
||||
// to keep track of all possible states the ATN can be in after
|
||||
// reading each input symbol. That is to say, after reading
|
||||
// input a1a2..an, the DFA is in a state that represents the
|
||||
// subset T of the states of the ATN that are reachable from the
|
||||
// ATN's start state along some path labeled a1a2..an."
|
||||
// In conventional NFA→DFA conversion, therefore, the subset T
|
||||
// would be a bitset representing the set of states the
|
||||
// ATN could be in. We need to track the alt predicted by each
|
||||
// state as well, however. More importantly, we need to maintain
|
||||
// a stack of states, tracking the closure operations as they
|
||||
// jump from rule to rule, emulating rule invocations (method calls).
|
||||
// I have to add a stack to simulate the proper lookahead sequences for
|
||||
// the underlying LL grammar from which the ATN was derived.
|
||||
//
|
||||
// <p>I use a set of ATNConfig objects not simple states. An ATNConfig
|
||||
// is both a state (ala normal conversion) and a RuleContext describing
|
||||
// the chain of rules (if any) followed to arrive at that state.</p>
|
||||
//
|
||||
// <p>A DFA state may have multiple references to a particular state,
|
||||
// but with different ATN contexts (with same or different alts)
|
||||
// meaning that state was reached via a different set of rule invocations.</p>
|
||||
// /
|
||||
|
||||
function DFAState(stateNumber, configs) {
|
||||
if (stateNumber === null) {
|
||||
stateNumber = -1;
|
||||
/**
|
||||
* A DFA state represents a set of possible ATN configurations.
|
||||
* As Aho, Sethi, Ullman p. 117 says "The DFA uses its state
|
||||
* to keep track of all possible states the ATN can be in after
|
||||
* reading each input symbol. That is to say, after reading
|
||||
* input a1a2..an, the DFA is in a state that represents the
|
||||
* subset T of the states of the ATN that are reachable from the
|
||||
* ATN's start state along some path labeled a1a2..an."
|
||||
* In conventional NFA→DFA conversion, therefore, the subset T
|
||||
* would be a bitset representing the set of states the
|
||||
* ATN could be in. We need to track the alt predicted by each
|
||||
* state as well, however. More importantly, we need to maintain
|
||||
* a stack of states, tracking the closure operations as they
|
||||
* jump from rule to rule, emulating rule invocations (method calls).
|
||||
* I have to add a stack to simulate the proper lookahead sequences for
|
||||
* the underlying LL grammar from which the ATN was derived.
|
||||
*
|
||||
* <p>I use a set of ATNConfig objects not simple states. An ATNConfig
|
||||
* is both a state (ala normal conversion) and a RuleContext describing
|
||||
* the chain of rules (if any) followed to arrive at that state.</p>
|
||||
*
|
||||
* <p>A DFA state may have multiple references to a particular state,
|
||||
* but with different ATN contexts (with same or different alts)
|
||||
* meaning that state was reached via a different set of rule invocations.</p>
|
||||
*/
|
||||
class DFAState {
|
||||
constructor(stateNumber, configs) {
|
||||
if (stateNumber === null) {
|
||||
stateNumber = -1;
|
||||
}
|
||||
if (configs === null) {
|
||||
configs = new ATNConfigSet();
|
||||
}
|
||||
this.stateNumber = stateNumber;
|
||||
this.configs = configs;
|
||||
/**
|
||||
* {@code edges[symbol]} points to target of symbol. Shift up by 1 so (-1)
|
||||
* {@link Token//EOF} maps to {@code edges[0]}.
|
||||
*/
|
||||
this.edges = null;
|
||||
this.isAcceptState = false;
|
||||
/**
|
||||
* if accept state, what ttype do we match or alt do we predict?
|
||||
* This is set to {@link ATN//INVALID_ALT_NUMBER} when {@link//predicates}
|
||||
* {@code !=null} or {@link //requiresFullContext}.
|
||||
*/
|
||||
this.prediction = 0;
|
||||
this.lexerActionExecutor = null;
|
||||
/**
|
||||
* Indicates that this state was created during SLL prediction that
|
||||
* discovered a conflict between the configurations in the state. Future
|
||||
* {@link ParserATNSimulator//execATN} invocations immediately jumped doing
|
||||
* full context prediction if this field is true.
|
||||
*/
|
||||
this.requiresFullContext = false;
|
||||
/**
|
||||
* During SLL parsing, this is a list of predicates associated with the
|
||||
* ATN configurations of the DFA state. When we have predicates,
|
||||
* {@link //requiresFullContext} is {@code false} since full context
|
||||
* prediction evaluates predicates
|
||||
* on-the-fly. If this is not null, then {@link //prediction} is
|
||||
* {@link ATN//INVALID_ALT_NUMBER}.
|
||||
*
|
||||
* <p>We only use these for non-{@link //requiresFullContext} but
|
||||
* conflicting states. That
|
||||
* means we know from the context (it's $ or we don't dip into outer
|
||||
* context) that it's an ambiguity not a conflict.</p>
|
||||
*
|
||||
* <p>This list is computed by {@link
|
||||
* ParserATNSimulator//predicateDFAState}.</p>
|
||||
*/
|
||||
this.predicates = null;
|
||||
return this;
|
||||
}
|
||||
if (configs === null) {
|
||||
configs = new ATNConfigSet();
|
||||
}
|
||||
this.stateNumber = stateNumber;
|
||||
this.configs = configs;
|
||||
// {@code edges[symbol]} points to target of symbol. Shift up by 1 so (-1)
|
||||
// {@link Token//EOF} maps to {@code edges[0]}.
|
||||
this.edges = null;
|
||||
this.isAcceptState = false;
|
||||
// if accept state, what ttype do we match or alt do we predict?
|
||||
// This is set to {@link ATN//INVALID_ALT_NUMBER} when {@link
|
||||
// //predicates}{@code !=null} or
|
||||
// {@link //requiresFullContext}.
|
||||
this.prediction = 0;
|
||||
this.lexerActionExecutor = null;
|
||||
// Indicates that this state was created during SLL prediction that
|
||||
// discovered a conflict between the configurations in the state. Future
|
||||
// {@link ParserATNSimulator//execATN} invocations immediately jumped doing
|
||||
// full context prediction if this field is true.
|
||||
this.requiresFullContext = false;
|
||||
// During SLL parsing, this is a list of predicates associated with the
|
||||
// ATN configurations of the DFA state. When we have predicates,
|
||||
// {@link //requiresFullContext} is {@code false} since full context
|
||||
// prediction evaluates predicates
|
||||
// on-the-fly. If this is not null, then {@link //prediction} is
|
||||
// {@link ATN//INVALID_ALT_NUMBER}.
|
||||
//
|
||||
// <p>We only use these for non-{@link //requiresFullContext} but
|
||||
// conflicting states. That
|
||||
// means we know from the context (it's $ or we don't dip into outer
|
||||
// context) that it's an ambiguity not a conflict.</p>
|
||||
//
|
||||
// <p>This list is computed by {@link
|
||||
// ParserATNSimulator//predicateDFAState}.</p>
|
||||
this.predicates = null;
|
||||
return this;
|
||||
}
|
||||
|
||||
// Get the set of all alts mentioned by all ATN configurations in this
|
||||
// DFA state.
|
||||
DFAState.prototype.getAltSet = function() {
|
||||
var alts = new Set();
|
||||
if (this.configs !== null) {
|
||||
for (var i = 0; i < this.configs.length; i++) {
|
||||
var c = this.configs[i];
|
||||
alts.add(c.alt);
|
||||
/**
|
||||
* Get the set of all alts mentioned by all ATN configurations in this
|
||||
* DFA state.
|
||||
*/
|
||||
getAltSet() {
|
||||
const alts = new Set();
|
||||
if (this.configs !== null) {
|
||||
for (let i = 0; i < this.configs.length; i++) {
|
||||
const c = this.configs[i];
|
||||
alts.add(c.alt);
|
||||
}
|
||||
}
|
||||
if (alts.length === 0) {
|
||||
return null;
|
||||
} else {
|
||||
return alts;
|
||||
}
|
||||
}
|
||||
if (alts.length === 0) {
|
||||
return null;
|
||||
} else {
|
||||
return alts;
|
||||
|
||||
/**
|
||||
* Two {@link DFAState} instances are equal if their ATN configuration sets
|
||||
* are the same. This method is used to see if a state already exists.
|
||||
*
|
||||
* <p>Because the number of alternatives and number of ATN configurations are
|
||||
* finite, there is a finite number of DFA states that can be processed.
|
||||
* This is necessary to show that the algorithm terminates.</p>
|
||||
*
|
||||
* <p>Cannot test the DFA state numbers here because in
|
||||
* {@link ParserATNSimulator//addDFAState} we need to know if any other state
|
||||
* exists that has this exact set of ATN configurations. The
|
||||
* {@link //stateNumber} is irrelevant.</p>
|
||||
*/
|
||||
equals(other) {
|
||||
// compare set of ATN configurations in this set with other
|
||||
return this === other ||
|
||||
(other instanceof DFAState &&
|
||||
this.configs.equals(other.configs));
|
||||
}
|
||||
};
|
||||
|
||||
// Two {@link DFAState} instances are equal if their ATN configuration sets
|
||||
// are the same. This method is used to see if a state already exists.
|
||||
//
|
||||
// <p>Because the number of alternatives and number of ATN configurations are
|
||||
// finite, there is a finite number of DFA states that can be processed.
|
||||
// This is necessary to show that the algorithm terminates.</p>
|
||||
//
|
||||
// <p>Cannot test the DFA state numbers here because in
|
||||
// {@link ParserATNSimulator//addDFAState} we need to know if any other state
|
||||
// exists that has this exact set of ATN configurations. The
|
||||
// {@link //stateNumber} is irrelevant.</p>
|
||||
DFAState.prototype.equals = function(other) {
|
||||
// compare set of ATN configurations in this set with other
|
||||
return this === other ||
|
||||
(other instanceof DFAState &&
|
||||
this.configs.equals(other.configs));
|
||||
};
|
||||
toString() {
|
||||
let s = "" + this.stateNumber + ":" + this.configs;
|
||||
if(this.isAcceptState) {
|
||||
s = s + "=>";
|
||||
if (this.predicates !== null)
|
||||
s = s + this.predicates;
|
||||
else
|
||||
s = s + this.prediction;
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
DFAState.prototype.toString = function() {
|
||||
var s = "" + this.stateNumber + ":" + this.configs;
|
||||
if(this.isAcceptState) {
|
||||
s = s + "=>";
|
||||
if (this.predicates !== null)
|
||||
s = s + this.predicates;
|
||||
else
|
||||
s = s + this.prediction;
|
||||
}
|
||||
return s;
|
||||
};
|
||||
hashCode() {
|
||||
const hash = new Hash();
|
||||
hash.update(this.configs);
|
||||
return hash.finish();
|
||||
}
|
||||
}
|
||||
|
||||
DFAState.prototype.hashCode = function() {
|
||||
var hash = new Hash();
|
||||
hash.update(this.configs);
|
||||
return hash.finish();
|
||||
};
|
||||
|
||||
exports.DFAState = DFAState;
|
||||
exports.PredPrediction = PredPrediction;
|
||||
module.exports = { DFAState, PredPrediction };
|
||||
|
|
Loading…
Reference in New Issue