Merge pull request #3046 from ericvergnaud/update-LL1Analyzer
Update LL1 analyzer in C#, Python, JavaScript, Cpp and Swift runtimes, aligning on the Java runtime Fixes #3042
This commit is contained in:
commit
b050ac43de
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@ -100,3 +100,4 @@ javac-services.0.log.lck
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# Don't ignore python tests
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!runtime/Python3/test/
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Antlr4.sln
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@ -3,7 +3,6 @@
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* can be found in the LICENSE.txt file in the project root.
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*/
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using System.Collections.Generic;
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using Antlr4.Runtime.Atn;
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using Antlr4.Runtime.Misc;
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using Antlr4.Runtime.Sharpen;
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@ -11,12 +10,9 @@ namespace Antlr4.Runtime.Atn
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{
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public class LL1Analyzer
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{
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/// <summary>
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/// Special value added to the lookahead sets to indicate that we hit
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/// a predicate during analysis if
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/// <c>seeThruPreds==false</c>
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/// .
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/// </summary>
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/** Special value added to the lookahead sets to indicate that we hit
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* a predicate during analysis if {@code seeThruPreds==false}.
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*/
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public const int HitPred = TokenConstants.InvalidType;
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[NotNull]
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@ -27,25 +23,16 @@ namespace Antlr4.Runtime.Atn
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this.atn = atn;
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}
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/// <summary>
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/// Calculates the SLL(1) expected lookahead set for each outgoing transition
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/// of an
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/// <see cref="ATNState"/>
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/// . The returned array has one element for each
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/// outgoing transition in
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/// <paramref name="s"/>
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/// . If the closure from transition
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/// <em>i</em> leads to a semantic predicate before matching a symbol, the
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/// element at index <em>i</em> of the result will be
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/// <see langword="null"/>
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/// .
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/// </summary>
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/// <param name="s">the ATN state</param>
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/// <returns>
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/// the expected symbols for each outgoing transition of
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/// <paramref name="s"/>
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/// .
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/// </returns>
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/**
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* Calculates the SLL(1) expected lookahead set for each outgoing transition
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* of an {@link ATNState}. The returned array has one element for each
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* outgoing transition in {@code s}. If the closure from transition
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* <em>i</em> leads to a semantic predicate before matching a symbol, the
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* element at index <em>i</em> of the result will be {@code null}.
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*
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* @param s the ATN state
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* @return the expected symbols for each outgoing transition of {@code s}.
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*/
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[return: Nullable]
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public virtual IntervalSet[] GetDecisionLookahead(ATNState s)
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{
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@ -61,7 +48,7 @@ namespace Antlr4.Runtime.Atn
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HashSet<ATNConfig> lookBusy = new HashSet<ATNConfig>();
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bool seeThruPreds = false;
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// fail to get lookahead upon pred
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Look(s.Transition(alt).target, null, PredictionContext.EMPTY, look[alt], lookBusy, new BitSet(), seeThruPreds, false);
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Look_(s.Transition(alt).target, null, PredictionContext.EMPTY, look[alt], lookBusy, new BitSet(), seeThruPreds, false);
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// Wipe out lookahead for this alternative if we found nothing
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// or we had a predicate when we !seeThruPreds
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if (look[alt].Count == 0 || look[alt].Contains(HitPred))
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@ -72,190 +59,88 @@ namespace Antlr4.Runtime.Atn
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return look;
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}
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/// <summary>
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/// Compute set of tokens that can follow
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/// <paramref name="s"/>
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/// in the ATN in the
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/// specified
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/// <paramref name="ctx"/>
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/// .
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/// <p>If
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/// <paramref name="ctx"/>
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/// is
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/// <see langword="null"/>
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/// and the end of the rule containing
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/// <paramref name="s"/>
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/// is reached,
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/// <see cref="TokenConstants.EPSILON"/>
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/// is added to the result set.
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/// If
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/// <paramref name="ctx"/>
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/// is not
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/// <see langword="null"/>
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/// and the end of the outermost rule is
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/// reached,
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/// <see cref="TokenConstants.EOF"/>
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/// is added to the result set.</p>
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/// </summary>
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/// <param name="s">the ATN state</param>
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/// <param name="ctx">
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/// the complete parser context, or
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/// <see langword="null"/>
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/// if the context
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/// should be ignored
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/// </param>
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/// <returns>
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/// The set of tokens that can follow
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/// <paramref name="s"/>
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/// in the ATN in the
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/// specified
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/// <paramref name="ctx"/>
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/// .
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/// </returns>
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/**
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* Compute set of tokens that can follow {@code s} in the ATN in the
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* specified {@code ctx}.
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*
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* <p>If {@code ctx} is {@code null} and the end of the rule containing
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* {@code s} is reached, {@link Token#EPSILON} is added to the result set.
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* If {@code ctx} is not {@code null} and the end of the outermost rule is
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* reached, {@link Token#EOF} is added to the result set.</p>
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*
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* @param s the ATN state
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* @param ctx the complete parser context, or {@code null} if the context
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* should be ignored
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*
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* @return The set of tokens that can follow {@code s} in the ATN in the
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* specified {@code ctx}.
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*/
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[return: NotNull]
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public virtual IntervalSet Look(ATNState s, RuleContext ctx)
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{
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return Look(s, null, ctx);
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}
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/// <summary>
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/// Compute set of tokens that can follow
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/// <paramref name="s"/>
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/// in the ATN in the
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/// specified
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/// <paramref name="ctx"/>
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/// .
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/// <p>If
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/// <paramref name="ctx"/>
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/// is
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/// <see langword="null"/>
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/// and the end of the rule containing
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/// <paramref name="s"/>
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/// is reached,
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/// <see cref="TokenConstants.EPSILON"/>
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/// is added to the result set.
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/// If
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/// <paramref name="ctx"/>
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/// is not
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/// <c>PredictionContext#EMPTY_LOCAL</c>
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/// and the end of the outermost rule is
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/// reached,
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/// <see cref="TokenConstants.EOF"/>
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/// is added to the result set.</p>
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/// </summary>
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/// <param name="s">the ATN state</param>
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/// <param name="stopState">
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/// the ATN state to stop at. This can be a
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/// <see cref="BlockEndState"/>
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/// to detect epsilon paths through a closure.
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/// </param>
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/// <param name="ctx">
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/// the complete parser context, or
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/// <see langword="null"/>
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/// if the context
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/// should be ignored
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/// </param>
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/// <returns>
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/// The set of tokens that can follow
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/// <paramref name="s"/>
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/// in the ATN in the
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/// specified
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/// <paramref name="ctx"/>
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/// .
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/// </returns>
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/**
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* Compute set of tokens that can follow {@code s} in the ATN in the
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* specified {@code ctx}.
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*
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* <p>If {@code ctx} is {@code null} and the end of the rule containing
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* {@code s} is reached, {@link Token#EPSILON} is added to the result set.
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* If {@code ctx} is not {@code null} and the end of the outermost rule is
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* reached, {@link Token#EOF} is added to the result set.</p>
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*
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* @param s the ATN state
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* @param stopState the ATN state to stop at. This can be a
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* {@link BlockEndState} to detect epsilon paths through a closure.
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* @param ctx the complete parser context, or {@code null} if the context
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* should be ignored
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*
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* @return The set of tokens that can follow {@code s} in the ATN in the
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* specified {@code ctx}.
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*/
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[return: NotNull]
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public virtual IntervalSet Look(ATNState s, ATNState stopState, RuleContext ctx)
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{
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IntervalSet r = new IntervalSet();
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bool seeThruPreds = true;
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PredictionContext lookContext = ctx != null ? PredictionContext.FromRuleContext(s.atn, ctx) : null;
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Look(s, stopState, lookContext, r, new HashSet<ATNConfig>(), new BitSet(), seeThruPreds, true);
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PredictionContext lookContext = ctx != null ? PredictionContext.FromRuleContext(s.atn, ctx) : null;
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Look_(s, stopState, lookContext, r, new HashSet<ATNConfig>(), new BitSet(), seeThruPreds, true);
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return r;
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}
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/// <summary>
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/// Compute set of tokens that can follow
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/// <paramref name="s"/>
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/// in the ATN in the
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/// specified
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/// <paramref name="ctx"/>
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/// .
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/// <p/>
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/// If
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/// <paramref name="ctx"/>
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/// is
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/// <see cref="PredictionContext.EMPTY"/>
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/// and
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/// <paramref name="stopState"/>
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/// or the end of the rule containing
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/// <paramref name="s"/>
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/// is reached,
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/// <see cref="TokenConstants.EPSILON"/>
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/// is added to the result set. If
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/// <paramref name="ctx"/>
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/// is not
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/// <see cref="PredictionContext.EMPTY"/>
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/// and
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/// <paramref name="addEOF"/>
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/// is
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/// <see langword="true"/>
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/// and
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/// <paramref name="stopState"/>
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/// or the end of the outermost rule is reached,
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/// <see cref="TokenConstants.EOF"/>
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/// is added to the result set.
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/// </summary>
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/// <param name="s">the ATN state.</param>
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/// <param name="stopState">
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/// the ATN state to stop at. This can be a
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/// <see cref="BlockEndState"/>
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/// to detect epsilon paths through a closure.
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/// </param>
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/// <param name="ctx">
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/// The outer context, or
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/// <see cref="PredictionContext.EMPTY"/>
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/// if
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/// the outer context should not be used.
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/// </param>
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/// <param name="look">The result lookahead set.</param>
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/// <param name="lookBusy">
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/// A set used for preventing epsilon closures in the ATN
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/// from causing a stack overflow. Outside code should pass
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/// <c>new HashSet<ATNConfig></c>
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/// for this argument.
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/// </param>
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/// <param name="calledRuleStack">
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/// A set used for preventing left recursion in the
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/// ATN from causing a stack overflow. Outside code should pass
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/// <c>new BitSet()</c>
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/// for this argument.
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/// </param>
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/// <param name="seeThruPreds">
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///
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/// <see langword="true"/>
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/// to true semantic predicates as
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/// implicitly
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/// <see langword="true"/>
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/// and "see through them", otherwise
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/// <see langword="false"/>
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/// to treat semantic predicates as opaque and add
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/// <see cref="HitPred"/>
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/// to the
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/// result if one is encountered.
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/// </param>
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/// <param name="addEOF">
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/// Add
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/// <see cref="TokenConstants.EOF"/>
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/// to the result if the end of the
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/// outermost context is reached. This parameter has no effect if
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/// <paramref name="ctx"/>
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/// is
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/// <see cref="PredictionContext.EMPTY"/>
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/// .
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/// </param>
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protected internal virtual void Look(ATNState s, ATNState stopState, PredictionContext ctx, IntervalSet look, HashSet<ATNConfig> lookBusy, BitSet calledRuleStack, bool seeThruPreds, bool addEOF)
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/**
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* Compute set of tokens that can follow {@code s} in the ATN in the
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* specified {@code ctx}.
|
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*
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* <p>If {@code ctx} is {@code null} and {@code stopState} or the end of the
|
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* rule containing {@code s} is reached, {@link Token#EPSILON} is added to
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* the result set. If {@code ctx} is not {@code null} and {@code addEOF} is
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* {@code true} and {@code stopState} or the end of the outermost rule is
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* reached, {@link Token#EOF} is added to the result set.</p>
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*
|
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* @param s the ATN state.
|
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* @param stopState the ATN state to stop at. This can be a
|
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* {@link BlockEndState} to detect epsilon paths through a closure.
|
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* @param ctx The outer context, or {@code null} if the outer context should
|
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* not be used.
|
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* @param look The result lookahead set.
|
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* @param lookBusy A set used for preventing epsilon closures in the ATN
|
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* from causing a stack overflow. Outside code should pass
|
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* {@code new HashSet<ATNConfig>} for this argument.
|
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* @param calledRuleStack A set used for preventing left recursion in the
|
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* ATN from causing a stack overflow. Outside code should pass
|
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* {@code new BitSet()} for this argument.
|
||||
* @param seeThruPreds {@code true} to true semantic predicates as
|
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* implicitly {@code true} and "see through them", otherwise {@code false}
|
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* to treat semantic predicates as opaque and add {@link #HIT_PRED} to the
|
||||
* result if one is encountered.
|
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* @param addEOF Add {@link Token#EOF} to the result if the end of the
|
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* outermost context is reached. This parameter has no effect if {@code ctx}
|
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* is {@code null}.
|
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*/
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protected internal virtual void Look_(ATNState s, ATNState stopState, PredictionContext ctx, IntervalSet look, HashSet<ATNConfig> lookBusy, BitSet calledRuleStack, bool seeThruPreds, bool addEOF)
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{
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// System.out.println("_LOOK("+s.stateNumber+", ctx="+ctx);
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ATNConfig c = new ATNConfig(s, 0, ctx);
|
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if (!lookBusy.Add(c))
|
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{
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|
@ -268,50 +153,51 @@ namespace Antlr4.Runtime.Atn
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look.Add(TokenConstants.EPSILON);
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return;
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}
|
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else if (ctx.IsEmpty && addEOF) {
|
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look.Add(TokenConstants.EOF);
|
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return;
|
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}
|
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}
|
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if (s is RuleStopState)
|
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{
|
||||
if (ctx == null)
|
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{
|
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look.Add(TokenConstants.EPSILON);
|
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return;
|
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}
|
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else if (ctx.IsEmpty && addEOF)
|
||||
{
|
||||
look.Add(TokenConstants.EOF);
|
||||
return;
|
||||
}
|
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if (ctx != PredictionContext.EMPTY)
|
||||
{
|
||||
for (int i = 0; i < ctx.Size; i++)
|
||||
{
|
||||
ATNState returnState = atn.states[ctx.GetReturnState(i)];
|
||||
bool removed = calledRuleStack.Get(returnState.ruleIndex);
|
||||
try
|
||||
{
|
||||
calledRuleStack.Clear(returnState.ruleIndex);
|
||||
Look(returnState, stopState, ctx.GetParent(i), look, lookBusy, calledRuleStack, seeThruPreds, addEOF);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (removed)
|
||||
{
|
||||
calledRuleStack.Set(returnState.ruleIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (s is RuleStopState)
|
||||
{
|
||||
if (ctx == null)
|
||||
{
|
||||
look.Add(TokenConstants.EPSILON);
|
||||
return;
|
||||
}
|
||||
else if (ctx.IsEmpty && addEOF)
|
||||
{
|
||||
look.Add(TokenConstants.EOF);
|
||||
return;
|
||||
}
|
||||
if (ctx != PredictionContext.EMPTY)
|
||||
{
|
||||
bool removed = calledRuleStack.Get(s.ruleIndex);
|
||||
try
|
||||
{
|
||||
calledRuleStack.Clear(s.ruleIndex);
|
||||
for (int i = 0; i < ctx.Size; i++)
|
||||
{
|
||||
ATNState returnState = atn.states[ctx.GetReturnState(i)];
|
||||
Look_(returnState, stopState, ctx.GetParent(i), look, lookBusy, calledRuleStack, seeThruPreds, addEOF);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (removed)
|
||||
{
|
||||
calledRuleStack.Set(s.ruleIndex);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
int n = s.NumberOfTransitions;
|
||||
for (int i_1 = 0; i_1 < n; i_1++)
|
||||
{
|
||||
Transition t = s.Transition(i_1);
|
||||
if (t is RuleTransition)
|
||||
if (t.GetType() == typeof(RuleTransition))
|
||||
{
|
||||
RuleTransition ruleTransition = (RuleTransition)t;
|
||||
if (calledRuleStack.Get(ruleTransition.ruleIndex))
|
||||
|
@ -322,51 +208,42 @@ namespace Antlr4.Runtime.Atn
|
|||
try
|
||||
{
|
||||
calledRuleStack.Set(ruleTransition.target.ruleIndex);
|
||||
Look(t.target, stopState, newContext, look, lookBusy, calledRuleStack, seeThruPreds, addEOF);
|
||||
Look_(t.target, stopState, newContext, look, lookBusy, calledRuleStack, seeThruPreds, addEOF);
|
||||
}
|
||||
finally
|
||||
{
|
||||
calledRuleStack.Clear(ruleTransition.target.ruleIndex);
|
||||
}
|
||||
}
|
||||
else
|
||||
else if (t is AbstractPredicateTransition)
|
||||
{
|
||||
if (t is AbstractPredicateTransition)
|
||||
if (seeThruPreds)
|
||||
{
|
||||
if (seeThruPreds)
|
||||
{
|
||||
Look(t.target, stopState, ctx, look, lookBusy, calledRuleStack, seeThruPreds, addEOF);
|
||||
}
|
||||
else
|
||||
{
|
||||
look.Add(HitPred);
|
||||
}
|
||||
Look_(t.target, stopState, ctx, look, lookBusy, calledRuleStack, seeThruPreds, addEOF);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (t.IsEpsilon)
|
||||
look.Add(HitPred);
|
||||
}
|
||||
}
|
||||
else if (t.IsEpsilon)
|
||||
{
|
||||
Look_(t.target, stopState, ctx, look, lookBusy, calledRuleStack, seeThruPreds, addEOF);
|
||||
}
|
||||
else if (t.GetType() == typeof(WildcardTransition))
|
||||
{
|
||||
look.AddAll(IntervalSet.Of(TokenConstants.MinUserTokenType, atn.maxTokenType));
|
||||
}
|
||||
else
|
||||
{
|
||||
IntervalSet set = t.Label;
|
||||
if (set != null)
|
||||
{
|
||||
if (t is NotSetTransition)
|
||||
{
|
||||
Look(t.target, stopState, ctx, look, lookBusy, calledRuleStack, seeThruPreds, addEOF);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (t is WildcardTransition)
|
||||
{
|
||||
look.AddAll(IntervalSet.Of(TokenConstants.MinUserTokenType, atn.maxTokenType));
|
||||
}
|
||||
else
|
||||
{
|
||||
IntervalSet set = t.Label;
|
||||
if (set != null)
|
||||
{
|
||||
if (t is NotSetTransition)
|
||||
{
|
||||
set = set.Complement(IntervalSet.Of(TokenConstants.MinUserTokenType, atn.maxTokenType));
|
||||
}
|
||||
look.AddAll(set);
|
||||
}
|
||||
}
|
||||
set = set.Complement(IntervalSet.Of(TokenConstants.MinUserTokenType, atn.maxTokenType));
|
||||
}
|
||||
look.AddAll(set);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -42,6 +42,21 @@ namespace Antlr4.Runtime
|
|||
|
||||
protected internal IntervalSet lastErrorStates;
|
||||
|
||||
/**
|
||||
* This field is used to propagate information about the lookahead following
|
||||
* the previous match. Since prediction prefers completing the current rule
|
||||
* to error recovery efforts, error reporting may occur later than the
|
||||
* original point where it was discoverable. The original context is used to
|
||||
* compute the true expected sets as though the reporting occurred as early
|
||||
* as possible.
|
||||
*/
|
||||
protected ParserRuleContext nextTokensContext;
|
||||
|
||||
/**
|
||||
* @see #nextTokensContext
|
||||
*/
|
||||
protected int nextTokensState;
|
||||
|
||||
/// <summary>
|
||||
/// <inheritDoc/>
|
||||
/// <p>The default implementation simply calls
|
||||
|
@ -264,8 +279,22 @@ namespace Antlr4.Runtime
|
|||
int la = tokens.LA(1);
|
||||
// try cheaper subset first; might get lucky. seems to shave a wee bit off
|
||||
var nextTokens = recognizer.Atn.NextTokens(s);
|
||||
if (nextTokens.Contains(TokenConstants.EPSILON) || nextTokens.Contains(la))
|
||||
if (nextTokens.Contains(la))
|
||||
{
|
||||
nextTokensContext = null;
|
||||
nextTokensState = ATNState.InvalidStateNumber;
|
||||
return;
|
||||
}
|
||||
|
||||
if (nextTokens.Contains(TokenConstants.EPSILON))
|
||||
{
|
||||
if (nextTokensContext == null)
|
||||
{
|
||||
// It's possible the next token won't match; information tracked
|
||||
// by sync is restricted for performance.
|
||||
nextTokensContext = recognizer.Context;
|
||||
nextTokensState = recognizer.State;
|
||||
}
|
||||
return;
|
||||
}
|
||||
switch (s.StateType)
|
||||
|
|
|
@ -100,18 +100,16 @@ void LL1Analyzer::_LOOK(ATNState *s, ATNState *stopState, Ref<PredictionContext>
|
|||
}
|
||||
|
||||
if (ctx != PredictionContext::EMPTY) {
|
||||
// run thru all possible stack tops in ctx
|
||||
bool removed = calledRuleStack.test(s->ruleIndex);
|
||||
calledRuleStack[s->ruleIndex] = false;
|
||||
auto onExit = finally([removed, &calledRuleStack, s] {
|
||||
if (removed) {
|
||||
calledRuleStack.set(s->ruleIndex);
|
||||
}
|
||||
});
|
||||
// run thru all possible stack tops in ctx
|
||||
for (size_t i = 0; i < ctx->size(); i++) {
|
||||
ATNState *returnState = _atn.states[ctx->getReturnState(i)];
|
||||
|
||||
bool removed = calledRuleStack.test(returnState->ruleIndex);
|
||||
auto onExit = finally([removed, &calledRuleStack, returnState] {
|
||||
if (removed) {
|
||||
calledRuleStack.set(returnState->ruleIndex);
|
||||
}
|
||||
});
|
||||
|
||||
calledRuleStack[returnState->ruleIndex] = false;
|
||||
_LOOK(returnState, stopState, ctx->getParent(i), look, lookBusy, calledRuleStack, seeThruPreds, addEOF);
|
||||
}
|
||||
return;
|
||||
|
|
|
@ -112,16 +112,6 @@ func (la *LL1Analyzer) Look(s, stopState ATNState, ctx RuleContext) *IntervalSet
|
|||
func (la *LL1Analyzer) look2(s, stopState ATNState, ctx PredictionContext, look *IntervalSet, lookBusy *Set, calledRuleStack *BitSet, seeThruPreds, addEOF bool, i int) {
|
||||
|
||||
returnState := la.atn.states[ctx.getReturnState(i)]
|
||||
|
||||
removed := calledRuleStack.contains(returnState.GetRuleIndex())
|
||||
|
||||
defer func() {
|
||||
if removed {
|
||||
calledRuleStack.add(returnState.GetRuleIndex())
|
||||
}
|
||||
}()
|
||||
|
||||
calledRuleStack.remove(returnState.GetRuleIndex())
|
||||
la.look1(returnState, stopState, ctx.GetParent(i), look, lookBusy, calledRuleStack, seeThruPreds, addEOF)
|
||||
|
||||
}
|
||||
|
@ -158,6 +148,13 @@ func (la *LL1Analyzer) look1(s, stopState ATNState, ctx PredictionContext, look
|
|||
}
|
||||
|
||||
if ctx != BasePredictionContextEMPTY {
|
||||
removed := calledRuleStack.contains(s.GetRuleIndex())
|
||||
defer func() {
|
||||
if removed {
|
||||
calledRuleStack.add(s.GetRuleIndex())
|
||||
}
|
||||
}()
|
||||
calledRuleStack.remove(s.GetRuleIndex())
|
||||
// run thru all possible stack tops in ctx
|
||||
for i := 0; i < ctx.length(); i++ {
|
||||
returnState := la.atn.states[ctx.getReturnState(i)]
|
||||
|
|
|
@ -128,17 +128,17 @@ class LL1Analyzer {
|
|||
return;
|
||||
}
|
||||
if (ctx !== PredictionContext.EMPTY) {
|
||||
// run thru all possible stack tops in ctx
|
||||
for(let i=0; i<ctx.length; i++) {
|
||||
const returnState = this.atn.states[ctx.getReturnState(i)];
|
||||
const removed = calledRuleStack.contains(returnState.ruleIndex);
|
||||
try {
|
||||
calledRuleStack.remove(returnState.ruleIndex);
|
||||
const removed = calledRuleStack.contains(s.ruleIndex);
|
||||
try {
|
||||
calledRuleStack.remove(s.ruleIndex);
|
||||
// run thru all possible stack tops in ctx
|
||||
for (let i = 0; i < ctx.length; i++) {
|
||||
const returnState = this.atn.states[ctx.getReturnState(i)];
|
||||
this._LOOK(returnState, stopState, ctx.getParent(i), look, lookBusy, calledRuleStack, seeThruPreds, addEOF);
|
||||
} finally {
|
||||
if (removed) {
|
||||
calledRuleStack.add(returnState.ruleIndex);
|
||||
}
|
||||
}
|
||||
}finally {
|
||||
if (removed) {
|
||||
calledRuleStack.add(s.ruleIndex);
|
||||
}
|
||||
}
|
||||
return;
|
||||
|
|
|
@ -55,6 +55,8 @@ class DefaultErrorStrategy extends ErrorStrategy {
|
|||
*/
|
||||
this.lastErrorIndex = -1;
|
||||
this.lastErrorStates = null;
|
||||
this.nextTokensContext = null;
|
||||
this.nextTokenState = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -216,11 +218,21 @@ class DefaultErrorStrategy extends ErrorStrategy {
|
|||
if (this.inErrorRecoveryMode(recognizer)) {
|
||||
return;
|
||||
}
|
||||
const s = recognizer._interp.atn.states[recognizer.state]
|
||||
const la = recognizer.getTokenStream().LA(1)
|
||||
const s = recognizer._interp.atn.states[recognizer.state];
|
||||
const la = recognizer.getTokenStream().LA(1);
|
||||
// try cheaper subset first; might get lucky. seems to shave a wee bit off
|
||||
const nextTokens = recognizer.atn.nextTokens(s)
|
||||
if (nextTokens.contains(Token.EPSILON) || nextTokens.contains(la)) {
|
||||
const nextTokens = recognizer.atn.nextTokens(s);
|
||||
if(nextTokens.contains(la)) {
|
||||
this.nextTokensContext = null;
|
||||
this.nextTokenState = ATNState.INVALID_STATE_NUMBER;
|
||||
return;
|
||||
} else if (nextTokens.contains(Token.EPSILON)) {
|
||||
if(this.nextTokensContext === null) {
|
||||
// It's possible the next token won't match information tracked
|
||||
// by sync is restricted for performance.
|
||||
this.nextTokensContext = recognizer._ctx;
|
||||
this.nextTokensState = recognizer._stateNumber;
|
||||
}
|
||||
return;
|
||||
}
|
||||
switch (s.stateType) {
|
||||
|
|
|
@ -129,16 +129,16 @@ class LL1Analyzer (object):
|
|||
return
|
||||
|
||||
if ctx != PredictionContext.EMPTY:
|
||||
# run thru all possible stack tops in ctx
|
||||
for i in range(0, len(ctx)):
|
||||
returnState = self.atn.states[ctx.getReturnState(i)]
|
||||
removed = returnState.ruleIndex in calledRuleStack
|
||||
try:
|
||||
calledRuleStack.discard(returnState.ruleIndex)
|
||||
removed = s.ruleIndex in calledRuleStack
|
||||
try:
|
||||
calledRuleStack.discard(s.ruleIndex)
|
||||
# run thru all possible stack tops in ctx
|
||||
for i in range(0, len(ctx)):
|
||||
returnState = self.atn.states[ctx.getReturnState(i)]
|
||||
self._LOOK(returnState, stopState, ctx.getParent(i), look, lookBusy, calledRuleStack, seeThruPreds, addEOF)
|
||||
finally:
|
||||
if removed:
|
||||
calledRuleStack.add(returnState.ruleIndex)
|
||||
finally:
|
||||
if removed:
|
||||
calledRuleStack.add(s.ruleIndex)
|
||||
return
|
||||
|
||||
for t in s.transitions:
|
||||
|
@ -163,8 +163,8 @@ class LL1Analyzer (object):
|
|||
elif type(t) == WildcardTransition:
|
||||
look.addRange( Interval(Token.MIN_USER_TOKEN_TYPE, self.atn.maxTokenType + 1) )
|
||||
else:
|
||||
set = t.label
|
||||
if set is not None:
|
||||
set_ = t.label
|
||||
if set_ is not None:
|
||||
if isinstance(t, NotSetTransition):
|
||||
set = set.complement(Token.MIN_USER_TOKEN_TYPE, self.atn.maxTokenType)
|
||||
look.addSet(set)
|
||||
set_ = set_.complement(Token.MIN_USER_TOKEN_TYPE, self.atn.maxTokenType)
|
||||
look.addSet(set_)
|
||||
|
|
|
@ -53,6 +53,8 @@ class DefaultErrorStrategy(ErrorStrategy):
|
|||
#
|
||||
self.lastErrorIndex = -1
|
||||
self.lastErrorStates = None
|
||||
self.nextTokensContext = None
|
||||
self.nextTokenState = 0
|
||||
|
||||
# <p>The default implementation simply calls {@link #endErrorCondition} to
|
||||
# ensure that the handler is not in error recovery mode.</p>
|
||||
|
@ -203,7 +205,16 @@ class DefaultErrorStrategy(ErrorStrategy):
|
|||
la = recognizer.getTokenStream().LA(1)
|
||||
# try cheaper subset first; might get lucky. seems to shave a wee bit off
|
||||
nextTokens = recognizer.atn.nextTokens(s)
|
||||
if Token.EPSILON in nextTokens or la in nextTokens:
|
||||
if la in nextTokens:
|
||||
self.nextTokensContext = None
|
||||
self.nextTokenState = ATNState.INVALID_STATE_NUMBER
|
||||
return
|
||||
elif Token.EPSILON in nextTokens:
|
||||
if self.nextTokensContext is None:
|
||||
# It's possible the next token won't match information tracked
|
||||
# by sync is restricted for performance.
|
||||
self.nextTokensContext = recognizer._ctx
|
||||
self.nextTokensState = recognizer._stateNumber
|
||||
return
|
||||
|
||||
if s.stateType in [ATNState.BLOCK_START, ATNState.STAR_BLOCK_START,
|
||||
|
|
|
@ -132,16 +132,16 @@ class LL1Analyzer (object):
|
|||
return
|
||||
|
||||
if ctx != PredictionContext.EMPTY:
|
||||
# run thru all possible stack tops in ctx
|
||||
for i in range(0, len(ctx)):
|
||||
returnState = self.atn.states[ctx.getReturnState(i)]
|
||||
removed = returnState.ruleIndex in calledRuleStack
|
||||
try:
|
||||
calledRuleStack.discard(returnState.ruleIndex)
|
||||
removed = s.ruleIndex in calledRuleStack
|
||||
try:
|
||||
calledRuleStack.discard(s.ruleIndex)
|
||||
# run thru all possible stack tops in ctx
|
||||
for i in range(0, len(ctx)):
|
||||
returnState = self.atn.states[ctx.getReturnState(i)]
|
||||
self._LOOK(returnState, stopState, ctx.getParent(i), look, lookBusy, calledRuleStack, seeThruPreds, addEOF)
|
||||
finally:
|
||||
if removed:
|
||||
calledRuleStack.add(returnState.ruleIndex)
|
||||
finally:
|
||||
if removed:
|
||||
calledRuleStack.add(s.ruleIndex)
|
||||
return
|
||||
|
||||
for t in s.transitions:
|
||||
|
|
|
@ -58,6 +58,8 @@ class DefaultErrorStrategy(ErrorStrategy):
|
|||
#
|
||||
self.lastErrorIndex = -1
|
||||
self.lastErrorStates = None
|
||||
self.nextTokensContext = None
|
||||
self.nextTokenState = 0
|
||||
|
||||
# <p>The default implementation simply calls {@link #endErrorCondition} to
|
||||
# ensure that the handler is not in error recovery mode.</p>
|
||||
|
@ -208,7 +210,16 @@ class DefaultErrorStrategy(ErrorStrategy):
|
|||
la = recognizer.getTokenStream().LA(1)
|
||||
# try cheaper subset first; might get lucky. seems to shave a wee bit off
|
||||
nextTokens = recognizer.atn.nextTokens(s)
|
||||
if Token.EPSILON in nextTokens or la in nextTokens:
|
||||
if la in nextTokens:
|
||||
self.nextTokensContext = None
|
||||
self.nextTokenState = ATNState.INVALID_STATE_NUMBER
|
||||
return
|
||||
elif Token.EPSILON in nextTokens:
|
||||
if self.nextTokensContext is None:
|
||||
# It's possible the next token won't match information tracked
|
||||
# by sync is restricted for performance.
|
||||
self.nextTokensContext = recognizer._ctx
|
||||
self.nextTokensState = recognizer._stateNumber
|
||||
return
|
||||
|
||||
if s.stateType in [ATNState.BLOCK_START, ATNState.STAR_BLOCK_START,
|
||||
|
|
|
@ -169,16 +169,18 @@ public class LL1Analyzer {
|
|||
}
|
||||
|
||||
if ctx != PredictionContext.EMPTY {
|
||||
let removed = try! calledRuleStack.get(s.ruleIndex!)
|
||||
try! calledRuleStack.clear(s.ruleIndex!)
|
||||
defer {
|
||||
if removed {
|
||||
try! calledRuleStack.set(s.ruleIndex!)
|
||||
}
|
||||
}
|
||||
// run thru all possible stack tops in ctx
|
||||
let length = ctx.size()
|
||||
for i in 0..<length {
|
||||
let returnState = atn.states[(ctx.getReturnState(i))]!
|
||||
let removed = try! calledRuleStack.get(returnState.ruleIndex!)
|
||||
try! calledRuleStack.clear(returnState.ruleIndex!)
|
||||
_LOOK(returnState, stopState, ctx.getParent(i), look, &lookBusy, calledRuleStack, seeThruPreds, addEOF)
|
||||
if removed {
|
||||
try! calledRuleStack.set(returnState.ruleIndex!)
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue