runc/libcontainer/state_linux.go

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// +build linux
package libcontainer
import (
"fmt"
"os"
"path/filepath"
"github.com/opencontainers/runc/libcontainer/configs"
"github.com/opencontainers/runc/libcontainer/utils"
"github.com/sirupsen/logrus"
"golang.org/x/sys/unix"
)
func newStateTransitionError(from, to containerState) error {
return &stateTransitionError{
From: from.status().String(),
To: to.status().String(),
}
}
// stateTransitionError is returned when an invalid state transition happens from one
// state to another.
type stateTransitionError struct {
From string
To string
}
func (s *stateTransitionError) Error() string {
return fmt.Sprintf("invalid state transition from %s to %s", s.From, s.To)
}
type containerState interface {
transition(containerState) error
destroy() error
status() Status
}
func destroy(c *linuxContainer) error {
if !c.config.Namespaces.Contains(configs.NEWPID) {
if err := signalAllProcesses(c.cgroupManager, unix.SIGKILL); err != nil {
logrus.Warn(err)
}
}
err := c.cgroupManager.Destroy()
libcontainer: add support for Intel RDT/CAT in runc About Intel RDT/CAT feature: Intel platforms with new Xeon CPU support Intel Resource Director Technology (RDT). Cache Allocation Technology (CAT) is a sub-feature of RDT, which currently supports L3 cache resource allocation. This feature provides a way for the software to restrict cache allocation to a defined 'subset' of L3 cache which may be overlapping with other 'subsets'. The different subsets are identified by class of service (CLOS) and each CLOS has a capacity bitmask (CBM). For more information about Intel RDT/CAT can be found in the section 17.17 of Intel Software Developer Manual. About Intel RDT/CAT kernel interface: In Linux 4.10 kernel or newer, the interface is defined and exposed via "resource control" filesystem, which is a "cgroup-like" interface. Comparing with cgroups, it has similar process management lifecycle and interfaces in a container. But unlike cgroups' hierarchy, it has single level filesystem layout. Intel RDT "resource control" filesystem hierarchy: mount -t resctrl resctrl /sys/fs/resctrl tree /sys/fs/resctrl /sys/fs/resctrl/ |-- info | |-- L3 | |-- cbm_mask | |-- min_cbm_bits | |-- num_closids |-- cpus |-- schemata |-- tasks |-- <container_id> |-- cpus |-- schemata |-- tasks For runc, we can make use of `tasks` and `schemata` configuration for L3 cache resource constraints. The file `tasks` has a list of tasks that belongs to this group (e.g., <container_id>" group). Tasks can be added to a group by writing the task ID to the "tasks" file (which will automatically remove them from the previous group to which they belonged). New tasks created by fork(2) and clone(2) are added to the same group as their parent. If a pid is not in any sub group, it Is in root group. The file `schemata` has allocation bitmasks/values for L3 cache on each socket, which contains L3 cache id and capacity bitmask (CBM). Format: "L3:<cache_id0>=<cbm0>;<cache_id1>=<cbm1>;..." For example, on a two-socket machine, L3's schema line could be `L3:0=ff;1=c0` which means L3 cache id 0's CBM is 0xff, and L3 cache id 1's CBM is 0xc0. The valid L3 cache CBM is a *contiguous bits set* and number of bits that can be set is less than the max bit. The max bits in the CBM is varied among supported Intel Xeon platforms. In Intel RDT "resource control" filesystem layout, the CBM in a group should be a subset of the CBM in root. Kernel will check if it is valid when writing. e.g., 0xfffff in root indicates the max bits of CBM is 20 bits, which mapping to entire L3 cache capacity. Some valid CBM values to set in a group: 0xf, 0xf0, 0x3ff, 0x1f00 and etc. For more information about Intel RDT/CAT kernel interface: https://www.kernel.org/doc/Documentation/x86/intel_rdt_ui.txt An example for runc: Consider a two-socket machine with two L3 caches where the default CBM is 0xfffff and the max CBM length is 20 bits. With this configuration, tasks inside the container only have access to the "upper" 80% of L3 cache id 0 and the "lower" 50% L3 cache id 1: "linux": { "intelRdt": { "l3CacheSchema": "L3:0=ffff0;1=3ff" } } Signed-off-by: Xiaochen Shen <xiaochen.shen@intel.com>
2017-08-30 19:34:26 +08:00
if c.intelRdtManager != nil {
if ierr := c.intelRdtManager.Destroy(); err == nil {
err = ierr
}
}
if rerr := os.RemoveAll(c.root); err == nil {
err = rerr
}
c.initProcess = nil
if herr := runPoststopHooks(c); err == nil {
err = herr
}
c.state = &stoppedState{c: c}
return err
}
func runPoststopHooks(c *linuxContainer) error {
if c.config.Hooks != nil {
s := configs.HookState{
Version: c.config.Version,
ID: c.id,
Bundle: utils.SearchLabels(c.config.Labels, "bundle"),
}
for _, hook := range c.config.Hooks.Poststop {
if err := hook.Run(s); err != nil {
return err
}
}
}
return nil
}
// stoppedState represents a container is a stopped/destroyed state.
type stoppedState struct {
c *linuxContainer
}
func (b *stoppedState) status() Status {
return Stopped
}
func (b *stoppedState) transition(s containerState) error {
switch s.(type) {
case *runningState, *restoredState:
b.c.state = s
return nil
case *stoppedState:
return nil
}
return newStateTransitionError(b, s)
}
func (b *stoppedState) destroy() error {
return destroy(b.c)
}
// runningState represents a container that is currently running.
type runningState struct {
c *linuxContainer
}
func (r *runningState) status() Status {
return Running
}
func (r *runningState) transition(s containerState) error {
switch s.(type) {
case *stoppedState:
t, err := r.c.runType()
if err != nil {
return err
}
if t == Running {
return newGenericError(fmt.Errorf("container still running"), ContainerNotStopped)
}
r.c.state = s
return nil
case *pausedState:
r.c.state = s
return nil
case *runningState:
return nil
}
return newStateTransitionError(r, s)
}
func (r *runningState) destroy() error {
t, err := r.c.runType()
if err != nil {
return err
}
if t == Running {
return newGenericError(fmt.Errorf("container is not destroyed"), ContainerNotStopped)
}
return destroy(r.c)
}
type createdState struct {
c *linuxContainer
}
func (i *createdState) status() Status {
return Created
}
func (i *createdState) transition(s containerState) error {
switch s.(type) {
case *runningState, *pausedState, *stoppedState:
i.c.state = s
return nil
case *createdState:
return nil
}
return newStateTransitionError(i, s)
}
func (i *createdState) destroy() error {
i.c.initProcess.signal(unix.SIGKILL)
return destroy(i.c)
}
// pausedState represents a container that is currently pause. It cannot be destroyed in a
// paused state and must transition back to running first.
type pausedState struct {
c *linuxContainer
}
func (p *pausedState) status() Status {
return Paused
}
func (p *pausedState) transition(s containerState) error {
switch s.(type) {
case *runningState, *stoppedState:
p.c.state = s
return nil
case *pausedState:
return nil
}
return newStateTransitionError(p, s)
}
func (p *pausedState) destroy() error {
t, err := p.c.runType()
if err != nil {
return err
}
if t != Running && t != Created {
if err := p.c.cgroupManager.Freeze(configs.Thawed); err != nil {
return err
}
return destroy(p.c)
}
return newGenericError(fmt.Errorf("container is paused"), ContainerPaused)
}
// restoredState is the same as the running state but also has associated checkpoint
// information that maybe need destroyed when the container is stopped and destroy is called.
type restoredState struct {
imageDir string
c *linuxContainer
}
func (r *restoredState) status() Status {
return Running
}
func (r *restoredState) transition(s containerState) error {
switch s.(type) {
case *stoppedState, *runningState:
return nil
}
return newStateTransitionError(r, s)
}
func (r *restoredState) destroy() error {
if _, err := os.Stat(filepath.Join(r.c.root, "checkpoint")); err != nil {
if !os.IsNotExist(err) {
return err
}
}
return destroy(r.c)
}
// loadedState is used whenever a container is restored, loaded, or setting additional
// processes inside and it should not be destroyed when it is exiting.
type loadedState struct {
c *linuxContainer
s Status
}
func (n *loadedState) status() Status {
return n.s
}
func (n *loadedState) transition(s containerState) error {
n.c.state = s
return nil
}
func (n *loadedState) destroy() error {
if err := n.c.refreshState(); err != nil {
return err
}
return n.c.state.destroy()
}