runc/libcontainer/container.go

141 lines
3.7 KiB
Go
Raw Normal View History

// Libcontainer provides a native Go implementation for creating containers
// with namespaces, cgroups, capabilities, and filesystem access controls.
// It allows you to manage the lifecycle of the container performing additional operations
// after the container is created.
package libcontainer
import (
"os"
"github.com/opencontainers/runc/libcontainer/configs"
)
// The status of a container.
type Status int
const (
// The container exists and is running.
Running Status = iota + 1
// The container exists, it is in the process of being paused.
Pausing
// The container exists, but all its processes are paused.
Paused
// The container exists, but its state is saved on disk
Checkpointed
// The container does not exist.
Destroyed
)
func (s Status) String() string {
switch s {
case Running:
return "running"
case Pausing:
return "pausing"
case Paused:
return "paused"
case Checkpointed:
return "checkpointed"
case Destroyed:
return "destroyed"
default:
return "undefined"
}
}
// BaseState represents the platform agnostic pieces relating to a
// running container's state
type BaseState struct {
// ID is the container ID.
ID string `json:"id"`
// InitProcessPid is the init process id in the parent namespace.
InitProcessPid int `json:"init_process_pid"`
// InitProcessStartTime is the init process start time.
InitProcessStartTime string `json:"init_process_start"`
// Config is the container's configuration.
Config configs.Config `json:"config"`
}
// A libcontainer container object.
//
// Each container is thread-safe within the same process. Since a container can
// be destroyed by a separate process, any function may return that the container
// was not found. BaseContainer includes methods that are platform agnostic.
type BaseContainer interface {
// Returns the ID of the container
ID() string
// Returns the current status of the container.
//
// errors:
// ContainerDestroyed - Container no longer exists,
// Systemerror - System error.
Status() (Status, error)
// State returns the current container's state information.
//
// errors:
// Systemerror - System error.
State() (*State, error)
// Returns the current config of the container.
Config() configs.Config
// Returns the PIDs inside this container. The PIDs are in the namespace of the calling process.
//
// errors:
Add rich errors to the API Add a rich Error type to the libcontainer package and use it in the API so that callers can: * Check for a specific error without depending on an error string, * Obtain the stack trace of the function or method which detected the error. The Error type provides a typed error code and a stack trace. The error code identifies the error and enables the caller to test for it without being sensitive to changes in the error text. The stack trace identifies the point at which the error was detected. The combination of error code and stack trace will enable errors to be diagnosed much more easily and with less guesswork than when raw string-based errors are used. The Error type conforms to the error interface and its Error method prints a short error message. The Detail method provides a verbose error message including the stack trace. Notes: 1. There is an unfortunate precedent in the Go standard library which uses variables to define errors. Checking for a specific error involves a string comparison and assumes the corresponding variable has not been updated. It is more robust and efficient to identify errors with integer-based types and associated constants, although errors should still include a string description for ease of use by humans. 2. It is not feasible to assign distinct types to Factory and Container error codes because common errors such as SystemError cannot be declared in two places and the names of the error codes then need to be decorated. This is less readable. Signed-off-by: Steve Powell <spowell@pivotal.io>
2014-09-04 07:03:41 +08:00
// ContainerDestroyed - Container no longer exists,
// Systemerror - System error.
//
// Some of the returned PIDs may no longer refer to processes in the Container, unless
// the Container state is PAUSED in which case every PID in the slice is valid.
Processes() ([]int, error)
// Returns statistics for the container.
//
// errors:
// ContainerDestroyed - Container no longer exists,
// Systemerror - System error.
Stats() (*Stats, error)
// Set resources of container as configured
//
// We can use this to change resources when containers are running.
//
// errors:
// Systemerror - System error.
Set(config configs.Config) error
// Start a process inside the container. Returns error if process fails to
// start. You can track process lifecycle with passed Process structure.
//
// errors:
Add rich errors to the API Add a rich Error type to the libcontainer package and use it in the API so that callers can: * Check for a specific error without depending on an error string, * Obtain the stack trace of the function or method which detected the error. The Error type provides a typed error code and a stack trace. The error code identifies the error and enables the caller to test for it without being sensitive to changes in the error text. The stack trace identifies the point at which the error was detected. The combination of error code and stack trace will enable errors to be diagnosed much more easily and with less guesswork than when raw string-based errors are used. The Error type conforms to the error interface and its Error method prints a short error message. The Detail method provides a verbose error message including the stack trace. Notes: 1. There is an unfortunate precedent in the Go standard library which uses variables to define errors. Checking for a specific error involves a string comparison and assumes the corresponding variable has not been updated. It is more robust and efficient to identify errors with integer-based types and associated constants, although errors should still include a string description for ease of use by humans. 2. It is not feasible to assign distinct types to Factory and Container error codes because common errors such as SystemError cannot be declared in two places and the names of the error codes then need to be decorated. This is less readable. Signed-off-by: Steve Powell <spowell@pivotal.io>
2014-09-04 07:03:41 +08:00
// ContainerDestroyed - Container no longer exists,
// ConfigInvalid - config is invalid,
// ContainerPaused - Container is paused,
// Systemerror - System error.
Start(process *Process) (err error)
// Destroys the container after killing all running processes.
//
// Any event registrations are removed before the container is destroyed.
// No error is returned if the container is already destroyed.
//
// errors:
// Systemerror - System error.
Destroy() error
// Signal sends the provided signal code to the container's initial process.
//
// errors:
// Systemerror - System error.
Signal(s os.Signal) error
}