Make state detection precise
Fixes: https://github.com/opencontainers/runc/issues/871 Signed-off-by: Qiang Huang <h.huangqiang@huawei.com>
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629e35666d
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@ -22,6 +22,7 @@ import (
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"github.com/opencontainers/runc/libcontainer/cgroups"
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"github.com/opencontainers/runc/libcontainer/configs"
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"github.com/opencontainers/runc/libcontainer/criurpc"
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"github.com/opencontainers/runc/libcontainer/system"
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"github.com/opencontainers/runc/libcontainer/utils"
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"github.com/syndtr/gocapability/capability"
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"github.com/vishvananda/netlink/nl"
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@ -30,18 +31,19 @@ import (
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const stdioFdCount = 3
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type linuxContainer struct {
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id string
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root string
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config *configs.Config
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cgroupManager cgroups.Manager
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initPath string
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initArgs []string
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initProcess parentProcess
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criuPath string
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m sync.Mutex
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criuVersion int
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state containerState
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created time.Time
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id string
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root string
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config *configs.Config
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cgroupManager cgroups.Manager
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initPath string
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initArgs []string
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initProcess parentProcess
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initProcessStartTime string
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criuPath string
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m sync.Mutex
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criuVersion int
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state containerState
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created time.Time
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}
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// State represents a running container's state
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@ -252,9 +254,12 @@ func (c *linuxContainer) start(process *Process, isInit bool) error {
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c.state = &createdState{
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c: c,
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}
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if err := c.updateState(parent); err != nil {
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state, err := c.updateState(parent)
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if err != nil {
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return err
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}
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c.initProcessStartTime = state.InitProcessStartTime
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if c.config.Hooks != nil {
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s := configs.HookState{
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Version: c.config.Version,
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@ -1043,7 +1048,7 @@ func (c *linuxContainer) criuNotifications(resp *criurpc.CriuResp, process *Proc
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}); err != nil {
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return err
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}
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if err := c.updateState(r); err != nil {
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if _, err := c.updateState(r); err != nil {
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return err
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}
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if err := os.Remove(filepath.Join(c.root, "checkpoint")); err != nil {
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@ -1055,13 +1060,17 @@ func (c *linuxContainer) criuNotifications(resp *criurpc.CriuResp, process *Proc
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return nil
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}
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func (c *linuxContainer) updateState(process parentProcess) error {
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func (c *linuxContainer) updateState(process parentProcess) (*State, error) {
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c.initProcess = process
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state, err := c.currentState()
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if err != nil {
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return err
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return nil, err
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}
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return c.saveState(state)
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err = c.saveState(state)
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if err != nil {
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return nil, err
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}
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return state, nil
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}
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func (c *linuxContainer) saveState(s *State) error {
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@ -1109,6 +1118,21 @@ func (c *linuxContainer) refreshState() error {
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return c.state.transition(&stoppedState{c: c})
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}
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// doesInitProcessExist checks if the init process is still the same process
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// as the initial one, it could happen that the original process has exited
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// and a new process has been created with the same pid, in this case, the
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// container would already be stopped.
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func (c *linuxContainer) doesInitProcessExist(initPid int) (bool, error) {
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startTime, err := system.GetProcessStartTime(initPid)
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if err != nil {
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return false, newSystemErrorWithCausef(err, "getting init process %d start time", initPid)
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}
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if c.initProcessStartTime != startTime {
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return false, nil
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}
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return true, nil
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}
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func (c *linuxContainer) runType() (Status, error) {
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if c.initProcess == nil {
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return Stopped, nil
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@ -1124,6 +1148,11 @@ func (c *linuxContainer) runType() (Status, error) {
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}
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return Stopped, newSystemErrorWithCausef(err, "sending signal 0 to pid %d", pid)
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}
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// check if the process is still the original init process.
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exist, err := c.doesInitProcessExist(pid)
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if !exist || err != nil {
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return Stopped, err
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}
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// check if the process that is running is the init process or the user's process.
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// this is the difference between the container Running and Created.
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environ, err := ioutil.ReadFile(fmt.Sprintf("/proc/%d/environ", pid))
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@ -217,15 +217,16 @@ func (l *LinuxFactory) Load(id string) (Container, error) {
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fds: state.ExternalDescriptors,
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}
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c := &linuxContainer{
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initProcess: r,
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id: id,
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config: &state.Config,
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initPath: l.InitPath,
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initArgs: l.InitArgs,
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criuPath: l.CriuPath,
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cgroupManager: l.NewCgroupsManager(state.Config.Cgroups, state.CgroupPaths),
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root: containerRoot,
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created: state.Created,
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initProcess: r,
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initProcessStartTime: state.InitProcessStartTime,
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id: id,
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config: &state.Config,
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initPath: l.InitPath,
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initArgs: l.InitArgs,
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criuPath: l.CriuPath,
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cgroupManager: l.NewCgroupsManager(state.Config.Cgroups, state.CgroupPaths),
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root: containerRoot,
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created: state.Created,
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}
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c.state = &loadedState{c: c}
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if err := c.refreshState(); err != nil {
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