move from Godeps to vndr

This uses the standard go vendor location instead of old Godeps
location.

Also remove usage of symlink GOPATH. Since our README mentions that you
should build it inside GOPATH, i think its a reasonable to assume that
you dont need to create a tmp GOPATH.

Signed-off-by: Daniel Dao <dqminh89@gmail.com>
This commit is contained in:
Alexander Morozov 2017-02-22 23:02:13 +00:00 committed by Daniel Dao
parent bd2f9c52cd
commit 993cbf9db0
No known key found for this signature in database
GPG Key ID: E59A5D531B20D399
269 changed files with 687 additions and 12426 deletions

1
.gitignore vendored
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@ -1,6 +1,5 @@
vendor/pkg
/runc
contrib/cmd/recvtty/recvtty
Godeps/_workspace/src/github.com/opencontainers/runc
man/man8
release

87
Godeps/Godeps.json generated
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@ -1,87 +0,0 @@
{
"ImportPath": "github.com/opencontainers/runc",
"GoVersion": "go1.5.3",
"GodepVersion": "v75",
"Deps": [
{
"ImportPath": "github.com/Sirupsen/logrus",
"Comment": "v0.7.3-2-g26709e2",
"Rev": "26709e2714106fb8ad40b773b711ebce25b78914"
},
{
"ImportPath": "github.com/urfave/cli",
"Comment": "v1.18.0-67-gd53eb99",
"Rev": "d53eb991652b1d438abdd34ce4bfa3ef1539108e"
},
{
"ImportPath": "github.com/coreos/go-systemd/activation",
"Comment": "v14",
"Rev": "48702e0da86bd25e76cfef347e2adeb434a0d0a6"
},
{
"ImportPath": "github.com/coreos/go-systemd/dbus",
"Comment": "v14",
"Rev": "48702e0da86bd25e76cfef347e2adeb434a0d0a6"
},
{
"ImportPath": "github.com/coreos/go-systemd/util",
"Comment": "v14",
"Rev": "48702e0da86bd25e76cfef347e2adeb434a0d0a6"
},
{
"ImportPath": "github.com/docker/docker/pkg/mount",
"Comment": "v1.4.1-4831-g0f5c9d3",
"Rev": "0f5c9d301b9b1cca66b3ea0f9dec3b5317d3686d"
},
{
"ImportPath": "github.com/docker/docker/pkg/symlink",
"Comment": "v1.4.1-4831-g0f5c9d3",
"Rev": "0f5c9d301b9b1cca66b3ea0f9dec3b5317d3686d"
},
{
"ImportPath": "github.com/docker/docker/pkg/term",
"Comment": "v1.4.1-4831-g0f5c9d3",
"Rev": "0f5c9d301b9b1cca66b3ea0f9dec3b5317d3686d"
},
{
"ImportPath": "github.com/docker/go-units",
"Comment": "v0.1.0",
"Rev": "9b001659dd36225e356b4467c465d732e745f53d"
},
{
"ImportPath": "github.com/godbus/dbus",
"Comment": "v3",
"Rev": "c7fdd8b5cd55e87b4e1f4e372cdb1db61dd6c66f"
},
{
"ImportPath": "github.com/golang/protobuf/proto",
"Rev": "f7137ae6b19afbfd61a94b746fda3b3fe0491874"
},
{
"ImportPath": "github.com/opencontainers/runtime-spec/specs-go",
"Comment": "v1.0.0-rc3",
"Rev": "794ca7ac88234607f9d2c76da8a6e9bbbade8cb9"
},
{
"ImportPath": "github.com/seccomp/libseccomp-golang",
"Rev": "32f571b70023028bd57d9288c20efbcb237f3ce0"
},
{
"ImportPath": "github.com/syndtr/gocapability/capability",
"Rev": "e7cb7fa329f456b3855136a2642b197bad7366ba"
},
{
"ImportPath": "github.com/vishvananda/netlink",
"Rev": "1e2e08e8a2dcdacaae3f14ac44c5cfa31361f270"
},
{
"ImportPath": "github.com/mrunalp/fileutils",
"Rev": "ed869b029674c0e9ce4c0dfa781405c2d9946d08"
},
{
"ImportPath": "github.com/coreos/pkg/dlopen",
"Comment": "v3",
"Rev": "3ac0863d7acf3bc44daf49afef8919af12f704ef"
}
]
}

5
Godeps/Readme generated
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@ -1,5 +0,0 @@
This directory tree is generated automatically by godep.
Please do not edit.
See https://github.com/tools/godep for more information.

2
Godeps/_workspace/.gitignore generated vendored
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@ -1,2 +0,0 @@
/pkg
/bin

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@ -1 +0,0 @@
logrus

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@ -1,8 +0,0 @@
language: go
go:
- 1.2
- 1.3
- 1.4
- tip
install:
- go get -t ./...

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@ -1,7 +0,0 @@
# 0.7.3
formatter/\*: allow configuration of timestamp layout
# 0.7.2
formatter/text: Add configuration option for time format (#158)

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@ -1,50 +0,0 @@
package main
import (
"github.com/Sirupsen/logrus"
)
var log = logrus.New()
func init() {
log.Formatter = new(logrus.JSONFormatter)
log.Formatter = new(logrus.TextFormatter) // default
log.Level = logrus.DebugLevel
}
func main() {
defer func() {
err := recover()
if err != nil {
log.WithFields(logrus.Fields{
"omg": true,
"err": err,
"number": 100,
}).Fatal("The ice breaks!")
}
}()
log.WithFields(logrus.Fields{
"animal": "walrus",
"number": 8,
}).Debug("Started observing beach")
log.WithFields(logrus.Fields{
"animal": "walrus",
"size": 10,
}).Info("A group of walrus emerges from the ocean")
log.WithFields(logrus.Fields{
"omg": true,
"number": 122,
}).Warn("The group's number increased tremendously!")
log.WithFields(logrus.Fields{
"temperature": -4,
}).Debug("Temperature changes")
log.WithFields(logrus.Fields{
"animal": "orca",
"size": 9009,
}).Panic("It's over 9000!")
}

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@ -1,30 +0,0 @@
package main
import (
"github.com/Sirupsen/logrus"
"github.com/Sirupsen/logrus/hooks/airbrake"
)
var log = logrus.New()
func init() {
log.Formatter = new(logrus.TextFormatter) // default
log.Hooks.Add(airbrake.NewHook("https://example.com", "xyz", "development"))
}
func main() {
log.WithFields(logrus.Fields{
"animal": "walrus",
"size": 10,
}).Info("A group of walrus emerges from the ocean")
log.WithFields(logrus.Fields{
"omg": true,
"number": 122,
}).Warn("The group's number increased tremendously!")
log.WithFields(logrus.Fields{
"omg": true,
"number": 100,
}).Fatal("The ice breaks!")
}

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@ -1,56 +0,0 @@
package logstash
import (
"encoding/json"
"fmt"
"github.com/Sirupsen/logrus"
)
// Formatter generates json in logstash format.
// Logstash site: http://logstash.net/
type LogstashFormatter struct {
Type string // if not empty use for logstash type field.
// TimestampFormat sets the format used for timestamps.
TimestampFormat string
}
func (f *LogstashFormatter) Format(entry *logrus.Entry) ([]byte, error) {
entry.Data["@version"] = 1
if f.TimestampFormat == "" {
f.TimestampFormat = logrus.DefaultTimestampFormat
}
entry.Data["@timestamp"] = entry.Time.Format(f.TimestampFormat)
// set message field
v, ok := entry.Data["message"]
if ok {
entry.Data["fields.message"] = v
}
entry.Data["message"] = entry.Message
// set level field
v, ok = entry.Data["level"]
if ok {
entry.Data["fields.level"] = v
}
entry.Data["level"] = entry.Level.String()
// set type field
if f.Type != "" {
v, ok = entry.Data["type"]
if ok {
entry.Data["fields.type"] = v
}
entry.Data["type"] = f.Type
}
serialized, err := json.Marshal(entry.Data)
if err != nil {
return nil, fmt.Errorf("Failed to marshal fields to JSON, %v", err)
}
return append(serialized, '\n'), nil
}

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@ -1,54 +0,0 @@
package airbrake
import (
"errors"
"fmt"
"github.com/Sirupsen/logrus"
"github.com/tobi/airbrake-go"
)
// AirbrakeHook to send exceptions to an exception-tracking service compatible
// with the Airbrake API.
type airbrakeHook struct {
APIKey string
Endpoint string
Environment string
}
func NewHook(endpoint, apiKey, env string) *airbrakeHook {
return &airbrakeHook{
APIKey: apiKey,
Endpoint: endpoint,
Environment: env,
}
}
func (hook *airbrakeHook) Fire(entry *logrus.Entry) error {
airbrake.ApiKey = hook.APIKey
airbrake.Endpoint = hook.Endpoint
airbrake.Environment = hook.Environment
var notifyErr error
err, ok := entry.Data["error"].(error)
if ok {
notifyErr = err
} else {
notifyErr = errors.New(entry.Message)
}
airErr := airbrake.Notify(notifyErr)
if airErr != nil {
return fmt.Errorf("Failed to send error to Airbrake: %s", airErr)
}
return nil
}
func (hook *airbrakeHook) Levels() []logrus.Level {
return []logrus.Level{
logrus.ErrorLevel,
logrus.FatalLevel,
logrus.PanicLevel,
}
}

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package logrus_bugsnag
import (
"errors"
"github.com/Sirupsen/logrus"
"github.com/bugsnag/bugsnag-go"
)
type bugsnagHook struct{}
// ErrBugsnagUnconfigured is returned if NewBugsnagHook is called before
// bugsnag.Configure. Bugsnag must be configured before the hook.
var ErrBugsnagUnconfigured = errors.New("bugsnag must be configured before installing this logrus hook")
// ErrBugsnagSendFailed indicates that the hook failed to submit an error to
// bugsnag. The error was successfully generated, but `bugsnag.Notify()`
// failed.
type ErrBugsnagSendFailed struct {
err error
}
func (e ErrBugsnagSendFailed) Error() string {
return "failed to send error to Bugsnag: " + e.err.Error()
}
// NewBugsnagHook initializes a logrus hook which sends exceptions to an
// exception-tracking service compatible with the Bugsnag API. Before using
// this hook, you must call bugsnag.Configure(). The returned object should be
// registered with a log via `AddHook()`
//
// Entries that trigger an Error, Fatal or Panic should now include an "error"
// field to send to Bugsnag.
func NewBugsnagHook() (*bugsnagHook, error) {
if bugsnag.Config.APIKey == "" {
return nil, ErrBugsnagUnconfigured
}
return &bugsnagHook{}, nil
}
// Fire forwards an error to Bugsnag. Given a logrus.Entry, it extracts the
// "error" field (or the Message if the error isn't present) and sends it off.
func (hook *bugsnagHook) Fire(entry *logrus.Entry) error {
var notifyErr error
err, ok := entry.Data["error"].(error)
if ok {
notifyErr = err
} else {
notifyErr = errors.New(entry.Message)
}
bugsnagErr := bugsnag.Notify(notifyErr)
if bugsnagErr != nil {
return ErrBugsnagSendFailed{bugsnagErr}
}
return nil
}
// Levels enumerates the log levels on which the error should be forwarded to
// bugsnag: everything at or above the "Error" level.
func (hook *bugsnagHook) Levels() []logrus.Level {
return []logrus.Level{
logrus.ErrorLevel,
logrus.FatalLevel,
logrus.PanicLevel,
}
}

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# Papertrail Hook for Logrus <img src="http://i.imgur.com/hTeVwmJ.png" width="40" height="40" alt=":walrus:" class="emoji" title=":walrus:" />
[Papertrail](https://papertrailapp.com) provides hosted log management. Once stored in Papertrail, you can [group](http://help.papertrailapp.com/kb/how-it-works/groups/) your logs on various dimensions, [search](http://help.papertrailapp.com/kb/how-it-works/search-syntax) them, and trigger [alerts](http://help.papertrailapp.com/kb/how-it-works/alerts).
In most deployments, you'll want to send logs to Papertrail via their [remote_syslog](http://help.papertrailapp.com/kb/configuration/configuring-centralized-logging-from-text-log-files-in-unix/) daemon, which requires no application-specific configuration. This hook is intended for relatively low-volume logging, likely in managed cloud hosting deployments where installing `remote_syslog` is not possible.
## Usage
You can find your Papertrail UDP port on your [Papertrail account page](https://papertrailapp.com/account/destinations). Substitute it below for `YOUR_PAPERTRAIL_UDP_PORT`.
For `YOUR_APP_NAME`, substitute a short string that will readily identify your application or service in the logs.
```go
import (
"log/syslog"
"github.com/Sirupsen/logrus"
"github.com/Sirupsen/logrus/hooks/papertrail"
)
func main() {
log := logrus.New()
hook, err := logrus_papertrail.NewPapertrailHook("logs.papertrailapp.com", YOUR_PAPERTRAIL_UDP_PORT, YOUR_APP_NAME)
if err == nil {
log.Hooks.Add(hook)
}
}
```

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@ -1,55 +0,0 @@
package logrus_papertrail
import (
"fmt"
"net"
"os"
"time"
"github.com/Sirupsen/logrus"
)
const (
format = "Jan 2 15:04:05"
)
// PapertrailHook to send logs to a logging service compatible with the Papertrail API.
type PapertrailHook struct {
Host string
Port int
AppName string
UDPConn net.Conn
}
// NewPapertrailHook creates a hook to be added to an instance of logger.
func NewPapertrailHook(host string, port int, appName string) (*PapertrailHook, error) {
conn, err := net.Dial("udp", fmt.Sprintf("%s:%d", host, port))
return &PapertrailHook{host, port, appName, conn}, err
}
// Fire is called when a log event is fired.
func (hook *PapertrailHook) Fire(entry *logrus.Entry) error {
date := time.Now().Format(format)
msg, _ := entry.String()
payload := fmt.Sprintf("<22> %s %s: %s", date, hook.AppName, msg)
bytesWritten, err := hook.UDPConn.Write([]byte(payload))
if err != nil {
fmt.Fprintf(os.Stderr, "Unable to send log line to Papertrail via UDP. Wrote %d bytes before error: %v", bytesWritten, err)
return err
}
return nil
}
// Levels returns the available logging levels.
func (hook *PapertrailHook) Levels() []logrus.Level {
return []logrus.Level{
logrus.PanicLevel,
logrus.FatalLevel,
logrus.ErrorLevel,
logrus.WarnLevel,
logrus.InfoLevel,
logrus.DebugLevel,
}
}

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# Sentry Hook for Logrus <img src="http://i.imgur.com/hTeVwmJ.png" width="40" height="40" alt=":walrus:" class="emoji" title=":walrus:" />
[Sentry](https://getsentry.com) provides both self-hosted and hosted
solutions for exception tracking.
Both client and server are
[open source](https://github.com/getsentry/sentry).
## Usage
Every sentry application defined on the server gets a different
[DSN](https://www.getsentry.com/docs/). In the example below replace
`YOUR_DSN` with the one created for your application.
```go
import (
"github.com/Sirupsen/logrus"
"github.com/Sirupsen/logrus/hooks/sentry"
)
func main() {
log := logrus.New()
hook, err := logrus_sentry.NewSentryHook(YOUR_DSN, []logrus.Level{
logrus.PanicLevel,
logrus.FatalLevel,
logrus.ErrorLevel,
})
if err == nil {
log.Hooks.Add(hook)
}
}
```
## Special fields
Some logrus fields have a special meaning in this hook,
these are server_name and logger.
When logs are sent to sentry these fields are treated differently.
- server_name (also known as hostname) is the name of the server which
is logging the event (hostname.example.com)
- logger is the part of the application which is logging the event.
In go this usually means setting it to the name of the package.
## Timeout
`Timeout` is the time the sentry hook will wait for a response
from the sentry server.
If this time elapses with no response from
the server an error will be returned.
If `Timeout` is set to 0 the SentryHook will not wait for a reply
and will assume a correct delivery.
The SentryHook has a default timeout of `100 milliseconds` when created
with a call to `NewSentryHook`. This can be changed by assigning a value to the `Timeout` field:
```go
hook, _ := logrus_sentry.NewSentryHook(...)
hook.Timeout = 20*time.Second
```

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package logrus_sentry
import (
"fmt"
"time"
"github.com/Sirupsen/logrus"
"github.com/getsentry/raven-go"
)
var (
severityMap = map[logrus.Level]raven.Severity{
logrus.DebugLevel: raven.DEBUG,
logrus.InfoLevel: raven.INFO,
logrus.WarnLevel: raven.WARNING,
logrus.ErrorLevel: raven.ERROR,
logrus.FatalLevel: raven.FATAL,
logrus.PanicLevel: raven.FATAL,
}
)
func getAndDel(d logrus.Fields, key string) (string, bool) {
var (
ok bool
v interface{}
val string
)
if v, ok = d[key]; !ok {
return "", false
}
if val, ok = v.(string); !ok {
return "", false
}
delete(d, key)
return val, true
}
// SentryHook delivers logs to a sentry server.
type SentryHook struct {
// Timeout sets the time to wait for a delivery error from the sentry server.
// If this is set to zero the server will not wait for any response and will
// consider the message correctly sent
Timeout time.Duration
client *raven.Client
levels []logrus.Level
}
// NewSentryHook creates a hook to be added to an instance of logger
// and initializes the raven client.
// This method sets the timeout to 100 milliseconds.
func NewSentryHook(DSN string, levels []logrus.Level) (*SentryHook, error) {
client, err := raven.NewClient(DSN, nil)
if err != nil {
return nil, err
}
return &SentryHook{100 * time.Millisecond, client, levels}, nil
}
// Called when an event should be sent to sentry
// Special fields that sentry uses to give more information to the server
// are extracted from entry.Data (if they are found)
// These fields are: logger and server_name
func (hook *SentryHook) Fire(entry *logrus.Entry) error {
packet := &raven.Packet{
Message: entry.Message,
Timestamp: raven.Timestamp(entry.Time),
Level: severityMap[entry.Level],
Platform: "go",
}
d := entry.Data
if logger, ok := getAndDel(d, "logger"); ok {
packet.Logger = logger
}
if serverName, ok := getAndDel(d, "server_name"); ok {
packet.ServerName = serverName
}
packet.Extra = map[string]interface{}(d)
_, errCh := hook.client.Capture(packet, nil)
timeout := hook.Timeout
if timeout != 0 {
timeoutCh := time.After(timeout)
select {
case err := <-errCh:
return err
case <-timeoutCh:
return fmt.Errorf("no response from sentry server in %s", timeout)
}
}
return nil
}
// Levels returns the available logging levels.
func (hook *SentryHook) Levels() []logrus.Level {
return hook.levels
}

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# Syslog Hooks for Logrus <img src="http://i.imgur.com/hTeVwmJ.png" width="40" height="40" alt=":walrus:" class="emoji" title=":walrus:"/>
## Usage
```go
import (
"log/syslog"
"github.com/Sirupsen/logrus"
logrus_syslog "github.com/Sirupsen/logrus/hooks/syslog"
)
func main() {
log := logrus.New()
hook, err := logrus_syslog.NewSyslogHook("udp", "localhost:514", syslog.LOG_INFO, "")
if err == nil {
log.Hooks.Add(hook)
}
}
```

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package logrus_syslog
import (
"fmt"
"github.com/Sirupsen/logrus"
"log/syslog"
"os"
)
// SyslogHook to send logs via syslog.
type SyslogHook struct {
Writer *syslog.Writer
SyslogNetwork string
SyslogRaddr string
}
// Creates a hook to be added to an instance of logger. This is called with
// `hook, err := NewSyslogHook("udp", "localhost:514", syslog.LOG_DEBUG, "")`
// `if err == nil { log.Hooks.Add(hook) }`
func NewSyslogHook(network, raddr string, priority syslog.Priority, tag string) (*SyslogHook, error) {
w, err := syslog.Dial(network, raddr, priority, tag)
return &SyslogHook{w, network, raddr}, err
}
func (hook *SyslogHook) Fire(entry *logrus.Entry) error {
line, err := entry.String()
if err != nil {
fmt.Fprintf(os.Stderr, "Unable to read entry, %v", err)
return err
}
switch entry.Level {
case logrus.PanicLevel:
return hook.Writer.Crit(line)
case logrus.FatalLevel:
return hook.Writer.Crit(line)
case logrus.ErrorLevel:
return hook.Writer.Err(line)
case logrus.WarnLevel:
return hook.Writer.Warning(line)
case logrus.InfoLevel:
return hook.Writer.Info(line)
case logrus.DebugLevel:
return hook.Writer.Debug(line)
default:
return nil
}
}
func (hook *SyslogHook) Levels() []logrus.Level {
return []logrus.Level{
logrus.PanicLevel,
logrus.FatalLevel,
logrus.ErrorLevel,
logrus.WarnLevel,
logrus.InfoLevel,
logrus.DebugLevel,
}
}

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Copyright (c) 2013 Honza Pokorny
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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Copyright (c) 2014-2015 The Docker & Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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@ -1,14 +0,0 @@
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.

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The MIT License (MIT)
Copyright (c) 2014 Simon Eskildsen
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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@ -1,20 +0,0 @@
The MIT License (MIT)
Copyright (c) 2013 Armon Dadgar
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

View File

@ -1,202 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "{}"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright {yyyy} {name of copyright owner}
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View File

@ -1,191 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
Copyright 2014-2015 Docker, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View File

@ -1,202 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "{}"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright {yyyy} {name of copyright owner}
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View File

@ -1,25 +0,0 @@
Gocheck - A rich testing framework for Go
Copyright (c) 2010-2013 Gustavo Niemeyer <gustavo@niemeyer.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View File

@ -1,25 +0,0 @@
Copyright (c) 2013, Georg Reinke (<guelfey at gmail dot com>)
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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Copyright (c) 2012 Rodrigo Moraes. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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Copyright (c) 2012 Rodrigo Moraes. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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@ -1,354 +0,0 @@
Mozilla Public License, version 2.0
1. Definitions
1.1. “Contributor”
means each individual or legal entity that creates, contributes to the
creation of, or owns Covered Software.
1.2. “Contributor Version”
means the combination of the Contributions of others (if any) used by a
Contributor and that particular Contributors Contribution.
1.3. “Contribution”
means Covered Software of a particular Contributor.
1.4. “Covered Software”
means Source Code Form to which the initial Contributor has attached the
notice in Exhibit A, the Executable Form of such Source Code Form, and
Modifications of such Source Code Form, in each case including portions
thereof.
1.5. “Incompatible With Secondary Licenses”
means
a. that the initial Contributor has attached the notice described in
Exhibit B to the Covered Software; or
b. that the Covered Software was made available under the terms of version
1.1 or earlier of the License, but not also under the terms of a
Secondary License.
1.6. “Executable Form”
means any form of the work other than Source Code Form.
1.7. “Larger Work”
means a work that combines Covered Software with other material, in a separate
file or files, that is not Covered Software.
1.8. “License”
means this document.
1.9. “Licensable”
means having the right to grant, to the maximum extent possible, whether at the
time of the initial grant or subsequently, any and all of the rights conveyed by
this License.
1.10. “Modifications”
means any of the following:
a. any file in Source Code Form that results from an addition to, deletion
from, or modification of the contents of Covered Software; or
b. any new file in Source Code Form that contains any Covered Software.
1.11. “Patent Claims” of a Contributor
means any patent claim(s), including without limitation, method, process,
and apparatus claims, in any patent Licensable by such Contributor that
would be infringed, but for the grant of the License, by the making,
using, selling, offering for sale, having made, import, or transfer of
either its Contributions or its Contributor Version.
1.12. “Secondary License”
means either the GNU General Public License, Version 2.0, the GNU Lesser
General Public License, Version 2.1, the GNU Affero General Public
License, Version 3.0, or any later versions of those licenses.
1.13. “Source Code Form”
means the form of the work preferred for making modifications.
1.14. “You” (or “Your”)
means an individual or a legal entity exercising rights under this
License. For legal entities, “You” includes any entity that controls, is
controlled by, or is under common control with You. For purposes of this
definition, “control” means (a) the power, direct or indirect, to cause
the direction or management of such entity, whether by contract or
otherwise, or (b) ownership of more than fifty percent (50%) of the
outstanding shares or beneficial ownership of such entity.
2. License Grants and Conditions
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
a. under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or as
part of a Larger Work; and
b. under Patent Claims of such Contributor to make, use, sell, offer for
sale, have made, import, and otherwise transfer either its Contributions
or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution become
effective for each Contribution on the date the Contributor first distributes
such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under this
License. No additional rights or licenses will be implied from the distribution
or licensing of Covered Software under this License. Notwithstanding Section
2.1(b) above, no patent license is granted by a Contributor:
a. for any code that a Contributor has removed from Covered Software; or
b. for infringements caused by: (i) Your and any other third partys
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
c. under Patent Claims infringed by Covered Software in the absence of its
Contributions.
This License does not grant any rights in the trademarks, service marks, or
logos of any Contributor (except as may be necessary to comply with the
notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this License
(see Section 10.2) or under the terms of a Secondary License (if permitted
under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its Contributions
are its original creation(s) or it has sufficient rights to grant the
rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under applicable
copyright doctrines of fair use, fair dealing, or other equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted in
Section 2.1.
3. Responsibilities
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under the
terms of this License. You must inform recipients that the Source Code Form
of the Covered Software is governed by the terms of this License, and how
they can obtain a copy of this License. You may not attempt to alter or
restrict the recipients rights in the Source Code Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
a. such Covered Software must also be made available in Source Code Form,
as described in Section 3.1, and You must inform recipients of the
Executable Form how they can obtain a copy of such Source Code Form by
reasonable means in a timely manner, at a charge no more than the cost
of distribution to the recipient; and
b. You may distribute such Executable Form under the terms of this License,
or sublicense it under different terms, provided that the license for
the Executable Form does not attempt to limit or alter the recipients
rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for the
Covered Software. If the Larger Work is a combination of Covered Software
with a work governed by one or more Secondary Licenses, and the Covered
Software is not Incompatible With Secondary Licenses, this License permits
You to additionally distribute such Covered Software under the terms of
such Secondary License(s), so that the recipient of the Larger Work may, at
their option, further distribute the Covered Software under the terms of
either this License or such Secondary License(s).
3.4. Notices
You may not remove or alter the substance of any license notices (including
copyright notices, patent notices, disclaimers of warranty, or limitations
of liability) contained within the Source Code Form of the Covered
Software, except that You may alter any license notices to the extent
required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on behalf
of any Contributor. You must make it absolutely clear that any such
warranty, support, indemnity, or liability obligation is offered by You
alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
If it is impossible for You to comply with any of the terms of this License
with respect to some or all of the Covered Software due to statute, judicial
order, or regulation then You must: (a) comply with the terms of this License
to the maximum extent possible; and (b) describe the limitations and the code
they affect. Such description must be placed in a text file included with all
distributions of the Covered Software under this License. Except to the
extent prohibited by statute or regulation, such description must be
sufficiently detailed for a recipient of ordinary skill to be able to
understand it.
5. Termination
5.1. The rights granted under this License will terminate automatically if You
fail to comply with any of its terms. However, if You become compliant,
then the rights granted under this License from a particular Contributor
are reinstated (a) provisionally, unless and until such Contributor
explicitly and finally terminates Your grants, and (b) on an ongoing basis,
if such Contributor fails to notify You of the non-compliance by some
reasonable means prior to 60 days after You have come back into compliance.
Moreover, Your grants from a particular Contributor are reinstated on an
ongoing basis if such Contributor notifies You of the non-compliance by
some reasonable means, this is the first time You have received notice of
non-compliance with this License from such Contributor, and You become
compliant prior to 30 days after Your receipt of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions, counter-claims,
and cross-claims) alleging that a Contributor Version directly or
indirectly infringes any patent, then the rights granted to You by any and
all Contributors for the Covered Software under Section 2.1 of this License
shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user
license agreements (excluding distributors and resellers) which have been
validly granted by You or Your distributors under this License prior to
termination shall survive termination.
6. Disclaimer of Warranty
Covered Software is provided under this License on an “as is” basis, without
warranty of any kind, either expressed, implied, or statutory, including,
without limitation, warranties that the Covered Software is free of defects,
merchantable, fit for a particular purpose or non-infringing. The entire
risk as to the quality and performance of the Covered Software is with You.
Should any Covered Software prove defective in any respect, You (not any
Contributor) assume the cost of any necessary servicing, repair, or
correction. This disclaimer of warranty constitutes an essential part of this
License. No use of any Covered Software is authorized under this License
except under this disclaimer.
7. Limitation of Liability
Under no circumstances and under no legal theory, whether tort (including
negligence), contract, or otherwise, shall any Contributor, or anyone who
distributes Covered Software as permitted above, be liable to You for any
direct, indirect, special, incidental, or consequential damages of any
character including, without limitation, damages for lost profits, loss of
goodwill, work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses, even if such party shall have been
informed of the possibility of such damages. This limitation of liability
shall not apply to liability for death or personal injury resulting from such
partys negligence to the extent applicable law prohibits such limitation.
Some jurisdictions do not allow the exclusion or limitation of incidental or
consequential damages, so this exclusion and limitation may not apply to You.
8. Litigation
Any litigation relating to this License may be brought only in the courts of
a jurisdiction where the defendant maintains its principal place of business
and such litigation shall be governed by laws of that jurisdiction, without
reference to its conflict-of-law provisions. Nothing in this Section shall
prevent a partys ability to bring cross-claims or counter-claims.
9. Miscellaneous
This License represents the complete agreement concerning the subject matter
hereof. If any provision of this License is held to be unenforceable, such
provision shall be reformed only to the extent necessary to make it
enforceable. Any law or regulation which provides that the language of a
contract shall be construed against the drafter shall not be used to construe
this License against a Contributor.
10. Versions of the License
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version of
the License under which You originally received the Covered Software, or
under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a modified
version of this License if you rename the license and remove any
references to the name of the license steward (except to note that such
modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary Licenses
If You choose to distribute Source Code Form that is Incompatible With
Secondary Licenses under the terms of this version of the License, the
notice described in Exhibit B of this License must be attached.
Exhibit A - Source Code Form License Notice
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular file, then
You may include the notice in a location (such as a LICENSE file in a relevant
directory) where a recipient would be likely to look for such a notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - “Incompatible With Secondary Licenses” Notice
This Source Code Form is “Incompatible
With Secondary Licenses”, as defined by
the Mozilla Public License, v. 2.0.

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Copyright (c) 2011 Keith Rarick
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the
Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute,
sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall
be included in all copies or substantial portions of the
Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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The MIT License (MIT)
Copyright (c) 2014 Yasuhiro Matsumoto
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@ -1,22 +0,0 @@
The MIT License (MIT)
Copyright (c) 2015 Microsoft
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "{}"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright (c) 2014, OmniTI Computer Consulting, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
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Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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@ -1,8 +0,0 @@
The MIT License (MIT)
Copyright (c) 2013 npipe authors
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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@ -1,192 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
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of this License, Derivative Works shall not include works that remain
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"Contribution" shall mean any work of authorship, including
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Licensor for the purpose of discussing and improving the Work, but
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designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
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3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
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or a Contribution incorporated within the Work constitutes direct
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as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
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(d) If the Work includes a "NOTICE" text file as part of its
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may provide additional or different license terms and conditions
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5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
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7. Disclaimer of Warranty. Unless required by applicable law or
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risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
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Work (including but not limited to damages for loss of goodwill,
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on Your own behalf and on Your sole responsibility, not on behalf
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of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
Copyright 2014 Vishvananda Ishaya.
Copyright 2014 Docker, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View File

@ -1,50 +0,0 @@
# How to Contribute
## Getting Started
- Fork the repository on GitHub
- Read the [README](README.markdown) for build and test instructions
- Play with the project, submit bugs, submit patches!
## Contribution Flow
This is a rough outline of what a contributor's workflow looks like:
- Create a topic branch from where you want to base your work (usually master).
- Make commits of logical units.
- Make sure your commit messages are in the proper format (see below).
- Push your changes to a topic branch in your fork of the repository.
- Make sure the tests pass, and add any new tests as appropriate.
- Submit a pull request to the original repository.
Thanks for your contributions!
### Format of the Commit Message
We follow a rough convention for commit messages that is designed to answer two
questions: what changed and why. The subject line should feature the what and
the body of the commit should describe the why.
```
scripts: add the test-cluster command
this uses tmux to setup a test cluster that you can easily kill and
start for debugging.
Fixes #38
```
The format can be described more formally as follows:
```
<subsystem>: <what changed>
<BLANK LINE>
<why this change was made>
<BLANK LINE>
<footer>
```
The first line is the subject and should be no longer than 70 characters, the
second line is always blank, and other lines should be wrapped at 80 characters.
This allows the message to be easier to read on GitHub as well as in various
git tools.

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@ -1,2 +0,0 @@
Brandon Philips <brandon@ifup.org> (@philips)
Brian Waldon <brian@waldon.cc> (@bcwaldon)

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@ -1,27 +0,0 @@
package introspect
import (
"encoding/xml"
"github.com/godbus/dbus"
"strings"
)
// Call calls org.freedesktop.Introspectable.Introspect on a remote object
// and returns the introspection data.
func Call(o dbus.BusObject) (*Node, error) {
var xmldata string
var node Node
err := o.Call("org.freedesktop.DBus.Introspectable.Introspect", 0).Store(&xmldata)
if err != nil {
return nil, err
}
err = xml.NewDecoder(strings.NewReader(xmldata)).Decode(&node)
if err != nil {
return nil, err
}
if node.Name == "" {
node.Name = string(o.Path())
}
return &node, nil
}

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@ -1,86 +0,0 @@
// Package introspect provides some utilities for dealing with the DBus
// introspection format.
package introspect
import "encoding/xml"
// The introspection data for the org.freedesktop.DBus.Introspectable interface.
var IntrospectData = Interface{
Name: "org.freedesktop.DBus.Introspectable",
Methods: []Method{
{
Name: "Introspect",
Args: []Arg{
{"out", "s", "out"},
},
},
},
}
// XML document type declaration of the introspection format version 1.0
const IntrospectDeclarationString = `
<!DOCTYPE node PUBLIC "-//freedesktop//DTD D-BUS Object Introspection 1.0//EN"
"http://www.freedesktop.org/standards/dbus/1.0/introspect.dtd">
`
// The introspection data for the org.freedesktop.DBus.Introspectable interface,
// as a string.
const IntrospectDataString = `
<interface name="org.freedesktop.DBus.Introspectable">
<method name="Introspect">
<arg name="out" direction="out" type="s"/>
</method>
</interface>
`
// Node is the root element of an introspection.
type Node struct {
XMLName xml.Name `xml:"node"`
Name string `xml:"name,attr,omitempty"`
Interfaces []Interface `xml:"interface"`
Children []Node `xml:"node,omitempty"`
}
// Interface describes a DBus interface that is available on the message bus.
type Interface struct {
Name string `xml:"name,attr"`
Methods []Method `xml:"method"`
Signals []Signal `xml:"signal"`
Properties []Property `xml:"property"`
Annotations []Annotation `xml:"annotation"`
}
// Method describes a Method on an Interface as retured by an introspection.
type Method struct {
Name string `xml:"name,attr"`
Args []Arg `xml:"arg"`
Annotations []Annotation `xml:"annotation"`
}
// Signal describes a Signal emitted on an Interface.
type Signal struct {
Name string `xml:"name,attr"`
Args []Arg `xml:"arg"`
Annotations []Annotation `xml:"annotation"`
}
// Property describes a property of an Interface.
type Property struct {
Name string `xml:"name,attr"`
Type string `xml:"type,attr"`
Access string `xml:"access,attr"`
Annotations []Annotation `xml:"annotation"`
}
// Arg represents an argument of a method or a signal.
type Arg struct {
Name string `xml:"name,attr,omitempty"`
Type string `xml:"type,attr"`
Direction string `xml:"direction,attr,omitempty"`
}
// Annotation is an annotation in the introspection format.
type Annotation struct {
Name string `xml:"name,attr"`
Value string `xml:"value,attr"`
}

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@ -1,76 +0,0 @@
package introspect
import (
"encoding/xml"
"github.com/godbus/dbus"
"reflect"
"strings"
)
// Introspectable implements org.freedesktop.Introspectable.
//
// You can create it by converting the XML-formatted introspection data from a
// string to an Introspectable or call NewIntrospectable with a Node. Then,
// export it as org.freedesktop.Introspectable on you object.
type Introspectable string
// NewIntrospectable returns an Introspectable that returns the introspection
// data that corresponds to the given Node. If n.Interfaces doesn't contain the
// data for org.freedesktop.DBus.Introspectable, it is added automatically.
func NewIntrospectable(n *Node) Introspectable {
found := false
for _, v := range n.Interfaces {
if v.Name == "org.freedesktop.DBus.Introspectable" {
found = true
break
}
}
if !found {
n.Interfaces = append(n.Interfaces, IntrospectData)
}
b, err := xml.Marshal(n)
if err != nil {
panic(err)
}
return Introspectable(strings.TrimSpace(IntrospectDeclarationString) + string(b))
}
// Introspect implements org.freedesktop.Introspectable.Introspect.
func (i Introspectable) Introspect() (string, *dbus.Error) {
return string(i), nil
}
// Methods returns the description of the methods of v. This can be used to
// create a Node which can be passed to NewIntrospectable.
func Methods(v interface{}) []Method {
t := reflect.TypeOf(v)
ms := make([]Method, 0, t.NumMethod())
for i := 0; i < t.NumMethod(); i++ {
if t.Method(i).PkgPath != "" {
continue
}
mt := t.Method(i).Type
if mt.NumOut() == 0 ||
mt.Out(mt.NumOut()-1) != reflect.TypeOf(&dbus.Error{}) {
continue
}
var m Method
m.Name = t.Method(i).Name
m.Args = make([]Arg, 0, mt.NumIn()+mt.NumOut()-2)
for j := 1; j < mt.NumIn(); j++ {
if mt.In(j) != reflect.TypeOf((*dbus.Sender)(nil)).Elem() &&
mt.In(j) != reflect.TypeOf((*dbus.Message)(nil)).Elem() {
arg := Arg{"", dbus.SignatureOfType(mt.In(j)).String(), "in"}
m.Args = append(m.Args, arg)
}
}
for j := 0; j < mt.NumOut()-1; j++ {
arg := Arg{"", dbus.SignatureOfType(mt.Out(j)).String(), "out"}
m.Args = append(m.Args, arg)
}
m.Annotations = make([]Annotation, 0)
ms = append(ms, m)
}
return ms
}

View File

@ -1,264 +0,0 @@
// Package prop provides the Properties struct which can be used to implement
// org.freedesktop.DBus.Properties.
package prop
import (
"github.com/godbus/dbus"
"github.com/godbus/dbus/introspect"
"sync"
)
// EmitType controls how org.freedesktop.DBus.Properties.PropertiesChanged is
// emitted for a property. If it is EmitTrue, the signal is emitted. If it is
// EmitInvalidates, the signal is also emitted, but the new value of the property
// is not disclosed.
type EmitType byte
const (
EmitFalse EmitType = iota
EmitTrue
EmitInvalidates
)
// ErrIfaceNotFound is the error returned to peers who try to access properties
// on interfaces that aren't found.
var ErrIfaceNotFound = dbus.NewError("org.freedesktop.DBus.Properties.Error.InterfaceNotFound", nil)
// ErrPropNotFound is the error returned to peers trying to access properties
// that aren't found.
var ErrPropNotFound = dbus.NewError("org.freedesktop.DBus.Properties.Error.PropertyNotFound", nil)
// ErrReadOnly is the error returned to peers trying to set a read-only
// property.
var ErrReadOnly = dbus.NewError("org.freedesktop.DBus.Properties.Error.ReadOnly", nil)
// ErrInvalidArg is returned to peers if the type of the property that is being
// changed and the argument don't match.
var ErrInvalidArg = dbus.NewError("org.freedesktop.DBus.Properties.Error.InvalidArg", nil)
// The introspection data for the org.freedesktop.DBus.Properties interface.
var IntrospectData = introspect.Interface{
Name: "org.freedesktop.DBus.Properties",
Methods: []introspect.Method{
{
Name: "Get",
Args: []introspect.Arg{
{"interface", "s", "in"},
{"property", "s", "in"},
{"value", "v", "out"},
},
},
{
Name: "GetAll",
Args: []introspect.Arg{
{"interface", "s", "in"},
{"props", "a{sv}", "out"},
},
},
{
Name: "Set",
Args: []introspect.Arg{
{"interface", "s", "in"},
{"property", "s", "in"},
{"value", "v", "in"},
},
},
},
Signals: []introspect.Signal{
{
Name: "PropertiesChanged",
Args: []introspect.Arg{
{"interface", "s", "out"},
{"changed_properties", "a{sv}", "out"},
{"invalidates_properties", "as", "out"},
},
},
},
}
// The introspection data for the org.freedesktop.DBus.Properties interface, as
// a string.
const IntrospectDataString = `
<interface name="org.freedesktop.DBus.Introspectable">
<method name="Get">
<arg name="interface" direction="in" type="s"/>
<arg name="property" direction="in" type="s"/>
<arg name="value" direction="out" type="v"/>
</method>
<method name="GetAll">
<arg name="interface" direction="in" type="s"/>
<arg name="props" direction="out" type="a{sv}"/>
</method>
<method name="Set">
<arg name="interface" direction="in" type="s"/>
<arg name="property" direction="in" type="s"/>
<arg name="value" direction="in" type="v"/>
</method>
<signal name="PropertiesChanged">
<arg name="interface" type="s"/>
<arg name="changed_properties" type="a{sv}"/>
<arg name="invalidates_properties" type="as"/>
</signal>
</interface>
`
// Prop represents a single property. It is used for creating a Properties
// value.
type Prop struct {
// Initial value. Must be a DBus-representable type.
Value interface{}
// If true, the value can be modified by calls to Set.
Writable bool
// Controls how org.freedesktop.DBus.Properties.PropertiesChanged is
// emitted if this property changes.
Emit EmitType
// If not nil, anytime this property is changed by Set, this function is
// called with an appropiate Change as its argument. If the returned error
// is not nil, it is sent back to the caller of Set and the property is not
// changed.
Callback func(*Change) *dbus.Error
}
// Change represents a change of a property by a call to Set.
type Change struct {
Props *Properties
Iface string
Name string
Value interface{}
}
// Properties is a set of values that can be made available to the message bus
// using the org.freedesktop.DBus.Properties interface. It is safe for
// concurrent use by multiple goroutines.
type Properties struct {
m map[string]map[string]*Prop
mut sync.RWMutex
conn *dbus.Conn
path dbus.ObjectPath
}
// New returns a new Properties structure that manages the given properties.
// The key for the first-level map of props is the name of the interface; the
// second-level key is the name of the property. The returned structure will be
// exported as org.freedesktop.DBus.Properties on path.
func New(conn *dbus.Conn, path dbus.ObjectPath, props map[string]map[string]*Prop) *Properties {
p := &Properties{m: props, conn: conn, path: path}
conn.Export(p, path, "org.freedesktop.DBus.Properties")
return p
}
// Get implements org.freedesktop.DBus.Properties.Get.
func (p *Properties) Get(iface, property string) (dbus.Variant, *dbus.Error) {
p.mut.RLock()
defer p.mut.RUnlock()
m, ok := p.m[iface]
if !ok {
return dbus.Variant{}, ErrIfaceNotFound
}
prop, ok := m[property]
if !ok {
return dbus.Variant{}, ErrPropNotFound
}
return dbus.MakeVariant(prop.Value), nil
}
// GetAll implements org.freedesktop.DBus.Properties.GetAll.
func (p *Properties) GetAll(iface string) (map[string]dbus.Variant, *dbus.Error) {
p.mut.RLock()
defer p.mut.RUnlock()
m, ok := p.m[iface]
if !ok {
return nil, ErrIfaceNotFound
}
rm := make(map[string]dbus.Variant, len(m))
for k, v := range m {
rm[k] = dbus.MakeVariant(v.Value)
}
return rm, nil
}
// GetMust returns the value of the given property and panics if either the
// interface or the property name are invalid.
func (p *Properties) GetMust(iface, property string) interface{} {
p.mut.RLock()
defer p.mut.RUnlock()
return p.m[iface][property].Value
}
// Introspection returns the introspection data that represents the properties
// of iface.
func (p *Properties) Introspection(iface string) []introspect.Property {
p.mut.RLock()
defer p.mut.RUnlock()
m := p.m[iface]
s := make([]introspect.Property, 0, len(m))
for k, v := range m {
p := introspect.Property{Name: k, Type: dbus.SignatureOf(v.Value).String()}
if v.Writable {
p.Access = "readwrite"
} else {
p.Access = "read"
}
s = append(s, p)
}
return s
}
// set sets the given property and emits PropertyChanged if appropiate. p.mut
// must already be locked.
func (p *Properties) set(iface, property string, v interface{}) {
prop := p.m[iface][property]
prop.Value = v
switch prop.Emit {
case EmitFalse:
// do nothing
case EmitInvalidates:
p.conn.Emit(p.path, "org.freedesktop.DBus.Properties.PropertiesChanged",
iface, map[string]dbus.Variant{}, []string{property})
case EmitTrue:
p.conn.Emit(p.path, "org.freedesktop.DBus.Properties.PropertiesChanged",
iface, map[string]dbus.Variant{property: dbus.MakeVariant(v)},
[]string{})
default:
panic("invalid value for EmitType")
}
}
// Set implements org.freedesktop.Properties.Set.
func (p *Properties) Set(iface, property string, newv dbus.Variant) *dbus.Error {
p.mut.Lock()
defer p.mut.Unlock()
m, ok := p.m[iface]
if !ok {
return ErrIfaceNotFound
}
prop, ok := m[property]
if !ok {
return ErrPropNotFound
}
if !prop.Writable {
return ErrReadOnly
}
if newv.Signature() != dbus.SignatureOf(prop.Value) {
return ErrInvalidArg
}
if prop.Callback != nil {
err := prop.Callback(&Change{p, iface, property, newv.Value()})
if err != nil {
return err
}
}
p.set(iface, property, newv.Value())
return nil
}
// SetMust sets the value of the given property and panics if the interface or
// the property name are invalid.
func (p *Properties) SetMust(iface, property string, v interface{}) {
p.mut.Lock()
p.set(iface, property, v)
p.mut.Unlock()
}

View File

@ -1,43 +0,0 @@
# Go support for Protocol Buffers - Google's data interchange format
#
# Copyright 2010 The Go Authors. All rights reserved.
# https://github.com/golang/protobuf
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
install:
go install
test: install generate-test-pbs
go test
generate-test-pbs:
make install
make -C testdata
make -C proto3_proto
make

View File

@ -1,44 +0,0 @@
# Go support for Protocol Buffers - Google's data interchange format
#
# Copyright 2014 The Go Authors. All rights reserved.
# https://github.com/golang/protobuf
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
include ../../Make.protobuf
all: regenerate
regenerate:
rm -f proto3.pb.go
make proto3.pb.go
# The following rules are just aids to development. Not needed for typical testing.
diff: regenerate
git diff proto3.pb.go

View File

@ -1,58 +0,0 @@
// Go support for Protocol Buffers - Google's data interchange format
//
// Copyright 2014 The Go Authors. All rights reserved.
// https://github.com/golang/protobuf
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package proto3_proto;
message Message {
enum Humour {
UNKNOWN = 0;
PUNS = 1;
SLAPSTICK = 2;
BILL_BAILEY = 3;
}
string name = 1;
Humour hilarity = 2;
uint32 height_in_cm = 3;
bytes data = 4;
int64 result_count = 7;
bool true_scotsman = 8;
float score = 9;
repeated uint64 key = 5;
Nested nested = 6;
}
message Nested {
string bunny = 1;
}

View File

@ -1,191 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
Copyright 2014 Docker, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View File

@ -1,202 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
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file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
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Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
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Unless required by applicable law or agreed to in writing, software
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View File

@ -1,8 +0,0 @@
ffjson
Copyright (c) 2014, Paul Querna
This product includes software developed by
Paul Querna (http://paul.querna.org/).
Portions of this software were developed as
part of Go, Copyright (c) 2012 The Go Authors.

View File

@ -1,414 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package v1
// Simple byte buffer for marshaling data.
import (
"bytes"
"encoding/json"
"errors"
"io"
"unicode/utf8"
)
type grower interface {
Grow(n int)
}
type truncater interface {
Truncate(n int)
Reset()
}
type bytesReader interface {
Bytes() []byte
String() string
}
type runeWriter interface {
WriteRune(r rune) (n int, err error)
}
type stringWriter interface {
WriteString(s string) (n int, err error)
}
type lener interface {
Len() int
}
type rewinder interface {
Rewind(n int) (err error)
}
type encoder interface {
Encode(interface{}) error
}
// TODO(pquerna): continue to reduce these interfaces
type EncodingBuffer interface {
io.Writer
io.WriterTo
io.ByteWriter
stringWriter
truncater
grower
rewinder
encoder
}
type DecodingBuffer interface {
io.ReadWriter
io.ByteWriter
stringWriter
runeWriter
truncater
grower
bytesReader
lener
}
// A Buffer is a variable-sized buffer of bytes with Read and Write methods.
// The zero value for Buffer is an empty buffer ready to use.
type Buffer struct {
buf []byte // contents are the bytes buf[off : len(buf)]
off int // read at &buf[off], write at &buf[len(buf)]
runeBytes [utf8.UTFMax]byte // avoid allocation of slice on each WriteByte or Rune
encoder *json.Encoder
}
// ErrTooLarge is passed to panic if memory cannot be allocated to store data in a buffer.
var ErrTooLarge = errors.New("fflib.v1.Buffer: too large")
// Bytes returns a slice of the contents of the unread portion of the buffer;
// len(b.Bytes()) == b.Len(). If the caller changes the contents of the
// returned slice, the contents of the buffer will change provided there
// are no intervening method calls on the Buffer.
func (b *Buffer) Bytes() []byte { return b.buf[b.off:] }
// String returns the contents of the unread portion of the buffer
// as a string. If the Buffer is a nil pointer, it returns "<nil>".
func (b *Buffer) String() string {
if b == nil {
// Special case, useful in debugging.
return "<nil>"
}
return string(b.buf[b.off:])
}
// Len returns the number of bytes of the unread portion of the buffer;
// b.Len() == len(b.Bytes()).
func (b *Buffer) Len() int { return len(b.buf) - b.off }
// Truncate discards all but the first n unread bytes from the buffer.
// It panics if n is negative or greater than the length of the buffer.
func (b *Buffer) Truncate(n int) {
if n == 0 {
b.off = 0
b.buf = b.buf[0:0]
} else {
b.buf = b.buf[0 : b.off+n]
}
}
// Reset resets the buffer so it has no content.
// b.Reset() is the same as b.Truncate(0).
func (b *Buffer) Reset() { b.Truncate(0) }
// grow grows the buffer to guarantee space for n more bytes.
// It returns the index where bytes should be written.
// If the buffer can't grow it will panic with ErrTooLarge.
func (b *Buffer) grow(n int) int {
// If we have no buffer, get one from the pool
m := b.Len()
if m == 0 {
if b.buf == nil {
b.buf = makeSlice(2 * n)
b.off = 0
} else if b.off != 0 {
// If buffer is empty, reset to recover space.
b.Truncate(0)
}
}
if len(b.buf)+n > cap(b.buf) {
var buf []byte
if m+n <= cap(b.buf)/2 {
// We can slide things down instead of allocating a new
// slice. We only need m+n <= cap(b.buf) to slide, but
// we instead let capacity get twice as large so we
// don't spend all our time copying.
copy(b.buf[:], b.buf[b.off:])
buf = b.buf[:m]
} else {
// not enough space anywhere
buf = makeSlice(2*cap(b.buf) + n)
copy(buf, b.buf[b.off:])
}
Pool(b.buf)
b.buf = buf
b.off = 0
}
b.buf = b.buf[0 : b.off+m+n]
return b.off + m
}
// Grow grows the buffer's capacity, if necessary, to guarantee space for
// another n bytes. After Grow(n), at least n bytes can be written to the
// buffer without another allocation.
// If n is negative, Grow will panic.
// If the buffer can't grow it will panic with ErrTooLarge.
func (b *Buffer) Grow(n int) {
if n < 0 {
panic("bytes.Buffer.Grow: negative count")
}
m := b.grow(n)
b.buf = b.buf[0:m]
}
// Write appends the contents of p to the buffer, growing the buffer as
// needed. The return value n is the length of p; err is always nil. If the
// buffer becomes too large, Write will panic with ErrTooLarge.
func (b *Buffer) Write(p []byte) (n int, err error) {
m := b.grow(len(p))
return copy(b.buf[m:], p), nil
}
// WriteString appends the contents of s to the buffer, growing the buffer as
// needed. The return value n is the length of s; err is always nil. If the
// buffer becomes too large, WriteString will panic with ErrTooLarge.
func (b *Buffer) WriteString(s string) (n int, err error) {
m := b.grow(len(s))
return copy(b.buf[m:], s), nil
}
// MinRead is the minimum slice size passed to a Read call by
// Buffer.ReadFrom. As long as the Buffer has at least MinRead bytes beyond
// what is required to hold the contents of r, ReadFrom will not grow the
// underlying buffer.
const minRead = 512
// ReadFrom reads data from r until EOF and appends it to the buffer, growing
// the buffer as needed. The return value n is the number of bytes read. Any
// error except io.EOF encountered during the read is also returned. If the
// buffer becomes too large, ReadFrom will panic with ErrTooLarge.
func (b *Buffer) ReadFrom(r io.Reader) (n int64, err error) {
// If buffer is empty, reset to recover space.
if b.off >= len(b.buf) {
b.Truncate(0)
}
for {
if free := cap(b.buf) - len(b.buf); free < minRead {
// not enough space at end
newBuf := b.buf
if b.off+free < minRead {
// not enough space using beginning of buffer;
// double buffer capacity
newBuf = makeSlice(2*cap(b.buf) + minRead)
}
copy(newBuf, b.buf[b.off:])
Pool(b.buf)
b.buf = newBuf[:len(b.buf)-b.off]
b.off = 0
}
m, e := r.Read(b.buf[len(b.buf):cap(b.buf)])
b.buf = b.buf[0 : len(b.buf)+m]
n += int64(m)
if e == io.EOF {
break
}
if e != nil {
return n, e
}
}
return n, nil // err is EOF, so return nil explicitly
}
// WriteTo writes data to w until the buffer is drained or an error occurs.
// The return value n is the number of bytes written; it always fits into an
// int, but it is int64 to match the io.WriterTo interface. Any error
// encountered during the write is also returned.
func (b *Buffer) WriteTo(w io.Writer) (n int64, err error) {
if b.off < len(b.buf) {
nBytes := b.Len()
m, e := w.Write(b.buf[b.off:])
if m > nBytes {
panic("bytes.Buffer.WriteTo: invalid Write count")
}
b.off += m
n = int64(m)
if e != nil {
return n, e
}
// all bytes should have been written, by definition of
// Write method in io.Writer
if m != nBytes {
return n, io.ErrShortWrite
}
}
// Buffer is now empty; reset.
b.Truncate(0)
return
}
// WriteByte appends the byte c to the buffer, growing the buffer as needed.
// The returned error is always nil, but is included to match bufio.Writer's
// WriteByte. If the buffer becomes too large, WriteByte will panic with
// ErrTooLarge.
func (b *Buffer) WriteByte(c byte) error {
m := b.grow(1)
b.buf[m] = c
return nil
}
func (b *Buffer) Rewind(n int) error {
b.buf = b.buf[:len(b.buf)-n]
return nil
}
func (b *Buffer) Encode(v interface{}) error {
if b.encoder == nil {
b.encoder = json.NewEncoder(b)
}
return b.encoder.Encode(v)
}
// WriteRune appends the UTF-8 encoding of Unicode code point r to the
// buffer, returning its length and an error, which is always nil but is
// included to match bufio.Writer's WriteRune. The buffer is grown as needed;
// if it becomes too large, WriteRune will panic with ErrTooLarge.
func (b *Buffer) WriteRune(r rune) (n int, err error) {
if r < utf8.RuneSelf {
b.WriteByte(byte(r))
return 1, nil
}
n = utf8.EncodeRune(b.runeBytes[0:], r)
b.Write(b.runeBytes[0:n])
return n, nil
}
// Read reads the next len(p) bytes from the buffer or until the buffer
// is drained. The return value n is the number of bytes read. If the
// buffer has no data to return, err is io.EOF (unless len(p) is zero);
// otherwise it is nil.
func (b *Buffer) Read(p []byte) (n int, err error) {
if b.off >= len(b.buf) {
// Buffer is empty, reset to recover space.
b.Truncate(0)
if len(p) == 0 {
return
}
return 0, io.EOF
}
n = copy(p, b.buf[b.off:])
b.off += n
return
}
// Next returns a slice containing the next n bytes from the buffer,
// advancing the buffer as if the bytes had been returned by Read.
// If there are fewer than n bytes in the buffer, Next returns the entire buffer.
// The slice is only valid until the next call to a read or write method.
func (b *Buffer) Next(n int) []byte {
m := b.Len()
if n > m {
n = m
}
data := b.buf[b.off : b.off+n]
b.off += n
return data
}
// ReadByte reads and returns the next byte from the buffer.
// If no byte is available, it returns error io.EOF.
func (b *Buffer) ReadByte() (c byte, err error) {
if b.off >= len(b.buf) {
// Buffer is empty, reset to recover space.
b.Truncate(0)
return 0, io.EOF
}
c = b.buf[b.off]
b.off++
return c, nil
}
// ReadRune reads and returns the next UTF-8-encoded
// Unicode code point from the buffer.
// If no bytes are available, the error returned is io.EOF.
// If the bytes are an erroneous UTF-8 encoding, it
// consumes one byte and returns U+FFFD, 1.
func (b *Buffer) ReadRune() (r rune, size int, err error) {
if b.off >= len(b.buf) {
// Buffer is empty, reset to recover space.
b.Truncate(0)
return 0, 0, io.EOF
}
c := b.buf[b.off]
if c < utf8.RuneSelf {
b.off++
return rune(c), 1, nil
}
r, n := utf8.DecodeRune(b.buf[b.off:])
b.off += n
return r, n, nil
}
// ReadBytes reads until the first occurrence of delim in the input,
// returning a slice containing the data up to and including the delimiter.
// If ReadBytes encounters an error before finding a delimiter,
// it returns the data read before the error and the error itself (often io.EOF).
// ReadBytes returns err != nil if and only if the returned data does not end in
// delim.
func (b *Buffer) ReadBytes(delim byte) (line []byte, err error) {
slice, err := b.readSlice(delim)
// return a copy of slice. The buffer's backing array may
// be overwritten by later calls.
line = append(line, slice...)
return
}
// readSlice is like ReadBytes but returns a reference to internal buffer data.
func (b *Buffer) readSlice(delim byte) (line []byte, err error) {
i := bytes.IndexByte(b.buf[b.off:], delim)
end := b.off + i + 1
if i < 0 {
end = len(b.buf)
err = io.EOF
}
line = b.buf[b.off:end]
b.off = end
return line, err
}
// ReadString reads until the first occurrence of delim in the input,
// returning a string containing the data up to and including the delimiter.
// If ReadString encounters an error before finding a delimiter,
// it returns the data read before the error and the error itself (often io.EOF).
// ReadString returns err != nil if and only if the returned data does not end
// in delim.
func (b *Buffer) ReadString(delim byte) (line string, err error) {
slice, err := b.readSlice(delim)
return string(slice), err
}
// NewBuffer creates and initializes a new Buffer using buf as its initial
// contents. It is intended to prepare a Buffer to read existing data. It
// can also be used to size the internal buffer for writing. To do that,
// buf should have the desired capacity but a length of zero.
//
// In most cases, new(Buffer) (or just declaring a Buffer variable) is
// sufficient to initialize a Buffer.
func NewBuffer(buf []byte) *Buffer { return &Buffer{buf: buf} }
// NewBufferString creates and initializes a new Buffer using string s as its
// initial contents. It is intended to prepare a buffer to read an existing
// string.
//
// In most cases, new(Buffer) (or just declaring a Buffer variable) is
// sufficient to initialize a Buffer.
func NewBufferString(s string) *Buffer {
return &Buffer{buf: []byte(s)}
}

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@ -1,11 +0,0 @@
// +build !go1.3
package v1
// Stub version of buffer_pool.go for Go 1.2, which doesn't have sync.Pool.
func Pool(b []byte) {}
func makeSlice(n int) []byte {
return make([]byte, n)
}

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@ -1,105 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build go1.3
package v1
// Allocation pools for Buffers.
import "sync"
var pools [14]sync.Pool
var pool64 *sync.Pool
func init() {
var i uint
// TODO(pquerna): add science here around actual pool sizes.
for i = 6; i < 20; i++ {
n := 1 << i
pools[poolNum(n)].New = func() interface{} { return make([]byte, 0, n) }
}
pool64 = &pools[0]
}
// This returns the pool number that will give a buffer of
// at least 'i' bytes.
func poolNum(i int) int {
// TODO(pquerna): convert to log2 w/ bsr asm instruction:
// <https://groups.google.com/forum/#!topic/golang-nuts/uAb5J1_y7ns>
if i <= 64 {
return 0
} else if i <= 128 {
return 1
} else if i <= 256 {
return 2
} else if i <= 512 {
return 3
} else if i <= 1024 {
return 4
} else if i <= 2048 {
return 5
} else if i <= 4096 {
return 6
} else if i <= 8192 {
return 7
} else if i <= 16384 {
return 8
} else if i <= 32768 {
return 9
} else if i <= 65536 {
return 10
} else if i <= 131072 {
return 11
} else if i <= 262144 {
return 12
} else if i <= 524288 {
return 13
} else {
return -1
}
}
// Send a buffer to the Pool to reuse for other instances.
// You may no longer utilize the content of the buffer, since it may be used
// by other goroutines.
func Pool(b []byte) {
if b == nil {
return
}
c := cap(b)
// Our smallest buffer is 64 bytes, so we discard smaller buffers.
if c < 64 {
return
}
// We need to put the incoming buffer into the NEXT buffer,
// since a buffer guarantees AT LEAST the number of bytes available
// that is the top of this buffer.
// That is the reason for dividing the cap by 2, so it gets into the NEXT bucket.
// We add 2 to avoid rounding down if size is exactly power of 2.
pn := poolNum((c + 2) >> 1)
if pn != -1 {
pools[pn].Put(b[0:0])
}
// if we didn't have a slot for this []byte, we just drop it and let the GC
// take care of it.
}
// makeSlice allocates a slice of size n -- it will attempt to use a pool'ed
// instance whenever possible.
func makeSlice(n int) []byte {
if n <= 64 {
return pool64.Get().([]byte)[0:n]
}
pn := poolNum(n)
if pn != -1 {
return pools[pn].Get().([]byte)[0:n]
} else {
return make([]byte, n)
}
}

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@ -1,88 +0,0 @@
/**
* Copyright 2014 Paul Querna
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Portions of this file are on Go stdlib's strconv/iota.go */
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package v1
import (
"github.com/pquerna/ffjson/fflib/v1/internal"
)
func ParseFloat(s []byte, bitSize int) (f float64, err error) {
return internal.ParseFloat(s, bitSize)
}
// ParseUint is like ParseInt but for unsigned numbers, and oeprating on []byte
func ParseUint(s []byte, base int, bitSize int) (n uint64, err error) {
if len(s) == 1 {
switch s[0] {
case '0':
return 0, nil
case '1':
return 1, nil
case '2':
return 2, nil
case '3':
return 3, nil
case '4':
return 4, nil
case '5':
return 5, nil
case '6':
return 6, nil
case '7':
return 7, nil
case '8':
return 8, nil
case '9':
return 9, nil
}
}
return internal.ParseUint(s, base, bitSize)
}
func ParseInt(s []byte, base int, bitSize int) (i int64, err error) {
if len(s) == 1 {
switch s[0] {
case '0':
return 0, nil
case '1':
return 1, nil
case '2':
return 2, nil
case '3':
return 3, nil
case '4':
return 4, nil
case '5':
return 5, nil
case '6':
return 6, nil
case '7':
return 7, nil
case '8':
return 8, nil
case '9':
return 9, nil
}
}
return internal.ParseInt(s, base, bitSize)
}

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@ -1,378 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Multiprecision decimal numbers.
// For floating-point formatting only; not general purpose.
// Only operations are assign and (binary) left/right shift.
// Can do binary floating point in multiprecision decimal precisely
// because 2 divides 10; cannot do decimal floating point
// in multiprecision binary precisely.
package v1
type decimal struct {
d [800]byte // digits
nd int // number of digits used
dp int // decimal point
neg bool
trunc bool // discarded nonzero digits beyond d[:nd]
}
func (a *decimal) String() string {
n := 10 + a.nd
if a.dp > 0 {
n += a.dp
}
if a.dp < 0 {
n += -a.dp
}
buf := make([]byte, n)
w := 0
switch {
case a.nd == 0:
return "0"
case a.dp <= 0:
// zeros fill space between decimal point and digits
buf[w] = '0'
w++
buf[w] = '.'
w++
w += digitZero(buf[w : w+-a.dp])
w += copy(buf[w:], a.d[0:a.nd])
case a.dp < a.nd:
// decimal point in middle of digits
w += copy(buf[w:], a.d[0:a.dp])
buf[w] = '.'
w++
w += copy(buf[w:], a.d[a.dp:a.nd])
default:
// zeros fill space between digits and decimal point
w += copy(buf[w:], a.d[0:a.nd])
w += digitZero(buf[w : w+a.dp-a.nd])
}
return string(buf[0:w])
}
func digitZero(dst []byte) int {
for i := range dst {
dst[i] = '0'
}
return len(dst)
}
// trim trailing zeros from number.
// (They are meaningless; the decimal point is tracked
// independent of the number of digits.)
func trim(a *decimal) {
for a.nd > 0 && a.d[a.nd-1] == '0' {
a.nd--
}
if a.nd == 0 {
a.dp = 0
}
}
// Assign v to a.
func (a *decimal) Assign(v uint64) {
var buf [24]byte
// Write reversed decimal in buf.
n := 0
for v > 0 {
v1 := v / 10
v -= 10 * v1
buf[n] = byte(v + '0')
n++
v = v1
}
// Reverse again to produce forward decimal in a.d.
a.nd = 0
for n--; n >= 0; n-- {
a.d[a.nd] = buf[n]
a.nd++
}
a.dp = a.nd
trim(a)
}
// Maximum shift that we can do in one pass without overflow.
// Signed int has 31 bits, and we have to be able to accommodate 9<<k.
const maxShift = 27
// Binary shift right (* 2) by k bits. k <= maxShift to avoid overflow.
func rightShift(a *decimal, k uint) {
r := 0 // read pointer
w := 0 // write pointer
// Pick up enough leading digits to cover first shift.
n := 0
for ; n>>k == 0; r++ {
if r >= a.nd {
if n == 0 {
// a == 0; shouldn't get here, but handle anyway.
a.nd = 0
return
}
for n>>k == 0 {
n = n * 10
r++
}
break
}
c := int(a.d[r])
n = n*10 + c - '0'
}
a.dp -= r - 1
// Pick up a digit, put down a digit.
for ; r < a.nd; r++ {
c := int(a.d[r])
dig := n >> k
n -= dig << k
a.d[w] = byte(dig + '0')
w++
n = n*10 + c - '0'
}
// Put down extra digits.
for n > 0 {
dig := n >> k
n -= dig << k
if w < len(a.d) {
a.d[w] = byte(dig + '0')
w++
} else if dig > 0 {
a.trunc = true
}
n = n * 10
}
a.nd = w
trim(a)
}
// Cheat sheet for left shift: table indexed by shift count giving
// number of new digits that will be introduced by that shift.
//
// For example, leftcheats[4] = {2, "625"}. That means that
// if we are shifting by 4 (multiplying by 16), it will add 2 digits
// when the string prefix is "625" through "999", and one fewer digit
// if the string prefix is "000" through "624".
//
// Credit for this trick goes to Ken.
type leftCheat struct {
delta int // number of new digits
cutoff string // minus one digit if original < a.
}
var leftcheats = []leftCheat{
// Leading digits of 1/2^i = 5^i.
// 5^23 is not an exact 64-bit floating point number,
// so have to use bc for the math.
/*
seq 27 | sed 's/^/5^/' | bc |
awk 'BEGIN{ print "\tleftCheat{ 0, \"\" }," }
{
log2 = log(2)/log(10)
printf("\tleftCheat{ %d, \"%s\" },\t// * %d\n",
int(log2*NR+1), $0, 2**NR)
}'
*/
{0, ""},
{1, "5"}, // * 2
{1, "25"}, // * 4
{1, "125"}, // * 8
{2, "625"}, // * 16
{2, "3125"}, // * 32
{2, "15625"}, // * 64
{3, "78125"}, // * 128
{3, "390625"}, // * 256
{3, "1953125"}, // * 512
{4, "9765625"}, // * 1024
{4, "48828125"}, // * 2048
{4, "244140625"}, // * 4096
{4, "1220703125"}, // * 8192
{5, "6103515625"}, // * 16384
{5, "30517578125"}, // * 32768
{5, "152587890625"}, // * 65536
{6, "762939453125"}, // * 131072
{6, "3814697265625"}, // * 262144
{6, "19073486328125"}, // * 524288
{7, "95367431640625"}, // * 1048576
{7, "476837158203125"}, // * 2097152
{7, "2384185791015625"}, // * 4194304
{7, "11920928955078125"}, // * 8388608
{8, "59604644775390625"}, // * 16777216
{8, "298023223876953125"}, // * 33554432
{8, "1490116119384765625"}, // * 67108864
{9, "7450580596923828125"}, // * 134217728
}
// Is the leading prefix of b lexicographically less than s?
func prefixIsLessThan(b []byte, s string) bool {
for i := 0; i < len(s); i++ {
if i >= len(b) {
return true
}
if b[i] != s[i] {
return b[i] < s[i]
}
}
return false
}
// Binary shift left (/ 2) by k bits. k <= maxShift to avoid overflow.
func leftShift(a *decimal, k uint) {
delta := leftcheats[k].delta
if prefixIsLessThan(a.d[0:a.nd], leftcheats[k].cutoff) {
delta--
}
r := a.nd // read index
w := a.nd + delta // write index
n := 0
// Pick up a digit, put down a digit.
for r--; r >= 0; r-- {
n += (int(a.d[r]) - '0') << k
quo := n / 10
rem := n - 10*quo
w--
if w < len(a.d) {
a.d[w] = byte(rem + '0')
} else if rem != 0 {
a.trunc = true
}
n = quo
}
// Put down extra digits.
for n > 0 {
quo := n / 10
rem := n - 10*quo
w--
if w < len(a.d) {
a.d[w] = byte(rem + '0')
} else if rem != 0 {
a.trunc = true
}
n = quo
}
a.nd += delta
if a.nd >= len(a.d) {
a.nd = len(a.d)
}
a.dp += delta
trim(a)
}
// Binary shift left (k > 0) or right (k < 0).
func (a *decimal) Shift(k int) {
switch {
case a.nd == 0:
// nothing to do: a == 0
case k > 0:
for k > maxShift {
leftShift(a, maxShift)
k -= maxShift
}
leftShift(a, uint(k))
case k < 0:
for k < -maxShift {
rightShift(a, maxShift)
k += maxShift
}
rightShift(a, uint(-k))
}
}
// If we chop a at nd digits, should we round up?
func shouldRoundUp(a *decimal, nd int) bool {
if nd < 0 || nd >= a.nd {
return false
}
if a.d[nd] == '5' && nd+1 == a.nd { // exactly halfway - round to even
// if we truncated, a little higher than what's recorded - always round up
if a.trunc {
return true
}
return nd > 0 && (a.d[nd-1]-'0')%2 != 0
}
// not halfway - digit tells all
return a.d[nd] >= '5'
}
// Round a to nd digits (or fewer).
// If nd is zero, it means we're rounding
// just to the left of the digits, as in
// 0.09 -> 0.1.
func (a *decimal) Round(nd int) {
if nd < 0 || nd >= a.nd {
return
}
if shouldRoundUp(a, nd) {
a.RoundUp(nd)
} else {
a.RoundDown(nd)
}
}
// Round a down to nd digits (or fewer).
func (a *decimal) RoundDown(nd int) {
if nd < 0 || nd >= a.nd {
return
}
a.nd = nd
trim(a)
}
// Round a up to nd digits (or fewer).
func (a *decimal) RoundUp(nd int) {
if nd < 0 || nd >= a.nd {
return
}
// round up
for i := nd - 1; i >= 0; i-- {
c := a.d[i]
if c < '9' { // can stop after this digit
a.d[i]++
a.nd = i + 1
return
}
}
// Number is all 9s.
// Change to single 1 with adjusted decimal point.
a.d[0] = '1'
a.nd = 1
a.dp++
}
// Extract integer part, rounded appropriately.
// No guarantees about overflow.
func (a *decimal) RoundedInteger() uint64 {
if a.dp > 20 {
return 0xFFFFFFFFFFFFFFFF
}
var i int
n := uint64(0)
for i = 0; i < a.dp && i < a.nd; i++ {
n = n*10 + uint64(a.d[i]-'0')
}
for ; i < a.dp; i++ {
n *= 10
}
if shouldRoundUp(a, a.dp) {
n++
}
return n
}

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@ -1,668 +0,0 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package v1
// An extFloat represents an extended floating-point number, with more
// precision than a float64. It does not try to save bits: the
// number represented by the structure is mant*(2^exp), with a negative
// sign if neg is true.
type extFloat struct {
mant uint64
exp int
neg bool
}
// Powers of ten taken from double-conversion library.
// http://code.google.com/p/double-conversion/
const (
firstPowerOfTen = -348
stepPowerOfTen = 8
)
var smallPowersOfTen = [...]extFloat{
{1 << 63, -63, false}, // 1
{0xa << 60, -60, false}, // 1e1
{0x64 << 57, -57, false}, // 1e2
{0x3e8 << 54, -54, false}, // 1e3
{0x2710 << 50, -50, false}, // 1e4
{0x186a0 << 47, -47, false}, // 1e5
{0xf4240 << 44, -44, false}, // 1e6
{0x989680 << 40, -40, false}, // 1e7
}
var powersOfTen = [...]extFloat{
{0xfa8fd5a0081c0288, -1220, false}, // 10^-348
{0xbaaee17fa23ebf76, -1193, false}, // 10^-340
{0x8b16fb203055ac76, -1166, false}, // 10^-332
{0xcf42894a5dce35ea, -1140, false}, // 10^-324
{0x9a6bb0aa55653b2d, -1113, false}, // 10^-316
{0xe61acf033d1a45df, -1087, false}, // 10^-308
{0xab70fe17c79ac6ca, -1060, false}, // 10^-300
{0xff77b1fcbebcdc4f, -1034, false}, // 10^-292
{0xbe5691ef416bd60c, -1007, false}, // 10^-284
{0x8dd01fad907ffc3c, -980, false}, // 10^-276
{0xd3515c2831559a83, -954, false}, // 10^-268
{0x9d71ac8fada6c9b5, -927, false}, // 10^-260
{0xea9c227723ee8bcb, -901, false}, // 10^-252
{0xaecc49914078536d, -874, false}, // 10^-244
{0x823c12795db6ce57, -847, false}, // 10^-236
{0xc21094364dfb5637, -821, false}, // 10^-228
{0x9096ea6f3848984f, -794, false}, // 10^-220
{0xd77485cb25823ac7, -768, false}, // 10^-212
{0xa086cfcd97bf97f4, -741, false}, // 10^-204
{0xef340a98172aace5, -715, false}, // 10^-196
{0xb23867fb2a35b28e, -688, false}, // 10^-188
{0x84c8d4dfd2c63f3b, -661, false}, // 10^-180
{0xc5dd44271ad3cdba, -635, false}, // 10^-172
{0x936b9fcebb25c996, -608, false}, // 10^-164
{0xdbac6c247d62a584, -582, false}, // 10^-156
{0xa3ab66580d5fdaf6, -555, false}, // 10^-148
{0xf3e2f893dec3f126, -529, false}, // 10^-140
{0xb5b5ada8aaff80b8, -502, false}, // 10^-132
{0x87625f056c7c4a8b, -475, false}, // 10^-124
{0xc9bcff6034c13053, -449, false}, // 10^-116
{0x964e858c91ba2655, -422, false}, // 10^-108
{0xdff9772470297ebd, -396, false}, // 10^-100
{0xa6dfbd9fb8e5b88f, -369, false}, // 10^-92
{0xf8a95fcf88747d94, -343, false}, // 10^-84
{0xb94470938fa89bcf, -316, false}, // 10^-76
{0x8a08f0f8bf0f156b, -289, false}, // 10^-68
{0xcdb02555653131b6, -263, false}, // 10^-60
{0x993fe2c6d07b7fac, -236, false}, // 10^-52
{0xe45c10c42a2b3b06, -210, false}, // 10^-44
{0xaa242499697392d3, -183, false}, // 10^-36
{0xfd87b5f28300ca0e, -157, false}, // 10^-28
{0xbce5086492111aeb, -130, false}, // 10^-20
{0x8cbccc096f5088cc, -103, false}, // 10^-12
{0xd1b71758e219652c, -77, false}, // 10^-4
{0x9c40000000000000, -50, false}, // 10^4
{0xe8d4a51000000000, -24, false}, // 10^12
{0xad78ebc5ac620000, 3, false}, // 10^20
{0x813f3978f8940984, 30, false}, // 10^28
{0xc097ce7bc90715b3, 56, false}, // 10^36
{0x8f7e32ce7bea5c70, 83, false}, // 10^44
{0xd5d238a4abe98068, 109, false}, // 10^52
{0x9f4f2726179a2245, 136, false}, // 10^60
{0xed63a231d4c4fb27, 162, false}, // 10^68
{0xb0de65388cc8ada8, 189, false}, // 10^76
{0x83c7088e1aab65db, 216, false}, // 10^84
{0xc45d1df942711d9a, 242, false}, // 10^92
{0x924d692ca61be758, 269, false}, // 10^100
{0xda01ee641a708dea, 295, false}, // 10^108
{0xa26da3999aef774a, 322, false}, // 10^116
{0xf209787bb47d6b85, 348, false}, // 10^124
{0xb454e4a179dd1877, 375, false}, // 10^132
{0x865b86925b9bc5c2, 402, false}, // 10^140
{0xc83553c5c8965d3d, 428, false}, // 10^148
{0x952ab45cfa97a0b3, 455, false}, // 10^156
{0xde469fbd99a05fe3, 481, false}, // 10^164
{0xa59bc234db398c25, 508, false}, // 10^172
{0xf6c69a72a3989f5c, 534, false}, // 10^180
{0xb7dcbf5354e9bece, 561, false}, // 10^188
{0x88fcf317f22241e2, 588, false}, // 10^196
{0xcc20ce9bd35c78a5, 614, false}, // 10^204
{0x98165af37b2153df, 641, false}, // 10^212
{0xe2a0b5dc971f303a, 667, false}, // 10^220
{0xa8d9d1535ce3b396, 694, false}, // 10^228
{0xfb9b7cd9a4a7443c, 720, false}, // 10^236
{0xbb764c4ca7a44410, 747, false}, // 10^244
{0x8bab8eefb6409c1a, 774, false}, // 10^252
{0xd01fef10a657842c, 800, false}, // 10^260
{0x9b10a4e5e9913129, 827, false}, // 10^268
{0xe7109bfba19c0c9d, 853, false}, // 10^276
{0xac2820d9623bf429, 880, false}, // 10^284
{0x80444b5e7aa7cf85, 907, false}, // 10^292
{0xbf21e44003acdd2d, 933, false}, // 10^300
{0x8e679c2f5e44ff8f, 960, false}, // 10^308
{0xd433179d9c8cb841, 986, false}, // 10^316
{0x9e19db92b4e31ba9, 1013, false}, // 10^324
{0xeb96bf6ebadf77d9, 1039, false}, // 10^332
{0xaf87023b9bf0ee6b, 1066, false}, // 10^340
}
// floatBits returns the bits of the float64 that best approximates
// the extFloat passed as receiver. Overflow is set to true if
// the resulting float64 is ±Inf.
func (f *extFloat) floatBits(flt *floatInfo) (bits uint64, overflow bool) {
f.Normalize()
exp := f.exp + 63
// Exponent too small.
if exp < flt.bias+1 {
n := flt.bias + 1 - exp
f.mant >>= uint(n)
exp += n
}
// Extract 1+flt.mantbits bits from the 64-bit mantissa.
mant := f.mant >> (63 - flt.mantbits)
if f.mant&(1<<(62-flt.mantbits)) != 0 {
// Round up.
mant += 1
}
// Rounding might have added a bit; shift down.
if mant == 2<<flt.mantbits {
mant >>= 1
exp++
}
// Infinities.
if exp-flt.bias >= 1<<flt.expbits-1 {
// ±Inf
mant = 0
exp = 1<<flt.expbits - 1 + flt.bias
overflow = true
} else if mant&(1<<flt.mantbits) == 0 {
// Denormalized?
exp = flt.bias
}
// Assemble bits.
bits = mant & (uint64(1)<<flt.mantbits - 1)
bits |= uint64((exp-flt.bias)&(1<<flt.expbits-1)) << flt.mantbits
if f.neg {
bits |= 1 << (flt.mantbits + flt.expbits)
}
return
}
// AssignComputeBounds sets f to the floating point value
// defined by mant, exp and precision given by flt. It returns
// lower, upper such that any number in the closed interval
// [lower, upper] is converted back to the same floating point number.
func (f *extFloat) AssignComputeBounds(mant uint64, exp int, neg bool, flt *floatInfo) (lower, upper extFloat) {
f.mant = mant
f.exp = exp - int(flt.mantbits)
f.neg = neg
if f.exp <= 0 && mant == (mant>>uint(-f.exp))<<uint(-f.exp) {
// An exact integer
f.mant >>= uint(-f.exp)
f.exp = 0
return *f, *f
}
expBiased := exp - flt.bias
upper = extFloat{mant: 2*f.mant + 1, exp: f.exp - 1, neg: f.neg}
if mant != 1<<flt.mantbits || expBiased == 1 {
lower = extFloat{mant: 2*f.mant - 1, exp: f.exp - 1, neg: f.neg}
} else {
lower = extFloat{mant: 4*f.mant - 1, exp: f.exp - 2, neg: f.neg}
}
return
}
// Normalize normalizes f so that the highest bit of the mantissa is
// set, and returns the number by which the mantissa was left-shifted.
func (f *extFloat) Normalize() (shift uint) {
mant, exp := f.mant, f.exp
if mant == 0 {
return 0
}
if mant>>(64-32) == 0 {
mant <<= 32
exp -= 32
}
if mant>>(64-16) == 0 {
mant <<= 16
exp -= 16
}
if mant>>(64-8) == 0 {
mant <<= 8
exp -= 8
}
if mant>>(64-4) == 0 {
mant <<= 4
exp -= 4
}
if mant>>(64-2) == 0 {
mant <<= 2
exp -= 2
}
if mant>>(64-1) == 0 {
mant <<= 1
exp -= 1
}
shift = uint(f.exp - exp)
f.mant, f.exp = mant, exp
return
}
// Multiply sets f to the product f*g: the result is correctly rounded,
// but not normalized.
func (f *extFloat) Multiply(g extFloat) {
fhi, flo := f.mant>>32, uint64(uint32(f.mant))
ghi, glo := g.mant>>32, uint64(uint32(g.mant))
// Cross products.
cross1 := fhi * glo
cross2 := flo * ghi
// f.mant*g.mant is fhi*ghi << 64 + (cross1+cross2) << 32 + flo*glo
f.mant = fhi*ghi + (cross1 >> 32) + (cross2 >> 32)
rem := uint64(uint32(cross1)) + uint64(uint32(cross2)) + ((flo * glo) >> 32)
// Round up.
rem += (1 << 31)
f.mant += (rem >> 32)
f.exp = f.exp + g.exp + 64
}
var uint64pow10 = [...]uint64{
1, 1e1, 1e2, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9,
1e10, 1e11, 1e12, 1e13, 1e14, 1e15, 1e16, 1e17, 1e18, 1e19,
}
// AssignDecimal sets f to an approximate value mantissa*10^exp. It
// returns true if the value represented by f is guaranteed to be the
// best approximation of d after being rounded to a float64 or
// float32 depending on flt.
func (f *extFloat) AssignDecimal(mantissa uint64, exp10 int, neg bool, trunc bool, flt *floatInfo) (ok bool) {
const uint64digits = 19
const errorscale = 8
errors := 0 // An upper bound for error, computed in errorscale*ulp.
if trunc {
// the decimal number was truncated.
errors += errorscale / 2
}
f.mant = mantissa
f.exp = 0
f.neg = neg
// Multiply by powers of ten.
i := (exp10 - firstPowerOfTen) / stepPowerOfTen
if exp10 < firstPowerOfTen || i >= len(powersOfTen) {
return false
}
adjExp := (exp10 - firstPowerOfTen) % stepPowerOfTen
// We multiply by exp%step
if adjExp < uint64digits && mantissa < uint64pow10[uint64digits-adjExp] {
// We can multiply the mantissa exactly.
f.mant *= uint64pow10[adjExp]
f.Normalize()
} else {
f.Normalize()
f.Multiply(smallPowersOfTen[adjExp])
errors += errorscale / 2
}
// We multiply by 10 to the exp - exp%step.
f.Multiply(powersOfTen[i])
if errors > 0 {
errors += 1
}
errors += errorscale / 2
// Normalize
shift := f.Normalize()
errors <<= shift
// Now f is a good approximation of the decimal.
// Check whether the error is too large: that is, if the mantissa
// is perturbated by the error, the resulting float64 will change.
// The 64 bits mantissa is 1 + 52 bits for float64 + 11 extra bits.
//
// In many cases the approximation will be good enough.
denormalExp := flt.bias - 63
var extrabits uint
if f.exp <= denormalExp {
// f.mant * 2^f.exp is smaller than 2^(flt.bias+1).
extrabits = uint(63 - flt.mantbits + 1 + uint(denormalExp-f.exp))
} else {
extrabits = uint(63 - flt.mantbits)
}
halfway := uint64(1) << (extrabits - 1)
mant_extra := f.mant & (1<<extrabits - 1)
// Do a signed comparison here! If the error estimate could make
// the mantissa round differently for the conversion to double,
// then we can't give a definite answer.
if int64(halfway)-int64(errors) < int64(mant_extra) &&
int64(mant_extra) < int64(halfway)+int64(errors) {
return false
}
return true
}
// Frexp10 is an analogue of math.Frexp for decimal powers. It scales
// f by an approximate power of ten 10^-exp, and returns exp10, so
// that f*10^exp10 has the same value as the old f, up to an ulp,
// as well as the index of 10^-exp in the powersOfTen table.
func (f *extFloat) frexp10() (exp10, index int) {
// The constants expMin and expMax constrain the final value of the
// binary exponent of f. We want a small integral part in the result
// because finding digits of an integer requires divisions, whereas
// digits of the fractional part can be found by repeatedly multiplying
// by 10.
const expMin = -60
const expMax = -32
// Find power of ten such that x * 10^n has a binary exponent
// between expMin and expMax.
approxExp10 := ((expMin+expMax)/2 - f.exp) * 28 / 93 // log(10)/log(2) is close to 93/28.
i := (approxExp10 - firstPowerOfTen) / stepPowerOfTen
Loop:
for {
exp := f.exp + powersOfTen[i].exp + 64
switch {
case exp < expMin:
i++
case exp > expMax:
i--
default:
break Loop
}
}
// Apply the desired decimal shift on f. It will have exponent
// in the desired range. This is multiplication by 10^-exp10.
f.Multiply(powersOfTen[i])
return -(firstPowerOfTen + i*stepPowerOfTen), i
}
// frexp10Many applies a common shift by a power of ten to a, b, c.
func frexp10Many(a, b, c *extFloat) (exp10 int) {
exp10, i := c.frexp10()
a.Multiply(powersOfTen[i])
b.Multiply(powersOfTen[i])
return
}
// FixedDecimal stores in d the first n significant digits
// of the decimal representation of f. It returns false
// if it cannot be sure of the answer.
func (f *extFloat) FixedDecimal(d *decimalSlice, n int) bool {
if f.mant == 0 {
d.nd = 0
d.dp = 0
d.neg = f.neg
return true
}
if n == 0 {
panic("strconv: internal error: extFloat.FixedDecimal called with n == 0")
}
// Multiply by an appropriate power of ten to have a reasonable
// number to process.
f.Normalize()
exp10, _ := f.frexp10()
shift := uint(-f.exp)
integer := uint32(f.mant >> shift)
fraction := f.mant - (uint64(integer) << shift)
ε := uint64(1) // ε is the uncertainty we have on the mantissa of f.
// Write exactly n digits to d.
needed := n // how many digits are left to write.
integerDigits := 0 // the number of decimal digits of integer.
pow10 := uint64(1) // the power of ten by which f was scaled.
for i, pow := 0, uint64(1); i < 20; i++ {
if pow > uint64(integer) {
integerDigits = i
break
}
pow *= 10
}
rest := integer
if integerDigits > needed {
// the integral part is already large, trim the last digits.
pow10 = uint64pow10[integerDigits-needed]
integer /= uint32(pow10)
rest -= integer * uint32(pow10)
} else {
rest = 0
}
// Write the digits of integer: the digits of rest are omitted.
var buf [32]byte
pos := len(buf)
for v := integer; v > 0; {
v1 := v / 10
v -= 10 * v1
pos--
buf[pos] = byte(v + '0')
v = v1
}
for i := pos; i < len(buf); i++ {
d.d[i-pos] = buf[i]
}
nd := len(buf) - pos
d.nd = nd
d.dp = integerDigits + exp10
needed -= nd
if needed > 0 {
if rest != 0 || pow10 != 1 {
panic("strconv: internal error, rest != 0 but needed > 0")
}
// Emit digits for the fractional part. Each time, 10*fraction
// fits in a uint64 without overflow.
for needed > 0 {
fraction *= 10
ε *= 10 // the uncertainty scales as we multiply by ten.
if 2*ε > 1<<shift {
// the error is so large it could modify which digit to write, abort.
return false
}
digit := fraction >> shift
d.d[nd] = byte(digit + '0')
fraction -= digit << shift
nd++
needed--
}
d.nd = nd
}
// We have written a truncation of f (a numerator / 10^d.dp). The remaining part
// can be interpreted as a small number (< 1) to be added to the last digit of the
// numerator.
//
// If rest > 0, the amount is:
// (rest<<shift | fraction) / (pow10 << shift)
// fraction being known with a ±ε uncertainty.
// The fact that n > 0 guarantees that pow10 << shift does not overflow a uint64.
//
// If rest = 0, pow10 == 1 and the amount is
// fraction / (1 << shift)
// fraction being known with a ±ε uncertainty.
//
// We pass this information to the rounding routine for adjustment.
ok := adjustLastDigitFixed(d, uint64(rest)<<shift|fraction, pow10, shift, ε)
if !ok {
return false
}
// Trim trailing zeros.
for i := d.nd - 1; i >= 0; i-- {
if d.d[i] != '0' {
d.nd = i + 1
break
}
}
return true
}
// adjustLastDigitFixed assumes d contains the representation of the integral part
// of some number, whose fractional part is num / (den << shift). The numerator
// num is only known up to an uncertainty of size ε, assumed to be less than
// (den << shift)/2.
//
// It will increase the last digit by one to account for correct rounding, typically
// when the fractional part is greater than 1/2, and will return false if ε is such
// that no correct answer can be given.
func adjustLastDigitFixed(d *decimalSlice, num, den uint64, shift uint, ε uint64) bool {
if num > den<<shift {
panic("strconv: num > den<<shift in adjustLastDigitFixed")
}
if 2*ε > den<<shift {
panic("strconv: ε > (den<<shift)/2")
}
if 2*(num+ε) < den<<shift {
return true
}
if 2*(num-ε) > den<<shift {
// increment d by 1.
i := d.nd - 1
for ; i >= 0; i-- {
if d.d[i] == '9' {
d.nd--
} else {
break
}
}
if i < 0 {
d.d[0] = '1'
d.nd = 1
d.dp++
} else {
d.d[i]++
}
return true
}
return false
}
// ShortestDecimal stores in d the shortest decimal representation of f
// which belongs to the open interval (lower, upper), where f is supposed
// to lie. It returns false whenever the result is unsure. The implementation
// uses the Grisu3 algorithm.
func (f *extFloat) ShortestDecimal(d *decimalSlice, lower, upper *extFloat) bool {
if f.mant == 0 {
d.nd = 0
d.dp = 0
d.neg = f.neg
return true
}
if f.exp == 0 && *lower == *f && *lower == *upper {
// an exact integer.
var buf [24]byte
n := len(buf) - 1
for v := f.mant; v > 0; {
v1 := v / 10
v -= 10 * v1
buf[n] = byte(v + '0')
n--
v = v1
}
nd := len(buf) - n - 1
for i := 0; i < nd; i++ {
d.d[i] = buf[n+1+i]
}
d.nd, d.dp = nd, nd
for d.nd > 0 && d.d[d.nd-1] == '0' {
d.nd--
}
if d.nd == 0 {
d.dp = 0
}
d.neg = f.neg
return true
}
upper.Normalize()
// Uniformize exponents.
if f.exp > upper.exp {
f.mant <<= uint(f.exp - upper.exp)
f.exp = upper.exp
}
if lower.exp > upper.exp {
lower.mant <<= uint(lower.exp - upper.exp)
lower.exp = upper.exp
}
exp10 := frexp10Many(lower, f, upper)
// Take a safety margin due to rounding in frexp10Many, but we lose precision.
upper.mant++
lower.mant--
// The shortest representation of f is either rounded up or down, but
// in any case, it is a truncation of upper.
shift := uint(-upper.exp)
integer := uint32(upper.mant >> shift)
fraction := upper.mant - (uint64(integer) << shift)
// How far we can go down from upper until the result is wrong.
allowance := upper.mant - lower.mant
// How far we should go to get a very precise result.
targetDiff := upper.mant - f.mant
// Count integral digits: there are at most 10.
var integerDigits int
for i, pow := 0, uint64(1); i < 20; i++ {
if pow > uint64(integer) {
integerDigits = i
break
}
pow *= 10
}
for i := 0; i < integerDigits; i++ {
pow := uint64pow10[integerDigits-i-1]
digit := integer / uint32(pow)
d.d[i] = byte(digit + '0')
integer -= digit * uint32(pow)
// evaluate whether we should stop.
if currentDiff := uint64(integer)<<shift + fraction; currentDiff < allowance {
d.nd = i + 1
d.dp = integerDigits + exp10
d.neg = f.neg
// Sometimes allowance is so large the last digit might need to be
// decremented to get closer to f.
return adjustLastDigit(d, currentDiff, targetDiff, allowance, pow<<shift, 2)
}
}
d.nd = integerDigits
d.dp = d.nd + exp10
d.neg = f.neg
// Compute digits of the fractional part. At each step fraction does not
// overflow. The choice of minExp implies that fraction is less than 2^60.
var digit int
multiplier := uint64(1)
for {
fraction *= 10
multiplier *= 10
digit = int(fraction >> shift)
d.d[d.nd] = byte(digit + '0')
d.nd++
fraction -= uint64(digit) << shift
if fraction < allowance*multiplier {
// We are in the admissible range. Note that if allowance is about to
// overflow, that is, allowance > 2^64/10, the condition is automatically
// true due to the limited range of fraction.
return adjustLastDigit(d,
fraction, targetDiff*multiplier, allowance*multiplier,
1<<shift, multiplier*2)
}
}
}
// adjustLastDigit modifies d = x-currentDiff*ε, to get closest to
// d = x-targetDiff*ε, without becoming smaller than x-maxDiff*ε.
// It assumes that a decimal digit is worth ulpDecimal*ε, and that
// all data is known with a error estimate of ulpBinary*ε.
func adjustLastDigit(d *decimalSlice, currentDiff, targetDiff, maxDiff, ulpDecimal, ulpBinary uint64) bool {
if ulpDecimal < 2*ulpBinary {
// Approximation is too wide.
return false
}
for currentDiff+ulpDecimal/2+ulpBinary < targetDiff {
d.d[d.nd-1]--
currentDiff += ulpDecimal
}
if currentDiff+ulpDecimal <= targetDiff+ulpDecimal/2+ulpBinary {
// we have two choices, and don't know what to do.
return false
}
if currentDiff < ulpBinary || currentDiff > maxDiff-ulpBinary {
// we went too far
return false
}
if d.nd == 1 && d.d[0] == '0' {
// the number has actually reached zero.
d.nd = 0
d.dp = 0
}
return true
}

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@ -1,121 +0,0 @@
/**
* Copyright 2014 Paul Querna
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Portions of this file are on Go stdlib's encoding/json/fold.go */
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package v1
import (
"unicode/utf8"
)
const (
caseMask = ^byte(0x20) // Mask to ignore case in ASCII.
kelvin = '\u212a'
smallLongEss = '\u017f'
)
// equalFoldRight is a specialization of bytes.EqualFold when s is
// known to be all ASCII (including punctuation), but contains an 's',
// 'S', 'k', or 'K', requiring a Unicode fold on the bytes in t.
// See comments on foldFunc.
func EqualFoldRight(s, t []byte) bool {
for _, sb := range s {
if len(t) == 0 {
return false
}
tb := t[0]
if tb < utf8.RuneSelf {
if sb != tb {
sbUpper := sb & caseMask
if 'A' <= sbUpper && sbUpper <= 'Z' {
if sbUpper != tb&caseMask {
return false
}
} else {
return false
}
}
t = t[1:]
continue
}
// sb is ASCII and t is not. t must be either kelvin
// sign or long s; sb must be s, S, k, or K.
tr, size := utf8.DecodeRune(t)
switch sb {
case 's', 'S':
if tr != smallLongEss {
return false
}
case 'k', 'K':
if tr != kelvin {
return false
}
default:
return false
}
t = t[size:]
}
if len(t) > 0 {
return false
}
return true
}
// asciiEqualFold is a specialization of bytes.EqualFold for use when
// s is all ASCII (but may contain non-letters) and contains no
// special-folding letters.
// See comments on foldFunc.
func AsciiEqualFold(s, t []byte) bool {
if len(s) != len(t) {
return false
}
for i, sb := range s {
tb := t[i]
if sb == tb {
continue
}
if ('a' <= sb && sb <= 'z') || ('A' <= sb && sb <= 'Z') {
if sb&caseMask != tb&caseMask {
return false
}
} else {
return false
}
}
return true
}
// simpleLetterEqualFold is a specialization of bytes.EqualFold for
// use when s is all ASCII letters (no underscores, etc) and also
// doesn't contain 'k', 'K', 's', or 'S'.
// See comments on foldFunc.
func SimpleLetterEqualFold(s, t []byte) bool {
if len(s) != len(t) {
return false
}
for i, b := range s {
if b&caseMask != t[i]&caseMask {
return false
}
}
return true
}

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@ -1,542 +0,0 @@
package v1
/**
* Copyright 2015 Paul Querna, Klaus Post
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Most of this file are on Go stdlib's strconv/ftoa.go */
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
import "math"
// TODO: move elsewhere?
type floatInfo struct {
mantbits uint
expbits uint
bias int
}
var optimize = true // can change for testing
var float32info = floatInfo{23, 8, -127}
var float64info = floatInfo{52, 11, -1023}
// AppendFloat appends the string form of the floating-point number f,
// as generated by FormatFloat
func AppendFloat(dst EncodingBuffer, val float64, fmt byte, prec, bitSize int) {
var bits uint64
var flt *floatInfo
switch bitSize {
case 32:
bits = uint64(math.Float32bits(float32(val)))
flt = &float32info
case 64:
bits = math.Float64bits(val)
flt = &float64info
default:
panic("strconv: illegal AppendFloat/FormatFloat bitSize")
}
neg := bits>>(flt.expbits+flt.mantbits) != 0
exp := int(bits>>flt.mantbits) & (1<<flt.expbits - 1)
mant := bits & (uint64(1)<<flt.mantbits - 1)
switch exp {
case 1<<flt.expbits - 1:
// Inf, NaN
var s string
switch {
case mant != 0:
s = "NaN"
case neg:
s = "-Inf"
default:
s = "+Inf"
}
dst.WriteString(s)
return
case 0:
// denormalized
exp++
default:
// add implicit top bit
mant |= uint64(1) << flt.mantbits
}
exp += flt.bias
// Pick off easy binary format.
if fmt == 'b' {
fmtB(dst, neg, mant, exp, flt)
return
}
if !optimize {
bigFtoa(dst, prec, fmt, neg, mant, exp, flt)
return
}
var digs decimalSlice
ok := false
// Negative precision means "only as much as needed to be exact."
shortest := prec < 0
if shortest {
// Try Grisu3 algorithm.
f := new(extFloat)
lower, upper := f.AssignComputeBounds(mant, exp, neg, flt)
var buf [32]byte
digs.d = buf[:]
ok = f.ShortestDecimal(&digs, &lower, &upper)
if !ok {
bigFtoa(dst, prec, fmt, neg, mant, exp, flt)
return
}
// Precision for shortest representation mode.
switch fmt {
case 'e', 'E':
prec = max(digs.nd-1, 0)
case 'f':
prec = max(digs.nd-digs.dp, 0)
case 'g', 'G':
prec = digs.nd
}
} else if fmt != 'f' {
// Fixed number of digits.
digits := prec
switch fmt {
case 'e', 'E':
digits++
case 'g', 'G':
if prec == 0 {
prec = 1
}
digits = prec
}
if digits <= 15 {
// try fast algorithm when the number of digits is reasonable.
var buf [24]byte
digs.d = buf[:]
f := extFloat{mant, exp - int(flt.mantbits), neg}
ok = f.FixedDecimal(&digs, digits)
}
}
if !ok {
bigFtoa(dst, prec, fmt, neg, mant, exp, flt)
return
}
formatDigits(dst, shortest, neg, digs, prec, fmt)
return
}
// bigFtoa uses multiprecision computations to format a float.
func bigFtoa(dst EncodingBuffer, prec int, fmt byte, neg bool, mant uint64, exp int, flt *floatInfo) {
d := new(decimal)
d.Assign(mant)
d.Shift(exp - int(flt.mantbits))
var digs decimalSlice
shortest := prec < 0
if shortest {
roundShortest(d, mant, exp, flt)
digs = decimalSlice{d: d.d[:], nd: d.nd, dp: d.dp}
// Precision for shortest representation mode.
switch fmt {
case 'e', 'E':
prec = digs.nd - 1
case 'f':
prec = max(digs.nd-digs.dp, 0)
case 'g', 'G':
prec = digs.nd
}
} else {
// Round appropriately.
switch fmt {
case 'e', 'E':
d.Round(prec + 1)
case 'f':
d.Round(d.dp + prec)
case 'g', 'G':
if prec == 0 {
prec = 1
}
d.Round(prec)
}
digs = decimalSlice{d: d.d[:], nd: d.nd, dp: d.dp}
}
formatDigits(dst, shortest, neg, digs, prec, fmt)
return
}
func formatDigits(dst EncodingBuffer, shortest bool, neg bool, digs decimalSlice, prec int, fmt byte) {
switch fmt {
case 'e', 'E':
fmtE(dst, neg, digs, prec, fmt)
return
case 'f':
fmtF(dst, neg, digs, prec)
return
case 'g', 'G':
// trailing fractional zeros in 'e' form will be trimmed.
eprec := prec
if eprec > digs.nd && digs.nd >= digs.dp {
eprec = digs.nd
}
// %e is used if the exponent from the conversion
// is less than -4 or greater than or equal to the precision.
// if precision was the shortest possible, use precision 6 for this decision.
if shortest {
eprec = 6
}
exp := digs.dp - 1
if exp < -4 || exp >= eprec {
if prec > digs.nd {
prec = digs.nd
}
fmtE(dst, neg, digs, prec-1, fmt+'e'-'g')
return
}
if prec > digs.dp {
prec = digs.nd
}
fmtF(dst, neg, digs, max(prec-digs.dp, 0))
return
}
// unknown format
dst.Write([]byte{'%', fmt})
return
}
// Round d (= mant * 2^exp) to the shortest number of digits
// that will let the original floating point value be precisely
// reconstructed. Size is original floating point size (64 or 32).
func roundShortest(d *decimal, mant uint64, exp int, flt *floatInfo) {
// If mantissa is zero, the number is zero; stop now.
if mant == 0 {
d.nd = 0
return
}
// Compute upper and lower such that any decimal number
// between upper and lower (possibly inclusive)
// will round to the original floating point number.
// We may see at once that the number is already shortest.
//
// Suppose d is not denormal, so that 2^exp <= d < 10^dp.
// The closest shorter number is at least 10^(dp-nd) away.
// The lower/upper bounds computed below are at distance
// at most 2^(exp-mantbits).
//
// So the number is already shortest if 10^(dp-nd) > 2^(exp-mantbits),
// or equivalently log2(10)*(dp-nd) > exp-mantbits.
// It is true if 332/100*(dp-nd) >= exp-mantbits (log2(10) > 3.32).
minexp := flt.bias + 1 // minimum possible exponent
if exp > minexp && 332*(d.dp-d.nd) >= 100*(exp-int(flt.mantbits)) {
// The number is already shortest.
return
}
// d = mant << (exp - mantbits)
// Next highest floating point number is mant+1 << exp-mantbits.
// Our upper bound is halfway between, mant*2+1 << exp-mantbits-1.
upper := new(decimal)
upper.Assign(mant*2 + 1)
upper.Shift(exp - int(flt.mantbits) - 1)
// d = mant << (exp - mantbits)
// Next lowest floating point number is mant-1 << exp-mantbits,
// unless mant-1 drops the significant bit and exp is not the minimum exp,
// in which case the next lowest is mant*2-1 << exp-mantbits-1.
// Either way, call it mantlo << explo-mantbits.
// Our lower bound is halfway between, mantlo*2+1 << explo-mantbits-1.
var mantlo uint64
var explo int
if mant > 1<<flt.mantbits || exp == minexp {
mantlo = mant - 1
explo = exp
} else {
mantlo = mant*2 - 1
explo = exp - 1
}
lower := new(decimal)
lower.Assign(mantlo*2 + 1)
lower.Shift(explo - int(flt.mantbits) - 1)
// The upper and lower bounds are possible outputs only if
// the original mantissa is even, so that IEEE round-to-even
// would round to the original mantissa and not the neighbors.
inclusive := mant%2 == 0
// Now we can figure out the minimum number of digits required.
// Walk along until d has distinguished itself from upper and lower.
for i := 0; i < d.nd; i++ {
var l, m, u byte // lower, middle, upper digits
if i < lower.nd {
l = lower.d[i]
} else {
l = '0'
}
m = d.d[i]
if i < upper.nd {
u = upper.d[i]
} else {
u = '0'
}
// Okay to round down (truncate) if lower has a different digit
// or if lower is inclusive and is exactly the result of rounding down.
okdown := l != m || (inclusive && l == m && i+1 == lower.nd)
// Okay to round up if upper has a different digit and
// either upper is inclusive or upper is bigger than the result of rounding up.
okup := m != u && (inclusive || m+1 < u || i+1 < upper.nd)
// If it's okay to do either, then round to the nearest one.
// If it's okay to do only one, do it.
switch {
case okdown && okup:
d.Round(i + 1)
return
case okdown:
d.RoundDown(i + 1)
return
case okup:
d.RoundUp(i + 1)
return
}
}
}
type decimalSlice struct {
d []byte
nd, dp int
neg bool
}
// %e: -d.ddddde±dd
func fmtE(dst EncodingBuffer, neg bool, d decimalSlice, prec int, fmt byte) {
// sign
if neg {
dst.WriteByte('-')
}
// first digit
ch := byte('0')
if d.nd != 0 {
ch = d.d[0]
}
dst.WriteByte(ch)
// .moredigits
if prec > 0 {
dst.WriteByte('.')
i := 1
m := min(d.nd, prec+1)
if i < m {
dst.Write(d.d[i:m])
i = m
}
for i <= prec {
dst.WriteByte('0')
i++
}
}
// e±
dst.WriteByte(fmt)
exp := d.dp - 1
if d.nd == 0 { // special case: 0 has exponent 0
exp = 0
}
if exp < 0 {
ch = '-'
exp = -exp
} else {
ch = '+'
}
dst.WriteByte(ch)
// dd or ddd
switch {
case exp < 10:
dst.WriteByte('0')
dst.WriteByte(byte(exp) + '0')
case exp < 100:
dst.WriteByte(byte(exp/10) + '0')
dst.WriteByte(byte(exp%10) + '0')
default:
dst.WriteByte(byte(exp/100) + '0')
dst.WriteByte(byte(exp/10)%10 + '0')
dst.WriteByte(byte(exp%10) + '0')
}
return
}
// %f: -ddddddd.ddddd
func fmtF(dst EncodingBuffer, neg bool, d decimalSlice, prec int) {
// sign
if neg {
dst.WriteByte('-')
}
// integer, padded with zeros as needed.
if d.dp > 0 {
m := min(d.nd, d.dp)
dst.Write(d.d[:m])
for ; m < d.dp; m++ {
dst.WriteByte('0')
}
} else {
dst.WriteByte('0')
}
// fraction
if prec > 0 {
dst.WriteByte('.')
for i := 0; i < prec; i++ {
ch := byte('0')
if j := d.dp + i; 0 <= j && j < d.nd {
ch = d.d[j]
}
dst.WriteByte(ch)
}
}
return
}
// %b: -ddddddddp±ddd
func fmtB(dst EncodingBuffer, neg bool, mant uint64, exp int, flt *floatInfo) {
// sign
if neg {
dst.WriteByte('-')
}
// mantissa
formatBits(dst, mant, 10, false)
// p
dst.WriteByte('p')
// ±exponent
exp -= int(flt.mantbits)
if exp >= 0 {
dst.WriteByte('+')
}
formatBits(dst, uint64(exp), 10, exp < 0)
return
}
func min(a, b int) int {
if a < b {
return a
}
return b
}
func max(a, b int) int {
if a > b {
return a
}
return b
}
// formatBits computes the string representation of u in the given base.
// If neg is set, u is treated as negative int64 value.
func formatBits(dst EncodingBuffer, u uint64, base int, neg bool) {
if base < 2 || base > len(digits) {
panic("strconv: illegal AppendInt/FormatInt base")
}
// 2 <= base && base <= len(digits)
var a [64 + 1]byte // +1 for sign of 64bit value in base 2
i := len(a)
if neg {
u = -u
}
// convert bits
if base == 10 {
// common case: use constants for / because
// the compiler can optimize it into a multiply+shift
if ^uintptr(0)>>32 == 0 {
for u > uint64(^uintptr(0)) {
q := u / 1e9
us := uintptr(u - q*1e9) // us % 1e9 fits into a uintptr
for j := 9; j > 0; j-- {
i--
qs := us / 10
a[i] = byte(us - qs*10 + '0')
us = qs
}
u = q
}
}
// u guaranteed to fit into a uintptr
us := uintptr(u)
for us >= 10 {
i--
q := us / 10
a[i] = byte(us - q*10 + '0')
us = q
}
// u < 10
i--
a[i] = byte(us + '0')
} else if s := shifts[base]; s > 0 {
// base is power of 2: use shifts and masks instead of / and %
b := uint64(base)
m := uintptr(b) - 1 // == 1<<s - 1
for u >= b {
i--
a[i] = digits[uintptr(u)&m]
u >>= s
}
// u < base
i--
a[i] = digits[uintptr(u)]
} else {
// general case
b := uint64(base)
for u >= b {
i--
q := u / b
a[i] = digits[uintptr(u-q*b)]
u = q
}
// u < base
i--
a[i] = digits[uintptr(u)]
}
// add sign, if any
if neg {
i--
a[i] = '-'
}
dst.Write(a[i:])
}

View File

@ -1,936 +0,0 @@
/**
* Copyright 2014 Paul Querna
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Portions of this file are on Go stdlib's strconv/atof.go */
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package internal
// decimal to binary floating point conversion.
// Algorithm:
// 1) Store input in multiprecision decimal.
// 2) Multiply/divide decimal by powers of two until in range [0.5, 1)
// 3) Multiply by 2^precision and round to get mantissa.
import "math"
var optimize = true // can change for testing
func equalIgnoreCase(s1 []byte, s2 []byte) bool {
if len(s1) != len(s2) {
return false
}
for i := 0; i < len(s1); i++ {
c1 := s1[i]
if 'A' <= c1 && c1 <= 'Z' {
c1 += 'a' - 'A'
}
c2 := s2[i]
if 'A' <= c2 && c2 <= 'Z' {
c2 += 'a' - 'A'
}
if c1 != c2 {
return false
}
}
return true
}
func special(s []byte) (f float64, ok bool) {
if len(s) == 0 {
return
}
switch s[0] {
default:
return
case '+':
if equalIgnoreCase(s, []byte("+inf")) || equalIgnoreCase(s, []byte("+infinity")) {
return math.Inf(1), true
}
case '-':
if equalIgnoreCase(s, []byte("-inf")) || equalIgnoreCase(s, []byte("-infinity")) {
return math.Inf(-1), true
}
case 'n', 'N':
if equalIgnoreCase(s, []byte("nan")) {
return math.NaN(), true
}
case 'i', 'I':
if equalIgnoreCase(s, []byte("inf")) || equalIgnoreCase(s, []byte("infinity")) {
return math.Inf(1), true
}
}
return
}
func (b *decimal) set(s []byte) (ok bool) {
i := 0
b.neg = false
b.trunc = false
// optional sign
if i >= len(s) {
return
}
switch {
case s[i] == '+':
i++
case s[i] == '-':
b.neg = true
i++
}
// digits
sawdot := false
sawdigits := false
for ; i < len(s); i++ {
switch {
case s[i] == '.':
if sawdot {
return
}
sawdot = true
b.dp = b.nd
continue
case '0' <= s[i] && s[i] <= '9':
sawdigits = true
if s[i] == '0' && b.nd == 0 { // ignore leading zeros
b.dp--
continue
}
if b.nd < len(b.d) {
b.d[b.nd] = s[i]
b.nd++
} else if s[i] != '0' {
b.trunc = true
}
continue
}
break
}
if !sawdigits {
return
}
if !sawdot {
b.dp = b.nd
}
// optional exponent moves decimal point.
// if we read a very large, very long number,
// just be sure to move the decimal point by
// a lot (say, 100000). it doesn't matter if it's
// not the exact number.
if i < len(s) && (s[i] == 'e' || s[i] == 'E') {
i++
if i >= len(s) {
return
}
esign := 1
if s[i] == '+' {
i++
} else if s[i] == '-' {
i++
esign = -1
}
if i >= len(s) || s[i] < '0' || s[i] > '9' {
return
}
e := 0
for ; i < len(s) && '0' <= s[i] && s[i] <= '9'; i++ {
if e < 10000 {
e = e*10 + int(s[i]) - '0'
}
}
b.dp += e * esign
}
if i != len(s) {
return
}
ok = true
return
}
// readFloat reads a decimal mantissa and exponent from a float
// string representation. It sets ok to false if the number could
// not fit return types or is invalid.
func readFloat(s []byte) (mantissa uint64, exp int, neg, trunc, ok bool) {
const uint64digits = 19
i := 0
// optional sign
if i >= len(s) {
return
}
switch {
case s[i] == '+':
i++
case s[i] == '-':
neg = true
i++
}
// digits
sawdot := false
sawdigits := false
nd := 0
ndMant := 0
dp := 0
for ; i < len(s); i++ {
switch c := s[i]; true {
case c == '.':
if sawdot {
return
}
sawdot = true
dp = nd
continue
case '0' <= c && c <= '9':
sawdigits = true
if c == '0' && nd == 0 { // ignore leading zeros
dp--
continue
}
nd++
if ndMant < uint64digits {
mantissa *= 10
mantissa += uint64(c - '0')
ndMant++
} else if s[i] != '0' {
trunc = true
}
continue
}
break
}
if !sawdigits {
return
}
if !sawdot {
dp = nd
}
// optional exponent moves decimal point.
// if we read a very large, very long number,
// just be sure to move the decimal point by
// a lot (say, 100000). it doesn't matter if it's
// not the exact number.
if i < len(s) && (s[i] == 'e' || s[i] == 'E') {
i++
if i >= len(s) {
return
}
esign := 1
if s[i] == '+' {
i++
} else if s[i] == '-' {
i++
esign = -1
}
if i >= len(s) || s[i] < '0' || s[i] > '9' {
return
}
e := 0
for ; i < len(s) && '0' <= s[i] && s[i] <= '9'; i++ {
if e < 10000 {
e = e*10 + int(s[i]) - '0'
}
}
dp += e * esign
}
if i != len(s) {
return
}
exp = dp - ndMant
ok = true
return
}
// decimal power of ten to binary power of two.
var powtab = []int{1, 3, 6, 9, 13, 16, 19, 23, 26}
func (d *decimal) floatBits(flt *floatInfo) (b uint64, overflow bool) {
var exp int
var mant uint64
// Zero is always a special case.
if d.nd == 0 {
mant = 0
exp = flt.bias
goto out
}
// Obvious overflow/underflow.
// These bounds are for 64-bit floats.
// Will have to change if we want to support 80-bit floats in the future.
if d.dp > 310 {
goto overflow
}
if d.dp < -330 {
// zero
mant = 0
exp = flt.bias
goto out
}
// Scale by powers of two until in range [0.5, 1.0)
exp = 0
for d.dp > 0 {
var n int
if d.dp >= len(powtab) {
n = 27
} else {
n = powtab[d.dp]
}
d.Shift(-n)
exp += n
}
for d.dp < 0 || d.dp == 0 && d.d[0] < '5' {
var n int
if -d.dp >= len(powtab) {
n = 27
} else {
n = powtab[-d.dp]
}
d.Shift(n)
exp -= n
}
// Our range is [0.5,1) but floating point range is [1,2).
exp--
// Minimum representable exponent is flt.bias+1.
// If the exponent is smaller, move it up and
// adjust d accordingly.
if exp < flt.bias+1 {
n := flt.bias + 1 - exp
d.Shift(-n)
exp += n
}
if exp-flt.bias >= 1<<flt.expbits-1 {
goto overflow
}
// Extract 1+flt.mantbits bits.
d.Shift(int(1 + flt.mantbits))
mant = d.RoundedInteger()
// Rounding might have added a bit; shift down.
if mant == 2<<flt.mantbits {
mant >>= 1
exp++
if exp-flt.bias >= 1<<flt.expbits-1 {
goto overflow
}
}
// Denormalized?
if mant&(1<<flt.mantbits) == 0 {
exp = flt.bias
}
goto out
overflow:
// ±Inf
mant = 0
exp = 1<<flt.expbits - 1 + flt.bias
overflow = true
out:
// Assemble bits.
bits := mant & (uint64(1)<<flt.mantbits - 1)
bits |= uint64((exp-flt.bias)&(1<<flt.expbits-1)) << flt.mantbits
if d.neg {
bits |= 1 << flt.mantbits << flt.expbits
}
return bits, overflow
}
// Exact powers of 10.
var float64pow10 = []float64{
1e0, 1e1, 1e2, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9,
1e10, 1e11, 1e12, 1e13, 1e14, 1e15, 1e16, 1e17, 1e18, 1e19,
1e20, 1e21, 1e22,
}
var float32pow10 = []float32{1e0, 1e1, 1e2, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9, 1e10}
// If possible to convert decimal representation to 64-bit float f exactly,
// entirely in floating-point math, do so, avoiding the expense of decimalToFloatBits.
// Three common cases:
// value is exact integer
// value is exact integer * exact power of ten
// value is exact integer / exact power of ten
// These all produce potentially inexact but correctly rounded answers.
func atof64exact(mantissa uint64, exp int, neg bool) (f float64, ok bool) {
if mantissa>>float64info.mantbits != 0 {
return
}
f = float64(mantissa)
if neg {
f = -f
}
switch {
case exp == 0:
// an integer.
return f, true
// Exact integers are <= 10^15.
// Exact powers of ten are <= 10^22.
case exp > 0 && exp <= 15+22: // int * 10^k
// If exponent is big but number of digits is not,
// can move a few zeros into the integer part.
if exp > 22 {
f *= float64pow10[exp-22]
exp = 22
}
if f > 1e15 || f < -1e15 {
// the exponent was really too large.
return
}
return f * float64pow10[exp], true
case exp < 0 && exp >= -22: // int / 10^k
return f / float64pow10[-exp], true
}
return
}
// If possible to compute mantissa*10^exp to 32-bit float f exactly,
// entirely in floating-point math, do so, avoiding the machinery above.
func atof32exact(mantissa uint64, exp int, neg bool) (f float32, ok bool) {
if mantissa>>float32info.mantbits != 0 {
return
}
f = float32(mantissa)
if neg {
f = -f
}
switch {
case exp == 0:
return f, true
// Exact integers are <= 10^7.
// Exact powers of ten are <= 10^10.
case exp > 0 && exp <= 7+10: // int * 10^k
// If exponent is big but number of digits is not,
// can move a few zeros into the integer part.
if exp > 10 {
f *= float32pow10[exp-10]
exp = 10
}
if f > 1e7 || f < -1e7 {
// the exponent was really too large.
return
}
return f * float32pow10[exp], true
case exp < 0 && exp >= -10: // int / 10^k
return f / float32pow10[-exp], true
}
return
}
const fnParseFloat = "ParseFloat"
func atof32(s []byte) (f float32, err error) {
if val, ok := special(s); ok {
return float32(val), nil
}
if optimize {
// Parse mantissa and exponent.
mantissa, exp, neg, trunc, ok := readFloat(s)
if ok {
// Try pure floating-point arithmetic conversion.
if !trunc {
if f, ok := atof32exact(mantissa, exp, neg); ok {
return f, nil
}
}
// Try another fast path.
ext := new(extFloat)
if ok := ext.AssignDecimal(mantissa, exp, neg, trunc, &float32info); ok {
b, ovf := ext.floatBits(&float32info)
f = math.Float32frombits(uint32(b))
if ovf {
err = rangeError(fnParseFloat, string(s))
}
return f, err
}
}
}
var d decimal
if !d.set(s) {
return 0, syntaxError(fnParseFloat, string(s))
}
b, ovf := d.floatBits(&float32info)
f = math.Float32frombits(uint32(b))
if ovf {
err = rangeError(fnParseFloat, string(s))
}
return f, err
}
func atof64(s []byte) (f float64, err error) {
if val, ok := special(s); ok {
return val, nil
}
if optimize {
// Parse mantissa and exponent.
mantissa, exp, neg, trunc, ok := readFloat(s)
if ok {
// Try pure floating-point arithmetic conversion.
if !trunc {
if f, ok := atof64exact(mantissa, exp, neg); ok {
return f, nil
}
}
// Try another fast path.
ext := new(extFloat)
if ok := ext.AssignDecimal(mantissa, exp, neg, trunc, &float64info); ok {
b, ovf := ext.floatBits(&float64info)
f = math.Float64frombits(b)
if ovf {
err = rangeError(fnParseFloat, string(s))
}
return f, err
}
}
}
var d decimal
if !d.set(s) {
return 0, syntaxError(fnParseFloat, string(s))
}
b, ovf := d.floatBits(&float64info)
f = math.Float64frombits(b)
if ovf {
err = rangeError(fnParseFloat, string(s))
}
return f, err
}
// ParseFloat converts the string s to a floating-point number
// with the precision specified by bitSize: 32 for float32, or 64 for float64.
// When bitSize=32, the result still has type float64, but it will be
// convertible to float32 without changing its value.
//
// If s is well-formed and near a valid floating point number,
// ParseFloat returns the nearest floating point number rounded
// using IEEE754 unbiased rounding.
//
// The errors that ParseFloat returns have concrete type *NumError
// and include err.Num = s.
//
// If s is not syntactically well-formed, ParseFloat returns err.Err = ErrSyntax.
//
// If s is syntactically well-formed but is more than 1/2 ULP
// away from the largest floating point number of the given size,
// ParseFloat returns f = ±Inf, err.Err = ErrRange.
func ParseFloat(s []byte, bitSize int) (f float64, err error) {
if bitSize == 32 {
f1, err1 := atof32(s)
return float64(f1), err1
}
f1, err1 := atof64(s)
return f1, err1
}
// oroginal: strconv/decimal.go, but not exported, and needed for PareFloat.
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Multiprecision decimal numbers.
// For floating-point formatting only; not general purpose.
// Only operations are assign and (binary) left/right shift.
// Can do binary floating point in multiprecision decimal precisely
// because 2 divides 10; cannot do decimal floating point
// in multiprecision binary precisely.
type decimal struct {
d [800]byte // digits
nd int // number of digits used
dp int // decimal point
neg bool
trunc bool // discarded nonzero digits beyond d[:nd]
}
func (a *decimal) String() string {
n := 10 + a.nd
if a.dp > 0 {
n += a.dp
}
if a.dp < 0 {
n += -a.dp
}
buf := make([]byte, n)
w := 0
switch {
case a.nd == 0:
return "0"
case a.dp <= 0:
// zeros fill space between decimal point and digits
buf[w] = '0'
w++
buf[w] = '.'
w++
w += digitZero(buf[w : w+-a.dp])
w += copy(buf[w:], a.d[0:a.nd])
case a.dp < a.nd:
// decimal point in middle of digits
w += copy(buf[w:], a.d[0:a.dp])
buf[w] = '.'
w++
w += copy(buf[w:], a.d[a.dp:a.nd])
default:
// zeros fill space between digits and decimal point
w += copy(buf[w:], a.d[0:a.nd])
w += digitZero(buf[w : w+a.dp-a.nd])
}
return string(buf[0:w])
}
func digitZero(dst []byte) int {
for i := range dst {
dst[i] = '0'
}
return len(dst)
}
// trim trailing zeros from number.
// (They are meaningless; the decimal point is tracked
// independent of the number of digits.)
func trim(a *decimal) {
for a.nd > 0 && a.d[a.nd-1] == '0' {
a.nd--
}
if a.nd == 0 {
a.dp = 0
}
}
// Assign v to a.
func (a *decimal) Assign(v uint64) {
var buf [24]byte
// Write reversed decimal in buf.
n := 0
for v > 0 {
v1 := v / 10
v -= 10 * v1
buf[n] = byte(v + '0')
n++
v = v1
}
// Reverse again to produce forward decimal in a.d.
a.nd = 0
for n--; n >= 0; n-- {
a.d[a.nd] = buf[n]
a.nd++
}
a.dp = a.nd
trim(a)
}
// Maximum shift that we can do in one pass without overflow.
// Signed int has 31 bits, and we have to be able to accommodate 9<<k.
const maxShift = 27
// Binary shift right (* 2) by k bits. k <= maxShift to avoid overflow.
func rightShift(a *decimal, k uint) {
r := 0 // read pointer
w := 0 // write pointer
// Pick up enough leading digits to cover first shift.
n := 0
for ; n>>k == 0; r++ {
if r >= a.nd {
if n == 0 {
// a == 0; shouldn't get here, but handle anyway.
a.nd = 0
return
}
for n>>k == 0 {
n = n * 10
r++
}
break
}
c := int(a.d[r])
n = n*10 + c - '0'
}
a.dp -= r - 1
// Pick up a digit, put down a digit.
for ; r < a.nd; r++ {
c := int(a.d[r])
dig := n >> k
n -= dig << k
a.d[w] = byte(dig + '0')
w++
n = n*10 + c - '0'
}
// Put down extra digits.
for n > 0 {
dig := n >> k
n -= dig << k
if w < len(a.d) {
a.d[w] = byte(dig + '0')
w++
} else if dig > 0 {
a.trunc = true
}
n = n * 10
}
a.nd = w
trim(a)
}
// Cheat sheet for left shift: table indexed by shift count giving
// number of new digits that will be introduced by that shift.
//
// For example, leftcheats[4] = {2, "625"}. That means that
// if we are shifting by 4 (multiplying by 16), it will add 2 digits
// when the string prefix is "625" through "999", and one fewer digit
// if the string prefix is "000" through "624".
//
// Credit for this trick goes to Ken.
type leftCheat struct {
delta int // number of new digits
cutoff string // minus one digit if original < a.
}
var leftcheats = []leftCheat{
// Leading digits of 1/2^i = 5^i.
// 5^23 is not an exact 64-bit floating point number,
// so have to use bc for the math.
/*
seq 27 | sed 's/^/5^/' | bc |
awk 'BEGIN{ print "\tleftCheat{ 0, \"\" }," }
{
log2 = log(2)/log(10)
printf("\tleftCheat{ %d, \"%s\" },\t// * %d\n",
int(log2*NR+1), $0, 2**NR)
}'
*/
{0, ""},
{1, "5"}, // * 2
{1, "25"}, // * 4
{1, "125"}, // * 8
{2, "625"}, // * 16
{2, "3125"}, // * 32
{2, "15625"}, // * 64
{3, "78125"}, // * 128
{3, "390625"}, // * 256
{3, "1953125"}, // * 512
{4, "9765625"}, // * 1024
{4, "48828125"}, // * 2048
{4, "244140625"}, // * 4096
{4, "1220703125"}, // * 8192
{5, "6103515625"}, // * 16384
{5, "30517578125"}, // * 32768
{5, "152587890625"}, // * 65536
{6, "762939453125"}, // * 131072
{6, "3814697265625"}, // * 262144
{6, "19073486328125"}, // * 524288
{7, "95367431640625"}, // * 1048576
{7, "476837158203125"}, // * 2097152
{7, "2384185791015625"}, // * 4194304
{7, "11920928955078125"}, // * 8388608
{8, "59604644775390625"}, // * 16777216
{8, "298023223876953125"}, // * 33554432
{8, "1490116119384765625"}, // * 67108864
{9, "7450580596923828125"}, // * 134217728
}
// Is the leading prefix of b lexicographically less than s?
func prefixIsLessThan(b []byte, s string) bool {
for i := 0; i < len(s); i++ {
if i >= len(b) {
return true
}
if b[i] != s[i] {
return b[i] < s[i]
}
}
return false
}
// Binary shift left (/ 2) by k bits. k <= maxShift to avoid overflow.
func leftShift(a *decimal, k uint) {
delta := leftcheats[k].delta
if prefixIsLessThan(a.d[0:a.nd], leftcheats[k].cutoff) {
delta--
}
r := a.nd // read index
w := a.nd + delta // write index
n := 0
// Pick up a digit, put down a digit.
for r--; r >= 0; r-- {
n += (int(a.d[r]) - '0') << k
quo := n / 10
rem := n - 10*quo
w--
if w < len(a.d) {
a.d[w] = byte(rem + '0')
} else if rem != 0 {
a.trunc = true
}
n = quo
}
// Put down extra digits.
for n > 0 {
quo := n / 10
rem := n - 10*quo
w--
if w < len(a.d) {
a.d[w] = byte(rem + '0')
} else if rem != 0 {
a.trunc = true
}
n = quo
}
a.nd += delta
if a.nd >= len(a.d) {
a.nd = len(a.d)
}
a.dp += delta
trim(a)
}
// Binary shift left (k > 0) or right (k < 0).
func (a *decimal) Shift(k int) {
switch {
case a.nd == 0:
// nothing to do: a == 0
case k > 0:
for k > maxShift {
leftShift(a, maxShift)
k -= maxShift
}
leftShift(a, uint(k))
case k < 0:
for k < -maxShift {
rightShift(a, maxShift)
k += maxShift
}
rightShift(a, uint(-k))
}
}
// If we chop a at nd digits, should we round up?
func shouldRoundUp(a *decimal, nd int) bool {
if nd < 0 || nd >= a.nd {
return false
}
if a.d[nd] == '5' && nd+1 == a.nd { // exactly halfway - round to even
// if we truncated, a little higher than what's recorded - always round up
if a.trunc {
return true
}
return nd > 0 && (a.d[nd-1]-'0')%2 != 0
}
// not halfway - digit tells all
return a.d[nd] >= '5'
}
// Round a to nd digits (or fewer).
// If nd is zero, it means we're rounding
// just to the left of the digits, as in
// 0.09 -> 0.1.
func (a *decimal) Round(nd int) {
if nd < 0 || nd >= a.nd {
return
}
if shouldRoundUp(a, nd) {
a.RoundUp(nd)
} else {
a.RoundDown(nd)
}
}
// Round a down to nd digits (or fewer).
func (a *decimal) RoundDown(nd int) {
if nd < 0 || nd >= a.nd {
return
}
a.nd = nd
trim(a)
}
// Round a up to nd digits (or fewer).
func (a *decimal) RoundUp(nd int) {
if nd < 0 || nd >= a.nd {
return
}
// round up
for i := nd - 1; i >= 0; i-- {
c := a.d[i]
if c < '9' { // can stop after this digit
a.d[i]++
a.nd = i + 1
return
}
}
// Number is all 9s.
// Change to single 1 with adjusted decimal point.
a.d[0] = '1'
a.nd = 1
a.dp++
}
// Extract integer part, rounded appropriately.
// No guarantees about overflow.
func (a *decimal) RoundedInteger() uint64 {
if a.dp > 20 {
return 0xFFFFFFFFFFFFFFFF
}
var i int
n := uint64(0)
for i = 0; i < a.dp && i < a.nd; i++ {
n = n*10 + uint64(a.d[i]-'0')
}
for ; i < a.dp; i++ {
n *= 10
}
if shouldRoundUp(a, a.dp) {
n++
}
return n
}

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@ -1,213 +0,0 @@
/**
* Copyright 2014 Paul Querna
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Portions of this file are on Go stdlib's strconv/atoi.go */
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package internal
import (
"errors"
"strconv"
)
// ErrRange indicates that a value is out of range for the target type.
var ErrRange = errors.New("value out of range")
// ErrSyntax indicates that a value does not have the right syntax for the target type.
var ErrSyntax = errors.New("invalid syntax")
// A NumError records a failed conversion.
type NumError struct {
Func string // the failing function (ParseBool, ParseInt, ParseUint, ParseFloat)
Num string // the input
Err error // the reason the conversion failed (ErrRange, ErrSyntax)
}
func (e *NumError) Error() string {
return "strconv." + e.Func + ": " + "parsing " + strconv.Quote(e.Num) + ": " + e.Err.Error()
}
func syntaxError(fn, str string) *NumError {
return &NumError{fn, str, ErrSyntax}
}
func rangeError(fn, str string) *NumError {
return &NumError{fn, str, ErrRange}
}
const intSize = 32 << uint(^uint(0)>>63)
// IntSize is the size in bits of an int or uint value.
const IntSize = intSize
// Return the first number n such that n*base >= 1<<64.
func cutoff64(base int) uint64 {
if base < 2 {
return 0
}
return (1<<64-1)/uint64(base) + 1
}
// ParseUint is like ParseInt but for unsigned numbers, and oeprating on []byte
func ParseUint(s []byte, base int, bitSize int) (n uint64, err error) {
var cutoff, maxVal uint64
if bitSize == 0 {
bitSize = int(IntSize)
}
s0 := s
switch {
case len(s) < 1:
err = ErrSyntax
goto Error
case 2 <= base && base <= 36:
// valid base; nothing to do
case base == 0:
// Look for octal, hex prefix.
switch {
case s[0] == '0' && len(s) > 1 && (s[1] == 'x' || s[1] == 'X'):
base = 16
s = s[2:]
if len(s) < 1 {
err = ErrSyntax
goto Error
}
case s[0] == '0':
base = 8
default:
base = 10
}
default:
err = errors.New("invalid base " + strconv.Itoa(base))
goto Error
}
n = 0
cutoff = cutoff64(base)
maxVal = 1<<uint(bitSize) - 1
for i := 0; i < len(s); i++ {
var v byte
d := s[i]
switch {
case '0' <= d && d <= '9':
v = d - '0'
case 'a' <= d && d <= 'z':
v = d - 'a' + 10
case 'A' <= d && d <= 'Z':
v = d - 'A' + 10
default:
n = 0
err = ErrSyntax
goto Error
}
if int(v) >= base {
n = 0
err = ErrSyntax
goto Error
}
if n >= cutoff {
// n*base overflows
n = 1<<64 - 1
err = ErrRange
goto Error
}
n *= uint64(base)
n1 := n + uint64(v)
if n1 < n || n1 > maxVal {
// n+v overflows
n = 1<<64 - 1
err = ErrRange
goto Error
}
n = n1
}
return n, nil
Error:
return n, &NumError{"ParseUint", string(s0), err}
}
// ParseInt interprets a string s in the given base (2 to 36) and
// returns the corresponding value i. If base == 0, the base is
// implied by the string's prefix: base 16 for "0x", base 8 for
// "0", and base 10 otherwise.
//
// The bitSize argument specifies the integer type
// that the result must fit into. Bit sizes 0, 8, 16, 32, and 64
// correspond to int, int8, int16, int32, and int64.
//
// The errors that ParseInt returns have concrete type *NumError
// and include err.Num = s. If s is empty or contains invalid
// digits, err.Err = ErrSyntax and the returned value is 0;
// if the value corresponding to s cannot be represented by a
// signed integer of the given size, err.Err = ErrRange and the
// returned value is the maximum magnitude integer of the
// appropriate bitSize and sign.
func ParseInt(s []byte, base int, bitSize int) (i int64, err error) {
const fnParseInt = "ParseInt"
if bitSize == 0 {
bitSize = int(IntSize)
}
// Empty string bad.
if len(s) == 0 {
return 0, syntaxError(fnParseInt, string(s))
}
// Pick off leading sign.
s0 := s
neg := false
if s[0] == '+' {
s = s[1:]
} else if s[0] == '-' {
neg = true
s = s[1:]
}
// Convert unsigned and check range.
var un uint64
un, err = ParseUint(s, base, bitSize)
if err != nil && err.(*NumError).Err != ErrRange {
err.(*NumError).Func = fnParseInt
err.(*NumError).Num = string(s0)
return 0, err
}
cutoff := uint64(1 << uint(bitSize-1))
if !neg && un >= cutoff {
return int64(cutoff - 1), rangeError(fnParseInt, string(s0))
}
if neg && un > cutoff {
return -int64(cutoff), rangeError(fnParseInt, string(s0))
}
n := int64(un)
if neg {
n = -n
}
return n, nil
}

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@ -1,668 +0,0 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package internal
// An extFloat represents an extended floating-point number, with more
// precision than a float64. It does not try to save bits: the
// number represented by the structure is mant*(2^exp), with a negative
// sign if neg is true.
type extFloat struct {
mant uint64
exp int
neg bool
}
// Powers of ten taken from double-conversion library.
// http://code.google.com/p/double-conversion/
const (
firstPowerOfTen = -348
stepPowerOfTen = 8
)
var smallPowersOfTen = [...]extFloat{
{1 << 63, -63, false}, // 1
{0xa << 60, -60, false}, // 1e1
{0x64 << 57, -57, false}, // 1e2
{0x3e8 << 54, -54, false}, // 1e3
{0x2710 << 50, -50, false}, // 1e4
{0x186a0 << 47, -47, false}, // 1e5
{0xf4240 << 44, -44, false}, // 1e6
{0x989680 << 40, -40, false}, // 1e7
}
var powersOfTen = [...]extFloat{
{0xfa8fd5a0081c0288, -1220, false}, // 10^-348
{0xbaaee17fa23ebf76, -1193, false}, // 10^-340
{0x8b16fb203055ac76, -1166, false}, // 10^-332
{0xcf42894a5dce35ea, -1140, false}, // 10^-324
{0x9a6bb0aa55653b2d, -1113, false}, // 10^-316
{0xe61acf033d1a45df, -1087, false}, // 10^-308
{0xab70fe17c79ac6ca, -1060, false}, // 10^-300
{0xff77b1fcbebcdc4f, -1034, false}, // 10^-292
{0xbe5691ef416bd60c, -1007, false}, // 10^-284
{0x8dd01fad907ffc3c, -980, false}, // 10^-276
{0xd3515c2831559a83, -954, false}, // 10^-268
{0x9d71ac8fada6c9b5, -927, false}, // 10^-260
{0xea9c227723ee8bcb, -901, false}, // 10^-252
{0xaecc49914078536d, -874, false}, // 10^-244
{0x823c12795db6ce57, -847, false}, // 10^-236
{0xc21094364dfb5637, -821, false}, // 10^-228
{0x9096ea6f3848984f, -794, false}, // 10^-220
{0xd77485cb25823ac7, -768, false}, // 10^-212
{0xa086cfcd97bf97f4, -741, false}, // 10^-204
{0xef340a98172aace5, -715, false}, // 10^-196
{0xb23867fb2a35b28e, -688, false}, // 10^-188
{0x84c8d4dfd2c63f3b, -661, false}, // 10^-180
{0xc5dd44271ad3cdba, -635, false}, // 10^-172
{0x936b9fcebb25c996, -608, false}, // 10^-164
{0xdbac6c247d62a584, -582, false}, // 10^-156
{0xa3ab66580d5fdaf6, -555, false}, // 10^-148
{0xf3e2f893dec3f126, -529, false}, // 10^-140
{0xb5b5ada8aaff80b8, -502, false}, // 10^-132
{0x87625f056c7c4a8b, -475, false}, // 10^-124
{0xc9bcff6034c13053, -449, false}, // 10^-116
{0x964e858c91ba2655, -422, false}, // 10^-108
{0xdff9772470297ebd, -396, false}, // 10^-100
{0xa6dfbd9fb8e5b88f, -369, false}, // 10^-92
{0xf8a95fcf88747d94, -343, false}, // 10^-84
{0xb94470938fa89bcf, -316, false}, // 10^-76
{0x8a08f0f8bf0f156b, -289, false}, // 10^-68
{0xcdb02555653131b6, -263, false}, // 10^-60
{0x993fe2c6d07b7fac, -236, false}, // 10^-52
{0xe45c10c42a2b3b06, -210, false}, // 10^-44
{0xaa242499697392d3, -183, false}, // 10^-36
{0xfd87b5f28300ca0e, -157, false}, // 10^-28
{0xbce5086492111aeb, -130, false}, // 10^-20
{0x8cbccc096f5088cc, -103, false}, // 10^-12
{0xd1b71758e219652c, -77, false}, // 10^-4
{0x9c40000000000000, -50, false}, // 10^4
{0xe8d4a51000000000, -24, false}, // 10^12
{0xad78ebc5ac620000, 3, false}, // 10^20
{0x813f3978f8940984, 30, false}, // 10^28
{0xc097ce7bc90715b3, 56, false}, // 10^36
{0x8f7e32ce7bea5c70, 83, false}, // 10^44
{0xd5d238a4abe98068, 109, false}, // 10^52
{0x9f4f2726179a2245, 136, false}, // 10^60
{0xed63a231d4c4fb27, 162, false}, // 10^68
{0xb0de65388cc8ada8, 189, false}, // 10^76
{0x83c7088e1aab65db, 216, false}, // 10^84
{0xc45d1df942711d9a, 242, false}, // 10^92
{0x924d692ca61be758, 269, false}, // 10^100
{0xda01ee641a708dea, 295, false}, // 10^108
{0xa26da3999aef774a, 322, false}, // 10^116
{0xf209787bb47d6b85, 348, false}, // 10^124
{0xb454e4a179dd1877, 375, false}, // 10^132
{0x865b86925b9bc5c2, 402, false}, // 10^140
{0xc83553c5c8965d3d, 428, false}, // 10^148
{0x952ab45cfa97a0b3, 455, false}, // 10^156
{0xde469fbd99a05fe3, 481, false}, // 10^164
{0xa59bc234db398c25, 508, false}, // 10^172
{0xf6c69a72a3989f5c, 534, false}, // 10^180
{0xb7dcbf5354e9bece, 561, false}, // 10^188
{0x88fcf317f22241e2, 588, false}, // 10^196
{0xcc20ce9bd35c78a5, 614, false}, // 10^204
{0x98165af37b2153df, 641, false}, // 10^212
{0xe2a0b5dc971f303a, 667, false}, // 10^220
{0xa8d9d1535ce3b396, 694, false}, // 10^228
{0xfb9b7cd9a4a7443c, 720, false}, // 10^236
{0xbb764c4ca7a44410, 747, false}, // 10^244
{0x8bab8eefb6409c1a, 774, false}, // 10^252
{0xd01fef10a657842c, 800, false}, // 10^260
{0x9b10a4e5e9913129, 827, false}, // 10^268
{0xe7109bfba19c0c9d, 853, false}, // 10^276
{0xac2820d9623bf429, 880, false}, // 10^284
{0x80444b5e7aa7cf85, 907, false}, // 10^292
{0xbf21e44003acdd2d, 933, false}, // 10^300
{0x8e679c2f5e44ff8f, 960, false}, // 10^308
{0xd433179d9c8cb841, 986, false}, // 10^316
{0x9e19db92b4e31ba9, 1013, false}, // 10^324
{0xeb96bf6ebadf77d9, 1039, false}, // 10^332
{0xaf87023b9bf0ee6b, 1066, false}, // 10^340
}
// floatBits returns the bits of the float64 that best approximates
// the extFloat passed as receiver. Overflow is set to true if
// the resulting float64 is ±Inf.
func (f *extFloat) floatBits(flt *floatInfo) (bits uint64, overflow bool) {
f.Normalize()
exp := f.exp + 63
// Exponent too small.
if exp < flt.bias+1 {
n := flt.bias + 1 - exp
f.mant >>= uint(n)
exp += n
}
// Extract 1+flt.mantbits bits from the 64-bit mantissa.
mant := f.mant >> (63 - flt.mantbits)
if f.mant&(1<<(62-flt.mantbits)) != 0 {
// Round up.
mant += 1
}
// Rounding might have added a bit; shift down.
if mant == 2<<flt.mantbits {
mant >>= 1
exp++
}
// Infinities.
if exp-flt.bias >= 1<<flt.expbits-1 {
// ±Inf
mant = 0
exp = 1<<flt.expbits - 1 + flt.bias
overflow = true
} else if mant&(1<<flt.mantbits) == 0 {
// Denormalized?
exp = flt.bias
}
// Assemble bits.
bits = mant & (uint64(1)<<flt.mantbits - 1)
bits |= uint64((exp-flt.bias)&(1<<flt.expbits-1)) << flt.mantbits
if f.neg {
bits |= 1 << (flt.mantbits + flt.expbits)
}
return
}
// AssignComputeBounds sets f to the floating point value
// defined by mant, exp and precision given by flt. It returns
// lower, upper such that any number in the closed interval
// [lower, upper] is converted back to the same floating point number.
func (f *extFloat) AssignComputeBounds(mant uint64, exp int, neg bool, flt *floatInfo) (lower, upper extFloat) {
f.mant = mant
f.exp = exp - int(flt.mantbits)
f.neg = neg
if f.exp <= 0 && mant == (mant>>uint(-f.exp))<<uint(-f.exp) {
// An exact integer
f.mant >>= uint(-f.exp)
f.exp = 0
return *f, *f
}
expBiased := exp - flt.bias
upper = extFloat{mant: 2*f.mant + 1, exp: f.exp - 1, neg: f.neg}
if mant != 1<<flt.mantbits || expBiased == 1 {
lower = extFloat{mant: 2*f.mant - 1, exp: f.exp - 1, neg: f.neg}
} else {
lower = extFloat{mant: 4*f.mant - 1, exp: f.exp - 2, neg: f.neg}
}
return
}
// Normalize normalizes f so that the highest bit of the mantissa is
// set, and returns the number by which the mantissa was left-shifted.
func (f *extFloat) Normalize() (shift uint) {
mant, exp := f.mant, f.exp
if mant == 0 {
return 0
}
if mant>>(64-32) == 0 {
mant <<= 32
exp -= 32
}
if mant>>(64-16) == 0 {
mant <<= 16
exp -= 16
}
if mant>>(64-8) == 0 {
mant <<= 8
exp -= 8
}
if mant>>(64-4) == 0 {
mant <<= 4
exp -= 4
}
if mant>>(64-2) == 0 {
mant <<= 2
exp -= 2
}
if mant>>(64-1) == 0 {
mant <<= 1
exp -= 1
}
shift = uint(f.exp - exp)
f.mant, f.exp = mant, exp
return
}
// Multiply sets f to the product f*g: the result is correctly rounded,
// but not normalized.
func (f *extFloat) Multiply(g extFloat) {
fhi, flo := f.mant>>32, uint64(uint32(f.mant))
ghi, glo := g.mant>>32, uint64(uint32(g.mant))
// Cross products.
cross1 := fhi * glo
cross2 := flo * ghi
// f.mant*g.mant is fhi*ghi << 64 + (cross1+cross2) << 32 + flo*glo
f.mant = fhi*ghi + (cross1 >> 32) + (cross2 >> 32)
rem := uint64(uint32(cross1)) + uint64(uint32(cross2)) + ((flo * glo) >> 32)
// Round up.
rem += (1 << 31)
f.mant += (rem >> 32)
f.exp = f.exp + g.exp + 64
}
var uint64pow10 = [...]uint64{
1, 1e1, 1e2, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9,
1e10, 1e11, 1e12, 1e13, 1e14, 1e15, 1e16, 1e17, 1e18, 1e19,
}
// AssignDecimal sets f to an approximate value mantissa*10^exp. It
// returns true if the value represented by f is guaranteed to be the
// best approximation of d after being rounded to a float64 or
// float32 depending on flt.
func (f *extFloat) AssignDecimal(mantissa uint64, exp10 int, neg bool, trunc bool, flt *floatInfo) (ok bool) {
const uint64digits = 19
const errorscale = 8
errors := 0 // An upper bound for error, computed in errorscale*ulp.
if trunc {
// the decimal number was truncated.
errors += errorscale / 2
}
f.mant = mantissa
f.exp = 0
f.neg = neg
// Multiply by powers of ten.
i := (exp10 - firstPowerOfTen) / stepPowerOfTen
if exp10 < firstPowerOfTen || i >= len(powersOfTen) {
return false
}
adjExp := (exp10 - firstPowerOfTen) % stepPowerOfTen
// We multiply by exp%step
if adjExp < uint64digits && mantissa < uint64pow10[uint64digits-adjExp] {
// We can multiply the mantissa exactly.
f.mant *= uint64pow10[adjExp]
f.Normalize()
} else {
f.Normalize()
f.Multiply(smallPowersOfTen[adjExp])
errors += errorscale / 2
}
// We multiply by 10 to the exp - exp%step.
f.Multiply(powersOfTen[i])
if errors > 0 {
errors += 1
}
errors += errorscale / 2
// Normalize
shift := f.Normalize()
errors <<= shift
// Now f is a good approximation of the decimal.
// Check whether the error is too large: that is, if the mantissa
// is perturbated by the error, the resulting float64 will change.
// The 64 bits mantissa is 1 + 52 bits for float64 + 11 extra bits.
//
// In many cases the approximation will be good enough.
denormalExp := flt.bias - 63
var extrabits uint
if f.exp <= denormalExp {
// f.mant * 2^f.exp is smaller than 2^(flt.bias+1).
extrabits = uint(63 - flt.mantbits + 1 + uint(denormalExp-f.exp))
} else {
extrabits = uint(63 - flt.mantbits)
}
halfway := uint64(1) << (extrabits - 1)
mant_extra := f.mant & (1<<extrabits - 1)
// Do a signed comparison here! If the error estimate could make
// the mantissa round differently for the conversion to double,
// then we can't give a definite answer.
if int64(halfway)-int64(errors) < int64(mant_extra) &&
int64(mant_extra) < int64(halfway)+int64(errors) {
return false
}
return true
}
// Frexp10 is an analogue of math.Frexp for decimal powers. It scales
// f by an approximate power of ten 10^-exp, and returns exp10, so
// that f*10^exp10 has the same value as the old f, up to an ulp,
// as well as the index of 10^-exp in the powersOfTen table.
func (f *extFloat) frexp10() (exp10, index int) {
// The constants expMin and expMax constrain the final value of the
// binary exponent of f. We want a small integral part in the result
// because finding digits of an integer requires divisions, whereas
// digits of the fractional part can be found by repeatedly multiplying
// by 10.
const expMin = -60
const expMax = -32
// Find power of ten such that x * 10^n has a binary exponent
// between expMin and expMax.
approxExp10 := ((expMin+expMax)/2 - f.exp) * 28 / 93 // log(10)/log(2) is close to 93/28.
i := (approxExp10 - firstPowerOfTen) / stepPowerOfTen
Loop:
for {
exp := f.exp + powersOfTen[i].exp + 64
switch {
case exp < expMin:
i++
case exp > expMax:
i--
default:
break Loop
}
}
// Apply the desired decimal shift on f. It will have exponent
// in the desired range. This is multiplication by 10^-exp10.
f.Multiply(powersOfTen[i])
return -(firstPowerOfTen + i*stepPowerOfTen), i
}
// frexp10Many applies a common shift by a power of ten to a, b, c.
func frexp10Many(a, b, c *extFloat) (exp10 int) {
exp10, i := c.frexp10()
a.Multiply(powersOfTen[i])
b.Multiply(powersOfTen[i])
return
}
// FixedDecimal stores in d the first n significant digits
// of the decimal representation of f. It returns false
// if it cannot be sure of the answer.
func (f *extFloat) FixedDecimal(d *decimalSlice, n int) bool {
if f.mant == 0 {
d.nd = 0
d.dp = 0
d.neg = f.neg
return true
}
if n == 0 {
panic("strconv: internal error: extFloat.FixedDecimal called with n == 0")
}
// Multiply by an appropriate power of ten to have a reasonable
// number to process.
f.Normalize()
exp10, _ := f.frexp10()
shift := uint(-f.exp)
integer := uint32(f.mant >> shift)
fraction := f.mant - (uint64(integer) << shift)
ε := uint64(1) // ε is the uncertainty we have on the mantissa of f.
// Write exactly n digits to d.
needed := n // how many digits are left to write.
integerDigits := 0 // the number of decimal digits of integer.
pow10 := uint64(1) // the power of ten by which f was scaled.
for i, pow := 0, uint64(1); i < 20; i++ {
if pow > uint64(integer) {
integerDigits = i
break
}
pow *= 10
}
rest := integer
if integerDigits > needed {
// the integral part is already large, trim the last digits.
pow10 = uint64pow10[integerDigits-needed]
integer /= uint32(pow10)
rest -= integer * uint32(pow10)
} else {
rest = 0
}
// Write the digits of integer: the digits of rest are omitted.
var buf [32]byte
pos := len(buf)
for v := integer; v > 0; {
v1 := v / 10
v -= 10 * v1
pos--
buf[pos] = byte(v + '0')
v = v1
}
for i := pos; i < len(buf); i++ {
d.d[i-pos] = buf[i]
}
nd := len(buf) - pos
d.nd = nd
d.dp = integerDigits + exp10
needed -= nd
if needed > 0 {
if rest != 0 || pow10 != 1 {
panic("strconv: internal error, rest != 0 but needed > 0")
}
// Emit digits for the fractional part. Each time, 10*fraction
// fits in a uint64 without overflow.
for needed > 0 {
fraction *= 10
ε *= 10 // the uncertainty scales as we multiply by ten.
if 2*ε > 1<<shift {
// the error is so large it could modify which digit to write, abort.
return false
}
digit := fraction >> shift
d.d[nd] = byte(digit + '0')
fraction -= digit << shift
nd++
needed--
}
d.nd = nd
}
// We have written a truncation of f (a numerator / 10^d.dp). The remaining part
// can be interpreted as a small number (< 1) to be added to the last digit of the
// numerator.
//
// If rest > 0, the amount is:
// (rest<<shift | fraction) / (pow10 << shift)
// fraction being known with a ±ε uncertainty.
// The fact that n > 0 guarantees that pow10 << shift does not overflow a uint64.
//
// If rest = 0, pow10 == 1 and the amount is
// fraction / (1 << shift)
// fraction being known with a ±ε uncertainty.
//
// We pass this information to the rounding routine for adjustment.
ok := adjustLastDigitFixed(d, uint64(rest)<<shift|fraction, pow10, shift, ε)
if !ok {
return false
}
// Trim trailing zeros.
for i := d.nd - 1; i >= 0; i-- {
if d.d[i] != '0' {
d.nd = i + 1
break
}
}
return true
}
// adjustLastDigitFixed assumes d contains the representation of the integral part
// of some number, whose fractional part is num / (den << shift). The numerator
// num is only known up to an uncertainty of size ε, assumed to be less than
// (den << shift)/2.
//
// It will increase the last digit by one to account for correct rounding, typically
// when the fractional part is greater than 1/2, and will return false if ε is such
// that no correct answer can be given.
func adjustLastDigitFixed(d *decimalSlice, num, den uint64, shift uint, ε uint64) bool {
if num > den<<shift {
panic("strconv: num > den<<shift in adjustLastDigitFixed")
}
if 2*ε > den<<shift {
panic("strconv: ε > (den<<shift)/2")
}
if 2*(num+ε) < den<<shift {
return true
}
if 2*(num-ε) > den<<shift {
// increment d by 1.
i := d.nd - 1
for ; i >= 0; i-- {
if d.d[i] == '9' {
d.nd--
} else {
break
}
}
if i < 0 {
d.d[0] = '1'
d.nd = 1
d.dp++
} else {
d.d[i]++
}
return true
}
return false
}
// ShortestDecimal stores in d the shortest decimal representation of f
// which belongs to the open interval (lower, upper), where f is supposed
// to lie. It returns false whenever the result is unsure. The implementation
// uses the Grisu3 algorithm.
func (f *extFloat) ShortestDecimal(d *decimalSlice, lower, upper *extFloat) bool {
if f.mant == 0 {
d.nd = 0
d.dp = 0
d.neg = f.neg
return true
}
if f.exp == 0 && *lower == *f && *lower == *upper {
// an exact integer.
var buf [24]byte
n := len(buf) - 1
for v := f.mant; v > 0; {
v1 := v / 10
v -= 10 * v1
buf[n] = byte(v + '0')
n--
v = v1
}
nd := len(buf) - n - 1
for i := 0; i < nd; i++ {
d.d[i] = buf[n+1+i]
}
d.nd, d.dp = nd, nd
for d.nd > 0 && d.d[d.nd-1] == '0' {
d.nd--
}
if d.nd == 0 {
d.dp = 0
}
d.neg = f.neg
return true
}
upper.Normalize()
// Uniformize exponents.
if f.exp > upper.exp {
f.mant <<= uint(f.exp - upper.exp)
f.exp = upper.exp
}
if lower.exp > upper.exp {
lower.mant <<= uint(lower.exp - upper.exp)
lower.exp = upper.exp
}
exp10 := frexp10Many(lower, f, upper)
// Take a safety margin due to rounding in frexp10Many, but we lose precision.
upper.mant++
lower.mant--
// The shortest representation of f is either rounded up or down, but
// in any case, it is a truncation of upper.
shift := uint(-upper.exp)
integer := uint32(upper.mant >> shift)
fraction := upper.mant - (uint64(integer) << shift)
// How far we can go down from upper until the result is wrong.
allowance := upper.mant - lower.mant
// How far we should go to get a very precise result.
targetDiff := upper.mant - f.mant
// Count integral digits: there are at most 10.
var integerDigits int
for i, pow := 0, uint64(1); i < 20; i++ {
if pow > uint64(integer) {
integerDigits = i
break
}
pow *= 10
}
for i := 0; i < integerDigits; i++ {
pow := uint64pow10[integerDigits-i-1]
digit := integer / uint32(pow)
d.d[i] = byte(digit + '0')
integer -= digit * uint32(pow)
// evaluate whether we should stop.
if currentDiff := uint64(integer)<<shift + fraction; currentDiff < allowance {
d.nd = i + 1
d.dp = integerDigits + exp10
d.neg = f.neg
// Sometimes allowance is so large the last digit might need to be
// decremented to get closer to f.
return adjustLastDigit(d, currentDiff, targetDiff, allowance, pow<<shift, 2)
}
}
d.nd = integerDigits
d.dp = d.nd + exp10
d.neg = f.neg
// Compute digits of the fractional part. At each step fraction does not
// overflow. The choice of minExp implies that fraction is less than 2^60.
var digit int
multiplier := uint64(1)
for {
fraction *= 10
multiplier *= 10
digit = int(fraction >> shift)
d.d[d.nd] = byte(digit + '0')
d.nd++
fraction -= uint64(digit) << shift
if fraction < allowance*multiplier {
// We are in the admissible range. Note that if allowance is about to
// overflow, that is, allowance > 2^64/10, the condition is automatically
// true due to the limited range of fraction.
return adjustLastDigit(d,
fraction, targetDiff*multiplier, allowance*multiplier,
1<<shift, multiplier*2)
}
}
}
// adjustLastDigit modifies d = x-currentDiff*ε, to get closest to
// d = x-targetDiff*ε, without becoming smaller than x-maxDiff*ε.
// It assumes that a decimal digit is worth ulpDecimal*ε, and that
// all data is known with a error estimate of ulpBinary*ε.
func adjustLastDigit(d *decimalSlice, currentDiff, targetDiff, maxDiff, ulpDecimal, ulpBinary uint64) bool {
if ulpDecimal < 2*ulpBinary {
// Approximation is too wide.
return false
}
for currentDiff+ulpDecimal/2+ulpBinary < targetDiff {
d.d[d.nd-1]--
currentDiff += ulpDecimal
}
if currentDiff+ulpDecimal <= targetDiff+ulpDecimal/2+ulpBinary {
// we have two choices, and don't know what to do.
return false
}
if currentDiff < ulpBinary || currentDiff > maxDiff-ulpBinary {
// we went too far
return false
}
if d.nd == 1 && d.d[0] == '0' {
// the number has actually reached zero.
d.nd = 0
d.dp = 0
}
return true
}

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@ -1,475 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Binary to decimal floating point conversion.
// Algorithm:
// 1) store mantissa in multiprecision decimal
// 2) shift decimal by exponent
// 3) read digits out & format
package internal
import "math"
// TODO: move elsewhere?
type floatInfo struct {
mantbits uint
expbits uint
bias int
}
var float32info = floatInfo{23, 8, -127}
var float64info = floatInfo{52, 11, -1023}
// FormatFloat converts the floating-point number f to a string,
// according to the format fmt and precision prec. It rounds the
// result assuming that the original was obtained from a floating-point
// value of bitSize bits (32 for float32, 64 for float64).
//
// The format fmt is one of
// 'b' (-ddddp±ddd, a binary exponent),
// 'e' (-d.dddde±dd, a decimal exponent),
// 'E' (-d.ddddE±dd, a decimal exponent),
// 'f' (-ddd.dddd, no exponent),
// 'g' ('e' for large exponents, 'f' otherwise), or
// 'G' ('E' for large exponents, 'f' otherwise).
//
// The precision prec controls the number of digits
// (excluding the exponent) printed by the 'e', 'E', 'f', 'g', and 'G' formats.
// For 'e', 'E', and 'f' it is the number of digits after the decimal point.
// For 'g' and 'G' it is the total number of digits.
// The special precision -1 uses the smallest number of digits
// necessary such that ParseFloat will return f exactly.
func formatFloat(f float64, fmt byte, prec, bitSize int) string {
return string(genericFtoa(make([]byte, 0, max(prec+4, 24)), f, fmt, prec, bitSize))
}
// AppendFloat appends the string form of the floating-point number f,
// as generated by FormatFloat, to dst and returns the extended buffer.
func appendFloat(dst []byte, f float64, fmt byte, prec int, bitSize int) []byte {
return genericFtoa(dst, f, fmt, prec, bitSize)
}
func genericFtoa(dst []byte, val float64, fmt byte, prec, bitSize int) []byte {
var bits uint64
var flt *floatInfo
switch bitSize {
case 32:
bits = uint64(math.Float32bits(float32(val)))
flt = &float32info
case 64:
bits = math.Float64bits(val)
flt = &float64info
default:
panic("strconv: illegal AppendFloat/FormatFloat bitSize")
}
neg := bits>>(flt.expbits+flt.mantbits) != 0
exp := int(bits>>flt.mantbits) & (1<<flt.expbits - 1)
mant := bits & (uint64(1)<<flt.mantbits - 1)
switch exp {
case 1<<flt.expbits - 1:
// Inf, NaN
var s string
switch {
case mant != 0:
s = "NaN"
case neg:
s = "-Inf"
default:
s = "+Inf"
}
return append(dst, s...)
case 0:
// denormalized
exp++
default:
// add implicit top bit
mant |= uint64(1) << flt.mantbits
}
exp += flt.bias
// Pick off easy binary format.
if fmt == 'b' {
return fmtB(dst, neg, mant, exp, flt)
}
if !optimize {
return bigFtoa(dst, prec, fmt, neg, mant, exp, flt)
}
var digs decimalSlice
ok := false
// Negative precision means "only as much as needed to be exact."
shortest := prec < 0
if shortest {
// Try Grisu3 algorithm.
f := new(extFloat)
lower, upper := f.AssignComputeBounds(mant, exp, neg, flt)
var buf [32]byte
digs.d = buf[:]
ok = f.ShortestDecimal(&digs, &lower, &upper)
if !ok {
return bigFtoa(dst, prec, fmt, neg, mant, exp, flt)
}
// Precision for shortest representation mode.
switch fmt {
case 'e', 'E':
prec = digs.nd - 1
case 'f':
prec = max(digs.nd-digs.dp, 0)
case 'g', 'G':
prec = digs.nd
}
} else if fmt != 'f' {
// Fixed number of digits.
digits := prec
switch fmt {
case 'e', 'E':
digits++
case 'g', 'G':
if prec == 0 {
prec = 1
}
digits = prec
}
if digits <= 15 {
// try fast algorithm when the number of digits is reasonable.
var buf [24]byte
digs.d = buf[:]
f := extFloat{mant, exp - int(flt.mantbits), neg}
ok = f.FixedDecimal(&digs, digits)
}
}
if !ok {
return bigFtoa(dst, prec, fmt, neg, mant, exp, flt)
}
return formatDigits(dst, shortest, neg, digs, prec, fmt)
}
// bigFtoa uses multiprecision computations to format a float.
func bigFtoa(dst []byte, prec int, fmt byte, neg bool, mant uint64, exp int, flt *floatInfo) []byte {
d := new(decimal)
d.Assign(mant)
d.Shift(exp - int(flt.mantbits))
var digs decimalSlice
shortest := prec < 0
if shortest {
roundShortest(d, mant, exp, flt)
digs = decimalSlice{d: d.d[:], nd: d.nd, dp: d.dp}
// Precision for shortest representation mode.
switch fmt {
case 'e', 'E':
prec = digs.nd - 1
case 'f':
prec = max(digs.nd-digs.dp, 0)
case 'g', 'G':
prec = digs.nd
}
} else {
// Round appropriately.
switch fmt {
case 'e', 'E':
d.Round(prec + 1)
case 'f':
d.Round(d.dp + prec)
case 'g', 'G':
if prec == 0 {
prec = 1
}
d.Round(prec)
}
digs = decimalSlice{d: d.d[:], nd: d.nd, dp: d.dp}
}
return formatDigits(dst, shortest, neg, digs, prec, fmt)
}
func formatDigits(dst []byte, shortest bool, neg bool, digs decimalSlice, prec int, fmt byte) []byte {
switch fmt {
case 'e', 'E':
return fmtE(dst, neg, digs, prec, fmt)
case 'f':
return fmtF(dst, neg, digs, prec)
case 'g', 'G':
// trailing fractional zeros in 'e' form will be trimmed.
eprec := prec
if eprec > digs.nd && digs.nd >= digs.dp {
eprec = digs.nd
}
// %e is used if the exponent from the conversion
// is less than -4 or greater than or equal to the precision.
// if precision was the shortest possible, use precision 6 for this decision.
if shortest {
eprec = 6
}
exp := digs.dp - 1
if exp < -4 || exp >= eprec {
if prec > digs.nd {
prec = digs.nd
}
return fmtE(dst, neg, digs, prec-1, fmt+'e'-'g')
}
if prec > digs.dp {
prec = digs.nd
}
return fmtF(dst, neg, digs, max(prec-digs.dp, 0))
}
// unknown format
return append(dst, '%', fmt)
}
// Round d (= mant * 2^exp) to the shortest number of digits
// that will let the original floating point value be precisely
// reconstructed. Size is original floating point size (64 or 32).
func roundShortest(d *decimal, mant uint64, exp int, flt *floatInfo) {
// If mantissa is zero, the number is zero; stop now.
if mant == 0 {
d.nd = 0
return
}
// Compute upper and lower such that any decimal number
// between upper and lower (possibly inclusive)
// will round to the original floating point number.
// We may see at once that the number is already shortest.
//
// Suppose d is not denormal, so that 2^exp <= d < 10^dp.
// The closest shorter number is at least 10^(dp-nd) away.
// The lower/upper bounds computed below are at distance
// at most 2^(exp-mantbits).
//
// So the number is already shortest if 10^(dp-nd) > 2^(exp-mantbits),
// or equivalently log2(10)*(dp-nd) > exp-mantbits.
// It is true if 332/100*(dp-nd) >= exp-mantbits (log2(10) > 3.32).
minexp := flt.bias + 1 // minimum possible exponent
if exp > minexp && 332*(d.dp-d.nd) >= 100*(exp-int(flt.mantbits)) {
// The number is already shortest.
return
}
// d = mant << (exp - mantbits)
// Next highest floating point number is mant+1 << exp-mantbits.
// Our upper bound is halfway between, mant*2+1 << exp-mantbits-1.
upper := new(decimal)
upper.Assign(mant*2 + 1)
upper.Shift(exp - int(flt.mantbits) - 1)
// d = mant << (exp - mantbits)
// Next lowest floating point number is mant-1 << exp-mantbits,
// unless mant-1 drops the significant bit and exp is not the minimum exp,
// in which case the next lowest is mant*2-1 << exp-mantbits-1.
// Either way, call it mantlo << explo-mantbits.
// Our lower bound is halfway between, mantlo*2+1 << explo-mantbits-1.
var mantlo uint64
var explo int
if mant > 1<<flt.mantbits || exp == minexp {
mantlo = mant - 1
explo = exp
} else {
mantlo = mant*2 - 1
explo = exp - 1
}
lower := new(decimal)
lower.Assign(mantlo*2 + 1)
lower.Shift(explo - int(flt.mantbits) - 1)
// The upper and lower bounds are possible outputs only if
// the original mantissa is even, so that IEEE round-to-even
// would round to the original mantissa and not the neighbors.
inclusive := mant%2 == 0
// Now we can figure out the minimum number of digits required.
// Walk along until d has distinguished itself from upper and lower.
for i := 0; i < d.nd; i++ {
var l, m, u byte // lower, middle, upper digits
if i < lower.nd {
l = lower.d[i]
} else {
l = '0'
}
m = d.d[i]
if i < upper.nd {
u = upper.d[i]
} else {
u = '0'
}
// Okay to round down (truncate) if lower has a different digit
// or if lower is inclusive and is exactly the result of rounding down.
okdown := l != m || (inclusive && l == m && i+1 == lower.nd)
// Okay to round up if upper has a different digit and
// either upper is inclusive or upper is bigger than the result of rounding up.
okup := m != u && (inclusive || m+1 < u || i+1 < upper.nd)
// If it's okay to do either, then round to the nearest one.
// If it's okay to do only one, do it.
switch {
case okdown && okup:
d.Round(i + 1)
return
case okdown:
d.RoundDown(i + 1)
return
case okup:
d.RoundUp(i + 1)
return
}
}
}
type decimalSlice struct {
d []byte
nd, dp int
neg bool
}
// %e: -d.ddddde±dd
func fmtE(dst []byte, neg bool, d decimalSlice, prec int, fmt byte) []byte {
// sign
if neg {
dst = append(dst, '-')
}
// first digit
ch := byte('0')
if d.nd != 0 {
ch = d.d[0]
}
dst = append(dst, ch)
// .moredigits
if prec > 0 {
dst = append(dst, '.')
i := 1
m := d.nd + prec + 1 - max(d.nd, prec+1)
for i < m {
dst = append(dst, d.d[i])
i++
}
for i <= prec {
dst = append(dst, '0')
i++
}
}
// e±
dst = append(dst, fmt)
exp := d.dp - 1
if d.nd == 0 { // special case: 0 has exponent 0
exp = 0
}
if exp < 0 {
ch = '-'
exp = -exp
} else {
ch = '+'
}
dst = append(dst, ch)
// dddd
var buf [3]byte
i := len(buf)
for exp >= 10 {
i--
buf[i] = byte(exp%10 + '0')
exp /= 10
}
// exp < 10
i--
buf[i] = byte(exp + '0')
switch i {
case 0:
dst = append(dst, buf[0], buf[1], buf[2])
case 1:
dst = append(dst, buf[1], buf[2])
case 2:
// leading zeroes
dst = append(dst, '0', buf[2])
}
return dst
}
// %f: -ddddddd.ddddd
func fmtF(dst []byte, neg bool, d decimalSlice, prec int) []byte {
// sign
if neg {
dst = append(dst, '-')
}
// integer, padded with zeros as needed.
if d.dp > 0 {
var i int
for i = 0; i < d.dp && i < d.nd; i++ {
dst = append(dst, d.d[i])
}
for ; i < d.dp; i++ {
dst = append(dst, '0')
}
} else {
dst = append(dst, '0')
}
// fraction
if prec > 0 {
dst = append(dst, '.')
for i := 0; i < prec; i++ {
ch := byte('0')
if j := d.dp + i; 0 <= j && j < d.nd {
ch = d.d[j]
}
dst = append(dst, ch)
}
}
return dst
}
// %b: -ddddddddp+ddd
func fmtB(dst []byte, neg bool, mant uint64, exp int, flt *floatInfo) []byte {
var buf [50]byte
w := len(buf)
exp -= int(flt.mantbits)
esign := byte('+')
if exp < 0 {
esign = '-'
exp = -exp
}
n := 0
for exp > 0 || n < 1 {
n++
w--
buf[w] = byte(exp%10 + '0')
exp /= 10
}
w--
buf[w] = esign
w--
buf[w] = 'p'
n = 0
for mant > 0 || n < 1 {
n++
w--
buf[w] = byte(mant%10 + '0')
mant /= 10
}
if neg {
w--
buf[w] = '-'
}
return append(dst, buf[w:]...)
}
func max(a, b int) int {
if a > b {
return a
}
return b
}

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@ -1,161 +0,0 @@
/**
* Copyright 2014 Paul Querna
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Portions of this file are on Go stdlib's strconv/iota.go */
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package v1
import (
"io"
)
const (
digits = "0123456789abcdefghijklmnopqrstuvwxyz"
digits01 = "0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789"
digits10 = "0000000000111111111122222222223333333333444444444455555555556666666666777777777788888888889999999999"
)
var shifts = [len(digits) + 1]uint{
1 << 1: 1,
1 << 2: 2,
1 << 3: 3,
1 << 4: 4,
1 << 5: 5,
}
var smallNumbers = [][]byte{
[]byte("0"),
[]byte("1"),
[]byte("2"),
[]byte("3"),
[]byte("4"),
[]byte("5"),
[]byte("6"),
[]byte("7"),
[]byte("8"),
[]byte("9"),
[]byte("10"),
}
type FormatBitsWriter interface {
io.Writer
io.ByteWriter
}
type FormatBitsScratch struct{}
//
// DEPRECIATED: `scratch` is no longer used, FormatBits2 is available.
//
// FormatBits computes the string representation of u in the given base.
// If neg is set, u is treated as negative int64 value. If append_ is
// set, the string is appended to dst and the resulting byte slice is
// returned as the first result value; otherwise the string is returned
// as the second result value.
//
func FormatBits(scratch *FormatBitsScratch, dst FormatBitsWriter, u uint64, base int, neg bool) {
FormatBits2(dst, u, base, neg)
}
// FormatBits2 computes the string representation of u in the given base.
// If neg is set, u is treated as negative int64 value. If append_ is
// set, the string is appended to dst and the resulting byte slice is
// returned as the first result value; otherwise the string is returned
// as the second result value.
//
func FormatBits2(dst FormatBitsWriter, u uint64, base int, neg bool) {
if base < 2 || base > len(digits) {
panic("strconv: illegal AppendInt/FormatInt base")
}
// fast path for small common numbers
if u <= 10 {
if neg {
dst.WriteByte('-')
}
dst.Write(smallNumbers[u])
return
}
// 2 <= base && base <= len(digits)
var a = makeSlice(65)
// var a [64 + 1]byte // +1 for sign of 64bit value in base 2
i := len(a)
if neg {
u = -u
}
// convert bits
if base == 10 {
// common case: use constants for / and % because
// the compiler can optimize it into a multiply+shift,
// and unroll loop
for u >= 100 {
i -= 2
q := u / 100
j := uintptr(u - q*100)
a[i+1] = digits01[j]
a[i+0] = digits10[j]
u = q
}
if u >= 10 {
i--
q := u / 10
a[i] = digits[uintptr(u-q*10)]
u = q
}
} else if s := shifts[base]; s > 0 {
// base is power of 2: use shifts and masks instead of / and %
b := uint64(base)
m := uintptr(b) - 1 // == 1<<s - 1
for u >= b {
i--
a[i] = digits[uintptr(u)&m]
u >>= s
}
} else {
// general case
b := uint64(base)
for u >= b {
i--
a[i] = digits[uintptr(u%b)]
u /= b
}
}
// u < base
i--
a[i] = digits[uintptr(u)]
// add sign, if any
if neg {
i--
a[i] = '-'
}
dst.Write(a[i:])
Pool(a)
return
}

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@ -1,512 +0,0 @@
/**
* Copyright 2014 Paul Querna
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Portions of this file are on Go stdlib's encoding/json/encode.go */
// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package v1
import (
"io"
"unicode/utf8"
"strconv"
"unicode/utf16"
"unicode"
)
const hex = "0123456789abcdef"
type JsonStringWriter interface {
io.Writer
io.ByteWriter
stringWriter
}
func WriteJsonString(buf JsonStringWriter, s string) {
WriteJson(buf, []byte(s))
}
/**
* Function ported from encoding/json: func (e *encodeState) string(s string) (int, error)
*/
func WriteJson(buf JsonStringWriter, s []byte) {
buf.WriteByte('"')
start := 0
for i := 0; i < len(s); {
if b := s[i]; b < utf8.RuneSelf {
/*
if 0x20 <= b && b != '\\' && b != '"' && b != '<' && b != '>' && b != '&' {
i++
continue
}
*/
if lt[b] == true {
i++
continue
}
if start < i {
buf.Write(s[start:i])
}
switch b {
case '\\', '"':
buf.WriteByte('\\')
buf.WriteByte(b)
case '\n':
buf.WriteByte('\\')
buf.WriteByte('n')
case '\r':
buf.WriteByte('\\')
buf.WriteByte('r')
default:
// This encodes bytes < 0x20 except for \n and \r,
// as well as < and >. The latter are escaped because they
// can lead to security holes when user-controlled strings
// are rendered into JSON and served to some browsers.
buf.WriteString(`\u00`)
buf.WriteByte(hex[b>>4])
buf.WriteByte(hex[b&0xF])
}
i++
start = i
continue
}
c, size := utf8.DecodeRune(s[i:])
if c == utf8.RuneError && size == 1 {
if start < i {
buf.Write(s[start:i])
}
buf.WriteString(`\ufffd`)
i += size
start = i
continue
}
// U+2028 is LINE SEPARATOR.
// U+2029 is PARAGRAPH SEPARATOR.
// They are both technically valid characters in JSON strings,
// but don't work in JSONP, which has to be evaluated as JavaScript,
// and can lead to security holes there. It is valid JSON to
// escape them, so we do so unconditionally.
// See http://timelessrepo.com/json-isnt-a-javascript-subset for discussion.
if c == '\u2028' || c == '\u2029' {
if start < i {
buf.Write(s[start:i])
}
buf.WriteString(`\u202`)
buf.WriteByte(hex[c&0xF])
i += size
start = i
continue
}
i += size
}
if start < len(s) {
buf.Write(s[start:])
}
buf.WriteByte('"')
}
// UnquoteBytes will decode []byte containing json string to go string
// ported from encoding/json/decode.go
func UnquoteBytes(s []byte) (t []byte, ok bool) {
if len(s) < 2 || s[0] != '"' || s[len(s)-1] != '"' {
return
}
s = s[1 : len(s)-1]
// Check for unusual characters. If there are none,
// then no unquoting is needed, so return a slice of the
// original bytes.
r := 0
for r < len(s) {
c := s[r]
if c == '\\' || c == '"' || c < ' ' {
break
}
if c < utf8.RuneSelf {
r++
continue
}
rr, size := utf8.DecodeRune(s[r:])
if rr == utf8.RuneError && size == 1 {
break
}
r += size
}
if r == len(s) {
return s, true
}
b := make([]byte, len(s)+2*utf8.UTFMax)
w := copy(b, s[0:r])
for r < len(s) {
// Out of room? Can only happen if s is full of
// malformed UTF-8 and we're replacing each
// byte with RuneError.
if w >= len(b)-2*utf8.UTFMax {
nb := make([]byte, (len(b)+utf8.UTFMax)*2)
copy(nb, b[0:w])
b = nb
}
switch c := s[r]; {
case c == '\\':
r++
if r >= len(s) {
return
}
switch s[r] {
default:
return
case '"', '\\', '/', '\'':
b[w] = s[r]
r++
w++
case 'b':
b[w] = '\b'
r++
w++
case 'f':
b[w] = '\f'
r++
w++
case 'n':
b[w] = '\n'
r++
w++
case 'r':
b[w] = '\r'
r++
w++
case 't':
b[w] = '\t'
r++
w++
case 'u':
r--
rr := getu4(s[r:])
if rr < 0 {
return
}
r += 6
if utf16.IsSurrogate(rr) {
rr1 := getu4(s[r:])
if dec := utf16.DecodeRune(rr, rr1); dec != unicode.ReplacementChar {
// A valid pair; consume.
r += 6
w += utf8.EncodeRune(b[w:], dec)
break
}
// Invalid surrogate; fall back to replacement rune.
rr = unicode.ReplacementChar
}
w += utf8.EncodeRune(b[w:], rr)
}
// Quote, control characters are invalid.
case c == '"', c < ' ':
return
// ASCII
case c < utf8.RuneSelf:
b[w] = c
r++
w++
// Coerce to well-formed UTF-8.
default:
rr, size := utf8.DecodeRune(s[r:])
r += size
w += utf8.EncodeRune(b[w:], rr)
}
}
return b[0:w], true
}
// getu4 decodes \uXXXX from the beginning of s, returning the hex value,
// or it returns -1.
func getu4(s []byte) rune {
if len(s) < 6 || s[0] != '\\' || s[1] != 'u' {
return -1
}
r, err := strconv.ParseUint(string(s[2:6]), 16, 64)
if err != nil {
return -1
}
return rune(r)
}
// TODO(pquerna): consider combining wibth the normal byte mask.
var lt [256]bool = [256]bool{
false, /* 0 */
false, /* 1 */
false, /* 2 */
false, /* 3 */
false, /* 4 */
false, /* 5 */
false, /* 6 */
false, /* 7 */
false, /* 8 */
false, /* 9 */
false, /* 10 */
false, /* 11 */
false, /* 12 */
false, /* 13 */
false, /* 14 */
false, /* 15 */
false, /* 16 */
false, /* 17 */
false, /* 18 */
false, /* 19 */
false, /* 20 */
false, /* 21 */
false, /* 22 */
false, /* 23 */
false, /* 24 */
false, /* 25 */
false, /* 26 */
false, /* 27 */
false, /* 28 */
false, /* 29 */
false, /* 30 */
false, /* 31 */
true, /* 32 */
true, /* 33 */
false, /* 34 */
true, /* 35 */
true, /* 36 */
true, /* 37 */
false, /* 38 */
true, /* 39 */
true, /* 40 */
true, /* 41 */
true, /* 42 */
true, /* 43 */
true, /* 44 */
true, /* 45 */
true, /* 46 */
true, /* 47 */
true, /* 48 */
true, /* 49 */
true, /* 50 */
true, /* 51 */
true, /* 52 */
true, /* 53 */
true, /* 54 */
true, /* 55 */
true, /* 56 */
true, /* 57 */
true, /* 58 */
true, /* 59 */
false, /* 60 */
true, /* 61 */
false, /* 62 */
true, /* 63 */
true, /* 64 */
true, /* 65 */
true, /* 66 */
true, /* 67 */
true, /* 68 */
true, /* 69 */
true, /* 70 */
true, /* 71 */
true, /* 72 */
true, /* 73 */
true, /* 74 */
true, /* 75 */
true, /* 76 */
true, /* 77 */
true, /* 78 */
true, /* 79 */
true, /* 80 */
true, /* 81 */
true, /* 82 */
true, /* 83 */
true, /* 84 */
true, /* 85 */
true, /* 86 */
true, /* 87 */
true, /* 88 */
true, /* 89 */
true, /* 90 */
true, /* 91 */
false, /* 92 */
true, /* 93 */
true, /* 94 */
true, /* 95 */
true, /* 96 */
true, /* 97 */
true, /* 98 */
true, /* 99 */
true, /* 100 */
true, /* 101 */
true, /* 102 */
true, /* 103 */
true, /* 104 */
true, /* 105 */
true, /* 106 */
true, /* 107 */
true, /* 108 */
true, /* 109 */
true, /* 110 */
true, /* 111 */
true, /* 112 */
true, /* 113 */
true, /* 114 */
true, /* 115 */
true, /* 116 */
true, /* 117 */
true, /* 118 */
true, /* 119 */
true, /* 120 */
true, /* 121 */
true, /* 122 */
true, /* 123 */
true, /* 124 */
true, /* 125 */
true, /* 126 */
true, /* 127 */
true, /* 128 */
true, /* 129 */
true, /* 130 */
true, /* 131 */
true, /* 132 */
true, /* 133 */
true, /* 134 */
true, /* 135 */
true, /* 136 */
true, /* 137 */
true, /* 138 */
true, /* 139 */
true, /* 140 */
true, /* 141 */
true, /* 142 */
true, /* 143 */
true, /* 144 */
true, /* 145 */
true, /* 146 */
true, /* 147 */
true, /* 148 */
true, /* 149 */
true, /* 150 */
true, /* 151 */
true, /* 152 */
true, /* 153 */
true, /* 154 */
true, /* 155 */
true, /* 156 */
true, /* 157 */
true, /* 158 */
true, /* 159 */
true, /* 160 */
true, /* 161 */
true, /* 162 */
true, /* 163 */
true, /* 164 */
true, /* 165 */
true, /* 166 */
true, /* 167 */
true, /* 168 */
true, /* 169 */
true, /* 170 */
true, /* 171 */
true, /* 172 */
true, /* 173 */
true, /* 174 */
true, /* 175 */
true, /* 176 */
true, /* 177 */
true, /* 178 */
true, /* 179 */
true, /* 180 */
true, /* 181 */
true, /* 182 */
true, /* 183 */
true, /* 184 */
true, /* 185 */
true, /* 186 */
true, /* 187 */
true, /* 188 */
true, /* 189 */
true, /* 190 */
true, /* 191 */
true, /* 192 */
true, /* 193 */
true, /* 194 */
true, /* 195 */
true, /* 196 */
true, /* 197 */
true, /* 198 */
true, /* 199 */
true, /* 200 */
true, /* 201 */
true, /* 202 */
true, /* 203 */
true, /* 204 */
true, /* 205 */
true, /* 206 */
true, /* 207 */
true, /* 208 */
true, /* 209 */
true, /* 210 */
true, /* 211 */
true, /* 212 */
true, /* 213 */
true, /* 214 */
true, /* 215 */
true, /* 216 */
true, /* 217 */
true, /* 218 */
true, /* 219 */
true, /* 220 */
true, /* 221 */
true, /* 222 */
true, /* 223 */
true, /* 224 */
true, /* 225 */
true, /* 226 */
true, /* 227 */
true, /* 228 */
true, /* 229 */
true, /* 230 */
true, /* 231 */
true, /* 232 */
true, /* 233 */
true, /* 234 */
true, /* 235 */
true, /* 236 */
true, /* 237 */
true, /* 238 */
true, /* 239 */
true, /* 240 */
true, /* 241 */
true, /* 242 */
true, /* 243 */
true, /* 244 */
true, /* 245 */
true, /* 246 */
true, /* 247 */
true, /* 248 */
true, /* 249 */
true, /* 250 */
true, /* 251 */
true, /* 252 */
true, /* 253 */
true, /* 254 */
true, /* 255 */
}

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@ -1,944 +0,0 @@
/**
* Copyright 2014 Paul Querna
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Portions of this file are on derived from yajl: <https://github.com/lloyd/yajl> */
/*
* Copyright (c) 2007-2014, Lloyd Hilaiel <me@lloyd.io>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
package v1
import (
"errors"
"fmt"
"io"
)
type FFParseState int
const (
FFParse_map_start FFParseState = iota
FFParse_want_key
FFParse_want_colon
FFParse_want_value
FFParse_after_value
)
type FFTok int
const (
FFTok_init FFTok = iota
FFTok_bool FFTok = iota
FFTok_colon FFTok = iota
FFTok_comma FFTok = iota
FFTok_eof FFTok = iota
FFTok_error FFTok = iota
FFTok_left_brace FFTok = iota
FFTok_left_bracket FFTok = iota
FFTok_null FFTok = iota
FFTok_right_brace FFTok = iota
FFTok_right_bracket FFTok = iota
/* we differentiate between integers and doubles to allow the
* parser to interpret the number without re-scanning */
FFTok_integer FFTok = iota
FFTok_double FFTok = iota
FFTok_string FFTok = iota
/* comment tokens are not currently returned to the parser, ever */
FFTok_comment FFTok = iota
)
type FFErr int
const (
FFErr_e_ok FFErr = iota
FFErr_io FFErr = iota
FFErr_string_invalid_utf8 FFErr = iota
FFErr_string_invalid_escaped_char FFErr = iota
FFErr_string_invalid_json_char FFErr = iota
FFErr_string_invalid_hex_char FFErr = iota
FFErr_invalid_char FFErr = iota
FFErr_invalid_string FFErr = iota
FFErr_missing_integer_after_decimal FFErr = iota
FFErr_missing_integer_after_exponent FFErr = iota
FFErr_missing_integer_after_minus FFErr = iota
FFErr_unallowed_comment FFErr = iota
FFErr_incomplete_comment FFErr = iota
FFErr_unexpected_token_type FFErr = iota // TODO: improve this error
)
type FFLexer struct {
reader *ffReader
Output DecodingBuffer
Token FFTok
Error FFErr
BigError error
// TODO: convert all of this to an interface
lastCurrentChar int
captureAll bool
buf Buffer
}
func NewFFLexer(input []byte) *FFLexer {
fl := &FFLexer{
Token: FFTok_init,
Error: FFErr_e_ok,
reader: newffReader(input),
Output: &Buffer{},
}
// TODO: guess size?
//fl.Output.Grow(64)
return fl
}
type LexerError struct {
offset int
line int
char int
err error
}
// Reset the Lexer and add new input.
func (ffl *FFLexer) Reset(input []byte) {
ffl.Token = FFTok_init
ffl.Error = FFErr_e_ok
ffl.BigError = nil
ffl.reader.Reset(input)
ffl.lastCurrentChar = 0
ffl.Output.Reset()
}
func (le *LexerError) Error() string {
return fmt.Sprintf(`ffjson error: (%T)%s offset=%d line=%d char=%d`,
le.err, le.err.Error(),
le.offset, le.line, le.char)
}
func (ffl *FFLexer) WrapErr(err error) error {
line, char := ffl.reader.PosWithLine()
// TOOD: calcualte lines/characters based on offset
return &LexerError{
offset: ffl.reader.Pos(),
line: line,
char: char,
err: err,
}
}
func (ffl *FFLexer) scanReadByte() (byte, error) {
var c byte
var err error
if ffl.captureAll {
c, err = ffl.reader.ReadByte()
} else {
c, err = ffl.reader.ReadByteNoWS()
}
if err != nil {
ffl.Error = FFErr_io
ffl.BigError = err
return 0, err
}
return c, nil
}
func (ffl *FFLexer) readByte() (byte, error) {
c, err := ffl.reader.ReadByte()
if err != nil {
ffl.Error = FFErr_io
ffl.BigError = err
return 0, err
}
return c, nil
}
func (ffl *FFLexer) unreadByte() {
ffl.reader.UnreadByte()
}
func (ffl *FFLexer) wantBytes(want []byte, iftrue FFTok) FFTok {
for _, b := range want {
c, err := ffl.readByte()
if err != nil {
return FFTok_error
}
if c != b {
ffl.unreadByte()
// fmt.Printf("wanted bytes: %s\n", string(want))
// TODO(pquerna): thsi is a bad error message
ffl.Error = FFErr_invalid_string
return FFTok_error
}
ffl.Output.WriteByte(c)
}
return iftrue
}
func (ffl *FFLexer) lexComment() FFTok {
c, err := ffl.readByte()
if err != nil {
return FFTok_error
}
if c == '/' {
// a // comment, scan until line ends.
for {
c, err := ffl.readByte()
if err != nil {
return FFTok_error
}
if c == '\n' {
return FFTok_comment
}
}
} else if c == '*' {
// a /* */ comment, scan */
for {
c, err := ffl.readByte()
if err != nil {
return FFTok_error
}
if c == '*' {
c, err := ffl.readByte()
if err != nil {
return FFTok_error
}
if c == '/' {
return FFTok_comment
}
ffl.Error = FFErr_incomplete_comment
return FFTok_error
}
}
} else {
ffl.Error = FFErr_incomplete_comment
return FFTok_error
}
}
func (ffl *FFLexer) lexString() FFTok {
if ffl.captureAll {
ffl.buf.Reset()
err := ffl.reader.SliceString(&ffl.buf)
if err != nil {
ffl.BigError = err
return FFTok_error
}
WriteJson(ffl.Output, ffl.buf.Bytes())
return FFTok_string
} else {
err := ffl.reader.SliceString(ffl.Output)
if err != nil {
ffl.BigError = err
return FFTok_error
}
return FFTok_string
}
}
func (ffl *FFLexer) lexNumber() FFTok {
var numRead int = 0
tok := FFTok_integer
c, err := ffl.readByte()
if err != nil {
return FFTok_error
}
/* optional leading minus */
if c == '-' {
ffl.Output.WriteByte(c)
c, err = ffl.readByte()
if err != nil {
return FFTok_error
}
}
/* a single zero, or a series of integers */
if c == '0' {
ffl.Output.WriteByte(c)
c, err = ffl.readByte()
if err != nil {
return FFTok_error
}
} else if c >= '1' && c <= '9' {
for c >= '0' && c <= '9' {
ffl.Output.WriteByte(c)
c, err = ffl.readByte()
if err != nil {
return FFTok_error
}
}
} else {
ffl.unreadByte()
ffl.Error = FFErr_missing_integer_after_minus
return FFTok_error
}
if c == '.' {
numRead = 0
ffl.Output.WriteByte(c)
c, err = ffl.readByte()
if err != nil {
return FFTok_error
}
for c >= '0' && c <= '9' {
ffl.Output.WriteByte(c)
numRead++
c, err = ffl.readByte()
if err != nil {
return FFTok_error
}
}
if numRead == 0 {
ffl.unreadByte()
ffl.Error = FFErr_missing_integer_after_decimal
return FFTok_error
}
tok = FFTok_double
}
/* optional exponent (indicates this is floating point) */
if c == 'e' || c == 'E' {
numRead = 0
ffl.Output.WriteByte(c)
c, err = ffl.readByte()
if err != nil {
return FFTok_error
}
/* optional sign */
if c == '+' || c == '-' {
ffl.Output.WriteByte(c)
c, err = ffl.readByte()
if err != nil {
return FFTok_error
}
}
for c >= '0' && c <= '9' {
ffl.Output.WriteByte(c)
numRead++
c, err = ffl.readByte()
if err != nil {
return FFTok_error
}
}
if numRead == 0 {
ffl.Error = FFErr_missing_integer_after_exponent
return FFTok_error
}
tok = FFTok_double
}
ffl.unreadByte()
return tok
}
var true_bytes = []byte{'r', 'u', 'e'}
var false_bytes = []byte{'a', 'l', 's', 'e'}
var null_bytes = []byte{'u', 'l', 'l'}
func (ffl *FFLexer) Scan() FFTok {
tok := FFTok_error
if ffl.captureAll == false {
ffl.Output.Reset()
}
ffl.Token = FFTok_init
for {
c, err := ffl.scanReadByte()
if err != nil {
if err == io.EOF {
return FFTok_eof
} else {
return FFTok_error
}
}
switch c {
case '{':
tok = FFTok_left_bracket
if ffl.captureAll {
ffl.Output.WriteByte('{')
}
goto lexed
case '}':
tok = FFTok_right_bracket
if ffl.captureAll {
ffl.Output.WriteByte('}')
}
goto lexed
case '[':
tok = FFTok_left_brace
if ffl.captureAll {
ffl.Output.WriteByte('[')
}
goto lexed
case ']':
tok = FFTok_right_brace
if ffl.captureAll {
ffl.Output.WriteByte(']')
}
goto lexed
case ',':
tok = FFTok_comma
if ffl.captureAll {
ffl.Output.WriteByte(',')
}
goto lexed
case ':':
tok = FFTok_colon
if ffl.captureAll {
ffl.Output.WriteByte(':')
}
goto lexed
case '\t', '\n', '\v', '\f', '\r', ' ':
if ffl.captureAll {
ffl.Output.WriteByte(c)
}
break
case 't':
ffl.Output.WriteByte('t')
tok = ffl.wantBytes(true_bytes, FFTok_bool)
goto lexed
case 'f':
ffl.Output.WriteByte('f')
tok = ffl.wantBytes(false_bytes, FFTok_bool)
goto lexed
case 'n':
ffl.Output.WriteByte('n')
tok = ffl.wantBytes(null_bytes, FFTok_null)
goto lexed
case '"':
tok = ffl.lexString()
goto lexed
case '-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9':
ffl.unreadByte()
tok = ffl.lexNumber()
goto lexed
case '/':
tok = ffl.lexComment()
goto lexed
default:
tok = FFTok_error
ffl.Error = FFErr_invalid_char
}
}
lexed:
ffl.Token = tok
return tok
}
func (ffl *FFLexer) scanField(start FFTok, capture bool) ([]byte, error) {
switch start {
case FFTok_left_brace,
FFTok_left_bracket:
{
end := FFTok_right_brace
if start == FFTok_left_bracket {
end = FFTok_right_bracket
if capture {
ffl.Output.WriteByte('{')
}
} else {
if capture {
ffl.Output.WriteByte('[')
}
}
depth := 1
if capture {
ffl.captureAll = true
}
// TODO: work.
scanloop:
for {
tok := ffl.Scan()
//fmt.Printf("capture-token: %v end: %v depth: %v\n", tok, end, depth)
switch tok {
case FFTok_eof:
return nil, errors.New("ffjson: unexpected EOF")
case FFTok_error:
if ffl.BigError != nil {
return nil, ffl.BigError
}
return nil, ffl.Error.ToError()
case end:
depth--
if depth == 0 {
break scanloop
}
case start:
depth++
}
}
if capture {
ffl.captureAll = false
}
if capture {
return ffl.Output.Bytes(), nil
} else {
return nil, nil
}
}
case FFTok_bool,
FFTok_integer,
FFTok_null,
FFTok_double:
// simple value, return it.
if capture {
return ffl.Output.Bytes(), nil
} else {
return nil, nil
}
case FFTok_string:
//TODO(pquerna): so, other users expect this to be a quoted string :(
if capture {
ffl.buf.Reset()
WriteJson(&ffl.buf, ffl.Output.Bytes())
return ffl.buf.Bytes(), nil
} else {
return nil, nil
}
default:
return nil, fmt.Errorf("ffjson: invalid capture type: %v", start)
}
panic("not reached")
}
// Captures an entire field value, including recursive objects,
// and converts them to a []byte suitable to pass to a sub-object's
// UnmarshalJSON
func (ffl *FFLexer) CaptureField(start FFTok) ([]byte, error) {
return ffl.scanField(start, true)
}
func (ffl *FFLexer) SkipField(start FFTok) error {
_, err := ffl.scanField(start, false)
return err
}
// TODO(pquerna): return line number and offset.
func (err FFErr) ToError() error {
switch err {
case FFErr_e_ok:
return nil
case FFErr_io:
return errors.New("ffjson: IO error")
case FFErr_string_invalid_utf8:
return errors.New("ffjson: string with invalid UTF-8 sequence")
case FFErr_string_invalid_escaped_char:
return errors.New("ffjson: string with invalid escaped character")
case FFErr_string_invalid_json_char:
return errors.New("ffjson: string with invalid JSON character")
case FFErr_string_invalid_hex_char:
return errors.New("ffjson: string with invalid hex character")
case FFErr_invalid_char:
return errors.New("ffjson: invalid character")
case FFErr_invalid_string:
return errors.New("ffjson: invalid string")
case FFErr_missing_integer_after_decimal:
return errors.New("ffjson: missing integer after decimal")
case FFErr_missing_integer_after_exponent:
return errors.New("ffjson: missing integer after exponent")
case FFErr_missing_integer_after_minus:
return errors.New("ffjson: missing integer after minus")
case FFErr_unallowed_comment:
return errors.New("ffjson: unallowed comment")
case FFErr_incomplete_comment:
return errors.New("ffjson: incomplete comment")
case FFErr_unexpected_token_type:
return errors.New("ffjson: unexpected token sequence")
}
panic(fmt.Sprintf("unknown error type: %v ", err))
}
func (state FFParseState) String() string {
switch state {
case FFParse_map_start:
return "map:start"
case FFParse_want_key:
return "want_key"
case FFParse_want_colon:
return "want_colon"
case FFParse_want_value:
return "want_value"
case FFParse_after_value:
return "after_value"
}
panic(fmt.Sprintf("unknown parse state: %d", int(state)))
}
func (tok FFTok) String() string {
switch tok {
case FFTok_init:
return "tok:init"
case FFTok_bool:
return "tok:bool"
case FFTok_colon:
return "tok:colon"
case FFTok_comma:
return "tok:comma"
case FFTok_eof:
return "tok:eof"
case FFTok_error:
return "tok:error"
case FFTok_left_brace:
return "tok:left_brace"
case FFTok_left_bracket:
return "tok:left_bracket"
case FFTok_null:
return "tok:null"
case FFTok_right_brace:
return "tok:right_brace"
case FFTok_right_bracket:
return "tok:right_bracket"
case FFTok_integer:
return "tok:integer"
case FFTok_double:
return "tok:double"
case FFTok_string:
return "tok:string"
case FFTok_comment:
return "comment"
}
panic(fmt.Sprintf("unknown token: %d", int(tok)))
}
/* a lookup table which lets us quickly determine three things:
* cVEC - valid escaped control char
* note. the solidus '/' may be escaped or not.
* cIJC - invalid json char
* cVHC - valid hex char
* cNFP - needs further processing (from a string scanning perspective)
* cNUC - needs utf8 checking when enabled (from a string scanning perspective)
*/
const (
cVEC int8 = 0x01
cIJC int8 = 0x02
cVHC int8 = 0x04
cNFP int8 = 0x08
cNUC int8 = 0x10
)
var byteLookupTable [256]int8 = [256]int8{
cIJC, /* 0 */
cIJC, /* 1 */
cIJC, /* 2 */
cIJC, /* 3 */
cIJC, /* 4 */
cIJC, /* 5 */
cIJC, /* 6 */
cIJC, /* 7 */
cIJC, /* 8 */
cIJC, /* 9 */
cIJC, /* 10 */
cIJC, /* 11 */
cIJC, /* 12 */
cIJC, /* 13 */
cIJC, /* 14 */
cIJC, /* 15 */
cIJC, /* 16 */
cIJC, /* 17 */
cIJC, /* 18 */
cIJC, /* 19 */
cIJC, /* 20 */
cIJC, /* 21 */
cIJC, /* 22 */
cIJC, /* 23 */
cIJC, /* 24 */
cIJC, /* 25 */
cIJC, /* 26 */
cIJC, /* 27 */
cIJC, /* 28 */
cIJC, /* 29 */
cIJC, /* 30 */
cIJC, /* 31 */
0, /* 32 */
0, /* 33 */
cVEC | cIJC | cNFP, /* 34 */
0, /* 35 */
0, /* 36 */
0, /* 37 */
0, /* 38 */
0, /* 39 */
0, /* 40 */
0, /* 41 */
0, /* 42 */
0, /* 43 */
0, /* 44 */
0, /* 45 */
0, /* 46 */
cVEC, /* 47 */
cVHC, /* 48 */
cVHC, /* 49 */
cVHC, /* 50 */
cVHC, /* 51 */
cVHC, /* 52 */
cVHC, /* 53 */
cVHC, /* 54 */
cVHC, /* 55 */
cVHC, /* 56 */
cVHC, /* 57 */
0, /* 58 */
0, /* 59 */
0, /* 60 */
0, /* 61 */
0, /* 62 */
0, /* 63 */
0, /* 64 */
cVHC, /* 65 */
cVHC, /* 66 */
cVHC, /* 67 */
cVHC, /* 68 */
cVHC, /* 69 */
cVHC, /* 70 */
0, /* 71 */
0, /* 72 */
0, /* 73 */
0, /* 74 */
0, /* 75 */
0, /* 76 */
0, /* 77 */
0, /* 78 */
0, /* 79 */
0, /* 80 */
0, /* 81 */
0, /* 82 */
0, /* 83 */
0, /* 84 */
0, /* 85 */
0, /* 86 */
0, /* 87 */
0, /* 88 */
0, /* 89 */
0, /* 90 */
0, /* 91 */
cVEC | cIJC | cNFP, /* 92 */
0, /* 93 */
0, /* 94 */
0, /* 95 */
0, /* 96 */
cVHC, /* 97 */
cVEC | cVHC, /* 98 */
cVHC, /* 99 */
cVHC, /* 100 */
cVHC, /* 101 */
cVEC | cVHC, /* 102 */
0, /* 103 */
0, /* 104 */
0, /* 105 */
0, /* 106 */
0, /* 107 */
0, /* 108 */
0, /* 109 */
cVEC, /* 110 */
0, /* 111 */
0, /* 112 */
0, /* 113 */
cVEC, /* 114 */
0, /* 115 */
cVEC, /* 116 */
0, /* 117 */
0, /* 118 */
0, /* 119 */
0, /* 120 */
0, /* 121 */
0, /* 122 */
0, /* 123 */
0, /* 124 */
0, /* 125 */
0, /* 126 */
0, /* 127 */
cNUC, /* 128 */
cNUC, /* 129 */
cNUC, /* 130 */
cNUC, /* 131 */
cNUC, /* 132 */
cNUC, /* 133 */
cNUC, /* 134 */
cNUC, /* 135 */
cNUC, /* 136 */
cNUC, /* 137 */
cNUC, /* 138 */
cNUC, /* 139 */
cNUC, /* 140 */
cNUC, /* 141 */
cNUC, /* 142 */
cNUC, /* 143 */
cNUC, /* 144 */
cNUC, /* 145 */
cNUC, /* 146 */
cNUC, /* 147 */
cNUC, /* 148 */
cNUC, /* 149 */
cNUC, /* 150 */
cNUC, /* 151 */
cNUC, /* 152 */
cNUC, /* 153 */
cNUC, /* 154 */
cNUC, /* 155 */
cNUC, /* 156 */
cNUC, /* 157 */
cNUC, /* 158 */
cNUC, /* 159 */
cNUC, /* 160 */
cNUC, /* 161 */
cNUC, /* 162 */
cNUC, /* 163 */
cNUC, /* 164 */
cNUC, /* 165 */
cNUC, /* 166 */
cNUC, /* 167 */
cNUC, /* 168 */
cNUC, /* 169 */
cNUC, /* 170 */
cNUC, /* 171 */
cNUC, /* 172 */
cNUC, /* 173 */
cNUC, /* 174 */
cNUC, /* 175 */
cNUC, /* 176 */
cNUC, /* 177 */
cNUC, /* 178 */
cNUC, /* 179 */
cNUC, /* 180 */
cNUC, /* 181 */
cNUC, /* 182 */
cNUC, /* 183 */
cNUC, /* 184 */
cNUC, /* 185 */
cNUC, /* 186 */
cNUC, /* 187 */
cNUC, /* 188 */
cNUC, /* 189 */
cNUC, /* 190 */
cNUC, /* 191 */
cNUC, /* 192 */
cNUC, /* 193 */
cNUC, /* 194 */
cNUC, /* 195 */
cNUC, /* 196 */
cNUC, /* 197 */
cNUC, /* 198 */
cNUC, /* 199 */
cNUC, /* 200 */
cNUC, /* 201 */
cNUC, /* 202 */
cNUC, /* 203 */
cNUC, /* 204 */
cNUC, /* 205 */
cNUC, /* 206 */
cNUC, /* 207 */
cNUC, /* 208 */
cNUC, /* 209 */
cNUC, /* 210 */
cNUC, /* 211 */
cNUC, /* 212 */
cNUC, /* 213 */
cNUC, /* 214 */
cNUC, /* 215 */
cNUC, /* 216 */
cNUC, /* 217 */
cNUC, /* 218 */
cNUC, /* 219 */
cNUC, /* 220 */
cNUC, /* 221 */
cNUC, /* 222 */
cNUC, /* 223 */
cNUC, /* 224 */
cNUC, /* 225 */
cNUC, /* 226 */
cNUC, /* 227 */
cNUC, /* 228 */
cNUC, /* 229 */
cNUC, /* 230 */
cNUC, /* 231 */
cNUC, /* 232 */
cNUC, /* 233 */
cNUC, /* 234 */
cNUC, /* 235 */
cNUC, /* 236 */
cNUC, /* 237 */
cNUC, /* 238 */
cNUC, /* 239 */
cNUC, /* 240 */
cNUC, /* 241 */
cNUC, /* 242 */
cNUC, /* 243 */
cNUC, /* 244 */
cNUC, /* 245 */
cNUC, /* 246 */
cNUC, /* 247 */
cNUC, /* 248 */
cNUC, /* 249 */
cNUC, /* 250 */
cNUC, /* 251 */
cNUC, /* 252 */
cNUC, /* 253 */
cNUC, /* 254 */
cNUC, /* 255 */
}

View File

@ -1,509 +0,0 @@
/**
* Copyright 2014 Paul Querna
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package v1
import (
"fmt"
"io"
"unicode"
"unicode/utf16"
)
const sliceStringMask = cIJC | cNFP
type ffReader struct {
s []byte
i int
l int
}
func newffReader(d []byte) *ffReader {
return &ffReader{
s: d,
i: 0,
l: len(d),
}
}
func (r *ffReader) Pos() int {
return r.i
}
// Reset the reader, and add new input.
func (r *ffReader) Reset(d []byte) {
r.s = d
r.i = 0
r.l = len(d)
}
// Calcuates the Position with line and line offset,
// because this isn't counted for performance reasons,
// it will iterate the buffer from the beginning, and should
// only be used in error-paths.
func (r *ffReader) PosWithLine() (int, int) {
currentLine := 1
currentChar := 0
for i := 0; i < r.i; i++ {
c := r.s[i]
currentChar++
if c == '\n' {
currentLine++
currentChar = 0
}
}
return currentLine, currentChar
}
func (r *ffReader) ReadByteNoWS() (byte, error) {
if r.i >= r.l {
return 0, io.EOF
}
j := r.i
for {
c := r.s[j]
j++
// inline whitespace parsing gives another ~8% performance boost
// for many kinds of nicely indented JSON.
// ... and using a [255]bool instead of multiple ifs, gives another 2%
/*
if c != '\t' &&
c != '\n' &&
c != '\v' &&
c != '\f' &&
c != '\r' &&
c != ' ' {
r.i = j
return c, nil
}
*/
if whitespaceLookupTable[c] == false {
r.i = j
return c, nil
}
if j >= r.l {
return 0, io.EOF
}
}
}
func (r *ffReader) ReadByte() (byte, error) {
if r.i >= r.l {
return 0, io.EOF
}
r.i++
return r.s[r.i-1], nil
}
func (r *ffReader) UnreadByte() {
if r.i <= 0 {
panic("ffReader.UnreadByte: at beginning of slice")
}
r.i--
}
func (r *ffReader) readU4(j int) (rune, error) {
var u4 [4]byte
for i := 0; i < 4; i++ {
if j >= r.l {
return -1, io.EOF
}
c := r.s[j]
if byteLookupTable[c]&cVHC != 0 {
u4[i] = c
j++
continue
} else {
// TODO(pquerna): handle errors better. layering violation.
return -1, fmt.Errorf("lex_string_invalid_hex_char: %v %v", c, string(u4[:]))
}
}
// TODO(pquerna): utf16.IsSurrogate
rr, err := ParseUint(u4[:], 16, 64)
if err != nil {
return -1, err
}
return rune(rr), nil
}
func (r *ffReader) handleEscaped(c byte, j int, out DecodingBuffer) (int, error) {
if j >= r.l {
return 0, io.EOF
}
c = r.s[j]
j++
if c == 'u' {
ru, err := r.readU4(j)
if err != nil {
return 0, err
}
if utf16.IsSurrogate(ru) {
ru2, err := r.readU4(j + 6)
if err != nil {
return 0, err
}
out.Write(r.s[r.i : j-2])
r.i = j + 10
j = r.i
rval := utf16.DecodeRune(ru, ru2)
if rval != unicode.ReplacementChar {
out.WriteRune(rval)
} else {
return 0, fmt.Errorf("lex_string_invalid_unicode_surrogate: %v %v", ru, ru2)
}
} else {
out.Write(r.s[r.i : j-2])
r.i = j + 4
j = r.i
out.WriteRune(ru)
}
return j, nil
} else if byteLookupTable[c]&cVEC == 0 {
return 0, fmt.Errorf("lex_string_invalid_escaped_char: %v", c)
} else {
out.Write(r.s[r.i : j-2])
r.i = j
j = r.i
switch c {
case '"':
out.WriteByte('"')
case '\\':
out.WriteByte('\\')
case '/':
out.WriteByte('/')
case 'b':
out.WriteByte('\b')
case 'f':
out.WriteByte('\f')
case 'n':
out.WriteByte('\n')
case 'r':
out.WriteByte('\r')
case 't':
out.WriteByte('\t')
}
}
return j, nil
}
func (r *ffReader) SliceString(out DecodingBuffer) error {
var c byte
// TODO(pquerna): string_with_escapes? de-escape here?
j := r.i
for {
if j >= r.l {
return io.EOF
}
j, c = scanString(r.s, j)
if c == '"' {
if j != r.i {
out.Write(r.s[r.i : j-1])
r.i = j
}
return nil
} else if c == '\\' {
var err error
j, err = r.handleEscaped(c, j, out)
if err != nil {
return err
}
} else if byteLookupTable[c]&cIJC != 0 {
return fmt.Errorf("lex_string_invalid_json_char: %v", c)
}
continue
}
panic("ffjson: SliceString unreached exit")
}
// TODO(pquerna): consider combining wibth the normal byte mask.
var whitespaceLookupTable [256]bool = [256]bool{
false, /* 0 */
false, /* 1 */
false, /* 2 */
false, /* 3 */
false, /* 4 */
false, /* 5 */
false, /* 6 */
false, /* 7 */
false, /* 8 */
true, /* 9 */
true, /* 10 */
true, /* 11 */
true, /* 12 */
true, /* 13 */
false, /* 14 */
false, /* 15 */
false, /* 16 */
false, /* 17 */
false, /* 18 */
false, /* 19 */
false, /* 20 */
false, /* 21 */
false, /* 22 */
false, /* 23 */
false, /* 24 */
false, /* 25 */
false, /* 26 */
false, /* 27 */
false, /* 28 */
false, /* 29 */
false, /* 30 */
false, /* 31 */
true, /* 32 */
false, /* 33 */
false, /* 34 */
false, /* 35 */
false, /* 36 */
false, /* 37 */
false, /* 38 */
false, /* 39 */
false, /* 40 */
false, /* 41 */
false, /* 42 */
false, /* 43 */
false, /* 44 */
false, /* 45 */
false, /* 46 */
false, /* 47 */
false, /* 48 */
false, /* 49 */
false, /* 50 */
false, /* 51 */
false, /* 52 */
false, /* 53 */
false, /* 54 */
false, /* 55 */
false, /* 56 */
false, /* 57 */
false, /* 58 */
false, /* 59 */
false, /* 60 */
false, /* 61 */
false, /* 62 */
false, /* 63 */
false, /* 64 */
false, /* 65 */
false, /* 66 */
false, /* 67 */
false, /* 68 */
false, /* 69 */
false, /* 70 */
false, /* 71 */
false, /* 72 */
false, /* 73 */
false, /* 74 */
false, /* 75 */
false, /* 76 */
false, /* 77 */
false, /* 78 */
false, /* 79 */
false, /* 80 */
false, /* 81 */
false, /* 82 */
false, /* 83 */
false, /* 84 */
false, /* 85 */
false, /* 86 */
false, /* 87 */
false, /* 88 */
false, /* 89 */
false, /* 90 */
false, /* 91 */
false, /* 92 */
false, /* 93 */
false, /* 94 */
false, /* 95 */
false, /* 96 */
false, /* 97 */
false, /* 98 */
false, /* 99 */
false, /* 100 */
false, /* 101 */
false, /* 102 */
false, /* 103 */
false, /* 104 */
false, /* 105 */
false, /* 106 */
false, /* 107 */
false, /* 108 */
false, /* 109 */
false, /* 110 */
false, /* 111 */
false, /* 112 */
false, /* 113 */
false, /* 114 */
false, /* 115 */
false, /* 116 */
false, /* 117 */
false, /* 118 */
false, /* 119 */
false, /* 120 */
false, /* 121 */
false, /* 122 */
false, /* 123 */
false, /* 124 */
false, /* 125 */
false, /* 126 */
false, /* 127 */
false, /* 128 */
false, /* 129 */
false, /* 130 */
false, /* 131 */
false, /* 132 */
false, /* 133 */
false, /* 134 */
false, /* 135 */
false, /* 136 */
false, /* 137 */
false, /* 138 */
false, /* 139 */
false, /* 140 */
false, /* 141 */
false, /* 142 */
false, /* 143 */
false, /* 144 */
false, /* 145 */
false, /* 146 */
false, /* 147 */
false, /* 148 */
false, /* 149 */
false, /* 150 */
false, /* 151 */
false, /* 152 */
false, /* 153 */
false, /* 154 */
false, /* 155 */
false, /* 156 */
false, /* 157 */
false, /* 158 */
false, /* 159 */
false, /* 160 */
false, /* 161 */
false, /* 162 */
false, /* 163 */
false, /* 164 */
false, /* 165 */
false, /* 166 */
false, /* 167 */
false, /* 168 */
false, /* 169 */
false, /* 170 */
false, /* 171 */
false, /* 172 */
false, /* 173 */
false, /* 174 */
false, /* 175 */
false, /* 176 */
false, /* 177 */
false, /* 178 */
false, /* 179 */
false, /* 180 */
false, /* 181 */
false, /* 182 */
false, /* 183 */
false, /* 184 */
false, /* 185 */
false, /* 186 */
false, /* 187 */
false, /* 188 */
false, /* 189 */
false, /* 190 */
false, /* 191 */
false, /* 192 */
false, /* 193 */
false, /* 194 */
false, /* 195 */
false, /* 196 */
false, /* 197 */
false, /* 198 */
false, /* 199 */
false, /* 200 */
false, /* 201 */
false, /* 202 */
false, /* 203 */
false, /* 204 */
false, /* 205 */
false, /* 206 */
false, /* 207 */
false, /* 208 */
false, /* 209 */
false, /* 210 */
false, /* 211 */
false, /* 212 */
false, /* 213 */
false, /* 214 */
false, /* 215 */
false, /* 216 */
false, /* 217 */
false, /* 218 */
false, /* 219 */
false, /* 220 */
false, /* 221 */
false, /* 222 */
false, /* 223 */
false, /* 224 */
false, /* 225 */
false, /* 226 */
false, /* 227 */
false, /* 228 */
false, /* 229 */
false, /* 230 */
false, /* 231 */
false, /* 232 */
false, /* 233 */
false, /* 234 */
false, /* 235 */
false, /* 236 */
false, /* 237 */
false, /* 238 */
false, /* 239 */
false, /* 240 */
false, /* 241 */
false, /* 242 */
false, /* 243 */
false, /* 244 */
false, /* 245 */
false, /* 246 */
false, /* 247 */
false, /* 248 */
false, /* 249 */
false, /* 250 */
false, /* 251 */
false, /* 252 */
false, /* 253 */
false, /* 254 */
false, /* 255 */
}

View File

@ -1,49 +0,0 @@
// +build amd64
// +build !appengine
/**
* Copyright 2014 Paul Querna
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package v1
func haveSSE42() bool
func scanStringSSE(s []byte, j int) (int, byte)
var sse42 = haveSSE42()
func scanString(s []byte, j int) (int, byte) {
// XXX The following fails to compile on Go 1.2.
/*
if false && sse42 {
return scanStringSSE(s, j)
}
*/
for {
if j >= len(s) {
return j, 0
}
c := s[j]
j++
if byteLookupTable[c]&sliceStringMask == 0 {
continue
}
return j, c
}
}

View File

@ -1,22 +0,0 @@
// +build !appengine
#define NOSPLIT 4
// func scanStringSSE(s []byte, j int) (int, byte)
TEXT scanStringSSE(SB),NOSPLIT,$0
// TODO: http://www.strchr.com/strcmp_and_strlen_using_sse_4.2
// Equal any, operand1 set to
RET
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// func haveSSE42() bool
TEXT ·haveSSE42(SB),NOSPLIT,$0
XORQ AX, AX
INCL AX
CPUID
SHRQ $20, CX
ANDQ $1, CX
MOVB CX, ret+0(FP)
RET

View File

@ -1,36 +0,0 @@
// +build !amd64 appengine
/**
* Copyright 2014 Paul Querna
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package v1
func scanString(s []byte, j int) (int, byte) {
for {
if j >= len(s) {
return j, 0
}
c := s[j]
j++
if byteLookupTable[c]&sliceStringMask == 0 {
continue
}
return j, c
}
}

View File

@ -1,92 +0,0 @@
package main
import (
"bytes"
"fmt"
"go/ast"
"go/format"
"go/parser"
"go/token"
"io/ioutil"
"log"
"os"
"strings"
)
const fileName = "enum.go"
const genName = "enum_gen.go"
type generator struct {
buf bytes.Buffer
caps []string
}
func (g *generator) writeHeader() {
g.buf.WriteString("// generated file; DO NOT EDIT - use go generate in directory with source\n")
g.buf.WriteString("\n")
g.buf.WriteString("package capability")
}
func (g *generator) writeStringFunc() {
g.buf.WriteString("\n")
g.buf.WriteString("func (c Cap) String() string {\n")
g.buf.WriteString("switch c {\n")
for _, cap := range g.caps {
fmt.Fprintf(&g.buf, "case %s:\n", cap)
fmt.Fprintf(&g.buf, "return \"%s\"\n", strings.ToLower(cap[4:]))
}
g.buf.WriteString("}\n")
g.buf.WriteString("return \"unknown\"\n")
g.buf.WriteString("}\n")
}
func (g *generator) writeListFunc() {
g.buf.WriteString("\n")
g.buf.WriteString("// List returns list of all supported capabilities\n")
g.buf.WriteString("func List() []Cap {\n")
g.buf.WriteString("return []Cap{\n")
for _, cap := range g.caps {
fmt.Fprintf(&g.buf, "%s,\n", cap)
}
g.buf.WriteString("}\n")
g.buf.WriteString("}\n")
}
func main() {
fs := token.NewFileSet()
parsedFile, err := parser.ParseFile(fs, fileName, nil, 0)
if err != nil {
log.Fatal(err)
}
var caps []string
for _, decl := range parsedFile.Decls {
decl, ok := decl.(*ast.GenDecl)
if !ok || decl.Tok != token.CONST {
continue
}
for _, spec := range decl.Specs {
vspec := spec.(*ast.ValueSpec)
name := vspec.Names[0].Name
if strings.HasPrefix(name, "CAP_") {
caps = append(caps, name)
}
}
}
g := &generator{caps: caps}
g.writeHeader()
g.writeStringFunc()
g.writeListFunc()
src, err := format.Source(g.buf.Bytes())
if err != nil {
fmt.Println("generated invalid Go code")
fmt.Println(g.buf.String())
log.Fatal(err)
}
fi, err := os.Stat(fileName)
if err != nil {
log.Fatal(err)
}
if err := ioutil.WriteFile(genName, src, fi.Mode().Perm()); err != nil {
log.Fatal(err)
}
}

View File

@ -1,2 +0,0 @@
*.coverprofile
node_modules/

View File

@ -1,36 +0,0 @@
language: go
sudo: false
cache:
directories:
- node_modules
go:
- 1.2.x
- 1.3.x
- 1.4.2
- 1.5.x
- 1.6.x
- master
matrix:
allow_failures:
- go: master
include:
- go: 1.6.x
os: osx
before_script:
- go get github.com/urfave/gfmrun/... || true
- go get golang.org/x/tools/... || true
- if [ ! -f node_modules/.bin/markdown-toc ] ; then
npm install markdown-toc ;
fi
script:
- ./runtests gen
- ./runtests vet
- ./runtests test
- ./runtests gfmrun
- ./runtests toc

View File

@ -1,336 +0,0 @@
# Change Log
**ATTN**: This project uses [semantic versioning](http://semver.org/).
## [Unreleased]
### Added
- Flag type code generation via `go generate`
- Write to stderr and exit 1 if action returns non-nil error
- Added support for TOML to the `altsrc` loader
### Changed
- Raise minimum tested/supported Go version to 1.2+
## [1.18.0] - 2016-06-27
### Added
- `./runtests` test runner with coverage tracking by default
- testing on OS X
- testing on Windows
- `UintFlag`, `Uint64Flag`, and `Int64Flag` types and supporting code
### Changed
- Use spaces for alignment in help/usage output instead of tabs, making the
output alignment consistent regardless of tab width
### Fixed
- Printing of command aliases in help text
- Printing of visible flags for both struct and struct pointer flags
- Display the `help` subcommand when using `CommandCategories`
- No longer swallows `panic`s that occur within the `Action`s themselves when
detecting the signature of the `Action` field
## [1.17.0] - 2016-05-09
### Added
- Pluggable flag-level help text rendering via `cli.DefaultFlagStringFunc`
- `context.GlobalBoolT` was added as an analogue to `context.GlobalBool`
- Support for hiding commands by setting `Hidden: true` -- this will hide the
commands in help output
### Changed
- `Float64Flag`, `IntFlag`, and `DurationFlag` default values are no longer
quoted in help text output.
- All flag types now include `(default: {value})` strings following usage when a
default value can be (reasonably) detected.
- `IntSliceFlag` and `StringSliceFlag` usage strings are now more consistent
with non-slice flag types
- Apps now exit with a code of 3 if an unknown subcommand is specified
(previously they printed "No help topic for...", but still exited 0. This
makes it easier to script around apps built using `cli` since they can trust
that a 0 exit code indicated a successful execution.
- cleanups based on [Go Report Card
feedback](https://goreportcard.com/report/github.com/urfave/cli)
## [1.16.0] - 2016-05-02
### Added
- `Hidden` field on all flag struct types to omit from generated help text
### Changed
- `BashCompletionFlag` (`--enable-bash-completion`) is now omitted from
generated help text via the `Hidden` field
### Fixed
- handling of error values in `HandleAction` and `HandleExitCoder`
## [1.15.0] - 2016-04-30
### Added
- This file!
- Support for placeholders in flag usage strings
- `App.Metadata` map for arbitrary data/state management
- `Set` and `GlobalSet` methods on `*cli.Context` for altering values after
parsing.
- Support for nested lookup of dot-delimited keys in structures loaded from
YAML.
### Changed
- The `App.Action` and `Command.Action` now prefer a return signature of
`func(*cli.Context) error`, as defined by `cli.ActionFunc`. If a non-nil
`error` is returned, there may be two outcomes:
- If the error fulfills `cli.ExitCoder`, then `os.Exit` will be called
automatically
- Else the error is bubbled up and returned from `App.Run`
- Specifying an `Action` with the legacy return signature of
`func(*cli.Context)` will produce a deprecation message to stderr
- Specifying an `Action` that is not a `func` type will produce a non-zero exit
from `App.Run`
- Specifying an `Action` func that has an invalid (input) signature will
produce a non-zero exit from `App.Run`
### Deprecated
- <a name="deprecated-cli-app-runandexitonerror"></a>
`cli.App.RunAndExitOnError`, which should now be done by returning an error
that fulfills `cli.ExitCoder` to `cli.App.Run`.
- <a name="deprecated-cli-app-action-signature"></a> the legacy signature for
`cli.App.Action` of `func(*cli.Context)`, which should now have a return
signature of `func(*cli.Context) error`, as defined by `cli.ActionFunc`.
### Fixed
- Added missing `*cli.Context.GlobalFloat64` method
## [1.14.0] - 2016-04-03 (backfilled 2016-04-25)
### Added
- Codebeat badge
- Support for categorization via `CategorizedHelp` and `Categories` on app.
### Changed
- Use `filepath.Base` instead of `path.Base` in `Name` and `HelpName`.
### Fixed
- Ensure version is not shown in help text when `HideVersion` set.
## [1.13.0] - 2016-03-06 (backfilled 2016-04-25)
### Added
- YAML file input support.
- `NArg` method on context.
## [1.12.0] - 2016-02-17 (backfilled 2016-04-25)
### Added
- Custom usage error handling.
- Custom text support in `USAGE` section of help output.
- Improved help messages for empty strings.
- AppVeyor CI configuration.
### Changed
- Removed `panic` from default help printer func.
- De-duping and optimizations.
### Fixed
- Correctly handle `Before`/`After` at command level when no subcommands.
- Case of literal `-` argument causing flag reordering.
- Environment variable hints on Windows.
- Docs updates.
## [1.11.1] - 2015-12-21 (backfilled 2016-04-25)
### Changed
- Use `path.Base` in `Name` and `HelpName`
- Export `GetName` on flag types.
### Fixed
- Flag parsing when skipping is enabled.
- Test output cleanup.
- Move completion check to account for empty input case.
## [1.11.0] - 2015-11-15 (backfilled 2016-04-25)
### Added
- Destination scan support for flags.
- Testing against `tip` in Travis CI config.
### Changed
- Go version in Travis CI config.
### Fixed
- Removed redundant tests.
- Use correct example naming in tests.
## [1.10.2] - 2015-10-29 (backfilled 2016-04-25)
### Fixed
- Remove unused var in bash completion.
## [1.10.1] - 2015-10-21 (backfilled 2016-04-25)
### Added
- Coverage and reference logos in README.
### Fixed
- Use specified values in help and version parsing.
- Only display app version and help message once.
## [1.10.0] - 2015-10-06 (backfilled 2016-04-25)
### Added
- More tests for existing functionality.
- `ArgsUsage` at app and command level for help text flexibility.
### Fixed
- Honor `HideHelp` and `HideVersion` in `App.Run`.
- Remove juvenile word from README.
## [1.9.0] - 2015-09-08 (backfilled 2016-04-25)
### Added
- `FullName` on command with accompanying help output update.
- Set default `$PROG` in bash completion.
### Changed
- Docs formatting.
### Fixed
- Removed self-referential imports in tests.
## [1.8.0] - 2015-06-30 (backfilled 2016-04-25)
### Added
- Support for `Copyright` at app level.
- `Parent` func at context level to walk up context lineage.
### Fixed
- Global flag processing at top level.
## [1.7.1] - 2015-06-11 (backfilled 2016-04-25)
### Added
- Aggregate errors from `Before`/`After` funcs.
- Doc comments on flag structs.
- Include non-global flags when checking version and help.
- Travis CI config updates.
### Fixed
- Ensure slice type flags have non-nil values.
- Collect global flags from the full command hierarchy.
- Docs prose.
## [1.7.0] - 2015-05-03 (backfilled 2016-04-25)
### Changed
- `HelpPrinter` signature includes output writer.
### Fixed
- Specify go 1.1+ in docs.
- Set `Writer` when running command as app.
## [1.6.0] - 2015-03-23 (backfilled 2016-04-25)
### Added
- Multiple author support.
- `NumFlags` at context level.
- `Aliases` at command level.
### Deprecated
- `ShortName` at command level.
### Fixed
- Subcommand help output.
- Backward compatible support for deprecated `Author` and `Email` fields.
- Docs regarding `Names`/`Aliases`.
## [1.5.0] - 2015-02-20 (backfilled 2016-04-25)
### Added
- `After` hook func support at app and command level.
### Fixed
- Use parsed context when running command as subcommand.
- Docs prose.
## [1.4.1] - 2015-01-09 (backfilled 2016-04-25)
### Added
- Support for hiding `-h / --help` flags, but not `help` subcommand.
- Stop flag parsing after `--`.
### Fixed
- Help text for generic flags to specify single value.
- Use double quotes in output for defaults.
- Use `ParseInt` instead of `ParseUint` for int environment var values.
- Use `0` as base when parsing int environment var values.
## [1.4.0] - 2014-12-12 (backfilled 2016-04-25)
### Added
- Support for environment variable lookup "cascade".
- Support for `Stdout` on app for output redirection.
### Fixed
- Print command help instead of app help in `ShowCommandHelp`.
## [1.3.1] - 2014-11-13 (backfilled 2016-04-25)
### Added
- Docs and example code updates.
### Changed
- Default `-v / --version` flag made optional.
## [1.3.0] - 2014-08-10 (backfilled 2016-04-25)
### Added
- `FlagNames` at context level.
- Exposed `VersionPrinter` var for more control over version output.
- Zsh completion hook.
- `AUTHOR` section in default app help template.
- Contribution guidelines.
- `DurationFlag` type.
## [1.2.0] - 2014-08-02
### Added
- Support for environment variable defaults on flags plus tests.
## [1.1.0] - 2014-07-15
### Added
- Bash completion.
- Optional hiding of built-in help command.
- Optional skipping of flag parsing at command level.
- `Author`, `Email`, and `Compiled` metadata on app.
- `Before` hook func support at app and command level.
- `CommandNotFound` func support at app level.
- Command reference available on context.
- `GenericFlag` type.
- `Float64Flag` type.
- `BoolTFlag` type.
- `IsSet` flag helper on context.
- More flag lookup funcs at context level.
- More tests &amp; docs.
### Changed
- Help template updates to account for presence/absence of flags.
- Separated subcommand help template.
- Exposed `HelpPrinter` var for more control over help output.
## [1.0.0] - 2013-11-01
### Added
- `help` flag in default app flag set and each command flag set.
- Custom handling of argument parsing errors.
- Command lookup by name at app level.
- `StringSliceFlag` type and supporting `StringSlice` type.
- `IntSliceFlag` type and supporting `IntSlice` type.
- Slice type flag lookups by name at context level.
- Export of app and command help functions.
- More tests &amp; docs.
## 0.1.0 - 2013-07-22
### Added
- Initial implementation.
[Unreleased]: https://github.com/urfave/cli/compare/v1.18.0...HEAD
[1.18.0]: https://github.com/urfave/cli/compare/v1.17.0...v1.18.0
[1.17.0]: https://github.com/urfave/cli/compare/v1.16.0...v1.17.0
[1.16.0]: https://github.com/urfave/cli/compare/v1.15.0...v1.16.0
[1.15.0]: https://github.com/urfave/cli/compare/v1.14.0...v1.15.0
[1.14.0]: https://github.com/urfave/cli/compare/v1.13.0...v1.14.0
[1.13.0]: https://github.com/urfave/cli/compare/v1.12.0...v1.13.0
[1.12.0]: https://github.com/urfave/cli/compare/v1.11.1...v1.12.0
[1.11.1]: https://github.com/urfave/cli/compare/v1.11.0...v1.11.1
[1.11.0]: https://github.com/urfave/cli/compare/v1.10.2...v1.11.0
[1.10.2]: https://github.com/urfave/cli/compare/v1.10.1...v1.10.2
[1.10.1]: https://github.com/urfave/cli/compare/v1.10.0...v1.10.1
[1.10.0]: https://github.com/urfave/cli/compare/v1.9.0...v1.10.0
[1.9.0]: https://github.com/urfave/cli/compare/v1.8.0...v1.9.0
[1.8.0]: https://github.com/urfave/cli/compare/v1.7.1...v1.8.0
[1.7.1]: https://github.com/urfave/cli/compare/v1.7.0...v1.7.1
[1.7.0]: https://github.com/urfave/cli/compare/v1.6.0...v1.7.0
[1.6.0]: https://github.com/urfave/cli/compare/v1.5.0...v1.6.0
[1.5.0]: https://github.com/urfave/cli/compare/v1.4.1...v1.5.0
[1.4.1]: https://github.com/urfave/cli/compare/v1.4.0...v1.4.1
[1.4.0]: https://github.com/urfave/cli/compare/v1.3.1...v1.4.0
[1.3.1]: https://github.com/urfave/cli/compare/v1.3.0...v1.3.1
[1.3.0]: https://github.com/urfave/cli/compare/v1.2.0...v1.3.0
[1.2.0]: https://github.com/urfave/cli/compare/v1.1.0...v1.2.0
[1.1.0]: https://github.com/urfave/cli/compare/v1.0.0...v1.1.0
[1.0.0]: https://github.com/urfave/cli/compare/v0.1.0...v1.0.0

View File

@ -1,3 +0,0 @@
package altsrc
//go:generate python ../generate-flag-types altsrc -i ../flag-types.json -o flag_generated.go

View File

@ -1,263 +0,0 @@
package altsrc
import (
"fmt"
"os"
"strconv"
"strings"
"gopkg.in/urfave/cli.v1"
)
// FlagInputSourceExtension is an extension interface of cli.Flag that
// allows a value to be set on the existing parsed flags.
type FlagInputSourceExtension interface {
cli.Flag
ApplyInputSourceValue(context *cli.Context, isc InputSourceContext) error
}
// ApplyInputSourceValues iterates over all provided flags and
// executes ApplyInputSourceValue on flags implementing the
// FlagInputSourceExtension interface to initialize these flags
// to an alternate input source.
func ApplyInputSourceValues(context *cli.Context, inputSourceContext InputSourceContext, flags []cli.Flag) error {
for _, f := range flags {
inputSourceExtendedFlag, isType := f.(FlagInputSourceExtension)
if isType {
err := inputSourceExtendedFlag.ApplyInputSourceValue(context, inputSourceContext)
if err != nil {
return err
}
}
}
return nil
}
// InitInputSource is used to to setup an InputSourceContext on a cli.Command Before method. It will create a new
// input source based on the func provided. If there is no error it will then apply the new input source to any flags
// that are supported by the input source
func InitInputSource(flags []cli.Flag, createInputSource func() (InputSourceContext, error)) cli.BeforeFunc {
return func(context *cli.Context) error {
inputSource, err := createInputSource()
if err != nil {
return fmt.Errorf("Unable to create input source: inner error: \n'%v'", err.Error())
}
return ApplyInputSourceValues(context, inputSource, flags)
}
}
// InitInputSourceWithContext is used to to setup an InputSourceContext on a cli.Command Before method. It will create a new
// input source based on the func provided with potentially using existing cli.Context values to initialize itself. If there is
// no error it will then apply the new input source to any flags that are supported by the input source
func InitInputSourceWithContext(flags []cli.Flag, createInputSource func(context *cli.Context) (InputSourceContext, error)) cli.BeforeFunc {
return func(context *cli.Context) error {
inputSource, err := createInputSource(context)
if err != nil {
return fmt.Errorf("Unable to create input source with context: inner error: \n'%v'", err.Error())
}
return ApplyInputSourceValues(context, inputSource, flags)
}
}
// ApplyInputSourceValue applies a generic value to the flagSet if required
func (f *GenericFlag) ApplyInputSourceValue(context *cli.Context, isc InputSourceContext) error {
if f.set != nil {
if !context.IsSet(f.Name) && !isEnvVarSet(f.EnvVar) {
value, err := isc.Generic(f.GenericFlag.Name)
if err != nil {
return err
}
if value != nil {
eachName(f.Name, func(name string) {
f.set.Set(f.Name, value.String())
})
}
}
}
return nil
}
// ApplyInputSourceValue applies a StringSlice value to the flagSet if required
func (f *StringSliceFlag) ApplyInputSourceValue(context *cli.Context, isc InputSourceContext) error {
if f.set != nil {
if !context.IsSet(f.Name) && !isEnvVarSet(f.EnvVar) {
value, err := isc.StringSlice(f.StringSliceFlag.Name)
if err != nil {
return err
}
if value != nil {
var sliceValue cli.StringSlice = value
eachName(f.Name, func(name string) {
underlyingFlag := f.set.Lookup(f.Name)
if underlyingFlag != nil {
underlyingFlag.Value = &sliceValue
}
})
}
}
}
return nil
}
// ApplyInputSourceValue applies a IntSlice value if required
func (f *IntSliceFlag) ApplyInputSourceValue(context *cli.Context, isc InputSourceContext) error {
if f.set != nil {
if !context.IsSet(f.Name) && !isEnvVarSet(f.EnvVar) {
value, err := isc.IntSlice(f.IntSliceFlag.Name)
if err != nil {
return err
}
if value != nil {
var sliceValue cli.IntSlice = value
eachName(f.Name, func(name string) {
underlyingFlag := f.set.Lookup(f.Name)
if underlyingFlag != nil {
underlyingFlag.Value = &sliceValue
}
})
}
}
}
return nil
}
// ApplyInputSourceValue applies a Bool value to the flagSet if required
func (f *BoolFlag) ApplyInputSourceValue(context *cli.Context, isc InputSourceContext) error {
if f.set != nil {
if !context.IsSet(f.Name) && !isEnvVarSet(f.EnvVar) {
value, err := isc.Bool(f.BoolFlag.Name)
if err != nil {
return err
}
if value {
eachName(f.Name, func(name string) {
f.set.Set(f.Name, strconv.FormatBool(value))
})
}
}
}
return nil
}
// ApplyInputSourceValue applies a BoolT value to the flagSet if required
func (f *BoolTFlag) ApplyInputSourceValue(context *cli.Context, isc InputSourceContext) error {
if f.set != nil {
if !context.IsSet(f.Name) && !isEnvVarSet(f.EnvVar) {
value, err := isc.BoolT(f.BoolTFlag.Name)
if err != nil {
return err
}
if !value {
eachName(f.Name, func(name string) {
f.set.Set(f.Name, strconv.FormatBool(value))
})
}
}
}
return nil
}
// ApplyInputSourceValue applies a String value to the flagSet if required
func (f *StringFlag) ApplyInputSourceValue(context *cli.Context, isc InputSourceContext) error {
if f.set != nil {
if !(context.IsSet(f.Name) || isEnvVarSet(f.EnvVar)) {
value, err := isc.String(f.StringFlag.Name)
if err != nil {
return err
}
if value != "" {
eachName(f.Name, func(name string) {
f.set.Set(f.Name, value)
})
}
}
}
return nil
}
// ApplyInputSourceValue applies a int value to the flagSet if required
func (f *IntFlag) ApplyInputSourceValue(context *cli.Context, isc InputSourceContext) error {
if f.set != nil {
if !(context.IsSet(f.Name) || isEnvVarSet(f.EnvVar)) {
value, err := isc.Int(f.IntFlag.Name)
if err != nil {
return err
}
if value > 0 {
eachName(f.Name, func(name string) {
f.set.Set(f.Name, strconv.FormatInt(int64(value), 10))
})
}
}
}
return nil
}
// ApplyInputSourceValue applies a Duration value to the flagSet if required
func (f *DurationFlag) ApplyInputSourceValue(context *cli.Context, isc InputSourceContext) error {
if f.set != nil {
if !(context.IsSet(f.Name) || isEnvVarSet(f.EnvVar)) {
value, err := isc.Duration(f.DurationFlag.Name)
if err != nil {
return err
}
if value > 0 {
eachName(f.Name, func(name string) {
f.set.Set(f.Name, value.String())
})
}
}
}
return nil
}
// ApplyInputSourceValue applies a Float64 value to the flagSet if required
func (f *Float64Flag) ApplyInputSourceValue(context *cli.Context, isc InputSourceContext) error {
if f.set != nil {
if !(context.IsSet(f.Name) || isEnvVarSet(f.EnvVar)) {
value, err := isc.Float64(f.Float64Flag.Name)
if err != nil {
return err
}
if value > 0 {
floatStr := float64ToString(value)
eachName(f.Name, func(name string) {
f.set.Set(f.Name, floatStr)
})
}
}
}
return nil
}
func isEnvVarSet(envVars string) bool {
for _, envVar := range strings.Split(envVars, ",") {
envVar = strings.TrimSpace(envVar)
if envVal := os.Getenv(envVar); envVal != "" {
// TODO: Can't use this for bools as
// set means that it was true or false based on
// Bool flag type, should work for other types
if len(envVal) > 0 {
return true
}
}
}
return false
}
func float64ToString(f float64) string {
return fmt.Sprintf("%v", f)
}
func eachName(longName string, fn func(string)) {
parts := strings.Split(longName, ",")
for _, name := range parts {
name = strings.Trim(name, " ")
fn(name)
}
}

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@ -1,256 +0,0 @@
package altsrc
import (
"flag"
"gopkg.in/urfave/cli.v1"
)
// WARNING: This file is generated!
// BoolFlag is the flag type that wraps cli.BoolFlag to allow
// for other values to be specified
type BoolFlag struct {
cli.BoolFlag
set *flag.FlagSet
}
// NewBoolFlag creates a new BoolFlag
func NewBoolFlag(fl cli.BoolFlag) *BoolFlag {
return &BoolFlag{BoolFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped BoolFlag.Apply
func (f *BoolFlag) Apply(set *flag.FlagSet) {
f.set = set
f.BoolFlag.Apply(set)
}
// BoolTFlag is the flag type that wraps cli.BoolTFlag to allow
// for other values to be specified
type BoolTFlag struct {
cli.BoolTFlag
set *flag.FlagSet
}
// NewBoolTFlag creates a new BoolTFlag
func NewBoolTFlag(fl cli.BoolTFlag) *BoolTFlag {
return &BoolTFlag{BoolTFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped BoolTFlag.Apply
func (f *BoolTFlag) Apply(set *flag.FlagSet) {
f.set = set
f.BoolTFlag.Apply(set)
}
// DurationFlag is the flag type that wraps cli.DurationFlag to allow
// for other values to be specified
type DurationFlag struct {
cli.DurationFlag
set *flag.FlagSet
}
// NewDurationFlag creates a new DurationFlag
func NewDurationFlag(fl cli.DurationFlag) *DurationFlag {
return &DurationFlag{DurationFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped DurationFlag.Apply
func (f *DurationFlag) Apply(set *flag.FlagSet) {
f.set = set
f.DurationFlag.Apply(set)
}
// Float64Flag is the flag type that wraps cli.Float64Flag to allow
// for other values to be specified
type Float64Flag struct {
cli.Float64Flag
set *flag.FlagSet
}
// NewFloat64Flag creates a new Float64Flag
func NewFloat64Flag(fl cli.Float64Flag) *Float64Flag {
return &Float64Flag{Float64Flag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped Float64Flag.Apply
func (f *Float64Flag) Apply(set *flag.FlagSet) {
f.set = set
f.Float64Flag.Apply(set)
}
// GenericFlag is the flag type that wraps cli.GenericFlag to allow
// for other values to be specified
type GenericFlag struct {
cli.GenericFlag
set *flag.FlagSet
}
// NewGenericFlag creates a new GenericFlag
func NewGenericFlag(fl cli.GenericFlag) *GenericFlag {
return &GenericFlag{GenericFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped GenericFlag.Apply
func (f *GenericFlag) Apply(set *flag.FlagSet) {
f.set = set
f.GenericFlag.Apply(set)
}
// Int64Flag is the flag type that wraps cli.Int64Flag to allow
// for other values to be specified
type Int64Flag struct {
cli.Int64Flag
set *flag.FlagSet
}
// NewInt64Flag creates a new Int64Flag
func NewInt64Flag(fl cli.Int64Flag) *Int64Flag {
return &Int64Flag{Int64Flag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped Int64Flag.Apply
func (f *Int64Flag) Apply(set *flag.FlagSet) {
f.set = set
f.Int64Flag.Apply(set)
}
// IntFlag is the flag type that wraps cli.IntFlag to allow
// for other values to be specified
type IntFlag struct {
cli.IntFlag
set *flag.FlagSet
}
// NewIntFlag creates a new IntFlag
func NewIntFlag(fl cli.IntFlag) *IntFlag {
return &IntFlag{IntFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped IntFlag.Apply
func (f *IntFlag) Apply(set *flag.FlagSet) {
f.set = set
f.IntFlag.Apply(set)
}
// IntSliceFlag is the flag type that wraps cli.IntSliceFlag to allow
// for other values to be specified
type IntSliceFlag struct {
cli.IntSliceFlag
set *flag.FlagSet
}
// NewIntSliceFlag creates a new IntSliceFlag
func NewIntSliceFlag(fl cli.IntSliceFlag) *IntSliceFlag {
return &IntSliceFlag{IntSliceFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped IntSliceFlag.Apply
func (f *IntSliceFlag) Apply(set *flag.FlagSet) {
f.set = set
f.IntSliceFlag.Apply(set)
}
// Int64SliceFlag is the flag type that wraps cli.Int64SliceFlag to allow
// for other values to be specified
type Int64SliceFlag struct {
cli.Int64SliceFlag
set *flag.FlagSet
}
// NewInt64SliceFlag creates a new Int64SliceFlag
func NewInt64SliceFlag(fl cli.Int64SliceFlag) *Int64SliceFlag {
return &Int64SliceFlag{Int64SliceFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped Int64SliceFlag.Apply
func (f *Int64SliceFlag) Apply(set *flag.FlagSet) {
f.set = set
f.Int64SliceFlag.Apply(set)
}
// StringFlag is the flag type that wraps cli.StringFlag to allow
// for other values to be specified
type StringFlag struct {
cli.StringFlag
set *flag.FlagSet
}
// NewStringFlag creates a new StringFlag
func NewStringFlag(fl cli.StringFlag) *StringFlag {
return &StringFlag{StringFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped StringFlag.Apply
func (f *StringFlag) Apply(set *flag.FlagSet) {
f.set = set
f.StringFlag.Apply(set)
}
// StringSliceFlag is the flag type that wraps cli.StringSliceFlag to allow
// for other values to be specified
type StringSliceFlag struct {
cli.StringSliceFlag
set *flag.FlagSet
}
// NewStringSliceFlag creates a new StringSliceFlag
func NewStringSliceFlag(fl cli.StringSliceFlag) *StringSliceFlag {
return &StringSliceFlag{StringSliceFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped StringSliceFlag.Apply
func (f *StringSliceFlag) Apply(set *flag.FlagSet) {
f.set = set
f.StringSliceFlag.Apply(set)
}
// Uint64Flag is the flag type that wraps cli.Uint64Flag to allow
// for other values to be specified
type Uint64Flag struct {
cli.Uint64Flag
set *flag.FlagSet
}
// NewUint64Flag creates a new Uint64Flag
func NewUint64Flag(fl cli.Uint64Flag) *Uint64Flag {
return &Uint64Flag{Uint64Flag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped Uint64Flag.Apply
func (f *Uint64Flag) Apply(set *flag.FlagSet) {
f.set = set
f.Uint64Flag.Apply(set)
}
// UintFlag is the flag type that wraps cli.UintFlag to allow
// for other values to be specified
type UintFlag struct {
cli.UintFlag
set *flag.FlagSet
}
// NewUintFlag creates a new UintFlag
func NewUintFlag(fl cli.UintFlag) *UintFlag {
return &UintFlag{UintFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped UintFlag.Apply
func (f *UintFlag) Apply(set *flag.FlagSet) {
f.set = set
f.UintFlag.Apply(set)
}

View File

@ -1,21 +0,0 @@
package altsrc
import (
"time"
"gopkg.in/urfave/cli.v1"
)
// InputSourceContext is an interface used to allow
// other input sources to be implemented as needed.
type InputSourceContext interface {
Int(name string) (int, error)
Duration(name string) (time.Duration, error)
Float64(name string) (float64, error)
String(name string) (string, error)
StringSlice(name string) ([]string, error)
IntSlice(name string) ([]int, error)
Generic(name string) (cli.Generic, error)
Bool(name string) (bool, error)
BoolT(name string) (bool, error)
}

View File

@ -1,248 +0,0 @@
package altsrc
import (
"fmt"
"reflect"
"strings"
"time"
"gopkg.in/urfave/cli.v1"
)
// MapInputSource implements InputSourceContext to return
// data from the map that is loaded.
type MapInputSource struct {
valueMap map[interface{}]interface{}
}
// nestedVal checks if the name has '.' delimiters.
// If so, it tries to traverse the tree by the '.' delimited sections to find
// a nested value for the key.
func nestedVal(name string, tree map[interface{}]interface{}) (interface{}, bool) {
if sections := strings.Split(name, "."); len(sections) > 1 {
node := tree
for _, section := range sections[:len(sections)-1] {
if child, ok := node[section]; !ok {
return nil, false
} else {
if ctype, ok := child.(map[interface{}]interface{}); !ok {
return nil, false
} else {
node = ctype
}
}
}
if val, ok := node[sections[len(sections)-1]]; ok {
return val, true
}
}
return nil, false
}
// Int returns an int from the map if it exists otherwise returns 0
func (fsm *MapInputSource) Int(name string) (int, error) {
otherGenericValue, exists := fsm.valueMap[name]
if exists {
otherValue, isType := otherGenericValue.(int)
if !isType {
return 0, incorrectTypeForFlagError(name, "int", otherGenericValue)
}
return otherValue, nil
}
nestedGenericValue, exists := nestedVal(name, fsm.valueMap)
if exists {
otherValue, isType := nestedGenericValue.(int)
if !isType {
return 0, incorrectTypeForFlagError(name, "int", nestedGenericValue)
}
return otherValue, nil
}
return 0, nil
}
// Duration returns a duration from the map if it exists otherwise returns 0
func (fsm *MapInputSource) Duration(name string) (time.Duration, error) {
otherGenericValue, exists := fsm.valueMap[name]
if exists {
otherValue, isType := otherGenericValue.(time.Duration)
if !isType {
return 0, incorrectTypeForFlagError(name, "duration", otherGenericValue)
}
return otherValue, nil
}
nestedGenericValue, exists := nestedVal(name, fsm.valueMap)
if exists {
otherValue, isType := nestedGenericValue.(time.Duration)
if !isType {
return 0, incorrectTypeForFlagError(name, "duration", nestedGenericValue)
}
return otherValue, nil
}
return 0, nil
}
// Float64 returns an float64 from the map if it exists otherwise returns 0
func (fsm *MapInputSource) Float64(name string) (float64, error) {
otherGenericValue, exists := fsm.valueMap[name]
if exists {
otherValue, isType := otherGenericValue.(float64)
if !isType {
return 0, incorrectTypeForFlagError(name, "float64", otherGenericValue)
}
return otherValue, nil
}
nestedGenericValue, exists := nestedVal(name, fsm.valueMap)
if exists {
otherValue, isType := nestedGenericValue.(float64)
if !isType {
return 0, incorrectTypeForFlagError(name, "float64", nestedGenericValue)
}
return otherValue, nil
}
return 0, nil
}
// String returns a string from the map if it exists otherwise returns an empty string
func (fsm *MapInputSource) String(name string) (string, error) {
otherGenericValue, exists := fsm.valueMap[name]
if exists {
otherValue, isType := otherGenericValue.(string)
if !isType {
return "", incorrectTypeForFlagError(name, "string", otherGenericValue)
}
return otherValue, nil
}
nestedGenericValue, exists := nestedVal(name, fsm.valueMap)
if exists {
otherValue, isType := nestedGenericValue.(string)
if !isType {
return "", incorrectTypeForFlagError(name, "string", nestedGenericValue)
}
return otherValue, nil
}
return "", nil
}
// StringSlice returns an []string from the map if it exists otherwise returns nil
func (fsm *MapInputSource) StringSlice(name string) ([]string, error) {
otherGenericValue, exists := fsm.valueMap[name]
if exists {
otherValue, isType := otherGenericValue.([]string)
if !isType {
return nil, incorrectTypeForFlagError(name, "[]string", otherGenericValue)
}
return otherValue, nil
}
nestedGenericValue, exists := nestedVal(name, fsm.valueMap)
if exists {
otherValue, isType := nestedGenericValue.([]string)
if !isType {
return nil, incorrectTypeForFlagError(name, "[]string", nestedGenericValue)
}
return otherValue, nil
}
return nil, nil
}
// IntSlice returns an []int from the map if it exists otherwise returns nil
func (fsm *MapInputSource) IntSlice(name string) ([]int, error) {
otherGenericValue, exists := fsm.valueMap[name]
if exists {
otherValue, isType := otherGenericValue.([]int)
if !isType {
return nil, incorrectTypeForFlagError(name, "[]int", otherGenericValue)
}
return otherValue, nil
}
nestedGenericValue, exists := nestedVal(name, fsm.valueMap)
if exists {
otherValue, isType := nestedGenericValue.([]int)
if !isType {
return nil, incorrectTypeForFlagError(name, "[]int", nestedGenericValue)
}
return otherValue, nil
}
return nil, nil
}
// Generic returns an cli.Generic from the map if it exists otherwise returns nil
func (fsm *MapInputSource) Generic(name string) (cli.Generic, error) {
otherGenericValue, exists := fsm.valueMap[name]
if exists {
otherValue, isType := otherGenericValue.(cli.Generic)
if !isType {
return nil, incorrectTypeForFlagError(name, "cli.Generic", otherGenericValue)
}
return otherValue, nil
}
nestedGenericValue, exists := nestedVal(name, fsm.valueMap)
if exists {
otherValue, isType := nestedGenericValue.(cli.Generic)
if !isType {
return nil, incorrectTypeForFlagError(name, "cli.Generic", nestedGenericValue)
}
return otherValue, nil
}
return nil, nil
}
// Bool returns an bool from the map otherwise returns false
func (fsm *MapInputSource) Bool(name string) (bool, error) {
otherGenericValue, exists := fsm.valueMap[name]
if exists {
otherValue, isType := otherGenericValue.(bool)
if !isType {
return false, incorrectTypeForFlagError(name, "bool", otherGenericValue)
}
return otherValue, nil
}
nestedGenericValue, exists := nestedVal(name, fsm.valueMap)
if exists {
otherValue, isType := nestedGenericValue.(bool)
if !isType {
return false, incorrectTypeForFlagError(name, "bool", nestedGenericValue)
}
return otherValue, nil
}
return false, nil
}
// BoolT returns an bool from the map otherwise returns true
func (fsm *MapInputSource) BoolT(name string) (bool, error) {
otherGenericValue, exists := fsm.valueMap[name]
if exists {
otherValue, isType := otherGenericValue.(bool)
if !isType {
return true, incorrectTypeForFlagError(name, "bool", otherGenericValue)
}
return otherValue, nil
}
nestedGenericValue, exists := nestedVal(name, fsm.valueMap)
if exists {
otherValue, isType := nestedGenericValue.(bool)
if !isType {
return true, incorrectTypeForFlagError(name, "bool", nestedGenericValue)
}
return otherValue, nil
}
return true, nil
}
func incorrectTypeForFlagError(name, expectedTypeName string, value interface{}) error {
valueType := reflect.TypeOf(value)
valueTypeName := ""
if valueType != nil {
valueTypeName = valueType.Name()
}
return fmt.Errorf("Mismatched type for flag '%s'. Expected '%s' but actual is '%s'", name, expectedTypeName, valueTypeName)
}

View File

@ -1,113 +0,0 @@
// Disabling building of toml support in cases where golang is 1.0 or 1.1
// as the encoding library is not implemented or supported.
// +build go1.2
package altsrc
import (
"fmt"
"reflect"
"github.com/BurntSushi/toml"
"gopkg.in/urfave/cli.v1"
)
type tomlMap struct {
Map map[interface{}]interface{}
}
func unmarshalMap(i interface{}) (ret map[interface{}]interface{}, err error) {
ret = make(map[interface{}]interface{})
m := i.(map[string]interface{})
for key, val := range m {
v := reflect.ValueOf(val)
switch v.Kind() {
case reflect.Bool:
ret[key] = val.(bool)
case reflect.String:
ret[key] = val.(string)
case reflect.Int:
ret[key] = int(val.(int))
case reflect.Int8:
ret[key] = int(val.(int8))
case reflect.Int16:
ret[key] = int(val.(int16))
case reflect.Int32:
ret[key] = int(val.(int32))
case reflect.Int64:
ret[key] = int(val.(int64))
case reflect.Uint:
ret[key] = int(val.(uint))
case reflect.Uint8:
ret[key] = int(val.(uint8))
case reflect.Uint16:
ret[key] = int(val.(uint16))
case reflect.Uint32:
ret[key] = int(val.(uint32))
case reflect.Uint64:
ret[key] = int(val.(uint64))
case reflect.Float32:
ret[key] = float64(val.(float32))
case reflect.Float64:
ret[key] = float64(val.(float64))
case reflect.Map:
if tmp, err := unmarshalMap(val); err == nil {
ret[key] = tmp
} else {
return nil, err
}
case reflect.Array:
fallthrough // [todo] - Support array type
default:
return nil, fmt.Errorf("Unsupported: type = %#v", v.Kind())
}
}
return ret, nil
}
func (self *tomlMap) UnmarshalTOML(i interface{}) error {
if tmp, err := unmarshalMap(i); err == nil {
self.Map = tmp
} else {
return err
}
return nil
}
type tomlSourceContext struct {
FilePath string
}
// NewTomlSourceFromFile creates a new TOML InputSourceContext from a filepath.
func NewTomlSourceFromFile(file string) (InputSourceContext, error) {
tsc := &tomlSourceContext{FilePath: file}
var results tomlMap = tomlMap{}
if err := readCommandToml(tsc.FilePath, &results); err != nil {
return nil, fmt.Errorf("Unable to load TOML file '%s': inner error: \n'%v'", tsc.FilePath, err.Error())
}
return &MapInputSource{valueMap: results.Map}, nil
}
// NewTomlSourceFromFlagFunc creates a new TOML InputSourceContext from a provided flag name and source context.
func NewTomlSourceFromFlagFunc(flagFileName string) func(context *cli.Context) (InputSourceContext, error) {
return func(context *cli.Context) (InputSourceContext, error) {
filePath := context.String(flagFileName)
return NewTomlSourceFromFile(filePath)
}
}
func readCommandToml(filePath string, container interface{}) (err error) {
b, err := loadDataFrom(filePath)
if err != nil {
return err
}
err = toml.Unmarshal(b, container)
if err != nil {
return err
}
err = nil
return
}

View File

@ -1,84 +0,0 @@
// Disabling building of yaml support in cases where golang is 1.0 or 1.1
// as the encoding library is not implemented or supported.
// +build go1.2
package altsrc
import (
"fmt"
"io/ioutil"
"net/http"
"net/url"
"os"
"gopkg.in/urfave/cli.v1"
"gopkg.in/yaml.v2"
)
type yamlSourceContext struct {
FilePath string
}
// NewYamlSourceFromFile creates a new Yaml InputSourceContext from a filepath.
func NewYamlSourceFromFile(file string) (InputSourceContext, error) {
ysc := &yamlSourceContext{FilePath: file}
var results map[interface{}]interface{}
err := readCommandYaml(ysc.FilePath, &results)
if err != nil {
return nil, fmt.Errorf("Unable to load Yaml file '%s': inner error: \n'%v'", ysc.FilePath, err.Error())
}
return &MapInputSource{valueMap: results}, nil
}
// NewYamlSourceFromFlagFunc creates a new Yaml InputSourceContext from a provided flag name and source context.
func NewYamlSourceFromFlagFunc(flagFileName string) func(context *cli.Context) (InputSourceContext, error) {
return func(context *cli.Context) (InputSourceContext, error) {
filePath := context.String(flagFileName)
return NewYamlSourceFromFile(filePath)
}
}
func readCommandYaml(filePath string, container interface{}) (err error) {
b, err := loadDataFrom(filePath)
if err != nil {
return err
}
err = yaml.Unmarshal(b, container)
if err != nil {
return err
}
err = nil
return
}
func loadDataFrom(filePath string) ([]byte, error) {
u, err := url.Parse(filePath)
if err != nil {
return nil, err
}
if u.Host != "" { // i have a host, now do i support the scheme?
switch u.Scheme {
case "http", "https":
res, err := http.Get(filePath)
if err != nil {
return nil, err
}
return ioutil.ReadAll(res.Body)
default:
return nil, fmt.Errorf("scheme of %s is unsupported", filePath)
}
} else if u.Path != "" { // i dont have a host, but I have a path. I am a local file.
if _, notFoundFileErr := os.Stat(filePath); notFoundFileErr != nil {
return nil, fmt.Errorf("Cannot read from file: '%s' because it does not exist.", filePath)
}
return ioutil.ReadFile(filePath)
} else {
return nil, fmt.Errorf("unable to determine how to load from path %s", filePath)
}
}

View File

@ -1,24 +0,0 @@
version: "{build}"
os: Windows Server 2012 R2
clone_folder: c:\gopath\src\github.com\urfave\cli
environment:
GOPATH: C:\gopath
GOVERSION: 1.6
PYTHON: C:\Python27-x64
PYTHON_VERSION: 2.7.x
PYTHON_ARCH: 64
install:
- set PATH=%GOPATH%\bin;C:\go\bin;%PATH%
- go version
- go env
- go get github.com/urfave/gfmrun/...
- go get -v -t ./...
build_script:
- python runtests vet
- python runtests test
- python runtests gfmrun

View File

@ -1,14 +0,0 @@
#! /bin/bash
: ${PROG:=$(basename ${BASH_SOURCE})}
_cli_bash_autocomplete() {
local cur opts base
COMPREPLY=()
cur="${COMP_WORDS[COMP_CWORD]}"
opts=$( ${COMP_WORDS[@]:0:$COMP_CWORD} --generate-bash-completion )
COMPREPLY=( $(compgen -W "${opts}" -- ${cur}) )
return 0
}
complete -F _cli_bash_autocomplete $PROG

View File

@ -1,5 +0,0 @@
autoload -U compinit && compinit
autoload -U bashcompinit && bashcompinit
script_dir=$(dirname $0)
source ${script_dir}/bash_autocomplete

View File

@ -1,93 +0,0 @@
[
{
"name": "Bool",
"type": "bool",
"value": false,
"context_default": "false",
"parser": "strconv.ParseBool(f.Value.String())"
},
{
"name": "BoolT",
"type": "bool",
"value": false,
"doctail": " that is true by default",
"context_default": "false",
"parser": "strconv.ParseBool(f.Value.String())"
},
{
"name": "Duration",
"type": "time.Duration",
"doctail": " (see https://golang.org/pkg/time/#ParseDuration)",
"context_default": "0",
"parser": "time.ParseDuration(f.Value.String())"
},
{
"name": "Float64",
"type": "float64",
"context_default": "0",
"parser": "strconv.ParseFloat(f.Value.String(), 64)"
},
{
"name": "Generic",
"type": "Generic",
"dest": false,
"context_default": "nil",
"context_type": "interface{}"
},
{
"name": "Int64",
"type": "int64",
"context_default": "0",
"parser": "strconv.ParseInt(f.Value.String(), 0, 64)"
},
{
"name": "Int",
"type": "int",
"context_default": "0",
"parser": "strconv.ParseInt(f.Value.String(), 0, 64)",
"parser_cast": "int(parsed)"
},
{
"name": "IntSlice",
"type": "*IntSlice",
"dest": false,
"context_default": "nil",
"context_type": "[]int",
"parser": "(f.Value.(*IntSlice)).Value(), error(nil)"
},
{
"name": "Int64Slice",
"type": "*Int64Slice",
"dest": false,
"context_default": "nil",
"context_type": "[]int64",
"parser": "(f.Value.(*Int64Slice)).Value(), error(nil)"
},
{
"name": "String",
"type": "string",
"context_default": "\"\"",
"parser": "f.Value.String(), error(nil)"
},
{
"name": "StringSlice",
"type": "*StringSlice",
"dest": false,
"context_default": "nil",
"context_type": "[]string",
"parser": "(f.Value.(*StringSlice)).Value(), error(nil)"
},
{
"name": "Uint64",
"type": "uint64",
"context_default": "0",
"parser": "strconv.ParseUint(f.Value.String(), 0, 64)"
},
{
"name": "Uint",
"type": "uint",
"context_default": "0",
"parser": "strconv.ParseUint(f.Value.String(), 0, 64)",
"parser_cast": "uint(parsed)"
}
]

View File

@ -1,248 +0,0 @@
#!/usr/bin/env python
"""
The flag types that ship with the cli library have many things in common, and
so we can take advantage of the `go generate` command to create much of the
source code from a list of definitions. These definitions attempt to cover
the parts that vary between flag types, and should evolve as needed.
An example of the minimum definition needed is:
{
"name": "SomeType",
"type": "sometype",
"context_default": "nil"
}
In this example, the code generated for the `cli` package will include a type
named `SomeTypeFlag` that is expected to wrap a value of type `sometype`.
Fetching values by name via `*cli.Context` will default to a value of `nil`.
A more complete, albeit somewhat redundant, example showing all available
definition keys is:
{
"name": "VeryMuchType",
"type": "*VeryMuchType",
"value": true,
"dest": false,
"doctail": " which really only wraps a []float64, oh well!",
"context_type": "[]float64",
"context_default": "nil",
"parser": "parseVeryMuchType(f.Value.String())",
"parser_cast": "[]float64(parsed)"
}
The meaning of each field is as follows:
name (string) - The type "name", which will be suffixed with
`Flag` when generating the type definition
for `cli` and the wrapper type for `altsrc`
type (string) - The type that the generated `Flag` type for `cli`
is expected to "contain" as its `.Value` member
value (bool) - Should the generated `cli` type have a `Value`
member?
dest (bool) - Should the generated `cli` type support a
destination pointer?
doctail (string) - Additional docs for the `cli` flag type comment
context_type (string) - The literal type used in the `*cli.Context`
reader func signature
context_default (string) - The literal value used as the default by the
`*cli.Context` reader funcs when no value is
present
parser (string) - Literal code used to parse the flag `f`,
expected to have a return signature of
(value, error)
parser_cast (string) - Literal code used to cast the `parsed` value
returned from the `parser` code
"""
from __future__ import print_function, unicode_literals
import argparse
import json
import os
import subprocess
import sys
import tempfile
import textwrap
class _FancyFormatter(argparse.ArgumentDefaultsHelpFormatter,
argparse.RawDescriptionHelpFormatter):
pass
def main(sysargs=sys.argv[:]):
parser = argparse.ArgumentParser(
description='Generate flag type code!',
formatter_class=_FancyFormatter)
parser.add_argument(
'package',
type=str, default='cli', choices=_WRITEFUNCS.keys(),
help='Package for which flag types will be generated'
)
parser.add_argument(
'-i', '--in-json',
type=argparse.FileType('r'),
default=sys.stdin,
help='Input JSON file which defines each type to be generated'
)
parser.add_argument(
'-o', '--out-go',
type=argparse.FileType('w'),
default=sys.stdout,
help='Output file/stream to which generated source will be written'
)
parser.epilog = __doc__
args = parser.parse_args(sysargs[1:])
_generate_flag_types(_WRITEFUNCS[args.package], args.out_go, args.in_json)
return 0
def _generate_flag_types(writefunc, output_go, input_json):
types = json.load(input_json)
tmp = tempfile.NamedTemporaryFile(suffix='.go', delete=False)
writefunc(tmp, types)
tmp.close()
new_content = subprocess.check_output(
['goimports', tmp.name]
).decode('utf-8')
print(new_content, file=output_go, end='')
output_go.flush()
os.remove(tmp.name)
def _set_typedef_defaults(typedef):
typedef.setdefault('doctail', '')
typedef.setdefault('context_type', typedef['type'])
typedef.setdefault('dest', True)
typedef.setdefault('value', True)
typedef.setdefault('parser', 'f.Value, error(nil)')
typedef.setdefault('parser_cast', 'parsed')
def _write_cli_flag_types(outfile, types):
_fwrite(outfile, """\
package cli
// WARNING: This file is generated!
""")
for typedef in types:
_set_typedef_defaults(typedef)
_fwrite(outfile, """\
// {name}Flag is a flag with type {type}{doctail}
type {name}Flag struct {{
Name string
Usage string
EnvVar string
Hidden bool
""".format(**typedef))
if typedef['value']:
_fwrite(outfile, """\
Value {type}
""".format(**typedef))
if typedef['dest']:
_fwrite(outfile, """\
Destination *{type}
""".format(**typedef))
_fwrite(outfile, "\n}\n\n")
_fwrite(outfile, """\
// String returns a readable representation of this value
// (for usage defaults)
func (f {name}Flag) String() string {{
return FlagStringer(f)
}}
// GetName returns the name of the flag
func (f {name}Flag) GetName() string {{
return f.Name
}}
// {name} looks up the value of a local {name}Flag, returns
// {context_default} if not found
func (c *Context) {name}(name string) {context_type} {{
return lookup{name}(name, c.flagSet)
}}
// Global{name} looks up the value of a global {name}Flag, returns
// {context_default} if not found
func (c *Context) Global{name}(name string) {context_type} {{
if fs := lookupGlobalFlagSet(name, c); fs != nil {{
return lookup{name}(name, fs)
}}
return {context_default}
}}
func lookup{name}(name string, set *flag.FlagSet) {context_type} {{
f := set.Lookup(name)
if f != nil {{
parsed, err := {parser}
if err != nil {{
return {context_default}
}}
return {parser_cast}
}}
return {context_default}
}}
""".format(**typedef))
def _write_altsrc_flag_types(outfile, types):
_fwrite(outfile, """\
package altsrc
import (
"gopkg.in/urfave/cli.v1"
)
// WARNING: This file is generated!
""")
for typedef in types:
_set_typedef_defaults(typedef)
_fwrite(outfile, """\
// {name}Flag is the flag type that wraps cli.{name}Flag to allow
// for other values to be specified
type {name}Flag struct {{
cli.{name}Flag
set *flag.FlagSet
}}
// New{name}Flag creates a new {name}Flag
func New{name}Flag(fl cli.{name}Flag) *{name}Flag {{
return &{name}Flag{{{name}Flag: fl, set: nil}}
}}
// Apply saves the flagSet for later usage calls, then calls the
// wrapped {name}Flag.Apply
func (f *{name}Flag) Apply(set *flag.FlagSet) {{
f.set = set
f.{name}Flag.Apply(set)
}}
""".format(**typedef))
def _fwrite(outfile, text):
print(textwrap.dedent(text), end='', file=outfile)
_WRITEFUNCS = {
'cli': _write_cli_flag_types,
'altsrc': _write_altsrc_flag_types
}
if __name__ == '__main__':
sys.exit(main())

View File

@ -1,122 +0,0 @@
#!/usr/bin/env python
from __future__ import print_function
import argparse
import os
import sys
import tempfile
from subprocess import check_call, check_output
PACKAGE_NAME = os.environ.get(
'CLI_PACKAGE_NAME', 'github.com/urfave/cli'
)
def main(sysargs=sys.argv[:]):
targets = {
'vet': _vet,
'test': _test,
'gfmrun': _gfmrun,
'toc': _toc,
'gen': _gen,
}
parser = argparse.ArgumentParser()
parser.add_argument(
'target', nargs='?', choices=tuple(targets.keys()), default='test'
)
args = parser.parse_args(sysargs[1:])
targets[args.target]()
return 0
def _test():
if check_output('go version'.split()).split()[2] < 'go1.2':
_run('go test -v .')
return
coverprofiles = []
for subpackage in ['', 'altsrc']:
coverprofile = 'cli.coverprofile'
if subpackage != '':
coverprofile = '{}.coverprofile'.format(subpackage)
coverprofiles.append(coverprofile)
_run('go test -v'.split() + [
'-coverprofile={}'.format(coverprofile),
('{}/{}'.format(PACKAGE_NAME, subpackage)).rstrip('/')
])
combined_name = _combine_coverprofiles(coverprofiles)
_run('go tool cover -func={}'.format(combined_name))
os.remove(combined_name)
def _gfmrun():
go_version = check_output('go version'.split()).split()[2]
if go_version < 'go1.3':
print('runtests: skip on {}'.format(go_version), file=sys.stderr)
return
_run(['gfmrun', '-c', str(_gfmrun_count()), '-s', 'README.md'])
def _vet():
_run('go vet ./...')
def _toc():
_run('node_modules/.bin/markdown-toc -i README.md')
_run('git diff --exit-code')
def _gen():
go_version = check_output('go version'.split()).split()[2]
if go_version < 'go1.5':
print('runtests: skip on {}'.format(go_version), file=sys.stderr)
return
_run('go generate ./...')
_run('git diff --exit-code')
def _run(command):
if hasattr(command, 'split'):
command = command.split()
print('runtests: {}'.format(' '.join(command)), file=sys.stderr)
check_call(command)
def _gfmrun_count():
with open('README.md') as infile:
lines = infile.read().splitlines()
return len(filter(_is_go_runnable, lines))
def _is_go_runnable(line):
return line.startswith('package main')
def _combine_coverprofiles(coverprofiles):
combined = tempfile.NamedTemporaryFile(
suffix='.coverprofile', delete=False
)
combined.write('mode: set\n')
for coverprofile in coverprofiles:
with open(coverprofile, 'r') as infile:
for line in infile.readlines():
if not line.startswith('mode: '):
combined.write(line)
combined.flush()
name = combined.name
combined.close()
return name
if __name__ == '__main__':
sys.exit(main())

View File

@ -1,3 +0,0 @@
language: go
install:
- go get github.com/vishvananda/netns

View File

@ -1,192 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
Copyright 2014 Vishvananda Ishaya.
Copyright 2014 Docker, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View File

@ -1,29 +0,0 @@
DIRS := \
. \
nl
DEPS = \
github.com/vishvananda/netns
uniq = $(if $1,$(firstword $1) $(call uniq,$(filter-out $(firstword $1),$1)))
testdirs = $(call uniq,$(foreach d,$(1),$(dir $(wildcard $(d)/*_test.go))))
goroot = $(addprefix ../../../,$(1))
unroot = $(subst ../../../,,$(1))
fmt = $(addprefix fmt-,$(1))
all: fmt
$(call goroot,$(DEPS)):
go get $(call unroot,$@)
.PHONY: $(call testdirs,$(DIRS))
$(call testdirs,$(DIRS)):
sudo -E go test -v github.com/vishvananda/netlink/$@
$(call fmt,$(call testdirs,$(DIRS))):
! gofmt -l $(subst fmt-,,$@)/*.go | grep ''
.PHONY: fmt
fmt: $(call fmt,$(call testdirs,$(DIRS)))
test: fmt $(call goroot,$(DEPS)) $(call testdirs,$(DIRS))

View File

@ -12,8 +12,6 @@ PROJECT := github.com/opencontainers/runc
BUILDTAGS := seccomp
COMMIT_NO := $(shell git rev-parse HEAD 2> /dev/null || true)
COMMIT := $(if $(shell git status --porcelain --untracked-files=no),"${COMMIT_NO}-dirty","${COMMIT_NO}")
RUNC_LINK := $(CURDIR)/Godeps/_workspace/src/github.com/opencontainers/runc
export GOPATH := $(CURDIR)/Godeps/_workspace
MAN_DIR := $(CURDIR)/man/man8
MAN_PAGES = $(shell ls $(MAN_DIR)/*.8)
@ -28,21 +26,21 @@ SHELL := $(shell command -v bash 2>/dev/null)
.DEFAULT: runc
runc: $(SOURCES) | $(RUNC_LINK)
runc: $(SOURCES)
go build -i -ldflags "-X main.gitCommit=${COMMIT} -X main.version=${VERSION}" -tags "$(BUILDTAGS)" -o runc .
all: runc recvtty
recvtty: contrib/cmd/recvtty/recvtty
contrib/cmd/recvtty/recvtty: $(SOURCES) | $(RUNC_LINK)
contrib/cmd/recvtty/recvtty: $(SOURCES)
go build -i -ldflags "-X main.gitCommit=${COMMIT} -X main.version=${VERSION}" -tags "$(BUILDTAGS)" -o contrib/cmd/recvtty/recvtty ./contrib/cmd/recvtty
static: $(SOURCES) | $(RUNC_LINK)
static: $(SOURCES)
CGO_ENABLED=1 go build -i -tags "$(BUILDTAGS) cgo static_build" -ldflags "-w -extldflags -static -X main.gitCommit=${COMMIT} -X main.version=${VERSION}" -o runc .
CGO_ENABLED=1 go build -i -tags "$(BUILDTAGS) cgo static_build" -ldflags "-w -extldflags -static -X main.gitCommit=${COMMIT} -X main.version=${VERSION}" -o contrib/cmd/recvtty/recvtty ./contrib/cmd/recvtty
release: $(RUNC_LINK) | $(RUNC_LINK)
release:
@flag_list=(seccomp selinux apparmor static ambient); \
unset expression; \
for flag in "$${flag_list[@]}"; do \
@ -64,19 +62,15 @@ release: $(RUNC_LINK) | $(RUNC_LINK)
CGO_ENABLED=1; \
}; \
echo "Building target: $$output"; \
rm -rf "${GOPATH}/pkg"; \
go build -i -ldflags "$$ldflags" -tags "$$tags" -o "$$output" .; \
done
$(RUNC_LINK):
ln -sfn $(CURDIR) $(RUNC_LINK)
dbuild: runcimage
docker run --rm -v $(CURDIR):/go/src/$(PROJECT) --privileged $(RUNC_IMAGE) make clean all
lint:
go vet ./...
go fmt ./...
go vet $(allpackages)
go fmt $(allpackages)
man:
man/md2man-all.sh
@ -94,7 +88,7 @@ unittest: runcimage
docker run -e TESTFLAGS -t --privileged --rm -v $(CURDIR):/go/src/$(PROJECT) $(RUNC_IMAGE) make localunittest
localunittest: all
go test -timeout 3m -tags "$(BUILDTAGS)" ${TESTFLAGS} -v ./...
go test -timeout 3m -tags "$(BUILDTAGS)" ${TESTFLAGS} -v $(allpackages)
integration: runcimage
docker run -e TESTFLAGS -t --privileged --rm -v $(CURDIR):/go/src/$(PROJECT) $(RUNC_IMAGE) make localintegration
@ -127,14 +121,16 @@ uninstall-man:
clean:
rm -f runc
rm -f contrib/cmd/recvtty/recvtty
rm -f $(RUNC_LINK)
rm -rf $(GOPATH)/pkg
rm -rf $(RELEASE_DIR)
rm -rf $(MAN_DIR)
validate:
script/validate-gofmt
script/validate-shfmt
go vet ./...
go vet $(allpackages)
ci: validate localtest
# memoize allpackages, so that it's executed only once and only if used
_allpackages = $(shell go list ./... | grep -v vendor)
allpackages = $(if $(__allpackages),,$(eval __allpackages := $$(_allpackages)))$(__allpackages)

View File

@ -3,7 +3,7 @@
source "$(dirname "$BASH_SOURCE")/.validate"
IFS=$'\n'
files=($(validate_diff --diff-filter=ACMR --name-only -- '*.go' | grep -v '^Godeps/' || true))
files=($(validate_diff --diff-filter=ACMR --name-only -- '*.go' | grep -v '^vendor/' || true))
unset IFS
badFiles=()

View File

@ -3,7 +3,7 @@
badFiles=()
while read f; do
badFiles+=("$f")
done < <(shfmt -l . | grep -v Godeps/)
done < <(shfmt -l . | grep -v vendor/)
if [ ${#badFiles[@]} -eq 0 ]; then
echo 'Congratulations! All shell source files are properly formatted.'

View File

@ -72,11 +72,9 @@ function teardown() {
run git clone https://github.com/opencontainers/runtime-spec.git src/runtime-spec
[ "$status" -eq 0 ]
SPEC_COMMIT=$(grep runtime-spec ${TESTDIR}/../../Godeps/Godeps.json -A 4 | grep Rev | cut -d":" -f 2 | tr -d ' "')
(
cd src/runtime-spec &&
run git reset --hard "${SPEC_COMMIT}"
)
SPEC_COMMIT=$(grep runtime-spec ${TESTDIR}/../../vendor.conf | cut -d ' ' -f 2)
run git -C src/runtime-spec reset --hard "${SPEC_COMMIT}"
[ "$status" -eq 0 ]
[ -e src/runtime-spec/schema/config-schema.json ]

13
vendor.conf Normal file
View File

@ -0,0 +1,13 @@
github.com/Sirupsen/logrus 26709e2714106fb8ad40b773b711ebce25b78914
github.com/coreos/go-systemd 48702e0da86bd25e76cfef347e2adeb434a0d0a6
github.com/coreos/pkg/dlopen 3ac0863d7acf3bc44daf49afef8919af12f704ef
github.com/docker/docker 0f5c9d301b9b1cca66b3ea0f9dec3b5317d3686d
github.com/docker/go-units 9b001659dd36225e356b4467c465d732e745f53d
github.com/godbus/dbus c7fdd8b5cd55e87b4e1f4e372cdb1db61dd6c66f
github.com/golang/protobuf/proto f7137ae6b19afbfd61a94b746fda3b3fe0491874
github.com/mrunalp/fileutils ed869b029674c0e9ce4c0dfa781405c2d9946d08
github.com/opencontainers/runtime-spec/specs-go 794ca7ac88234607f9d2c76da8a6e9bbbade8cb9
github.com/seccomp/libseccomp-golang 32f571b70023028bd57d9288c20efbcb237f3ce0
github.com/syndtr/gocapability/capability e7cb7fa329f456b3855136a2642b197bad7366ba
github.com/urfave/cli d53eb991652b1d438abdd34ce4bfa3ef1539108e
github.com/vishvananda/netlink 1e2e08e8a2dcdacaae3f14ac44c5cfa31361f270

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