Merge pull request #406 from LK4D4/return_state_on_err
Return actual ProcessState on Wait error
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commit
fff015f409
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@ -111,7 +111,7 @@ func (p *setnsProcess) terminate() error {
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func (p *setnsProcess) wait() (*os.ProcessState, error) {
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func (p *setnsProcess) wait() (*os.ProcessState, error) {
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err := p.cmd.Wait()
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err := p.cmd.Wait()
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if err != nil {
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if err != nil {
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return nil, err
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return p.cmd.ProcessState, err
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}
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}
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return p.cmd.ProcessState, nil
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return p.cmd.ProcessState, nil
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@ -172,7 +172,7 @@ func (p *initProcess) start() error {
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func (p *initProcess) wait() (*os.ProcessState, error) {
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func (p *initProcess) wait() (*os.ProcessState, error) {
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err := p.cmd.Wait()
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err := p.cmd.Wait()
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if err != nil {
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if err != nil {
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return nil, err
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return p.cmd.ProcessState, err
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}
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}
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// we should kill all processes in cgroup when init is died if we use host PID namespace
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// we should kill all processes in cgroup when init is died if we use host PID namespace
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if p.cmd.SysProcAttr.Cloneflags&syscall.CLONE_NEWPID == 0 {
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if p.cmd.SysProcAttr.Cloneflags&syscall.CLONE_NEWPID == 0 {
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