// +build linux package network import ( "errors" ) var ( ErrNotValidStrategyType = errors.New("not a valid network strategy type") ) var strategies = map[string]NetworkStrategy{ "veth": &Veth{}, "loopback": &Loopback{}, } // NetworkStrategy represents a specific network configuration for // a container's networking stack type NetworkStrategy interface { Create(*Network, int, *NetworkState) error Initialize(*Network, *NetworkState) error } // GetStrategy returns the specific network strategy for the // provided type. If no strategy is registered for the type an // ErrNotValidStrategyType is returned. func GetStrategy(tpe string) (NetworkStrategy, error) { s, exists := strategies[tpe] if !exists { return nil, ErrNotValidStrategyType } return s, nil }