// Libcontainer provides a native Go implementation for creating containers // with namespaces, cgroups, capabilities, and filesystem access controls. // It allows you to manage the lifecycle of the container performing additional operations // after the container is created. package libcontainer import ( "os" "github.com/opencontainers/runc/libcontainer/configs" ) // The status of a container. type Status int const ( // The container exists and is running. Running Status = iota + 1 // The container exists, it is in the process of being paused. Pausing // The container exists, but all its processes are paused. Paused // The container exists, but its state is saved on disk Checkpointed // The container does not exist. Destroyed ) func (s Status) String() string { switch s { case Running: return "running" case Pausing: return "pausing" case Paused: return "paused" case Checkpointed: return "checkpointed" case Destroyed: return "destroyed" default: return "undefined" } } // BaseState represents the platform agnostic pieces relating to a // running container's state type BaseState struct { // ID is the container ID. ID string `json:"id"` // InitProcessPid is the init process id in the parent namespace. InitProcessPid int `json:"init_process_pid"` // InitProcessStartTime is the init process start time. InitProcessStartTime string `json:"init_process_start"` // Config is the container's configuration. Config configs.Config `json:"config"` } // A libcontainer container object. // // Each container is thread-safe within the same process. Since a container can // be destroyed by a separate process, any function may return that the container // was not found. BaseContainer includes methods that are platform agnostic. type BaseContainer interface { // Returns the ID of the container ID() string // Returns the current status of the container. // // errors: // ContainerDestroyed - Container no longer exists, // Systemerror - System error. Status() (Status, error) // State returns the current container's state information. // // errors: // Systemerror - System error. State() (*State, error) // Returns the current config of the container. Config() configs.Config // Returns the PIDs inside this container. The PIDs are in the namespace of the calling process. // // errors: // ContainerDestroyed - Container no longer exists, // Systemerror - System error. // // Some of the returned PIDs may no longer refer to processes in the Container, unless // the Container state is PAUSED in which case every PID in the slice is valid. Processes() ([]int, error) // Returns statistics for the container. // // errors: // ContainerDestroyed - Container no longer exists, // Systemerror - System error. Stats() (*Stats, error) // Set resources of container as configured // // We can use this to change resources when containers are running. // // errors: // Systemerror - System error. Set(config configs.Config) error // Start a process inside the container. Returns error if process fails to // start. You can track process lifecycle with passed Process structure. // // errors: // ContainerDestroyed - Container no longer exists, // ConfigInvalid - config is invalid, // ContainerPaused - Container is paused, // Systemerror - System error. Start(process *Process) (err error) // Destroys the container after killing all running processes. // // Any event registrations are removed before the container is destroyed. // No error is returned if the container is already destroyed. // // errors: // Systemerror - System error. Destroy() error // Signal sends the provided signal code to the container's initial process. // // errors: // Systemerror - System error. Signal(s os.Signal) error }