package libcontainer // NewConsole returns an initalized console that can be used within a container func NewConsole(uid, gid int) (Console, error) { return &windowsConsole{}, nil } // windowsConsole is a Windows pseudo TTY for use within a container. type windowsConsole struct { } func (c *windowsConsole) Fd() uintptr { return 0 } func (c *windowsConsole) Path() string { return "" } func (c *windowsConsole) Read(b []byte) (int, error) { return 0, nil } func (c *windowsConsole) Write(b []byte) (int, error) { return 0, nil } func (c *windowsConsole) Close() error { return nil }