Preliminary clean. Still pretty gross.
This commit is contained in:
parent
652dd2f2c6
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5
Makefile
5
Makefile
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@ -6,6 +6,7 @@
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.PHONY: clean cleandist
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#CXXFLAGS = -g -std=c++11 -march=native -Wall -Wextra -Wshadow -Idependencies/double-conversion -Ldependencies/double-conversion/release
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CXXFLAGS = -std=c++11 -O2 -march=native -Wall -Wextra -Wshadow -Idependencies/double-conversion -Ldependencies/double-conversion/release
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LIBFLAGS = -ldouble-conversion
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#CXXFLAGS = -std=c++11 -O2 -march=native -Wall -Wextra -Wshadow -Wno-implicit-function-declaration
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@ -24,8 +25,8 @@ all: $(LIBS) $(EXECUTABLES)
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$(LIDDOUBLE) : dependencies/double-conversion/README.md
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cd dependencies/double-conversion/ && mkdir -p release && cd release && cmake .. && make
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parse: main.cpp common_defs.h linux-perf-events.h
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$(CXX) $(CXXFLAGS) -o parse main.cpp $(LIBFLAGS)
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parse: main.cpp stage1_find_marks.cpp common_defs.h linux-perf-events.h
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$(CXX) $(CXXFLAGS) -o parse stage1_find_marks.cpp stage2_flatten.cpp stage3_ape_machine.cpp stage4_shovel_machine.cpp main.cpp $(LIBFLAGS)
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parsehisto: main.cpp common_defs.h linux-perf-events.h
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$(CXX) $(CXXFLAGS) -o parsehisto main.cpp $(LIBFLAGS) -DBUILDHISTOGRAM
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@ -0,0 +1,74 @@
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#pragma once
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#include <x86intrin.h>
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#include <iostream>
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const u32 MAX_DEPTH = 256;
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const u32 DEPTH_SAFETY_MARGIN = 32; // should be power-of-2 as we check this with a modulo in our
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// hot stage 3 loop
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const u32 START_DEPTH = DEPTH_SAFETY_MARGIN;
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const u32 REDLINE_DEPTH = MAX_DEPTH - DEPTH_SAFETY_MARGIN;
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const size_t MAX_TAPE_ENTRIES = 127*1024;
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const size_t MAX_TAPE = MAX_DEPTH * MAX_TAPE_ENTRIES;
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struct ParsedJson {
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u8 * structurals;
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u32 n_structural_indexes;
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u32 * structural_indexes;
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// grossly overprovisioned
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u64 tape[MAX_TAPE];
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u32 tape_locs[MAX_DEPTH];
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u8 string_buf[512*1024];
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u8 * current_string_buf_loc;
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u8 number_buf[512*1024]; // holds either doubles or longs, really
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u8 * current_number_buf_loc;
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};
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// all of this stuff needs to get moved somewhere reasonable
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// like our ParsedJson structure
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/*
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extern u64 tape[MAX_TAPE];
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extern u32 tape_locs[MAX_DEPTH];
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extern u8 string_buf[512*1024];
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extern u8 * current_string_buf_loc;
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extern u8 number_buf[512*1024]; // holds either doubles or longs, really
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extern u8 * current_number_buf_loc;
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*/
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#ifdef DEBUG
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inline void dump256(m256 d, string msg) {
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for (u32 i = 0; i < 32; i++) {
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std::cout << setw(3) << (int)*(((u8 *)(&d)) + i);
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if (!((i+1)%8))
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std::cout << "|";
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else if (!((i+1)%4))
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std::cout << ":";
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else
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std::cout << " ";
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}
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std::cout << " " << msg << "\n";
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}
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// dump bits low to high
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void dumpbits(u64 v, string msg) {
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for (u32 i = 0; i < 64; i++) {
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std::cout << (((v>>(u64)i) & 0x1ULL) ? "1" : "_");
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}
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std::cout << " " << msg << "\n";
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}
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void dumpbits32(u32 v, string msg) {
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for (u32 i = 0; i < 32; i++) {
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std::cout << (((v>>(u32)i) & 0x1ULL) ? "1" : "_");
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}
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std::cout << " " << msg << "\n";
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}
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#else
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#define dump256(a,b) ;
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#define dumpbits(a,b) ;
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#define dumpbits32(a,b) ;
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#endif
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@ -0,0 +1,192 @@
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#include <x86intrin.h>
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#include <assert.h>
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#include "common_defs.h"
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#include "simdjson_internal.h"
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using namespace std;
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// a straightforward comparison of a mask against input. 5 uops; would be cheaper in AVX512.
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really_inline u64 cmp_mask_against_input(m256 input_lo, m256 input_hi, m256 mask) {
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m256 cmp_res_0 = _mm256_cmpeq_epi8(input_lo, mask);
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u64 res_0 = (u32)_mm256_movemask_epi8(cmp_res_0);
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m256 cmp_res_1 = _mm256_cmpeq_epi8(input_hi, mask);
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u64 res_1 = _mm256_movemask_epi8(cmp_res_1);
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return res_0 | (res_1 << 32);
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}
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/*never_inline*/ bool find_structural_bits(const u8 * buf, size_t len, ParsedJson & pj) {
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// Useful constant masks
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const u64 even_bits = 0x5555555555555555ULL;
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const u64 odd_bits = ~even_bits;
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// for now, just work in 64-byte chunks
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// we have padded the input out to 64 byte multiple with the remainder being zeros
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// persistent state across loop
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u64 prev_iter_ends_odd_backslash = 0ULL; // either 0 or 1, but a 64-bit value
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u64 prev_iter_inside_quote = 0ULL; // either all zeros or all ones
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u64 prev_iter_ends_pseudo_pred = 0ULL;
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for (size_t idx = 0; idx < len; idx+=64) {
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__builtin_prefetch(buf + idx + 128);
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#ifdef DEBUG
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cout << "Idx is " << idx << "\n";
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for (u32 j = 0; j < 64; j++) {
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char c = *(buf+idx+j);
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if (isprint(c)) {
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cout << c;
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} else {
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cout << '_';
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}
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}
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cout << "| ... input\n";
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#endif
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m256 input_lo = _mm256_load_si256((const m256 *)(buf + idx + 0));
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m256 input_hi = _mm256_load_si256((const m256 *)(buf + idx + 32));
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////////////////////////////////////////////////////////////////////////////////////////////
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// Step 1: detect odd sequences of backslashes
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////////////////////////////////////////////////////////////////////////////////////////////
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u64 bs_bits = cmp_mask_against_input(input_lo, input_hi, _mm256_set1_epi8('\\'));
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dumpbits(bs_bits, "backslash bits");
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u64 start_edges = bs_bits & ~(bs_bits << 1);
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dumpbits(start_edges, "start_edges");
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// flip lowest if we have an odd-length run at the end of the prior iteration
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u64 even_start_mask = even_bits ^ prev_iter_ends_odd_backslash;
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u64 even_starts = start_edges & even_start_mask;
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u64 odd_starts = start_edges & ~even_start_mask;
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dumpbits(even_starts, "even_starts");
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dumpbits(odd_starts, "odd_starts");
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u64 even_carries = bs_bits + even_starts;
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u64 odd_carries;
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// must record the carry-out of our odd-carries out of bit 63; this indicates whether the
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// sense of any edge going to the next iteration should be flipped
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bool iter_ends_odd_backslash = __builtin_uaddll_overflow(bs_bits, odd_starts, &odd_carries);
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odd_carries |= prev_iter_ends_odd_backslash; // push in bit zero as a potential end
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// if we had an odd-numbered run at the end of
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// the previous iteration
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prev_iter_ends_odd_backslash = iter_ends_odd_backslash ? 0x1ULL : 0x0ULL;
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dumpbits(even_carries, "even_carries");
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dumpbits(odd_carries, "odd_carries");
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u64 even_carry_ends = even_carries & ~bs_bits;
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u64 odd_carry_ends = odd_carries & ~bs_bits;
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dumpbits(even_carry_ends, "even_carry_ends");
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dumpbits(odd_carry_ends, "odd_carry_ends");
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u64 even_start_odd_end = even_carry_ends & odd_bits;
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u64 odd_start_even_end = odd_carry_ends & even_bits;
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dumpbits(even_start_odd_end, "esoe");
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dumpbits(odd_start_even_end, "osee");
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u64 odd_ends = even_start_odd_end | odd_start_even_end;
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dumpbits(odd_ends, "odd_ends");
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////////////////////////////////////////////////////////////////////////////////////////////
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// Step 2: detect insides of quote pairs
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////////////////////////////////////////////////////////////////////////////////////////////
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u64 quote_bits = cmp_mask_against_input(input_lo, input_hi, _mm256_set1_epi8('"'));
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quote_bits = quote_bits & ~odd_ends;
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dumpbits(quote_bits, "quote_bits");
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u64 quote_mask = _mm_cvtsi128_si64(_mm_clmulepi64_si128(_mm_set_epi64x(0ULL, quote_bits),
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_mm_set1_epi8(0xFF), 0));
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quote_mask ^= prev_iter_inside_quote;
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prev_iter_inside_quote = (u64)((s64)quote_mask>>63);
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dumpbits(quote_mask, "quote_mask");
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// How do we build up a user traversable data structure
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// first, do a 'shufti' to detect structural JSON characters
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// they are { 0x7b } 0x7d : 0x3a [ 0x5b ] 0x5d , 0x2c
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// these go into the first 3 buckets of the comparison (1/2/4)
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// we are also interested in the four whitespace characters
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// space 0x20, linefeed 0x0a, horizontal tab 0x09 and carriage return 0x0d
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// these go into the next 2 buckets of the comparison (8/16)
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const m256 low_nibble_mask = _mm256_setr_epi8(
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// 0 9 a b c d
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16, 0, 0, 0, 0, 0, 0, 0, 0, 8, 12, 1, 2, 9, 0, 0,
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16, 0, 0, 0, 0, 0, 0, 0, 0, 8, 12, 1, 2, 9, 0, 0
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);
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const m256 high_nibble_mask = _mm256_setr_epi8(
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// 0 2 3 5 7
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8, 0, 18, 4, 0, 1, 0, 1, 0, 0, 0, 3, 2, 1, 0, 0,
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8, 0, 18, 4, 0, 1, 0, 1, 0, 0, 0, 3, 2, 1, 0, 0
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);
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m256 structural_shufti_mask = _mm256_set1_epi8(0x7);
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m256 whitespace_shufti_mask = _mm256_set1_epi8(0x18);
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m256 v_lo = _mm256_and_si256(
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_mm256_shuffle_epi8(low_nibble_mask, input_lo),
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_mm256_shuffle_epi8(high_nibble_mask,
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_mm256_and_si256(_mm256_srli_epi32(input_lo, 4), _mm256_set1_epi8(0x7f))));
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m256 v_hi = _mm256_and_si256(
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_mm256_shuffle_epi8(low_nibble_mask, input_hi),
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_mm256_shuffle_epi8(high_nibble_mask,
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_mm256_and_si256(_mm256_srli_epi32(input_hi, 4), _mm256_set1_epi8(0x7f))));
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m256 tmp_lo = _mm256_cmpeq_epi8(_mm256_and_si256(v_lo, structural_shufti_mask),
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_mm256_set1_epi8(0));
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m256 tmp_hi = _mm256_cmpeq_epi8(_mm256_and_si256(v_hi, structural_shufti_mask),
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_mm256_set1_epi8(0));
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u64 structural_res_0 = (u32)_mm256_movemask_epi8(tmp_lo);
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u64 structural_res_1 = _mm256_movemask_epi8(tmp_hi);
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u64 structurals = ~(structural_res_0 | (structural_res_1 << 32));
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// this additional mask and transfer is non-trivially expensive, unfortunately
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m256 tmp_ws_lo = _mm256_cmpeq_epi8(_mm256_and_si256(v_lo, whitespace_shufti_mask),
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_mm256_set1_epi8(0));
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m256 tmp_ws_hi = _mm256_cmpeq_epi8(_mm256_and_si256(v_hi, whitespace_shufti_mask),
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_mm256_set1_epi8(0));
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u64 ws_res_0 = (u32)_mm256_movemask_epi8(tmp_ws_lo);
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u64 ws_res_1 = _mm256_movemask_epi8(tmp_ws_hi);
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u64 whitespace = ~(ws_res_0 | (ws_res_1 << 32));
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dumpbits(structurals, "structurals");
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dumpbits(whitespace, "whitespace");
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// mask off anything inside quotes
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structurals &= ~quote_mask;
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// add the real quote bits back into our bitmask as well, so we can
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// quickly traverse the strings we've spent all this trouble gathering
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structurals |= quote_bits;
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// Now, establish "pseudo-structural characters". These are non-whitespace characters
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// that are (a) outside quotes and (b) have a predecessor that's either whitespace or a structural
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// character. This means that subsequent passes will get a chance to encounter the first character
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// of every string of non-whitespace and, if we're parsing an atom like true/false/null or a number
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// we can stop at the first whitespace or structural character following it.
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// a qualified predecessor is something that can happen 1 position before an
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// psuedo-structural character
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u64 pseudo_pred = structurals | whitespace;
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dumpbits(pseudo_pred, "pseudo_pred");
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u64 shifted_pseudo_pred = (pseudo_pred << 1) | prev_iter_ends_pseudo_pred;
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dumpbits(shifted_pseudo_pred, "shifted_pseudo_pred");
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prev_iter_ends_pseudo_pred = pseudo_pred >> 63;
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u64 pseudo_structurals = shifted_pseudo_pred & (~whitespace) & (~quote_mask);
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dumpbits(pseudo_structurals, "pseudo_structurals");
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dumpbits(structurals, "final structurals without pseudos");
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structurals |= pseudo_structurals;
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dumpbits(structurals, "final structurals and pseudo structurals");
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// now, we've used our close quotes all we need to. So let's switch them off
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// they will be off in the quote mask and on in quote bits.
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structurals &= ~(quote_bits & ~quote_mask);
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dumpbits(structurals, "final structurals and pseudo structurals after close quote removal");
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*(u64 *)(pj.structurals + idx/8) = structurals;
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}
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return true;
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}
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#pragma once
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#include "common_defs.h"
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#include "simdjson_internal.h"
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bool find_structural_bits(const u8 * buf, size_t len, ParsedJson & pj);
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#include <x86intrin.h>
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#include <assert.h>
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#include "common_defs.h"
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#include "simdjson_internal.h"
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#ifndef NO_PDEP_WIDTH
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#define NO_PDEP_WIDTH 8
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#endif
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#define SET_BIT(i) base_ptr[base+i] = (u32)idx + __builtin_ctzll(s);\
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s = s & (s - 1);
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#define SET_BIT1 SET_BIT(0)
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#define SET_BIT2 SET_BIT1 SET_BIT(1)
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#define SET_BIT3 SET_BIT2 SET_BIT(2)
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#define SET_BIT4 SET_BIT3 SET_BIT(3)
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#define SET_BIT5 SET_BIT4 SET_BIT(4)
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#define SET_BIT6 SET_BIT5 SET_BIT(5)
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#define SET_BIT7 SET_BIT6 SET_BIT(6)
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#define SET_BIT8 SET_BIT7 SET_BIT(7)
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#define SET_BIT9 SET_BIT8 SET_BIT(8)
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#define SET_BIT10 SET_BIT9 SET_BIT(9)
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#define SET_BIT11 SET_BIT10 SET_BIT(10)
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#define SET_BIT12 SET_BIT11 SET_BIT(11)
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#define SET_BIT13 SET_BIT12 SET_BIT(12)
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#define SET_BIT14 SET_BIT13 SET_BIT(13)
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#define SET_BIT15 SET_BIT14 SET_BIT(14)
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#define SET_BIT16 SET_BIT15 SET_BIT(15)
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#define CALL(macro, ...) macro(__VA_ARGS__)
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#define SET_BITLOOPN(n) SET_BIT##n
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// just transform the bitmask to a big list of 32-bit integers for now
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// that's all; the type of character the offset points to will
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// tell us exactly what we need to know. Naive but straightforward implementation
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bool flatten_indexes(size_t len, ParsedJson & pj) {
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u32 * base_ptr = pj.structural_indexes;
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u32 base = 0;
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#ifdef BUILDHISTOGRAM
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uint32_t counters [65];
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uint32_t total = 0;
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for(int k = 0; k < 66; k++) counters[k] = 0;
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for (size_t idx = 0; idx < len; idx+=64) {
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u64 s = *(u64 *)(pj.structurals + idx/8);
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u32 cnt = __builtin_popcountll(s);
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total ++;
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counters[cnt]++;
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}
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printf("\n histogram:\n");
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for(int k = 0; k < 66; k++) {
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if(counters[k]>0)printf("%10d %10.u %10.3f \n", k, counters[k], counters[k] * 1.0 / total);
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}
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printf("\n\n");
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#endif
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for (size_t idx = 0; idx < len; idx+=64) {
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u64 s = *(u64 *)(pj.structurals + idx/8);
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#ifdef SUPPRESS_CHEESY_FLATTEN
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while (s) {
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base_ptr[base++] = (u32)idx + __builtin_ctzll(s); s &= s - 1ULL;
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}
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#elif defined(NO_PDEP_PLEASE)
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u32 cnt = __builtin_popcountll(s);
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u32 next_base = base + cnt;
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while (s) {
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CALL(SET_BITLOOPN,NO_PDEP_WIDTH)
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/*for(size_t i = 0; i < NO_PDEP_WIDTH; i++) {
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base_ptr[base+i] = (u32)idx + __builtin_ctzll(s);
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s = s & (s - 1);
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}*/
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base += NO_PDEP_WIDTH;
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}
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base = next_base;
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#else
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u32 cnt = __builtin_popcountll(s);
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u32 next_base = base + cnt;
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while (s) {
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// spoil the suspense by reducing dependency chains; actually a win even with cost of pdep
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u64 s3 = _pdep_u64(~0x7ULL, s); // s3 will have bottom 3 1-bits unset
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u64 s5 = _pdep_u64(~0x1fULL, s); // s5 will have bottom 5 1-bits unset
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base_ptr[base+0] = (u32)idx + __builtin_ctzll(s); u64 s1 = s & (s - 1ULL);
|
||||
base_ptr[base+1] = (u32)idx + __builtin_ctzll(s1); u64 s2 = s1 & (s1 - 1ULL);
|
||||
base_ptr[base+2] = (u32)idx + __builtin_ctzll(s2); //u64 s3 = s2 & (s2 - 1ULL);
|
||||
base_ptr[base+3] = (u32)idx + __builtin_ctzll(s3); u64 s4 = s3 & (s3 - 1ULL);
|
||||
|
||||
base_ptr[base+4] = (u32)idx + __builtin_ctzll(s4); //u64 s5 = s4 & (s4 - 1ULL);
|
||||
base_ptr[base+5] = (u32)idx + __builtin_ctzll(s5); u64 s6 = s5 & (s5 - 1ULL);
|
||||
s = s6;
|
||||
base += 6;
|
||||
}
|
||||
base = next_base;
|
||||
#endif
|
||||
}
|
||||
pj.n_structural_indexes = base;
|
||||
base_ptr[pj.n_structural_indexes] = 0; // make it safe to dereference one beyond this array
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "common_defs.h"
|
||||
#include "simdjson_internal.h"
|
||||
|
||||
bool flatten_indexes(size_t len, ParsedJson & pj);
|
||||
|
|
@ -0,0 +1,310 @@
|
|||
#include <x86intrin.h>
|
||||
#include <assert.h>
|
||||
#include <cstring>
|
||||
|
||||
#include "common_defs.h"
|
||||
#include "simdjson_internal.h"
|
||||
|
||||
// the ape machine consists of two parts:
|
||||
//
|
||||
// 1) The "state machine", which is a multiple channel per-level state machine
|
||||
// It is a conventional DFA except in that it 'changes track' on {}[] characters
|
||||
//
|
||||
// 2) The "tape machine": this records offsets of various structures as they go by
|
||||
// These structures are either u32 offsets of other tapes or u32 offsets into our input
|
||||
// or structures.
|
||||
//
|
||||
// The state machine doesn't record ouput.
|
||||
// The tape machine doesn't validate.
|
||||
//
|
||||
// The output of the tape machine is meaningful only if the state machine is in non-error states.
|
||||
|
||||
// depth adjustment is strictly based on whether we are {[ or }]
|
||||
|
||||
// depth adjustment is a pre-increment which, in effect, means that a {[ contained in an object
|
||||
// is in the level one deeper, while the corresponding }] is at the level
|
||||
|
||||
|
||||
// TAPE MACHINE DEFINITIONS
|
||||
|
||||
const u32 DEPTH_PLUS_ONE = 0x01000000;
|
||||
const u32 DEPTH_ZERO = 0x00000000;
|
||||
const u32 DEPTH_MINUS_ONE = 0xff000000;
|
||||
const u32 WRITE_ZERO = 0x0;
|
||||
const u32 WRITE_FOUR = 0x1;
|
||||
|
||||
const u32 CDF = DEPTH_ZERO | WRITE_ZERO; // default 'control'
|
||||
const u32 C04 = DEPTH_ZERO | WRITE_FOUR;
|
||||
const u32 CP4 = DEPTH_PLUS_ONE | WRITE_FOUR;
|
||||
const u32 CM4 = DEPTH_MINUS_ONE | WRITE_FOUR;
|
||||
|
||||
inline s8 get_depth_adjust(u32 control) { return (s8)(((s32)control) >> 24); }
|
||||
inline size_t get_write_size(u32 control) { return control & 0xff; }
|
||||
|
||||
const u32 char_control[256] = {
|
||||
// nothing interesting from 0x00-0x20
|
||||
CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF,
|
||||
CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF,
|
||||
|
||||
// " is 0x22, - is 0x2d
|
||||
CDF,CDF,C04,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,C04,CDF,CDF,
|
||||
|
||||
// numbers are 0x30-0x39
|
||||
C04,C04,C04,C04, C04,C04,C04,C04, C04,C04,CDF,CDF, CDF,CDF,CDF,CDF,
|
||||
|
||||
// nothing interesting from 0x40-0x49
|
||||
CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF,
|
||||
|
||||
// 0x5b/5d are []
|
||||
CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CP4, CDF,CM4,CDF,CDF,
|
||||
|
||||
// f is 0x66 n is 0x6e
|
||||
CDF,CDF,CDF,CDF, CDF,CDF,C04,CDF, CDF,CDF,CDF,CDF, CDF,CDF,C04,CDF,
|
||||
|
||||
// 0x7b/7d are {}, 74 is t
|
||||
CDF,CDF,CDF,CDF, C04,CDF,CDF,CDF, CDF,CDF,CDF,CP4, CDF,CM4,CDF,CDF,
|
||||
|
||||
// nothing interesting from 0x80-0xff
|
||||
CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF,
|
||||
CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF,
|
||||
CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF,
|
||||
CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF,
|
||||
CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF,
|
||||
CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF,
|
||||
CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF,
|
||||
CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF, CDF,CDF,CDF,CDF
|
||||
};
|
||||
|
||||
// all of this stuff needs to get moved somewhere reasonable
|
||||
// like our ParsedJson structure
|
||||
/*
|
||||
u64 tape[MAX_TAPE];
|
||||
u32 tape_locs[MAX_DEPTH];
|
||||
u8 string_buf[512*1024];
|
||||
u8 * current_string_buf_loc;
|
||||
u8 number_buf[512*1024]; // holds either doubles or longs, really
|
||||
u8 * current_number_buf_loc;
|
||||
*/
|
||||
|
||||
// STATE MACHINE DECLARATIONS
|
||||
const u32 MAX_STATES = 16;
|
||||
u32 trans[MAX_STATES][256];
|
||||
u32 states[MAX_DEPTH];
|
||||
const int START_STATE = 1;
|
||||
|
||||
u32 valid_end_states[MAX_STATES] = {
|
||||
0, // 0 state is by definition an error
|
||||
1, // ok to still be in start state
|
||||
1, // state 2: we've seen an { - if we left this level it's ok
|
||||
0, // state 3 is abolished, we shouldn't be in it
|
||||
|
||||
0, // state 4 means we saw a string inside an object. We can't end like this!
|
||||
0, // similarly state 5 means we saw a string followed by a colon.
|
||||
0, // state 6 is abolished
|
||||
1, // it's ok to finish on 7
|
||||
|
||||
0, // state 8 we've seen a comma inside an object - can't finish here
|
||||
1, // state 9 is like state 2 only for arrays, so ok
|
||||
0, // state 10 abolished
|
||||
1, // state 11 is ok to finish on, we just saw a unary inside a array
|
||||
|
||||
0, // state 12 we've just seen a comma inside an array - can't finish
|
||||
0, // state 13 is our weird start state. I think we shouldn't end on it as we need to see something
|
||||
1, // state 14 is ok. Its an error to see something *more* here but not to be in this state
|
||||
0, // we don't use state 15
|
||||
};
|
||||
|
||||
// weird sub-machine for starting depth only
|
||||
// we start at 13 and go to 14 on a single UNARY
|
||||
// 14 doesn't have to have any transitions. Anything
|
||||
// else arrives after the single thing it's an error
|
||||
const int START_DEPTH_START_STATE = 13;
|
||||
|
||||
// ANYTHING_IS_ERROR_STATE is useful both as a target
|
||||
// for a transition at the start depth and also as
|
||||
// a good initial value for "red line" depths; that
|
||||
// is, depths that are maintained strictly to avoid
|
||||
// undefined behavior (e.g. depths below the starting
|
||||
// depth).
|
||||
const int ANYTHING_IS_ERROR_STATE = 14;
|
||||
|
||||
void init_state_machine() {
|
||||
// states 10 and 6 eliminated
|
||||
|
||||
trans[ 1]['{'] = 2;
|
||||
trans[ 2]['"'] = 4;
|
||||
trans[ 4][':'] = 5;
|
||||
// 5->7 on all values ftn0123456789-"
|
||||
trans[ 7][','] = 8;
|
||||
trans[ 8]['"'] = 4;
|
||||
|
||||
trans[ 1]['['] = 9;
|
||||
// 9->11 on all values ftn0123456789-"
|
||||
trans[11][','] = 12;
|
||||
// 12->11 on all values ftn0123456789-"
|
||||
|
||||
const char * UNARIES = "}]ftn0123456789-\"";
|
||||
for (u32 i = 0; i < strlen(UNARIES); i++) {
|
||||
trans[ 5][(u32)UNARIES[i]] = 7;
|
||||
trans[ 9][(u32)UNARIES[i]] = 11;
|
||||
trans[12][(u32)UNARIES[i]] = 11;
|
||||
#ifdef PERMIT_RANDOM_UNARIES_AT_TOP_LEVEL
|
||||
// NOTE: if we permit JSON documents that
|
||||
// contain a single number or string, then we
|
||||
// allow all the unaries at the top level
|
||||
trans[13][(u32)UNARIES[i]] = 14;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef PERMIT_RANDOM_UNARIES_AT_TOP_LEVEL
|
||||
// NOTE: if we don't permit JSON documents that
|
||||
// that contain a single number or string, we must
|
||||
// make sure we accept the top-level closing braces
|
||||
// that are delivered to the start depth only
|
||||
trans[13]['}'] = 14;
|
||||
trans[13][']'] = 14;
|
||||
#endif
|
||||
|
||||
// back transitions when new things are open
|
||||
trans[2]['{'] = 2;
|
||||
trans[7]['{'] = 2;
|
||||
trans[9]['{'] = 2;
|
||||
trans[11]['{'] = 2;
|
||||
trans[2]['['] = 9;
|
||||
trans[7]['['] = 9;
|
||||
trans[9]['['] = 9;
|
||||
trans[11]['['] = 9;
|
||||
|
||||
}
|
||||
|
||||
bool ape_machine(const u8 * buf, UNUSED size_t len, ParsedJson & pj) {
|
||||
|
||||
// NOTE - our depth is used by both the tape machine and the state machine
|
||||
// Further, in production we will set it to a largish value in a generous buffer as a rogue input
|
||||
// could consist of many {[ characters or many }] characters. We aren't busily checking errors
|
||||
// (and in fact, a aggressive sequence of [ characters is actually valid input!) so something that
|
||||
// blows out maximum depth will need to be periodically checked for, as will something that tries
|
||||
// to set depth very low. If we set our starting depth, say, to 256, we can tolerate 256 bogus close brace
|
||||
// characters without aggressively going wrong and writing to bad memory
|
||||
// Note that any specious depth can have a specious tape associated with and all these specious depths
|
||||
// can share a region of the tape - it's harmless. Since tape is one-way, any movement in a specious tape
|
||||
// is an error (so we can detect max_depth violations by making sure that specious tape locations haven't
|
||||
// moved from their starting values)
|
||||
|
||||
u32 depth = START_DEPTH;
|
||||
|
||||
for (u32 i = 0; i < MAX_DEPTH; i++) {
|
||||
pj.tape_locs[i] = i*MAX_TAPE_ENTRIES;
|
||||
if (i == START_DEPTH) {
|
||||
states[i] = START_DEPTH_START_STATE;
|
||||
} else if ((i < START_DEPTH) || (i >= REDLINE_DEPTH)) {
|
||||
states[i] = ANYTHING_IS_ERROR_STATE;
|
||||
} else {
|
||||
states[i] = START_STATE;
|
||||
}
|
||||
}
|
||||
|
||||
pj.current_string_buf_loc = pj.string_buf;
|
||||
pj.current_number_buf_loc = pj.number_buf;
|
||||
|
||||
u32 error_sump = 0;
|
||||
u32 old_tape_loc = pj.tape_locs[depth]; // need to initialize for first write
|
||||
|
||||
u32 next_idx = pj.structural_indexes[0];
|
||||
u8 next_c = buf[next_idx];
|
||||
u32 next_control = char_control[next_c];
|
||||
|
||||
for (u32 i = 0; i < pj.n_structural_indexes; i++) {
|
||||
|
||||
// very periodic safety checking. This does NOT guarantee that we
|
||||
// haven't been in our dangerous zones above or below our normal
|
||||
// depths. It ONLY checks to be sure that we don't manage to leave
|
||||
// these zones and write completely off our tape.
|
||||
if (!(i%DEPTH_SAFETY_MARGIN)) {
|
||||
if (depth < START_DEPTH || depth >= REDLINE_DEPTH) {
|
||||
error_sump |= 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
u32 idx = next_idx;
|
||||
u8 c = next_c;
|
||||
u32 control = next_control;
|
||||
|
||||
next_idx = pj.structural_indexes[i+1];
|
||||
next_c = buf[next_idx];
|
||||
next_control = char_control[next_c];
|
||||
|
||||
// TAPE MACHINE
|
||||
s8 depth_adjust = get_depth_adjust(control);
|
||||
u8 write_size = get_write_size(control);
|
||||
u32 write_val = (depth_adjust != 0) ? old_tape_loc : idx;
|
||||
depth += depth_adjust;
|
||||
#ifdef DEBUG
|
||||
cout << "i: " << i << " idx: " << idx << " c " << c << "\n";
|
||||
cout << "TAPE MACHINE: depth change " << (s32)depth_adjust
|
||||
<< " write_size " << (u32)write_size << " current_depth: " << depth << "\n";
|
||||
#endif
|
||||
|
||||
// STATE MACHINE - hoisted here to fill in during the tape machine's latencies
|
||||
#ifdef DEBUG
|
||||
cout << "STATE MACHINE: state[depth] pre " << states[depth] << " ";
|
||||
#endif
|
||||
states[depth] = trans[states[depth]][c];
|
||||
#ifdef DEBUG
|
||||
cout << "post " << states[depth] << "\n";
|
||||
#endif
|
||||
// TAPE MACHINE, again
|
||||
pj.tape[pj.tape_locs[depth]] = write_val | (((u64)c) << 56);
|
||||
old_tape_loc = pj.tape_locs[depth] += write_size;
|
||||
}
|
||||
|
||||
if (depth != START_DEPTH) {
|
||||
// We haven't returned to our start depth, so our braces can't possibly match
|
||||
// Note this doesn't exclude the possibility that we have improperly matched { } or [] pairs
|
||||
return false;
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < MAX_DEPTH; i++) {
|
||||
if (!valid_end_states[states[i]]) {
|
||||
#ifdef DEBUG
|
||||
printf("Invalid ending state: states[%d] == %d\n", states[i]);
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
#define DUMP_TAPES
|
||||
#ifdef DEBUG
|
||||
for (u32 i = 0; i < MAX_DEPTH; i++) {
|
||||
u32 start_loc = i*MAX_TAPE_ENTRIES;
|
||||
cout << " tape section i " << i;
|
||||
if (i == START_DEPTH) {
|
||||
cout << " (START) ";
|
||||
} else if ((i < START_DEPTH) || (i >= REDLINE_DEPTH)) {
|
||||
cout << " (REDLINE) ";
|
||||
} else {
|
||||
cout << " (NORMAL) ";
|
||||
}
|
||||
|
||||
cout << " from: " << start_loc
|
||||
<< " to: " << tape_locs[i] << " "
|
||||
<< " size: " << (tape_locs[i]-start_loc) << "\n";
|
||||
cout << " state: " << states[i] << "\n";
|
||||
#ifdef DUMP_TAPES
|
||||
for (u32 j = start_loc; j < tape_locs[i]; j++) {
|
||||
if (tape[j]) {
|
||||
cout << "j: " << j << " tape[j] char " << (char)(tape[j]>>56)
|
||||
<< " tape[j][0..55]: " << (tape[j]&0xffffffffffffffULL ) << "\n";
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
if (error_sump) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "common_defs.h"
|
||||
#include "simdjson_internal.h"
|
||||
|
||||
void init_state_machine();
|
||||
bool ape_machine(const u8 * buf, size_t len, ParsedJson & pj);
|
|
@ -0,0 +1,552 @@
|
|||
#include <x86intrin.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include "common_defs.h"
|
||||
#include "simdjson_internal.h"
|
||||
|
||||
// they are { 0x7b } 0x7d : 0x3a [ 0x5b ] 0x5d , 0x2c
|
||||
// these go into the first 3 buckets of the comparison (1/2/4)
|
||||
|
||||
// we are also interested in the four whitespace characters
|
||||
// space 0x20, linefeed 0x0a, horizontal tab 0x09 and carriage return 0x0d
|
||||
|
||||
const u32 structural_or_whitespace_negated[256] = {
|
||||
1,1,1,1, 1,1,1,1, 1,0,0,1, 1,0,1,1,
|
||||
1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
|
||||
0,1,1,1, 1,1,1,1, 1,1,1,1, 0,1,1,1,
|
||||
1,1,1,1, 1,1,1,1, 1,1,0,1, 1,1,1,1,
|
||||
|
||||
1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
|
||||
1,1,1,1, 1,1,1,1, 1,1,1,0, 1,0,1,1,
|
||||
1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
|
||||
1,1,1,1, 1,1,1,1, 1,1,1,0, 1,0,1,1,
|
||||
|
||||
1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
|
||||
1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
|
||||
1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
|
||||
1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
|
||||
|
||||
1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
|
||||
1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
|
||||
1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
|
||||
1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1
|
||||
};
|
||||
|
||||
// return non-zero if not a structural or whitespace char
|
||||
// zero otherwise
|
||||
really_inline u32 is_not_structural_or_whitespace(u8 c) {
|
||||
return structural_or_whitespace_negated[c];
|
||||
}
|
||||
|
||||
// These chars yield themselves: " \ /
|
||||
// b -> backspace, f -> formfeed, n -> newline, r -> cr, t -> horizontal tab
|
||||
// u not handled in this table as it's complex
|
||||
const u8 escape_map[256] = {
|
||||
0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, //0x0.
|
||||
0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
|
||||
0,0,0x22,0, 0,0,0,0, 0,0,0,0, 0,0,0,0x2f,
|
||||
0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
|
||||
|
||||
0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, //0x4.
|
||||
0,0,0,0, 0,0,0,0, 0,0,0,0, 0x5c,0,0,0, //0x5.
|
||||
0,0,0x08,0, 0,0,0x12,0, 0,0,0,0, 0,0,0x0a,0, //0x6.
|
||||
0,0,0x0d,0, 0x09,0,0,0, 0,0,0,0, 0,0,0,0, //0x7.
|
||||
|
||||
0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
|
||||
0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
|
||||
0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
|
||||
0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
|
||||
|
||||
0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
|
||||
0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
|
||||
0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
|
||||
0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
|
||||
};
|
||||
|
||||
|
||||
const u32 leading_zeros_to_utf_bytes[33] = {
|
||||
1,
|
||||
1, 1, 1, 1, 1, 1, 1, // 7 bits for first one
|
||||
2, 2, 2, 2, // 11 bits for next
|
||||
3, 3, 3, 3, 3, // 16 bits for next
|
||||
4, 4, 4, 4, 4, // 21 bits for next
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; // error
|
||||
|
||||
|
||||
const u32 UTF_PDEP_MASK[5] = {
|
||||
0x00, // error
|
||||
0x7f,
|
||||
0x1f3f,
|
||||
0x0f3f3f,
|
||||
0x073f3f3f
|
||||
};
|
||||
|
||||
const u32 UTF_OR_MASK[5] = {
|
||||
0x00, // error
|
||||
0x00,
|
||||
0xc080,
|
||||
0xe08080,
|
||||
0xf0808080
|
||||
};
|
||||
|
||||
bool is_hex_digit(u8 v) {
|
||||
if (v >= '0' && v <= '9')
|
||||
return true;
|
||||
v &= 0xdf;
|
||||
if (v >= 'A' && v <= 'F')
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
u8 digit_to_val(u8 v) {
|
||||
if (v >= '0' && v <= '9')
|
||||
return v - '0';
|
||||
v &= 0xdf;
|
||||
return v - 'A' + 10;
|
||||
}
|
||||
|
||||
bool hex_to_u32(const u8 * src, u32 * res) {
|
||||
u8 v1 = src[0];
|
||||
u8 v2 = src[1];
|
||||
u8 v3 = src[2];
|
||||
u8 v4 = src[3];
|
||||
if (!is_hex_digit(v1) || !is_hex_digit(v2) || !is_hex_digit(v3) || !is_hex_digit(v4)) {
|
||||
return false;
|
||||
}
|
||||
*res = digit_to_val(v1) << 24 | digit_to_val(v2) << 16 | digit_to_val(v3) << 8 | digit_to_val(v4);
|
||||
return true;
|
||||
}
|
||||
|
||||
// handle a unicode codepoint
|
||||
// write appropriate values into dest
|
||||
// src will always advance 6 bytes
|
||||
// dest will advance a variable amount (return via pointer)
|
||||
// return true if the unicode codepoint was valid
|
||||
// We work in little-endian then swap at write time
|
||||
really_inline bool handle_unicode_codepoint(const u8 ** src_ptr, u8 ** dst_ptr) {
|
||||
u32 code_point = 0; // read the hex, potentially reading another \u beyond if it's a // wacky one
|
||||
if (!hex_to_u32(*src_ptr + 2, &code_point)) {
|
||||
return false;
|
||||
}
|
||||
*src_ptr += 6;
|
||||
// check for the weirdo double-UTF-16 nonsense for things outside Basic Multilingual Plane.
|
||||
if (code_point >= 0xd800 && code_point < 0xdc00) {
|
||||
// TODO: sanity check and clean up; snippeted from RapidJSON and poorly understood at the moment
|
||||
if (( (*src_ptr)[0] != '\\') || (*src_ptr)[1] != 'u') {
|
||||
return false;
|
||||
}
|
||||
u32 code_point_2 = 0;
|
||||
if (!hex_to_u32(*src_ptr + 2, &code_point_2)) {
|
||||
return false;
|
||||
}
|
||||
if (code_point_2 < 0xdc00 || code_point_2 > 0xdfff) {
|
||||
return false;
|
||||
}
|
||||
code_point = (((code_point - 0xd800) << 10) | (code_point_2 - 0xdc00)) + 0x10000;
|
||||
*src_ptr += 6;
|
||||
}
|
||||
// TODO: check to see whether the below code is nonsense (it's really only a sketch at this point)
|
||||
u32 lz = __builtin_clz(code_point);
|
||||
u32 utf_bytes = leading_zeros_to_utf_bytes[lz];
|
||||
u32 tmp = _pdep_u32(code_point, UTF_PDEP_MASK[utf_bytes]) | UTF_OR_MASK[utf_bytes];
|
||||
// swap and move to the other side of the register
|
||||
tmp = __builtin_bswap32(tmp);
|
||||
tmp >>= (4 - utf_bytes) * 8;
|
||||
**(u32 **)dst_ptr = tmp;
|
||||
*dst_ptr += utf_bytes;
|
||||
return true;
|
||||
}
|
||||
|
||||
really_inline bool parse_string(const u8 * buf, UNUSED size_t len, ParsedJson & pj, u32 tape_loc) {
|
||||
u32 offset = pj.tape[tape_loc] & 0xffffff;
|
||||
const u8 * src = &buf[offset+1]; // we know that buf at offset is a "
|
||||
u8 * dst = pj.current_string_buf_loc;
|
||||
#ifdef DEBUG
|
||||
cout << "Entering parse string with offset " << offset << "\n";
|
||||
#endif
|
||||
// basic non-sexy parsing code
|
||||
while (1) {
|
||||
#ifdef DEBUG
|
||||
for (u32 j = 0; j < 32; j++) {
|
||||
char c = *(src+j);
|
||||
if (isprint(c)) {
|
||||
cout << c;
|
||||
} else {
|
||||
cout << '_';
|
||||
}
|
||||
}
|
||||
cout << "| ... string handling input\n";
|
||||
#endif
|
||||
m256 v = _mm256_loadu_si256((const m256 *)(src));
|
||||
u32 bs_bits = (u32)_mm256_movemask_epi8(_mm256_cmpeq_epi8(v, _mm256_set1_epi8('\\')));
|
||||
dumpbits32(bs_bits, "backslash bits 2");
|
||||
u32 quote_bits = (u32)_mm256_movemask_epi8(_mm256_cmpeq_epi8(v, _mm256_set1_epi8('"')));
|
||||
dumpbits32(quote_bits, "quote_bits");
|
||||
u32 quote_dist = __builtin_ctz(quote_bits);
|
||||
u32 bs_dist = __builtin_ctz(bs_bits);
|
||||
// store to dest unconditionally - we can overwrite the bits we don't like later
|
||||
_mm256_storeu_si256((m256 *)(dst), v);
|
||||
#ifdef DEBUG
|
||||
cout << "quote dist: " << quote_dist << " bs dist: " << bs_dist << "\n";
|
||||
#endif
|
||||
|
||||
if (quote_dist < bs_dist) {
|
||||
#ifdef DEBUG
|
||||
cout << "Found end, leaving!\n";
|
||||
#endif
|
||||
// we encountered quotes first. Move dst to point to quotes and exit
|
||||
dst[quote_dist] = 0; // null terminate and get out
|
||||
pj.current_string_buf_loc = dst + quote_dist + 1;
|
||||
pj.tape[tape_loc] = ((u32)'"') << 24 | (pj.current_string_buf_loc - pj.string_buf); // assume 2^24 will hold all strings for now
|
||||
return true;
|
||||
} else if (quote_dist > bs_dist) {
|
||||
u8 escape_char = src[bs_dist+1];
|
||||
#ifdef DEBUG
|
||||
cout << "Found escape char: " << escape_char << "\n";
|
||||
#endif
|
||||
// we encountered backslash first. Handle backslash
|
||||
if (escape_char == 'u') {
|
||||
// move src/dst up to the start; they will be further adjusted
|
||||
// within the unicode codepoint handling code.
|
||||
src += bs_dist;
|
||||
dst += bs_dist;
|
||||
if (!handle_unicode_codepoint(&src, &dst)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
// simple 1:1 conversion. Will eat bs_dist+2 characters in input and
|
||||
// write bs_dist+1 characters to output
|
||||
// note this may reach beyond the part of the buffer we've actually seen.
|
||||
// I think this is ok
|
||||
u8 escape_result = escape_map[escape_char];
|
||||
if (!escape_result)
|
||||
return false; // bogus escape value is an error
|
||||
dst[bs_dist] = escape_result;
|
||||
src += bs_dist+2;
|
||||
dst += bs_dist+1;
|
||||
}
|
||||
} else {
|
||||
// they are the same. Since they can't co-occur, it means we encountered neither.
|
||||
src+=32;
|
||||
dst+=32;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
// later extensions -
|
||||
// if \\ we could detect whether it's a substantial run of \ or just eat 2 chars and write 1
|
||||
// handle anything short of \u or \\\ (as a prefix) with clever PSHUFB stuff and don't leave SIMD
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef DOUBLECONV
|
||||
static StringToDoubleConverter converter(StringToDoubleConverter::ALLOW_TRAILING_JUNK, 2000000.0, Double::NaN(), NULL, NULL);
|
||||
#endif
|
||||
|
||||
|
||||
// put a parsed version of number (either as a double or a signed long) into the number buffer,
|
||||
// put a 'tag' indicating which type and where it is back onto the tape at that location
|
||||
// return false if we can't parse the number which means either
|
||||
// (a) the number isn't valid, or (b) the number is followed by something that isn't whitespace, comma or a close }] character
|
||||
// which are the only things that should follow a number at this stage
|
||||
// bools to detect what we found in our initial character already here - we are already
|
||||
// switching on 0 vs 1-9 vs - so we may as well keep separate paths where that's useful
|
||||
|
||||
// TODO: see if we really need a separate number_buf or whether we should just
|
||||
// have a generic scratch - would need to align before using for this
|
||||
really_inline bool parse_number(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson & pj, u32 tape_loc, UNUSED bool found_zero, bool found_minus) {
|
||||
u32 offset = pj.tape[tape_loc] & 0xffffff;
|
||||
////////////////
|
||||
// This is temporary... but it illustrates how one could use Google's double conv.
|
||||
///
|
||||
#ifdef DOUBLECONV
|
||||
int processed_characters_count;
|
||||
double result_double_conv = converter.StringToDouble((const char*)( buf+offset), 10, &processed_characters_count);
|
||||
printf("number is %f and used %d chars \n", result_double_conv, processed_characters_count);
|
||||
#endif
|
||||
////////////////
|
||||
// end of double conv temporary stuff.
|
||||
////////////////
|
||||
if (found_minus) {
|
||||
offset++;
|
||||
}
|
||||
const u8 * src = &buf[offset];
|
||||
m256 v = _mm256_loadu_si256((const m256 *)(src));
|
||||
u64 error_sump = 0;
|
||||
#ifdef DEBUG
|
||||
for (u32 j = 0; j < 32; j++) {
|
||||
char c = *(src+j);
|
||||
if (isprint(c)) {
|
||||
cout << c;
|
||||
} else {
|
||||
cout << '_';
|
||||
}
|
||||
}
|
||||
cout << "| ... number handling input\n";
|
||||
#endif
|
||||
|
||||
// categories to extract
|
||||
// Digits:
|
||||
// 0 (0x30) - bucket 0
|
||||
// 1-9 (never any distinction except if we didn't get the free kick at 0 due to the leading minus) (0x31-0x39) - bucket 1
|
||||
// . (0x2e) - bucket 2
|
||||
// E or e - no distinction (0x45/0x65) - bucket 3
|
||||
// + (0x2b) - bucket 4
|
||||
// - (0x2d) - bucket 4
|
||||
// Terminators
|
||||
// Whitespace: 0x20, 0x09, 0x0a, 0x0d - bucket 5+6
|
||||
// Comma and the closes: 0x2c is comma, } is 0x5d, ] is 0x7d - bucket 5+7
|
||||
|
||||
// Another shufti - also a bit hand-hacked. Need to make a better construction
|
||||
const m256 low_nibble_mask = _mm256_setr_epi8(
|
||||
// 0 1 2 3 4 5 6 7 8 9 a b c d e f
|
||||
33, 2, 2, 2, 2, 10, 2, 2, 2, 66, 64, 16, 32,208, 4, 0,
|
||||
33, 2, 2, 2, 2, 10, 2, 2, 2, 66, 64, 16, 32,208, 4, 0
|
||||
);
|
||||
const m256 high_nibble_mask = _mm256_setr_epi8(
|
||||
// 0 1 2 3 4 5 6 7 8 9 a b c d e f
|
||||
64, 0, 52, 3, 8,128, 8,128, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
64, 0, 52, 3, 8,128, 8,128, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
);
|
||||
|
||||
m256 tmp = _mm256_and_si256(
|
||||
_mm256_shuffle_epi8(low_nibble_mask, v),
|
||||
_mm256_shuffle_epi8(high_nibble_mask,
|
||||
_mm256_and_si256(_mm256_srli_epi32(v, 4), _mm256_set1_epi8(0x7f))));
|
||||
|
||||
m256 enders_mask = _mm256_set1_epi8(0xe0);
|
||||
m256 tmp_enders = _mm256_cmpeq_epi8(_mm256_and_si256(tmp, enders_mask),
|
||||
_mm256_set1_epi8(0));
|
||||
u32 enders = ~(u32)_mm256_movemask_epi8(tmp_enders);
|
||||
dumpbits32(enders, "ender characters");
|
||||
|
||||
if (enders == 0) {
|
||||
// TODO: scream for help if enders == 0 which means we have
|
||||
// a heroically long number string or some garbage
|
||||
}
|
||||
// TODO: make a mask that indicates where our digits are
|
||||
u32 number_mask = ~enders & (enders-1);
|
||||
dumpbits32(number_mask, "number mask");
|
||||
|
||||
m256 n_mask = _mm256_set1_epi8(0x1f);
|
||||
m256 tmp_n = _mm256_cmpeq_epi8(_mm256_and_si256(tmp, n_mask),
|
||||
_mm256_set1_epi8(0));
|
||||
u32 number_characters = ~(u32)_mm256_movemask_epi8(tmp_n);
|
||||
|
||||
// put something into our error sump if we have something
|
||||
// before our ending characters that isn't a valid character
|
||||
// for the inside of our JSON
|
||||
number_characters &= number_mask;
|
||||
error_sump |= number_characters ^ number_mask;
|
||||
dumpbits32(number_characters, "number characters");
|
||||
|
||||
m256 d_mask = _mm256_set1_epi8(0x03);
|
||||
m256 tmp_d = _mm256_cmpeq_epi8(_mm256_and_si256(tmp, d_mask),
|
||||
_mm256_set1_epi8(0));
|
||||
u32 digit_characters = ~(u32)_mm256_movemask_epi8(tmp_d);
|
||||
digit_characters &= number_mask;
|
||||
dumpbits32(digit_characters, "digit characters");
|
||||
|
||||
m256 p_mask = _mm256_set1_epi8(0x04);
|
||||
m256 tmp_p = _mm256_cmpeq_epi8(_mm256_and_si256(tmp, p_mask),
|
||||
_mm256_set1_epi8(0));
|
||||
u32 decimal_characters = ~(u32)_mm256_movemask_epi8(tmp_p);
|
||||
decimal_characters &= number_mask;
|
||||
dumpbits32(decimal_characters, "decimal characters");
|
||||
|
||||
m256 e_mask = _mm256_set1_epi8(0x08);
|
||||
m256 tmp_e = _mm256_cmpeq_epi8(_mm256_and_si256(tmp, e_mask),
|
||||
_mm256_set1_epi8(0));
|
||||
u32 exponent_characters = ~(u32)_mm256_movemask_epi8(tmp_e);
|
||||
exponent_characters &= number_mask;
|
||||
dumpbits32(exponent_characters, "exponent characters");
|
||||
|
||||
m256 s_mask = _mm256_set1_epi8(0x10);
|
||||
m256 tmp_s = _mm256_cmpeq_epi8(_mm256_and_si256(tmp, s_mask),
|
||||
_mm256_set1_epi8(0));
|
||||
u32 sign_characters = ~(u32)_mm256_movemask_epi8(tmp_s);
|
||||
sign_characters &= number_mask;
|
||||
dumpbits32(sign_characters, "sign characters");
|
||||
|
||||
u32 digit_edges = ~(digit_characters << 1) & digit_characters;
|
||||
dumpbits32(digit_edges, "digit_edges");
|
||||
|
||||
// check that we have 1-3 'edges' only
|
||||
u32 t = digit_edges;
|
||||
t &= t-1; t &= t-1; t &= t-1;
|
||||
error_sump |= t;
|
||||
|
||||
// check that we start with a digit
|
||||
error_sump |= ~digit_characters & 0x1;
|
||||
|
||||
// having done some checks, get lazy and fall back
|
||||
// to strtoll or strtod
|
||||
// TODO: handle the easy cases ourselves; these are
|
||||
// expensive and we've done a lot of the prepwork.
|
||||
// return errors if strto* fail, otherwise fill in a code on the tape
|
||||
// 'd' for floating point and 'l' for long and put a pointer to the
|
||||
// spot in the buffer.
|
||||
if (__builtin_popcount(digit_edges) == 1) {
|
||||
// try a strtoll
|
||||
char * end;
|
||||
u64 result = strtoll((const char *)src, &end, 10);
|
||||
if ((errno != 0) || (end == (const char *)src)) {
|
||||
error_sump |= 1;
|
||||
}
|
||||
error_sump |= is_not_structural_or_whitespace(*end);
|
||||
if (found_minus) {
|
||||
result = -result;
|
||||
}
|
||||
#ifdef DEBUG
|
||||
cout << "Found number " << result << "\n";
|
||||
#endif
|
||||
*((u64 *)pj.current_number_buf_loc) = result;
|
||||
pj.tape[tape_loc] = ((u32)'l') << 24 | (pj.current_number_buf_loc - pj.number_buf); // assume 2^24 will hold all numbers for now
|
||||
pj.current_number_buf_loc += 8;
|
||||
} else {
|
||||
// try a strtod
|
||||
char * end;
|
||||
double result = strtod((const char *)src, &end);
|
||||
if ((errno != 0) || (end == (const char *)src)) {
|
||||
error_sump |= 1;
|
||||
}
|
||||
error_sump |= is_not_structural_or_whitespace(*end);
|
||||
if (found_minus) {
|
||||
result = -result;
|
||||
}
|
||||
#ifdef DEBUG
|
||||
cout << "Found number " << result << "\n";
|
||||
#endif
|
||||
*((double *)pj.current_number_buf_loc) = result;
|
||||
pj.tape[tape_loc] = ((u32)'d') << 24 | (pj.current_number_buf_loc - pj.number_buf); // assume 2^24 will hold all numbers for now
|
||||
pj.current_number_buf_loc += 8;
|
||||
}
|
||||
// TODO: check the MSB element is a digit
|
||||
|
||||
// TODO: a whole bunch of checks
|
||||
|
||||
// TODO: <=1 decimal point, eE mark, +- construct
|
||||
|
||||
// TODO: first and last character in mask region must be
|
||||
// digit
|
||||
|
||||
// TODO: if it exists,
|
||||
// Decimal point is after the first cluster of numbers only
|
||||
// and before the second cluster of numbers only. It must
|
||||
// be digit_or_zero . digit_or_zero strictly
|
||||
|
||||
// TODO: eE mark and +- construct are adjacent with eE first
|
||||
// eE mark preceeds final cluster of numbers only
|
||||
// and immediately follows second-last cluster of numbers only (not
|
||||
// necessarily second, as we may have 4e10).
|
||||
// it may suffice to insist that eE is preceeded immediately
|
||||
// by a digit of any kind and that it's followed locally by
|
||||
// a digit immediately or a +- construct then a digit.
|
||||
|
||||
// TODO: if we have both . and the eE mark then the . must
|
||||
// precede the eE mark
|
||||
|
||||
// TODO: if first character is a zero (we know in advance except for -0)
|
||||
// second char must be . or eE.
|
||||
|
||||
if (error_sump)
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool tape_disturbed(u32 i, ParsedJson & pj) {
|
||||
u32 start_loc = i*MAX_TAPE_ENTRIES;
|
||||
u32 end_loc = pj.tape_locs[i];
|
||||
return start_loc != end_loc;
|
||||
}
|
||||
|
||||
bool shovel_machine(const u8 * buf, size_t len, ParsedJson & pj) {
|
||||
// fixup the mess made by the ape_machine
|
||||
// as such it does a bunch of miscellaneous things on the tapes
|
||||
u32 error_sump = 0;
|
||||
u64 tv = *(const u64 *)"true ";
|
||||
u64 nv = *(const u64 *)"null ";
|
||||
u64 fv = *(const u64 *)"false ";
|
||||
u64 mask4 = 0x00000000ffffffff;
|
||||
u64 mask5 = 0x000000ffffffffff;
|
||||
|
||||
// if the tape has been touched at all at the depths outside the safe
|
||||
// zone we need to quit. Note that our periodic checks to see that we're
|
||||
// inside our safe zone in stage 3 don't guarantee that the system did
|
||||
// not get into the danger area briefly.
|
||||
if (tape_disturbed(START_DEPTH - 1, pj) || tape_disturbed(REDLINE_DEPTH, pj)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// walk over each tape
|
||||
for (u32 i = START_DEPTH; i < MAX_DEPTH; i++) {
|
||||
u32 start_loc = i*MAX_TAPE_ENTRIES;
|
||||
u32 end_loc = pj.tape_locs[i];
|
||||
if (start_loc == end_loc) {
|
||||
break;
|
||||
}
|
||||
for (u32 j = start_loc; j < end_loc; j++) {
|
||||
switch (pj.tape[j]>>56) {
|
||||
case '{': case '[': {
|
||||
// pivot our tapes
|
||||
// point the enclosing structural char (}]) to the head marker ({[) and
|
||||
// put the end of the sequence on the tape at the head marker
|
||||
// we start with head marker pointing at the enclosing structural char
|
||||
// and the enclosing structural char pointing at the end. Just swap them.
|
||||
// also check the balanced-{} or [] property here
|
||||
u8 head_marker_c = pj.tape[j] >> 56;
|
||||
u32 head_marker_loc = pj.tape[j] & 0xffffffffffffffULL;
|
||||
u64 tape_enclosing = pj.tape[head_marker_loc];
|
||||
u8 enclosing_c = tape_enclosing >> 56;
|
||||
pj.tape[head_marker_loc] = pj.tape[j];
|
||||
pj.tape[j] = tape_enclosing;
|
||||
error_sump |= (enclosing_c - head_marker_c - 2); // [] and {} only differ by 2 chars
|
||||
break;
|
||||
}
|
||||
case '"': {
|
||||
error_sump |= !parse_string(buf, len, pj, j);
|
||||
break;
|
||||
}
|
||||
case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9':
|
||||
error_sump |= !parse_number(buf, len, pj, j, false, false);
|
||||
break;
|
||||
case '0':
|
||||
error_sump |= !parse_number(buf, len, pj, j, true, false);
|
||||
break;
|
||||
case '-':
|
||||
error_sump |= !parse_number(buf, len, pj, j, false, true);
|
||||
break;
|
||||
case 't': {
|
||||
u32 offset = pj.tape[j] & 0xffffffffffffffULL;
|
||||
const u8 * loc = buf + offset;
|
||||
error_sump |= ((*(const u64 *)loc) & mask4) ^ tv;
|
||||
error_sump |= is_not_structural_or_whitespace(loc[4]);
|
||||
break;
|
||||
}
|
||||
case 'f': {
|
||||
u32 offset = pj.tape[j] & 0xffffffffffffffULL;
|
||||
const u8 * loc = buf + offset;
|
||||
error_sump |= ((*(const u64 *)loc) & mask5) ^ fv;
|
||||
error_sump |= is_not_structural_or_whitespace(loc[5]);
|
||||
break;
|
||||
}
|
||||
case 'n': {
|
||||
u32 offset = pj.tape[j] & 0xffffffffffffffULL;
|
||||
const u8 * loc = buf + offset;
|
||||
error_sump |= ((*(const u64 *)loc) & mask4) ^ nv;
|
||||
error_sump |= is_not_structural_or_whitespace(loc[4]);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (error_sump) {
|
||||
// cerr << "Ugh!\n";
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "common_defs.h"
|
||||
#include "simdjson_internal.h"
|
||||
|
||||
bool shovel_machine(const u8 * buf, size_t len, ParsedJson & pj);
|
||||
|
Loading…
Reference in New Issue