This commit is contained in:
Geoff Langdale 2018-07-24 14:42:53 +10:00
commit 59bfb807e1
13 changed files with 1032 additions and 33262 deletions

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@ -15,7 +15,7 @@ EXECUTABLES=parse
all: $(EXECUTABLES)
parse: main.cpp common_defs.h linux-perf-events.h
parse: main.cpp common_defs.h vecdecode.h linux-perf-events.h
$(CXX) $(CXXFLAGS) -o parse main.cpp

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@ -83,7 +83,7 @@ APA
- N. Nakasato, "Implementation of a parallel tree method on a GPU", Journal of Computational Science, vol. 3, no. 3, pp. 132-141, 2012.
## References
- [How to implement atoi using SIMD?](https://stackoverflow.com/questions/35127060/how-to-implement-atoi-using-simd)
- [Parsing JSON is a Minefield 💣](http://seriot.ch/parsing_json.php)
- https://tools.ietf.org/html/rfc7159
- The only public Mison implementation (in rust) https://github.com/pikkr/pikkr

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@ -275,13 +275,23 @@ const u32 NUM_RESERVED_NODES = 2;
const u32 DUMMY_NODE = 0;
const u32 ROOT_NODE = 1;
#define VECDECODE
#ifdef VECDECODE
#include "vecdecode.h"
#endif
// just transform the bitmask to a big list of 32-bit integers for now
// that's all; the type of character the offset points to will
// tell us exactly what we need to know. Naive but straightforward implementation
never_inline bool flatten_indexes(size_t len, ParsedJson & pj) {
u32 base = NUM_RESERVED_NODES;
u32 * base_ptr = pj.structural_indexes;
base_ptr[DUMMY_NODE] = base_ptr[ROOT_NODE] = 0; // really shouldn't matter
#ifdef VECDECODE
u32 number = bitmap_decode_avx2(pj.structurals, len, base_ptr + NUM_RESERVED_NODES) + NUM_RESERVED_NODES;
pj.n_structural_indexes = number;
base_ptr[pj.n_structural_indexes] = 0; // make it safe to dereference one beyond this array
return true;
#else
u32 base = NUM_RESERVED_NODES;
for (size_t idx = 0; idx < len; idx+=64) {
u64 s = *(u64 *)(pj.structurals + idx/8);
#ifdef SUPPRESS_CHEESY_FLATTEN
@ -312,6 +322,7 @@ never_inline bool flatten_indexes(size_t len, ParsedJson & pj) {
pj.n_structural_indexes = base;
base_ptr[pj.n_structural_indexes] = 0; // make it safe to dereference one beyond this array
return true;
#endif
}
@ -542,6 +553,7 @@ never_inline bool ape_machine(const u8 * buf, UNUSED size_t len, ParsedJson & pj
for (u32 i = 0; i < MAX_DEPTH; i++) {
if (states[i] == 0) {
printf("states[%d] == 0\n", i);
return false;
}
}

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@ -1,4 +1,4 @@
HEADERS:=include/avxprocessing.h include/benchmark.h include/common_defs.h include/jsonstruct.h include/scalarprocessing.h include/util.h
HEADERS:=include/avxprocessing.h include/benchmark.h include/common_defs.h include/jsonstruct.h include/ include/util.h
bench: benchmarks/bench.cpp rapidjson/license.txt $(HEADERS)
$(CXX) -std=c++11 -O3 -o $@ benchmarks/bench.cpp -Irapidjson/include -Iinclude -march=native -lm -Wall -Wextra -Wno-narrowing

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@ -11,7 +11,6 @@
#include "rapidjson/reader.h" // you have to check in the submodule
#include "rapidjson/stringbuffer.h"
#include "rapidjson/writer.h"
#include "scalarprocessing.h"
#include "util.h"
// colorfuldisplay(ParsedJson & pj, const u8 * buf)
@ -82,22 +81,11 @@ int main(int argc, char *argv[]) {
u32 max_structures = ROUNDUP_N(p.second, 64) + 2 + 7;
pj.structural_indexes = new u32[max_structures];
pj.nodes = new JsonNode[max_structures];
if (verbose) {
std::cout << "Parsing SIMD (once) " << std::endl;
avx_json_parse(p.first, p.second, pj);
colorfuldisplay(pj, p.first);
debugdisplay(pj, p.first);
std::cout << "Parsing scalar (once) " << std::endl;
scalar_json_parse(p.first, p.second, pj);
colorfuldisplay(pj, p.first);
debugdisplay(pj, p.first);
}
int repeat = 10;
int volume = p.second;
BEST_TIME_NOCHECK(avx_json_parse(p.first, p.second, pj), , repeat, volume,
true);
BEST_TIME_NOCHECK(scalar_json_parse(p.first, p.second, pj), , repeat, volume,
BEST_TIME(avx_json_parse(p.first, p.second, pj), true , , repeat, volume,
true);
rapidjson::Document d;
@ -120,18 +108,18 @@ int main(int argc, char *argv[]) {
true);
memcpy(buffer, p.first, p.second);
size_t outlength = copy_without_useless_spaces((const uint8_t *)buffer, p.second,(uint8_t *) buffer);
size_t outlength = copy_without_useless_spaces_avx((const uint8_t *)buffer, p.second,(uint8_t *) buffer);
printf("these should match: %zu %zu \n", strlength, outlength);
uint8_t * cbuffer = (uint8_t *)buffer;
BEST_TIME(copy_without_useless_spaces(cbuffer, p.second,cbuffer), outlength,
BEST_TIME(copy_without_useless_spaces_avx(cbuffer, p.second,cbuffer), outlength,
memcpy(buffer, p.first, p.second), repeat, volume, true);
BEST_TIME(despace(cbuffer, p.second,cbuffer), outlength,
BEST_TIME(scalar_despace(cbuffer, p.second,cbuffer), outlength,
memcpy(buffer, p.first, p.second), repeat, volume, true);
BEST_TIME(d.ParseInsitu(buffer).HasParseError(),false, cbuffer[copy_without_useless_spaces((const uint8_t *)p.first, p.second,cbuffer)]='\0' , repeat, volume,
printf("parsing with RapidJSON after despacing:\n");
BEST_TIME(d.ParseInsitu(buffer).HasParseError(),false, cbuffer[copy_without_useless_spaces_avx((const uint8_t *)p.first, p.second,cbuffer)]='\0' , repeat, volume,
true);
free(buffer);

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@ -33,7 +33,7 @@ static uint64_t cmp_mask_against_input_mini(__m256i input_lo, __m256i input_hi,
// take input from buf and remove useless whitespace, input and output can be
// the same
static inline size_t copy_without_useless_spaces(const uint8_t *buf, size_t len,
static inline size_t copy_without_useless_spaces_avx(const uint8_t *buf, size_t len,
uint8_t *out) {
// Useful constant masks
const uint64_t even_bits = 0x5555555555555555ULL;
@ -117,11 +117,11 @@ static inline size_t copy_without_useless_spaces(const uint8_t *buf, size_t len,
int pop3 = _popcnt64((~whitespace) & UINT64_C(0xFFFFFFFFFFFF));
int pop4 = _popcnt64((~whitespace));
__m256i vmask1 =
_mm256_loadu2_m128i((const __m128i *)mask128_epi8 + mask2,
(const __m128i *)mask128_epi8 + mask1);
_mm256_loadu2_m128i((const __m128i *)mask128_epi8 + (mask2 & 0x7FFFF),
(const __m128i *)mask128_epi8 + (mask1 & 0x7FFFF));
__m256i vmask2 =
_mm256_loadu2_m128i((const __m128i *)mask128_epi8 + mask4,
(const __m128i *)mask128_epi8 + mask3);
_mm256_loadu2_m128i((const __m128i *)mask128_epi8 + (mask4 & 0x7FFFF),
(const __m128i *)mask128_epi8 + (mask3 & 0x7FFFF));
__m256i result1 = _mm256_shuffle_epi8(input_lo, vmask1);
__m256i result2 = _mm256_shuffle_epi8(input_hi, vmask2);
_mm256_storeu2_m128i((__m128i *)(out + pop1), (__m128i *)out, result1);
@ -163,36 +163,7 @@ static inline size_t copy_without_useless_spaces(const uint8_t *buf, size_t len,
_mm_set_epi64x(0ULL, quote_bits), _mm_set1_epi8(0xFF), 0));
quote_mask ^= prev_iter_inside_quote;
prev_iter_inside_quote = (uint64_t)((s64)quote_mask >> 63);
/*
const __m256i low_nibble_mask = _mm256_setr_epi8(
// 0 9 a b c d
16, 0, 0, 0, 0, 0, 0, 0, 0, 8, 12, 1, 2, 9, 0, 0, 16, 0, 0, 0, 0, 0, 0,
0, 0, 8, 12, 1, 2, 9, 0, 0);
const __m256i high_nibble_mask = _mm256_setr_epi8(
// 0 2 3 5 7
8, 0, 18, 4, 0, 1, 0, 1, 0, 0, 0, 3, 2, 1, 0, 0, 8, 0, 18, 4, 0, 1, 0,
1, 0, 0, 0, 3, 2, 1, 0, 0);
__m256i whitespace_shufti_mask = _mm256_set1_epi8(0x18);
__m256i v_lo = _mm256_and_si256(
_mm256_shuffle_epi8(low_nibble_mask, input_lo),
_mm256_shuffle_epi8(high_nibble_mask,
_mm256_and_si256(_mm256_srli_epi32(input_lo, 4),
_mm256_set1_epi8(0x7f))));
__m256i v_hi = _mm256_and_si256(
_mm256_shuffle_epi8(low_nibble_mask, input_hi),
_mm256_shuffle_epi8(high_nibble_mask,
_mm256_and_si256(_mm256_srli_epi32(input_hi, 4),
_mm256_set1_epi8(0x7f))));
__m256i tmp_ws_lo = _mm256_cmpeq_epi8(
_mm256_and_si256(v_lo, whitespace_shufti_mask), _mm256_set1_epi8(0));
__m256i tmp_ws_hi = _mm256_cmpeq_epi8(
_mm256_and_si256(v_hi, whitespace_shufti_mask), _mm256_set1_epi8(0));
uint64_t ws_res_0 = (uint32_t)_mm256_movemask_epi8(tmp_ws_lo);
uint64_t ws_res_1 = _mm256_movemask_epi8(tmp_ws_hi);
uint64_t whitespace = ~(ws_res_0 | (ws_res_1 << 32));
*/
__m256i mask_20 = _mm256_set1_epi8(0x20); // c==32
__m256i mask_70 =
_mm256_set1_epi8(0x70); // adding 0x70 does not check low 4-bits
@ -228,10 +199,10 @@ static inline size_t copy_without_useless_spaces(const uint8_t *buf, size_t len,
int pop2 = _popcnt64((~whitespace) & UINT64_C(0xFFFFFFFF));
int pop3 = _popcnt64((~whitespace) & UINT64_C(0xFFFFFFFFFFFF));
int pop4 = _popcnt64((~whitespace));
__m256i vmask1 = _mm256_loadu2_m128i((const __m128i *)mask128_epi8 + mask2,
(const __m128i *)mask128_epi8 + mask1);
__m256i vmask2 = _mm256_loadu2_m128i((const __m128i *)mask128_epi8 + mask4,
(const __m128i *)mask128_epi8 + mask3);
__m256i vmask1 = _mm256_loadu2_m128i((const __m128i *)mask128_epi8 + (mask2 & 0x7FFF),
(const __m128i *)mask128_epi8 + (mask1 & 0x7FFF));
__m256i vmask2 = _mm256_loadu2_m128i((const __m128i *)mask128_epi8 + (mask4 & 0x7FFF),
(const __m128i *)mask128_epi8 + (mask3 & 0x7FFF));
__m256i result1 = _mm256_shuffle_epi8(input_lo, vmask1);
__m256i result2 = _mm256_shuffle_epi8(input_hi, vmask2);
_mm256_storeu2_m128i((__m128i *)(buffer + pop1), (__m128i *)buffer,

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@ -15,8 +15,41 @@
#include "jsonstruct.h"
using namespace std;
#ifdef DEBUG
inline void dump256(m256 d, string msg) {
for (u32 i = 0; i < 32; i++) {
cout << setw(3) << (int)*(((u8 *)(&d)) + i);
if (!((i+1)%8))
cout << "|";
else if (!((i+1)%4))
cout << ":";
else
cout << " ";
}
cout << " " << msg << "\n";
}
// dump bits low to high
void dumpbits(u64 v, string msg) {
for (u32 i = 0; i < 64; i++) {
std::cout << (((v>>(u64)i) & 0x1ULL) ? "1" : "_");
}
cout << " " << msg << "\n";
}
void dumpbits32(u32 v, string msg) {
for (u32 i = 0; i < 32; i++) {
std::cout << (((v>>(u32)i) & 0x1ULL) ? "1" : "_");
}
cout << " " << msg << "\n";
}
#else
#define dump256(a,b) ;
#define dumpbits(a,b) ;
#define dumpbits32(a,b) ;
#endif
// a straightforward comparison of a mask against input. 5 uops; would be cheaper in AVX512.
static u64 cmp_mask_against_input(m256 input_lo, m256 input_hi, m256 mask) {
really_inline u64 cmp_mask_against_input(m256 input_lo, m256 input_hi, m256 mask) {
m256 cmp_res_0 = _mm256_cmpeq_epi8(input_lo, mask);
u64 res_0 = (u32)_mm256_movemask_epi8(cmp_res_0);
m256 cmp_res_1 = _mm256_cmpeq_epi8(input_hi, mask);
@ -24,7 +57,7 @@ static u64 cmp_mask_against_input(m256 input_lo, m256 input_hi, m256 mask) {
return res_0 | (res_1 << 32);
}
static bool find_structural_bits(const u8 * buf, size_t len, ParsedJson & pj) {
never_inline bool find_structural_bits(const u8 * buf, size_t len, ParsedJson & pj) {
// Useful constant masks
const u64 even_bits = 0x5555555555555555ULL;
const u64 odd_bits = ~even_bits;
@ -39,6 +72,18 @@ static bool find_structural_bits(const u8 * buf, size_t len, ParsedJson & pj) {
for (size_t idx = 0; idx < len; idx+=64) {
__builtin_prefetch(buf + idx + 128);
#ifdef DEBUG
cout << "Idx is " << idx << "\n";
for (u32 j = 0; j < 64; j++) {
char c = *(buf+idx+j);
if (isprint(c)) {
cout << c;
} else {
cout << '_';
}
}
cout << "| ... input\n";
#endif
m256 input_lo = _mm256_load_si256((const m256 *)(buf + idx + 0));
m256 input_hi = _mm256_load_si256((const m256 *)(buf + idx + 32));
@ -47,13 +92,18 @@ static bool find_structural_bits(const u8 * buf, size_t len, ParsedJson & pj) {
////////////////////////////////////////////////////////////////////////////////////////////
u64 bs_bits = cmp_mask_against_input(input_lo, input_hi, _mm256_set1_epi8('\\'));
dumpbits(bs_bits, "backslash bits");
u64 start_edges = bs_bits & ~(bs_bits << 1);
dumpbits(start_edges, "start_edges");
// flip lowest if we have an odd-length run at the end of the prior iteration
u64 even_start_mask = even_bits ^ prev_iter_ends_odd_backslash;
u64 even_starts = start_edges & even_start_mask;
u64 odd_starts = start_edges & ~even_start_mask;
dumpbits(even_starts, "even_starts");
dumpbits(odd_starts, "odd_starts");
u64 even_carries = bs_bits + even_starts;
u64 odd_carries;
@ -65,12 +115,22 @@ static bool find_structural_bits(const u8 * buf, size_t len, ParsedJson & pj) {
// if we had an odd-numbered run at the end of
// the previous iteration
prev_iter_ends_odd_backslash = iter_ends_odd_backslash ? 0x1ULL : 0x0ULL;
dumpbits(even_carries, "even_carries");
dumpbits(odd_carries, "odd_carries");
u64 even_carry_ends = even_carries & ~bs_bits;
u64 odd_carry_ends = odd_carries & ~bs_bits;
dumpbits(even_carry_ends, "even_carry_ends");
dumpbits(odd_carry_ends, "odd_carry_ends");
u64 even_start_odd_end = even_carry_ends & odd_bits;
u64 odd_start_even_end = odd_carry_ends & even_bits;
dumpbits(even_start_odd_end, "esoe");
dumpbits(odd_start_even_end, "osee");
u64 odd_ends = even_start_odd_end | odd_start_even_end;
dumpbits(odd_ends, "odd_ends");
////////////////////////////////////////////////////////////////////////////////////////////
// Step 2: detect insides of quote pairs
@ -78,10 +138,12 @@ static bool find_structural_bits(const u8 * buf, size_t len, ParsedJson & pj) {
u64 quote_bits = cmp_mask_against_input(input_lo, input_hi, _mm256_set1_epi8('"'));
quote_bits = quote_bits & ~odd_ends;
dumpbits(quote_bits, "quote_bits");
u64 quote_mask = _mm_cvtsi128_si64(_mm_clmulepi64_si128(_mm_set_epi64x(0ULL, quote_bits),
_mm_set1_epi8(0xFF), 0));
quote_mask ^= prev_iter_inside_quote;
prev_iter_inside_quote = (u64)((s64)quote_mask>>63);
dumpbits(quote_mask, "quote_mask");
// How do we build up a user traversable data structure
// first, do a 'shufti' to detect structural JSON characters
@ -133,6 +195,9 @@ static bool find_structural_bits(const u8 * buf, size_t len, ParsedJson & pj) {
u64 ws_res_1 = _mm256_movemask_epi8(tmp_ws_hi);
u64 whitespace = ~(ws_res_0 | (ws_res_1 << 32));
dumpbits(structurals, "structurals");
dumpbits(whitespace, "whitespace");
// mask off anything inside quotes
structurals &= ~quote_mask;
@ -149,14 +214,20 @@ static bool find_structural_bits(const u8 * buf, size_t len, ParsedJson & pj) {
// a qualified predecessor is something that can happen 1 position before an
// psuedo-structural character
u64 pseudo_pred = structurals | whitespace;
dumpbits(pseudo_pred, "pseudo_pred");
u64 shifted_pseudo_pred = (pseudo_pred << 1) | prev_iter_ends_pseudo_pred;
dumpbits(shifted_pseudo_pred, "shifted_pseudo_pred");
prev_iter_ends_pseudo_pred = pseudo_pred >> 63;
u64 pseudo_structurals = shifted_pseudo_pred & (~whitespace) & (~quote_mask);
dumpbits(pseudo_structurals, "pseudo_structurals");
dumpbits(structurals, "final structurals without pseudos");
structurals |= pseudo_structurals;
dumpbits(structurals, "final structurals and pseudo structurals");
// now, we've used our close quotes all we need to. So let's switch them off
// they will be off in the quote mask and on in quote bits.
structurals &= ~(quote_bits & ~quote_mask);
dumpbits(structurals, "final structurals and pseudo structurals after close quote removal");
*(u64 *)(pj.structurals + idx/8) = structurals;
}
return true;
@ -166,15 +237,30 @@ const u32 NUM_RESERVED_NODES = 2;
const u32 DUMMY_NODE = 0;
const u32 ROOT_NODE = 1;
#define VECDECODE
#ifdef VECDECODE
#include "vecdecode.h"
#endif
// just transform the bitmask to a big list of 32-bit integers for now
// that's all; the type of character the offset points to will
// tell us exactly what we need to know. Naive but straightforward implementation
static bool flatten_indexes(size_t len, ParsedJson & pj) {
u32 base = NUM_RESERVED_NODES;
never_inline bool flatten_indexes(size_t len, ParsedJson & pj) {
u32 * base_ptr = pj.structural_indexes;
base_ptr[DUMMY_NODE] = base_ptr[ROOT_NODE] = 0; // really shouldn't matter
#ifdef VECDECODE
u32 number = bitmap_decode_avx2(pj.structurals, len, base_ptr + NUM_RESERVED_NODES) + NUM_RESERVED_NODES;
pj.n_structural_indexes = number;
base_ptr[pj.n_structural_indexes] = 0; // make it safe to dereference one beyond this array
return true;
#else
u32 base = NUM_RESERVED_NODES;
for (size_t idx = 0; idx < len; idx+=64) {
u64 s = *(u64 *)(pj.structurals + idx/8);
#ifdef SUPPRESS_CHEESY_FLATTEN
while (s) {
base_ptr[base++] = (u32)idx + __builtin_ctzll(s); s &= s - 1ULL;
}
#else
u32 cnt = __builtin_popcountll(s);
u32 next_base = base + cnt;
while (s) {
@ -193,14 +279,20 @@ static bool flatten_indexes(size_t len, ParsedJson & pj) {
base += 6;
}
base = next_base;
#endif
}
pj.n_structural_indexes = base;
base_ptr[pj.n_structural_indexes] = 0; // make it safe to dereference one beyond this array
return true;
#endif
}
const u32 MAX_DEPTH = 256;
const u32 DEPTH_SAFETY_MARGIN = 32; // should be power-of-2 as we check this with a modulo in our
// hot stage 3 loop
const u32 START_DEPTH = DEPTH_SAFETY_MARGIN;
const u32 REDLINE_DEPTH = MAX_DEPTH - DEPTH_SAFETY_MARGIN;
// the ape machine consists of two parts:
//
@ -277,7 +369,7 @@ const size_t MAX_TAPE = MAX_DEPTH * MAX_TAPE_ENTRIES;
// all of this stuff needs to get moved somewhere reasonable
// like our ParsedJson structure
u32 tape[MAX_TAPE];
u64 tape[MAX_TAPE];
u32 tape_locs[MAX_DEPTH];
u8 string_buf[512*1024];
u8 * current_string_buf_loc;
@ -290,6 +382,20 @@ u32 trans[MAX_STATES][256];
u32 states[MAX_DEPTH];
const int START_STATE = 1;
// weird sub-machine for starting depth only
// we start at 13 and go to 14 on a single UNARY
// 14 doesn't have to have any transitions. Anything
// else arrives after the single thing it's an error
const int START_DEPTH_START_STATE = 13;
// ANYTHING_IS_ERROR_STATE is useful both as a target
// for a transition at the start depth and also as
// a good initial value for "red line" depths; that
// is, depths that are maintained strictly to avoid
// undefined behavior (e.g. depths below the starting
// depth).
const int ANYTHING_IS_ERROR_STATE = 14;
never_inline void init_state_machine() {
// states 10 and 6 eliminated
@ -310,6 +416,7 @@ never_inline void init_state_machine() {
trans[ 5][(u32)UNARIES[i]] = 7;
trans[ 9][(u32)UNARIES[i]] = 11;
trans[12][(u32)UNARIES[i]] = 11;
trans[13][(u32)UNARIES[i]] = 14;
}
// back transitions when new things are open
@ -321,10 +428,10 @@ never_inline void init_state_machine() {
trans[7]['['] = 9;
trans[9]['['] = 9;
trans[11]['['] = 9;
}
static bool ape_machine(const u8 * buf, UNUSED size_t len, ParsedJson & pj) {
never_inline bool ape_machine(const u8 * buf, UNUSED size_t len, ParsedJson & pj) {
// NOTE - our depth is used by both the tape machine and the state machine
// Further, in production we will set it to a largish value in a generous buffer as a rogue input
// could consist of many {[ characters or many }] characters. We aren't busily checking errors
@ -337,12 +444,18 @@ static bool ape_machine(const u8 * buf, UNUSED size_t len, ParsedJson & pj) {
// is an error (so we can detect max_depth violations by making sure that specious tape locations haven't
// moved from their starting values)
u32 depth = 1;
u32 depth = START_DEPTH;
for (u32 i = 0; i < MAX_DEPTH; i++) {
tape_locs[i] = i*MAX_TAPE_ENTRIES;
if (i == START_DEPTH) {
states[i] = START_DEPTH_START_STATE;
} else if ((i < START_DEPTH) || (i >= REDLINE_DEPTH)) {
states[i] = ANYTHING_IS_ERROR_STATE;
} else {
states[i] = START_STATE;
}
}
current_string_buf_loc = string_buf;
current_number_buf_loc = number_buf;
@ -355,6 +468,18 @@ static bool ape_machine(const u8 * buf, UNUSED size_t len, ParsedJson & pj) {
u32 next_control = char_control[next_c];
for (u32 i = NUM_RESERVED_NODES; i < pj.n_structural_indexes; i++) {
// very periodic safety checking. This does NOT guarantee that we
// haven't been in our dangerous zones above or below our normal
// depths. It ONLY checks to be sure that we don't manage to leave
// these zones and write completely off our tape.
if (!(i%DEPTH_SAFETY_MARGIN)) {
if (depth < START_DEPTH || depth >= REDLINE_DEPTH) {
error_sump |= 1;
break;
}
}
u32 idx = next_idx;
u8 c = next_c;
u32 control = next_control;
@ -368,13 +493,61 @@ static bool ape_machine(const u8 * buf, UNUSED size_t len, ParsedJson & pj) {
u8 write_size = get_write_size(control);
u32 write_val = (depth_adjust != 0) ? old_tape_loc : idx;
depth += depth_adjust;
//states[depth] = trans[states[depth]][c];
#ifdef DEBUG
cout << "i: " << i << " idx: " << idx << " c " << c << "\n";
cout << "TAPE MACHINE: depth change " << (s32)depth_adjust
<< " write_size " << (u32)write_size << " current_depth: " << depth << "\n";
#endif
// STATE MACHINE - hoisted here to fill in during the tape machine's latencies
#ifdef DEBUG
cout << "STATE MACHINE: state[depth] pre " << states[depth] << " ";
#endif
states[depth] = trans[states[depth]][c];
#ifdef DEBUG
cout << "post " << states[depth] << "\n";
#endif
// TAPE MACHINE, again
tape[tape_locs[depth]] = write_val | (c << 24); // hack. Assumes no more than 2^24 tape items and buffer size for now
tape[tape_locs[depth]] = write_val | (((u64)c) << 56);
old_tape_loc = tape_locs[depth] += write_size;
}
/*
for (u32 i = 0; i < MAX_DEPTH; i++) {
if (states[i] == 0) {
printf("duuh\n");
return false;
}
}*/
#define DUMP_TAPES
#ifdef DEBUG
for (u32 i = 0; i < MAX_DEPTH; i++) {
u32 start_loc = i*MAX_TAPE_ENTRIES;
cout << " tape section i " << i;
if (i == START_DEPTH) {
cout << " (START) ";
} else if ((i < START_DEPTH) || (i >= REDLINE_DEPTH)) {
cout << " (REDLINE) ";
} else {
cout << " (NORMAL) ";
}
cout << " from: " << start_loc
<< " to: " << tape_locs[i] << " "
<< " size: " << (tape_locs[i]-start_loc) << "\n";
cout << " state: " << states[i] << "\n";
#ifdef DUMP_TAPES
for (u32 j = start_loc; j < tape_locs[i]; j++) {
if (tape[j]) {
cout << "j: " << j << " tape[j] char " << (char)(tape[j]>>56)
<< " tape[j][0..55]: " << (tape[j]&0xffffffffffffffULL ) << "\n";
}
}
#endif
}
#endif
if (error_sump) {
printf("error_sump\n");
return false;
}
return true;
@ -500,7 +673,7 @@ bool hex_to_u32(const u8 * src, u32 * res) {
// dest will advance a variable amount (return via pointer)
// return true if the unicode codepoint was valid
// We work in little-endian then swap at write time
static bool handle_unicode_codepoint(const u8 ** src_ptr, u8 ** dst_ptr) {
really_inline bool handle_unicode_codepoint(const u8 ** src_ptr, u8 ** dst_ptr) {
u32 code_point = 0; // read the hex, potentially reading another \u beyond if it's a // wacky one
if (!hex_to_u32(*src_ptr + 2, &code_point)) {
return false;
@ -534,20 +707,43 @@ static bool handle_unicode_codepoint(const u8 ** src_ptr, u8 ** dst_ptr) {
return true;
}
static bool parse_string(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson & pj, u32 tape_loc) {
really_inline bool parse_string(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson & pj, u32 tape_loc) {
u32 offset = tape[tape_loc] & 0xffffff;
const u8 * src = &buf[offset+1]; // we know that buf at offset is a "
u8 * dst = current_string_buf_loc;
#ifdef DEBUG
cout << "Entering parse string with offset " << offset << "\n";
#endif
// basic non-sexy parsing code
while (1) {
#ifdef DEBUG
for (u32 j = 0; j < 32; j++) {
char c = *(src+j);
if (isprint(c)) {
cout << c;
} else {
cout << '_';
}
}
cout << "| ... string handling input\n";
#endif
m256 v = _mm256_loadu_si256((const m256 *)(src));
u32 bs_bits = (u32)_mm256_movemask_epi8(_mm256_cmpeq_epi8(v, _mm256_set1_epi8('\\')));
dumpbits32(bs_bits, "backslash bits 2");
u32 quote_bits = (u32)_mm256_movemask_epi8(_mm256_cmpeq_epi8(v, _mm256_set1_epi8('"')));
dumpbits32(quote_bits, "quote_bits");
u32 quote_dist = __builtin_ctz(quote_bits);
u32 bs_dist = __builtin_ctz(bs_bits);
// store to dest unconditionally - we can overwrite the bits we don't like later
_mm256_storeu_si256((m256 *)(dst), v);
#ifdef DEBUG
cout << "quote dist: " << quote_dist << " bs dist: " << bs_dist << "\n";
#endif
if (quote_dist < bs_dist) {
#ifdef DEBUG
cout << "Found end, leaving!\n";
#endif
// we encountered quotes first. Move dst to point to quotes and exit
dst[quote_dist] = 0; // null terminate and get out
current_string_buf_loc = dst + quote_dist + 1;
@ -555,6 +751,9 @@ static bool parse_string(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson &
return true;
} else if (quote_dist > bs_dist) {
u8 escape_char = src[bs_dist+1];
#ifdef DEBUG
cout << "Found escape char: " << escape_char << "\n";
#endif
// we encountered backslash first. Handle backslash
if (escape_char == 'u') {
// move src/dst up to the start; they will be further adjusted
@ -600,7 +799,7 @@ static bool parse_string(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson &
// TODO: see if we really need a separate number_buf or whether we should just
// have a generic scratch - would need to align before using for this
static bool parse_number(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson & pj, u32 tape_loc, UNUSED bool found_zero, bool found_minus) {
really_inline bool parse_number(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson & pj, u32 tape_loc, UNUSED bool found_zero, bool found_minus) {
u32 offset = tape[tape_loc] & 0xffffff;
if (found_minus) {
offset++;
@ -608,6 +807,17 @@ static bool parse_number(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson &
const u8 * src = &buf[offset];
m256 v = _mm256_loadu_si256((const m256 *)(src));
u64 error_sump = 0;
#ifdef DEBUG
for (u32 j = 0; j < 32; j++) {
char c = *(src+j);
if (isprint(c)) {
cout << c;
} else {
cout << '_';
}
}
cout << "| ... number handling input\n";
#endif
// categories to extract
// Digits:
@ -642,6 +852,7 @@ static bool parse_number(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson &
m256 tmp_enders = _mm256_cmpeq_epi8(_mm256_and_si256(tmp, enders_mask),
_mm256_set1_epi8(0));
u32 enders = ~(u32)_mm256_movemask_epi8(tmp_enders);
dumpbits32(enders, "ender characters");
if (enders == 0) {
// TODO: scream for help if enders == 0 which means we have
@ -649,6 +860,7 @@ static bool parse_number(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson &
}
// TODO: make a mask that indicates where our digits are
u32 number_mask = ~enders & (enders-1);
dumpbits32(number_mask, "number mask");
m256 n_mask = _mm256_set1_epi8(0x1f);
m256 tmp_n = _mm256_cmpeq_epi8(_mm256_and_si256(tmp, n_mask),
@ -660,32 +872,38 @@ static bool parse_number(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson &
// for the inside of our JSON
number_characters &= number_mask;
error_sump |= number_characters ^ number_mask;
dumpbits32(number_characters, "number characters");
m256 d_mask = _mm256_set1_epi8(0x03);
m256 tmp_d = _mm256_cmpeq_epi8(_mm256_and_si256(tmp, d_mask),
_mm256_set1_epi8(0));
u32 digit_characters = ~(u32)_mm256_movemask_epi8(tmp_d);
digit_characters &= number_mask;
dumpbits32(digit_characters, "digit characters");
m256 p_mask = _mm256_set1_epi8(0x04);
m256 tmp_p = _mm256_cmpeq_epi8(_mm256_and_si256(tmp, p_mask),
_mm256_set1_epi8(0));
u32 decimal_characters = ~(u32)_mm256_movemask_epi8(tmp_p);
decimal_characters &= number_mask;
dumpbits32(decimal_characters, "decimal characters");
m256 e_mask = _mm256_set1_epi8(0x08);
m256 tmp_e = _mm256_cmpeq_epi8(_mm256_and_si256(tmp, e_mask),
_mm256_set1_epi8(0));
u32 exponent_characters = ~(u32)_mm256_movemask_epi8(tmp_e);
exponent_characters &= number_mask;
dumpbits32(exponent_characters, "exponent characters");
m256 s_mask = _mm256_set1_epi8(0x10);
m256 tmp_s = _mm256_cmpeq_epi8(_mm256_and_si256(tmp, s_mask),
_mm256_set1_epi8(0));
u32 sign_characters = ~(u32)_mm256_movemask_epi8(tmp_s);
sign_characters &= number_mask;
dumpbits32(sign_characters, "sign characters");
u32 digit_edges = ~(digit_characters << 1) & digit_characters;
dumpbits32(digit_edges, "digit_edges");
// check that we have 1-3 'edges' only
u32 t = digit_edges;
@ -713,6 +931,9 @@ static bool parse_number(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson &
if (found_minus) {
result = -result;
}
#ifdef DEBUG
cout << "Found number " << result << "\n";
#endif
*((u64 *)current_number_buf_loc) = result;
tape[tape_loc] = ((u32)'l') << 24 | (current_number_buf_loc - number_buf); // assume 2^24 will hold all numbers for now
current_number_buf_loc += 8;
@ -727,6 +948,9 @@ static bool parse_number(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson &
if (found_minus) {
result = -result;
}
#ifdef DEBUG
cout << "Found number " << result << "\n";
#endif
*((double *)current_number_buf_loc) = result;
tape[tape_loc] = ((u32)'d') << 24 | (current_number_buf_loc - number_buf); // assume 2^24 will hold all numbers for now
current_number_buf_loc += 8;
@ -764,7 +988,13 @@ static bool parse_number(const u8 * buf, UNUSED size_t len, UNUSED ParsedJson &
return true;
}
static bool shovel_machine(const u8 * buf, size_t len, ParsedJson & pj) {
bool tape_disturbed(u32 i) {
u32 start_loc = i*MAX_TAPE_ENTRIES;
u32 end_loc = tape_locs[i];
return start_loc != end_loc;
}
never_inline bool shovel_machine(const u8 * buf, size_t len, ParsedJson & pj) {
// fixup the mess made by the ape_machine
// as such it does a bunch of miscellaneous things on the tapes
u32 error_sump = 0;
@ -774,13 +1004,23 @@ static bool shovel_machine(const u8 * buf, size_t len, ParsedJson & pj) {
u64 mask4 = 0x00000000ffffffff;
u64 mask5 = 0x000000ffffffffff;
// if the tape has been touched at all at the depths outside the safe
// zone we need to quit. Note that our periodic checks to see that we're
// inside our safe zone in stage 3 don't guarantee that the system did
// not get into the danger area briefly.
if (tape_disturbed(START_DEPTH - 1) || tape_disturbed(REDLINE_DEPTH)) {
return false;
}
// walk over each tape
for (u32 i = 0; i < MAX_DEPTH; i++) {
for (u32 i = START_DEPTH; i < MAX_DEPTH; i++) {
u32 start_loc = i*MAX_TAPE_ENTRIES;
u32 end_loc = tape_locs[i];
if (start_loc == end_loc) {
break;
}
for (u32 j = start_loc; j < end_loc; j++) {
switch (tape[j]>>24) {
switch (tape[j]>>56) {
case '{': case '[': {
// pivot our tapes
// point the enclosing structural char (}]) to the head marker ({[) and
@ -788,10 +1028,10 @@ static bool shovel_machine(const u8 * buf, size_t len, ParsedJson & pj) {
// we start with head marker pointing at the enclosing structural char
// and the enclosing structural char pointing at the end. Just swap them.
// also check the balanced-{} or [] property here
u8 head_marker_c = tape[j] >> 24;
u32 head_marker_loc = tape[j] & 0xffffff;
u32 tape_enclosing = tape[head_marker_loc];
u8 enclosing_c = tape_enclosing >> 24;
u8 head_marker_c = tape[j] >> 56;
u32 head_marker_loc = tape[j] & 0xffffffffffffffULL;
u64 tape_enclosing = tape[head_marker_loc];
u8 enclosing_c = tape_enclosing >> 56;
tape[head_marker_loc] = tape[j];
tape[j] = tape_enclosing;
error_sump |= (enclosing_c - head_marker_c - 2); // [] and {} only differ by 2 chars
@ -811,21 +1051,21 @@ static bool shovel_machine(const u8 * buf, size_t len, ParsedJson & pj) {
error_sump |= !parse_number(buf, len, pj, j, false, true);
break;
case 't': {
u32 offset = tape[j] & 0xffffff;
u32 offset = tape[j] & 0xffffffffffffffULL;
const u8 * loc = buf + offset;
error_sump |= ((*(const u64 *)loc) & mask4) ^ tv;
error_sump |= is_not_structural_or_whitespace(loc[4]);
break;
}
case 'f': {
u32 offset = tape[j] & 0xffffff;
u32 offset = tape[j] & 0xffffffffffffffULL;
const u8 * loc = buf + offset;
error_sump |= ((*(const u64 *)loc) & mask5) ^ fv;
error_sump |= is_not_structural_or_whitespace(loc[5]);
break;
}
case 'n': {
u32 offset = tape[j] & 0xffffff;
u32 offset = tape[j] & 0xffffffffffffffULL;
const u8 * loc = buf + offset;
error_sump |= ((*(const u64 *)loc) & mask4) ^ nv;
error_sump |= is_not_structural_or_whitespace(loc[4]);
@ -837,6 +1077,7 @@ static bool shovel_machine(const u8 * buf, size_t len, ParsedJson & pj) {
}
}
if (error_sump) {
cerr << "Ugh!\n";
return false;
}
return true;
@ -845,8 +1086,14 @@ static bool shovel_machine(const u8 * buf, size_t len, ParsedJson & pj) {
static bool avx_json_parse(const u8 * buf, size_t len, ParsedJson & pj) {
find_structural_bits(buf, len, pj);
flatten_indexes(len, pj);
return ape_machine(buf, len, pj) && shovel_machine(buf, len, pj);
bool apeok = ape_machine(buf, len, pj);
if(!apeok) {
return false;
}
return shovel_machine(buf, len, pj);
}

View File

@ -3,9 +3,9 @@
#include "common_defs.h"
struct JsonNode {
u32 up;
u32 next;
u32 prev;
u32 next_type;
u64 payload; // a freeform 'payload' holding a parsed representation of *something*
};
struct ParsedJson {
@ -68,15 +68,3 @@ void colorfuldisplay(ParsedJson & pj, const u8 * buf) {
}
std::cout << std::endl;
}
void debugdisplay(ParsedJson & pj, const u8 * buf) {
for (u32 i = 0; i < pj.n_structural_indexes; i++) {
u32 idx = pj.structural_indexes[i];
JsonNode & n = pj.nodes[i];
std::cout << "i: " << i;
std::cout << " n.up: " << n.up;
std::cout << " n.next: " << n.next;
std::cout << " n.prev: " << n.prev;
std::cout << " idx: " << idx << " buf[idx] " << buf[idx] << std::endl;
}
}

View File

@ -34,7 +34,7 @@ static uint8_t jump_table[256 * 3] = {
0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1,
};
static inline size_t despace(const unsigned char *bytes, size_t howmany,
static inline size_t scalar_despace(const unsigned char *bytes, size_t howmany,
unsigned char *out) {
size_t i = 0, pos = 0;
uint8_t quote = 0;

View File

@ -1,79 +0,0 @@
#include "common_defs.h"
#include "jsonstruct.h"
bool is_valid_escape(char c) {
return (c == '"') || (c == '\\') || (c == '/') || (c == 'b') || (c == 'f') || (c == 'n') || (c == 'r') || (c == 't') || (c == 'u');
}
bool scalar_json_parse(const u8 * buf, size_t len, ParsedJson & pj) {
// this is a naive attempt at this point
// it will probably be subject to failures given adversarial inputs
size_t pos = 0;
size_t last = 0;
size_t up = 0;
const u32 DUMMY_NODE = 0;
const u32 ROOT_NODE = 1;
pj.structural_indexes[DUMMY_NODE] = 0;
pj.structural_indexes[ROOT_NODE] = 0;
JsonNode & dummy = pj.nodes[DUMMY_NODE];
JsonNode & root = pj.nodes[ROOT_NODE];
dummy.prev = dummy.up = DUMMY_NODE;
dummy.next = 0;
root.prev = DUMMY_NODE;
root.up = ROOT_NODE;
root.next = 0;
last = up = ROOT_NODE;
pos = 2;
for(size_t i = 0; i < len; i++) {
JsonNode & n = pj.nodes[pos];
switch (buf[i]) {
case '[':
case '{':
pj.structural_indexes[pos] = i;
n.prev = last;
pj.nodes[last].next = pos;// two-way linked list
n.up = up;
up = pos;// new possible up
last = 0;
pos += 1;
break;
case ']':
case '}':
pj.structural_indexes[pos] = i;
n.prev = up;
n.next = 0;// necessary?
pj.nodes[up].next = pos;// two-way linked list
n.up = pj.nodes[up].up;
up = pj.nodes[up].up;
last = pos;// potential previous
pos += 1;
break;
case '"':
case ':':
case ',':
pj.structural_indexes[pos] = i;
n.prev = last;
n.next = 0;// necessary
pj.nodes[last].next = pos;// two-way linked list
n.up = up;
last = pos;// potential previous
pos += 1;
break;
case '\\':
if(i == len - 1) return false;
if(!is_valid_escape(buf[i+1])) return false;
i = i + 1; // skip valid escape
default:
// nothing
break;
}
}
pj.n_structural_indexes = pos;
dummy.next = DUMMY_NODE; // dummy.next is a sump for meaningless 'nexts', clear it
return true;
}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,335 @@
#ifndef VECDECODE_H
#define VECDECODE_H
#if defined(_MSC_VER)
#define ALIGNED(x) __declspec(align(x))
#else
#if defined(__GNUC__)
#define ALIGNED(x) __attribute__((aligned(x)))
#endif
#endif
static uint8_t lengthTable[256] = {
0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4, 1, 2, 2, 3, 2, 3, 3, 4,
2, 3, 3, 4, 3, 4, 4, 5, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 1, 2, 2, 3, 2, 3, 3, 4,
2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6,
4, 5, 5, 6, 5, 6, 6, 7, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 2, 3, 3, 4, 3, 4, 4, 5,
3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6,
4, 5, 5, 6, 5, 6, 6, 7, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8};
static uint32_t vecDecodeTable[256][8] ALIGNED(16) = {
{0, 0, 0, 0, 0, 0, 0, 0}, /* 0x00 (00000000) */
{1, 0, 0, 0, 0, 0, 0, 0}, /* 0x01 (00000001) */
{2, 0, 0, 0, 0, 0, 0, 0}, /* 0x02 (00000010) */
{1, 2, 0, 0, 0, 0, 0, 0}, /* 0x03 (00000011) */
{3, 0, 0, 0, 0, 0, 0, 0}, /* 0x04 (00000100) */
{1, 3, 0, 0, 0, 0, 0, 0}, /* 0x05 (00000101) */
{2, 3, 0, 0, 0, 0, 0, 0}, /* 0x06 (00000110) */
{1, 2, 3, 0, 0, 0, 0, 0}, /* 0x07 (00000111) */
{4, 0, 0, 0, 0, 0, 0, 0}, /* 0x08 (00001000) */
{1, 4, 0, 0, 0, 0, 0, 0}, /* 0x09 (00001001) */
{2, 4, 0, 0, 0, 0, 0, 0}, /* 0x0A (00001010) */
{1, 2, 4, 0, 0, 0, 0, 0}, /* 0x0B (00001011) */
{3, 4, 0, 0, 0, 0, 0, 0}, /* 0x0C (00001100) */
{1, 3, 4, 0, 0, 0, 0, 0}, /* 0x0D (00001101) */
{2, 3, 4, 0, 0, 0, 0, 0}, /* 0x0E (00001110) */
{1, 2, 3, 4, 0, 0, 0, 0}, /* 0x0F (00001111) */
{5, 0, 0, 0, 0, 0, 0, 0}, /* 0x10 (00010000) */
{1, 5, 0, 0, 0, 0, 0, 0}, /* 0x11 (00010001) */
{2, 5, 0, 0, 0, 0, 0, 0}, /* 0x12 (00010010) */
{1, 2, 5, 0, 0, 0, 0, 0}, /* 0x13 (00010011) */
{3, 5, 0, 0, 0, 0, 0, 0}, /* 0x14 (00010100) */
{1, 3, 5, 0, 0, 0, 0, 0}, /* 0x15 (00010101) */
{2, 3, 5, 0, 0, 0, 0, 0}, /* 0x16 (00010110) */
{1, 2, 3, 5, 0, 0, 0, 0}, /* 0x17 (00010111) */
{4, 5, 0, 0, 0, 0, 0, 0}, /* 0x18 (00011000) */
{1, 4, 5, 0, 0, 0, 0, 0}, /* 0x19 (00011001) */
{2, 4, 5, 0, 0, 0, 0, 0}, /* 0x1A (00011010) */
{1, 2, 4, 5, 0, 0, 0, 0}, /* 0x1B (00011011) */
{3, 4, 5, 0, 0, 0, 0, 0}, /* 0x1C (00011100) */
{1, 3, 4, 5, 0, 0, 0, 0}, /* 0x1D (00011101) */
{2, 3, 4, 5, 0, 0, 0, 0}, /* 0x1E (00011110) */
{1, 2, 3, 4, 5, 0, 0, 0}, /* 0x1F (00011111) */
{6, 0, 0, 0, 0, 0, 0, 0}, /* 0x20 (00100000) */
{1, 6, 0, 0, 0, 0, 0, 0}, /* 0x21 (00100001) */
{2, 6, 0, 0, 0, 0, 0, 0}, /* 0x22 (00100010) */
{1, 2, 6, 0, 0, 0, 0, 0}, /* 0x23 (00100011) */
{3, 6, 0, 0, 0, 0, 0, 0}, /* 0x24 (00100100) */
{1, 3, 6, 0, 0, 0, 0, 0}, /* 0x25 (00100101) */
{2, 3, 6, 0, 0, 0, 0, 0}, /* 0x26 (00100110) */
{1, 2, 3, 6, 0, 0, 0, 0}, /* 0x27 (00100111) */
{4, 6, 0, 0, 0, 0, 0, 0}, /* 0x28 (00101000) */
{1, 4, 6, 0, 0, 0, 0, 0}, /* 0x29 (00101001) */
{2, 4, 6, 0, 0, 0, 0, 0}, /* 0x2A (00101010) */
{1, 2, 4, 6, 0, 0, 0, 0}, /* 0x2B (00101011) */
{3, 4, 6, 0, 0, 0, 0, 0}, /* 0x2C (00101100) */
{1, 3, 4, 6, 0, 0, 0, 0}, /* 0x2D (00101101) */
{2, 3, 4, 6, 0, 0, 0, 0}, /* 0x2E (00101110) */
{1, 2, 3, 4, 6, 0, 0, 0}, /* 0x2F (00101111) */
{5, 6, 0, 0, 0, 0, 0, 0}, /* 0x30 (00110000) */
{1, 5, 6, 0, 0, 0, 0, 0}, /* 0x31 (00110001) */
{2, 5, 6, 0, 0, 0, 0, 0}, /* 0x32 (00110010) */
{1, 2, 5, 6, 0, 0, 0, 0}, /* 0x33 (00110011) */
{3, 5, 6, 0, 0, 0, 0, 0}, /* 0x34 (00110100) */
{1, 3, 5, 6, 0, 0, 0, 0}, /* 0x35 (00110101) */
{2, 3, 5, 6, 0, 0, 0, 0}, /* 0x36 (00110110) */
{1, 2, 3, 5, 6, 0, 0, 0}, /* 0x37 (00110111) */
{4, 5, 6, 0, 0, 0, 0, 0}, /* 0x38 (00111000) */
{1, 4, 5, 6, 0, 0, 0, 0}, /* 0x39 (00111001) */
{2, 4, 5, 6, 0, 0, 0, 0}, /* 0x3A (00111010) */
{1, 2, 4, 5, 6, 0, 0, 0}, /* 0x3B (00111011) */
{3, 4, 5, 6, 0, 0, 0, 0}, /* 0x3C (00111100) */
{1, 3, 4, 5, 6, 0, 0, 0}, /* 0x3D (00111101) */
{2, 3, 4, 5, 6, 0, 0, 0}, /* 0x3E (00111110) */
{1, 2, 3, 4, 5, 6, 0, 0}, /* 0x3F (00111111) */
{7, 0, 0, 0, 0, 0, 0, 0}, /* 0x40 (01000000) */
{1, 7, 0, 0, 0, 0, 0, 0}, /* 0x41 (01000001) */
{2, 7, 0, 0, 0, 0, 0, 0}, /* 0x42 (01000010) */
{1, 2, 7, 0, 0, 0, 0, 0}, /* 0x43 (01000011) */
{3, 7, 0, 0, 0, 0, 0, 0}, /* 0x44 (01000100) */
{1, 3, 7, 0, 0, 0, 0, 0}, /* 0x45 (01000101) */
{2, 3, 7, 0, 0, 0, 0, 0}, /* 0x46 (01000110) */
{1, 2, 3, 7, 0, 0, 0, 0}, /* 0x47 (01000111) */
{4, 7, 0, 0, 0, 0, 0, 0}, /* 0x48 (01001000) */
{1, 4, 7, 0, 0, 0, 0, 0}, /* 0x49 (01001001) */
{2, 4, 7, 0, 0, 0, 0, 0}, /* 0x4A (01001010) */
{1, 2, 4, 7, 0, 0, 0, 0}, /* 0x4B (01001011) */
{3, 4, 7, 0, 0, 0, 0, 0}, /* 0x4C (01001100) */
{1, 3, 4, 7, 0, 0, 0, 0}, /* 0x4D (01001101) */
{2, 3, 4, 7, 0, 0, 0, 0}, /* 0x4E (01001110) */
{1, 2, 3, 4, 7, 0, 0, 0}, /* 0x4F (01001111) */
{5, 7, 0, 0, 0, 0, 0, 0}, /* 0x50 (01010000) */
{1, 5, 7, 0, 0, 0, 0, 0}, /* 0x51 (01010001) */
{2, 5, 7, 0, 0, 0, 0, 0}, /* 0x52 (01010010) */
{1, 2, 5, 7, 0, 0, 0, 0}, /* 0x53 (01010011) */
{3, 5, 7, 0, 0, 0, 0, 0}, /* 0x54 (01010100) */
{1, 3, 5, 7, 0, 0, 0, 0}, /* 0x55 (01010101) */
{2, 3, 5, 7, 0, 0, 0, 0}, /* 0x56 (01010110) */
{1, 2, 3, 5, 7, 0, 0, 0}, /* 0x57 (01010111) */
{4, 5, 7, 0, 0, 0, 0, 0}, /* 0x58 (01011000) */
{1, 4, 5, 7, 0, 0, 0, 0}, /* 0x59 (01011001) */
{2, 4, 5, 7, 0, 0, 0, 0}, /* 0x5A (01011010) */
{1, 2, 4, 5, 7, 0, 0, 0}, /* 0x5B (01011011) */
{3, 4, 5, 7, 0, 0, 0, 0}, /* 0x5C (01011100) */
{1, 3, 4, 5, 7, 0, 0, 0}, /* 0x5D (01011101) */
{2, 3, 4, 5, 7, 0, 0, 0}, /* 0x5E (01011110) */
{1, 2, 3, 4, 5, 7, 0, 0}, /* 0x5F (01011111) */
{6, 7, 0, 0, 0, 0, 0, 0}, /* 0x60 (01100000) */
{1, 6, 7, 0, 0, 0, 0, 0}, /* 0x61 (01100001) */
{2, 6, 7, 0, 0, 0, 0, 0}, /* 0x62 (01100010) */
{1, 2, 6, 7, 0, 0, 0, 0}, /* 0x63 (01100011) */
{3, 6, 7, 0, 0, 0, 0, 0}, /* 0x64 (01100100) */
{1, 3, 6, 7, 0, 0, 0, 0}, /* 0x65 (01100101) */
{2, 3, 6, 7, 0, 0, 0, 0}, /* 0x66 (01100110) */
{1, 2, 3, 6, 7, 0, 0, 0}, /* 0x67 (01100111) */
{4, 6, 7, 0, 0, 0, 0, 0}, /* 0x68 (01101000) */
{1, 4, 6, 7, 0, 0, 0, 0}, /* 0x69 (01101001) */
{2, 4, 6, 7, 0, 0, 0, 0}, /* 0x6A (01101010) */
{1, 2, 4, 6, 7, 0, 0, 0}, /* 0x6B (01101011) */
{3, 4, 6, 7, 0, 0, 0, 0}, /* 0x6C (01101100) */
{1, 3, 4, 6, 7, 0, 0, 0}, /* 0x6D (01101101) */
{2, 3, 4, 6, 7, 0, 0, 0}, /* 0x6E (01101110) */
{1, 2, 3, 4, 6, 7, 0, 0}, /* 0x6F (01101111) */
{5, 6, 7, 0, 0, 0, 0, 0}, /* 0x70 (01110000) */
{1, 5, 6, 7, 0, 0, 0, 0}, /* 0x71 (01110001) */
{2, 5, 6, 7, 0, 0, 0, 0}, /* 0x72 (01110010) */
{1, 2, 5, 6, 7, 0, 0, 0}, /* 0x73 (01110011) */
{3, 5, 6, 7, 0, 0, 0, 0}, /* 0x74 (01110100) */
{1, 3, 5, 6, 7, 0, 0, 0}, /* 0x75 (01110101) */
{2, 3, 5, 6, 7, 0, 0, 0}, /* 0x76 (01110110) */
{1, 2, 3, 5, 6, 7, 0, 0}, /* 0x77 (01110111) */
{4, 5, 6, 7, 0, 0, 0, 0}, /* 0x78 (01111000) */
{1, 4, 5, 6, 7, 0, 0, 0}, /* 0x79 (01111001) */
{2, 4, 5, 6, 7, 0, 0, 0}, /* 0x7A (01111010) */
{1, 2, 4, 5, 6, 7, 0, 0}, /* 0x7B (01111011) */
{3, 4, 5, 6, 7, 0, 0, 0}, /* 0x7C (01111100) */
{1, 3, 4, 5, 6, 7, 0, 0}, /* 0x7D (01111101) */
{2, 3, 4, 5, 6, 7, 0, 0}, /* 0x7E (01111110) */
{1, 2, 3, 4, 5, 6, 7, 0}, /* 0x7F (01111111) */
{8, 0, 0, 0, 0, 0, 0, 0}, /* 0x80 (10000000) */
{1, 8, 0, 0, 0, 0, 0, 0}, /* 0x81 (10000001) */
{2, 8, 0, 0, 0, 0, 0, 0}, /* 0x82 (10000010) */
{1, 2, 8, 0, 0, 0, 0, 0}, /* 0x83 (10000011) */
{3, 8, 0, 0, 0, 0, 0, 0}, /* 0x84 (10000100) */
{1, 3, 8, 0, 0, 0, 0, 0}, /* 0x85 (10000101) */
{2, 3, 8, 0, 0, 0, 0, 0}, /* 0x86 (10000110) */
{1, 2, 3, 8, 0, 0, 0, 0}, /* 0x87 (10000111) */
{4, 8, 0, 0, 0, 0, 0, 0}, /* 0x88 (10001000) */
{1, 4, 8, 0, 0, 0, 0, 0}, /* 0x89 (10001001) */
{2, 4, 8, 0, 0, 0, 0, 0}, /* 0x8A (10001010) */
{1, 2, 4, 8, 0, 0, 0, 0}, /* 0x8B (10001011) */
{3, 4, 8, 0, 0, 0, 0, 0}, /* 0x8C (10001100) */
{1, 3, 4, 8, 0, 0, 0, 0}, /* 0x8D (10001101) */
{2, 3, 4, 8, 0, 0, 0, 0}, /* 0x8E (10001110) */
{1, 2, 3, 4, 8, 0, 0, 0}, /* 0x8F (10001111) */
{5, 8, 0, 0, 0, 0, 0, 0}, /* 0x90 (10010000) */
{1, 5, 8, 0, 0, 0, 0, 0}, /* 0x91 (10010001) */
{2, 5, 8, 0, 0, 0, 0, 0}, /* 0x92 (10010010) */
{1, 2, 5, 8, 0, 0, 0, 0}, /* 0x93 (10010011) */
{3, 5, 8, 0, 0, 0, 0, 0}, /* 0x94 (10010100) */
{1, 3, 5, 8, 0, 0, 0, 0}, /* 0x95 (10010101) */
{2, 3, 5, 8, 0, 0, 0, 0}, /* 0x96 (10010110) */
{1, 2, 3, 5, 8, 0, 0, 0}, /* 0x97 (10010111) */
{4, 5, 8, 0, 0, 0, 0, 0}, /* 0x98 (10011000) */
{1, 4, 5, 8, 0, 0, 0, 0}, /* 0x99 (10011001) */
{2, 4, 5, 8, 0, 0, 0, 0}, /* 0x9A (10011010) */
{1, 2, 4, 5, 8, 0, 0, 0}, /* 0x9B (10011011) */
{3, 4, 5, 8, 0, 0, 0, 0}, /* 0x9C (10011100) */
{1, 3, 4, 5, 8, 0, 0, 0}, /* 0x9D (10011101) */
{2, 3, 4, 5, 8, 0, 0, 0}, /* 0x9E (10011110) */
{1, 2, 3, 4, 5, 8, 0, 0}, /* 0x9F (10011111) */
{6, 8, 0, 0, 0, 0, 0, 0}, /* 0xA0 (10100000) */
{1, 6, 8, 0, 0, 0, 0, 0}, /* 0xA1 (10100001) */
{2, 6, 8, 0, 0, 0, 0, 0}, /* 0xA2 (10100010) */
{1, 2, 6, 8, 0, 0, 0, 0}, /* 0xA3 (10100011) */
{3, 6, 8, 0, 0, 0, 0, 0}, /* 0xA4 (10100100) */
{1, 3, 6, 8, 0, 0, 0, 0}, /* 0xA5 (10100101) */
{2, 3, 6, 8, 0, 0, 0, 0}, /* 0xA6 (10100110) */
{1, 2, 3, 6, 8, 0, 0, 0}, /* 0xA7 (10100111) */
{4, 6, 8, 0, 0, 0, 0, 0}, /* 0xA8 (10101000) */
{1, 4, 6, 8, 0, 0, 0, 0}, /* 0xA9 (10101001) */
{2, 4, 6, 8, 0, 0, 0, 0}, /* 0xAA (10101010) */
{1, 2, 4, 6, 8, 0, 0, 0}, /* 0xAB (10101011) */
{3, 4, 6, 8, 0, 0, 0, 0}, /* 0xAC (10101100) */
{1, 3, 4, 6, 8, 0, 0, 0}, /* 0xAD (10101101) */
{2, 3, 4, 6, 8, 0, 0, 0}, /* 0xAE (10101110) */
{1, 2, 3, 4, 6, 8, 0, 0}, /* 0xAF (10101111) */
{5, 6, 8, 0, 0, 0, 0, 0}, /* 0xB0 (10110000) */
{1, 5, 6, 8, 0, 0, 0, 0}, /* 0xB1 (10110001) */
{2, 5, 6, 8, 0, 0, 0, 0}, /* 0xB2 (10110010) */
{1, 2, 5, 6, 8, 0, 0, 0}, /* 0xB3 (10110011) */
{3, 5, 6, 8, 0, 0, 0, 0}, /* 0xB4 (10110100) */
{1, 3, 5, 6, 8, 0, 0, 0}, /* 0xB5 (10110101) */
{2, 3, 5, 6, 8, 0, 0, 0}, /* 0xB6 (10110110) */
{1, 2, 3, 5, 6, 8, 0, 0}, /* 0xB7 (10110111) */
{4, 5, 6, 8, 0, 0, 0, 0}, /* 0xB8 (10111000) */
{1, 4, 5, 6, 8, 0, 0, 0}, /* 0xB9 (10111001) */
{2, 4, 5, 6, 8, 0, 0, 0}, /* 0xBA (10111010) */
{1, 2, 4, 5, 6, 8, 0, 0}, /* 0xBB (10111011) */
{3, 4, 5, 6, 8, 0, 0, 0}, /* 0xBC (10111100) */
{1, 3, 4, 5, 6, 8, 0, 0}, /* 0xBD (10111101) */
{2, 3, 4, 5, 6, 8, 0, 0}, /* 0xBE (10111110) */
{1, 2, 3, 4, 5, 6, 8, 0}, /* 0xBF (10111111) */
{7, 8, 0, 0, 0, 0, 0, 0}, /* 0xC0 (11000000) */
{1, 7, 8, 0, 0, 0, 0, 0}, /* 0xC1 (11000001) */
{2, 7, 8, 0, 0, 0, 0, 0}, /* 0xC2 (11000010) */
{1, 2, 7, 8, 0, 0, 0, 0}, /* 0xC3 (11000011) */
{3, 7, 8, 0, 0, 0, 0, 0}, /* 0xC4 (11000100) */
{1, 3, 7, 8, 0, 0, 0, 0}, /* 0xC5 (11000101) */
{2, 3, 7, 8, 0, 0, 0, 0}, /* 0xC6 (11000110) */
{1, 2, 3, 7, 8, 0, 0, 0}, /* 0xC7 (11000111) */
{4, 7, 8, 0, 0, 0, 0, 0}, /* 0xC8 (11001000) */
{1, 4, 7, 8, 0, 0, 0, 0}, /* 0xC9 (11001001) */
{2, 4, 7, 8, 0, 0, 0, 0}, /* 0xCA (11001010) */
{1, 2, 4, 7, 8, 0, 0, 0}, /* 0xCB (11001011) */
{3, 4, 7, 8, 0, 0, 0, 0}, /* 0xCC (11001100) */
{1, 3, 4, 7, 8, 0, 0, 0}, /* 0xCD (11001101) */
{2, 3, 4, 7, 8, 0, 0, 0}, /* 0xCE (11001110) */
{1, 2, 3, 4, 7, 8, 0, 0}, /* 0xCF (11001111) */
{5, 7, 8, 0, 0, 0, 0, 0}, /* 0xD0 (11010000) */
{1, 5, 7, 8, 0, 0, 0, 0}, /* 0xD1 (11010001) */
{2, 5, 7, 8, 0, 0, 0, 0}, /* 0xD2 (11010010) */
{1, 2, 5, 7, 8, 0, 0, 0}, /* 0xD3 (11010011) */
{3, 5, 7, 8, 0, 0, 0, 0}, /* 0xD4 (11010100) */
{1, 3, 5, 7, 8, 0, 0, 0}, /* 0xD5 (11010101) */
{2, 3, 5, 7, 8, 0, 0, 0}, /* 0xD6 (11010110) */
{1, 2, 3, 5, 7, 8, 0, 0}, /* 0xD7 (11010111) */
{4, 5, 7, 8, 0, 0, 0, 0}, /* 0xD8 (11011000) */
{1, 4, 5, 7, 8, 0, 0, 0}, /* 0xD9 (11011001) */
{2, 4, 5, 7, 8, 0, 0, 0}, /* 0xDA (11011010) */
{1, 2, 4, 5, 7, 8, 0, 0}, /* 0xDB (11011011) */
{3, 4, 5, 7, 8, 0, 0, 0}, /* 0xDC (11011100) */
{1, 3, 4, 5, 7, 8, 0, 0}, /* 0xDD (11011101) */
{2, 3, 4, 5, 7, 8, 0, 0}, /* 0xDE (11011110) */
{1, 2, 3, 4, 5, 7, 8, 0}, /* 0xDF (11011111) */
{6, 7, 8, 0, 0, 0, 0, 0}, /* 0xE0 (11100000) */
{1, 6, 7, 8, 0, 0, 0, 0}, /* 0xE1 (11100001) */
{2, 6, 7, 8, 0, 0, 0, 0}, /* 0xE2 (11100010) */
{1, 2, 6, 7, 8, 0, 0, 0}, /* 0xE3 (11100011) */
{3, 6, 7, 8, 0, 0, 0, 0}, /* 0xE4 (11100100) */
{1, 3, 6, 7, 8, 0, 0, 0}, /* 0xE5 (11100101) */
{2, 3, 6, 7, 8, 0, 0, 0}, /* 0xE6 (11100110) */
{1, 2, 3, 6, 7, 8, 0, 0}, /* 0xE7 (11100111) */
{4, 6, 7, 8, 0, 0, 0, 0}, /* 0xE8 (11101000) */
{1, 4, 6, 7, 8, 0, 0, 0}, /* 0xE9 (11101001) */
{2, 4, 6, 7, 8, 0, 0, 0}, /* 0xEA (11101010) */
{1, 2, 4, 6, 7, 8, 0, 0}, /* 0xEB (11101011) */
{3, 4, 6, 7, 8, 0, 0, 0}, /* 0xEC (11101100) */
{1, 3, 4, 6, 7, 8, 0, 0}, /* 0xED (11101101) */
{2, 3, 4, 6, 7, 8, 0, 0}, /* 0xEE (11101110) */
{1, 2, 3, 4, 6, 7, 8, 0}, /* 0xEF (11101111) */
{5, 6, 7, 8, 0, 0, 0, 0}, /* 0xF0 (11110000) */
{1, 5, 6, 7, 8, 0, 0, 0}, /* 0xF1 (11110001) */
{2, 5, 6, 7, 8, 0, 0, 0}, /* 0xF2 (11110010) */
{1, 2, 5, 6, 7, 8, 0, 0}, /* 0xF3 (11110011) */
{3, 5, 6, 7, 8, 0, 0, 0}, /* 0xF4 (11110100) */
{1, 3, 5, 6, 7, 8, 0, 0}, /* 0xF5 (11110101) */
{2, 3, 5, 6, 7, 8, 0, 0}, /* 0xF6 (11110110) */
{1, 2, 3, 5, 6, 7, 8, 0}, /* 0xF7 (11110111) */
{4, 5, 6, 7, 8, 0, 0, 0}, /* 0xF8 (11111000) */
{1, 4, 5, 6, 7, 8, 0, 0}, /* 0xF9 (11111001) */
{2, 4, 5, 6, 7, 8, 0, 0}, /* 0xFA (11111010) */
{1, 2, 4, 5, 6, 7, 8, 0}, /* 0xFB (11111011) */
{3, 4, 5, 6, 7, 8, 0, 0}, /* 0xFC (11111100) */
{1, 3, 4, 5, 6, 7, 8, 0}, /* 0xFD (11111101) */
{2, 3, 4, 5, 6, 7, 8, 0}, /* 0xFE (11111110) */
{1, 2, 3, 4, 5, 6, 7, 8} /* 0xFF (11111111) */
};
static size_t bitmap_decode_avx2(uint8_t *bitmapInPtr, size_t bitsin, uint32_t *out) {
uint32_t *initout = out;
__m256i baseVec = _mm256_set1_epi32(-1);
__m256i incVec = _mm256_set1_epi32(64);
__m256i add8 = _mm256_set1_epi32(8);
int sizeinwords = bitsin / 64;
uint64_t *array = (uint64_t *)bitmapInPtr;
for (int i = 0; i < sizeinwords; ++i) {
uint64_t w = array[i];
if (w == 0) {
baseVec = _mm256_add_epi32(baseVec, incVec);
} else {
for (int k = 0; k < 4; ++k) {
uint8_t byteA = (uint8_t)w;
uint8_t byteB = (uint8_t)(w >> 8);
w >>= 16;
__m256i vecA =
_mm256_load_si256((const __m256i *)vecDecodeTable[byteA]);
__m256i vecB =
_mm256_load_si256((const __m256i *)vecDecodeTable[byteB]);
uint8_t advanceA = lengthTable[byteA];
uint8_t advanceB = lengthTable[byteB];
vecA = _mm256_add_epi32(baseVec, vecA);
baseVec = _mm256_add_epi32(baseVec, add8);
vecB = _mm256_add_epi32(baseVec, vecB);
baseVec = _mm256_add_epi32(baseVec, add8);
_mm256_storeu_si256((__m256i *)out, vecA);
out += advanceA;
_mm256_storeu_si256((__m256i *)out, vecB);
out += advanceB;
}
}
}
if ((bitsin % 64) != 0) {
// finish off the work the slow way.
uint64_t bitset = 0;
memcpy(&bitset, bitmapInPtr, sizeof(bitset));
bitset = bitset & ((UINT64_C(1) << (bitsin % 64)) - 1);
while (bitset != 0) {
uint64_t t = bitset & -bitset;
int r = __builtin_ctzll(bitset);
*out = sizeinwords * 64 + r;
out++;
bitset ^= t;
}
}
return out - initout;
}
#endif

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#ifndef VECDECODE_H
#define VECDECODE_H
#if defined(_MSC_VER)
#define ALIGNED(x) __declspec(align(x))
#else
#if defined(__GNUC__)
#define ALIGNED(x) __attribute__((aligned(x)))
#endif
#endif
static uint8_t lengthTable[256] = {
0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4, 1, 2, 2, 3, 2, 3, 3, 4,
2, 3, 3, 4, 3, 4, 4, 5, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 1, 2, 2, 3, 2, 3, 3, 4,
2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6,
4, 5, 5, 6, 5, 6, 6, 7, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 2, 3, 3, 4, 3, 4, 4, 5,
3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6,
4, 5, 5, 6, 5, 6, 6, 7, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8};
static uint32_t vecDecodeTable[256][8] ALIGNED(16) = {
{0, 0, 0, 0, 0, 0, 0, 0}, /* 0x00 (00000000) */
{1, 0, 0, 0, 0, 0, 0, 0}, /* 0x01 (00000001) */
{2, 0, 0, 0, 0, 0, 0, 0}, /* 0x02 (00000010) */
{1, 2, 0, 0, 0, 0, 0, 0}, /* 0x03 (00000011) */
{3, 0, 0, 0, 0, 0, 0, 0}, /* 0x04 (00000100) */
{1, 3, 0, 0, 0, 0, 0, 0}, /* 0x05 (00000101) */
{2, 3, 0, 0, 0, 0, 0, 0}, /* 0x06 (00000110) */
{1, 2, 3, 0, 0, 0, 0, 0}, /* 0x07 (00000111) */
{4, 0, 0, 0, 0, 0, 0, 0}, /* 0x08 (00001000) */
{1, 4, 0, 0, 0, 0, 0, 0}, /* 0x09 (00001001) */
{2, 4, 0, 0, 0, 0, 0, 0}, /* 0x0A (00001010) */
{1, 2, 4, 0, 0, 0, 0, 0}, /* 0x0B (00001011) */
{3, 4, 0, 0, 0, 0, 0, 0}, /* 0x0C (00001100) */
{1, 3, 4, 0, 0, 0, 0, 0}, /* 0x0D (00001101) */
{2, 3, 4, 0, 0, 0, 0, 0}, /* 0x0E (00001110) */
{1, 2, 3, 4, 0, 0, 0, 0}, /* 0x0F (00001111) */
{5, 0, 0, 0, 0, 0, 0, 0}, /* 0x10 (00010000) */
{1, 5, 0, 0, 0, 0, 0, 0}, /* 0x11 (00010001) */
{2, 5, 0, 0, 0, 0, 0, 0}, /* 0x12 (00010010) */
{1, 2, 5, 0, 0, 0, 0, 0}, /* 0x13 (00010011) */
{3, 5, 0, 0, 0, 0, 0, 0}, /* 0x14 (00010100) */
{1, 3, 5, 0, 0, 0, 0, 0}, /* 0x15 (00010101) */
{2, 3, 5, 0, 0, 0, 0, 0}, /* 0x16 (00010110) */
{1, 2, 3, 5, 0, 0, 0, 0}, /* 0x17 (00010111) */
{4, 5, 0, 0, 0, 0, 0, 0}, /* 0x18 (00011000) */
{1, 4, 5, 0, 0, 0, 0, 0}, /* 0x19 (00011001) */
{2, 4, 5, 0, 0, 0, 0, 0}, /* 0x1A (00011010) */
{1, 2, 4, 5, 0, 0, 0, 0}, /* 0x1B (00011011) */
{3, 4, 5, 0, 0, 0, 0, 0}, /* 0x1C (00011100) */
{1, 3, 4, 5, 0, 0, 0, 0}, /* 0x1D (00011101) */
{2, 3, 4, 5, 0, 0, 0, 0}, /* 0x1E (00011110) */
{1, 2, 3, 4, 5, 0, 0, 0}, /* 0x1F (00011111) */
{6, 0, 0, 0, 0, 0, 0, 0}, /* 0x20 (00100000) */
{1, 6, 0, 0, 0, 0, 0, 0}, /* 0x21 (00100001) */
{2, 6, 0, 0, 0, 0, 0, 0}, /* 0x22 (00100010) */
{1, 2, 6, 0, 0, 0, 0, 0}, /* 0x23 (00100011) */
{3, 6, 0, 0, 0, 0, 0, 0}, /* 0x24 (00100100) */
{1, 3, 6, 0, 0, 0, 0, 0}, /* 0x25 (00100101) */
{2, 3, 6, 0, 0, 0, 0, 0}, /* 0x26 (00100110) */
{1, 2, 3, 6, 0, 0, 0, 0}, /* 0x27 (00100111) */
{4, 6, 0, 0, 0, 0, 0, 0}, /* 0x28 (00101000) */
{1, 4, 6, 0, 0, 0, 0, 0}, /* 0x29 (00101001) */
{2, 4, 6, 0, 0, 0, 0, 0}, /* 0x2A (00101010) */
{1, 2, 4, 6, 0, 0, 0, 0}, /* 0x2B (00101011) */
{3, 4, 6, 0, 0, 0, 0, 0}, /* 0x2C (00101100) */
{1, 3, 4, 6, 0, 0, 0, 0}, /* 0x2D (00101101) */
{2, 3, 4, 6, 0, 0, 0, 0}, /* 0x2E (00101110) */
{1, 2, 3, 4, 6, 0, 0, 0}, /* 0x2F (00101111) */
{5, 6, 0, 0, 0, 0, 0, 0}, /* 0x30 (00110000) */
{1, 5, 6, 0, 0, 0, 0, 0}, /* 0x31 (00110001) */
{2, 5, 6, 0, 0, 0, 0, 0}, /* 0x32 (00110010) */
{1, 2, 5, 6, 0, 0, 0, 0}, /* 0x33 (00110011) */
{3, 5, 6, 0, 0, 0, 0, 0}, /* 0x34 (00110100) */
{1, 3, 5, 6, 0, 0, 0, 0}, /* 0x35 (00110101) */
{2, 3, 5, 6, 0, 0, 0, 0}, /* 0x36 (00110110) */
{1, 2, 3, 5, 6, 0, 0, 0}, /* 0x37 (00110111) */
{4, 5, 6, 0, 0, 0, 0, 0}, /* 0x38 (00111000) */
{1, 4, 5, 6, 0, 0, 0, 0}, /* 0x39 (00111001) */
{2, 4, 5, 6, 0, 0, 0, 0}, /* 0x3A (00111010) */
{1, 2, 4, 5, 6, 0, 0, 0}, /* 0x3B (00111011) */
{3, 4, 5, 6, 0, 0, 0, 0}, /* 0x3C (00111100) */
{1, 3, 4, 5, 6, 0, 0, 0}, /* 0x3D (00111101) */
{2, 3, 4, 5, 6, 0, 0, 0}, /* 0x3E (00111110) */
{1, 2, 3, 4, 5, 6, 0, 0}, /* 0x3F (00111111) */
{7, 0, 0, 0, 0, 0, 0, 0}, /* 0x40 (01000000) */
{1, 7, 0, 0, 0, 0, 0, 0}, /* 0x41 (01000001) */
{2, 7, 0, 0, 0, 0, 0, 0}, /* 0x42 (01000010) */
{1, 2, 7, 0, 0, 0, 0, 0}, /* 0x43 (01000011) */
{3, 7, 0, 0, 0, 0, 0, 0}, /* 0x44 (01000100) */
{1, 3, 7, 0, 0, 0, 0, 0}, /* 0x45 (01000101) */
{2, 3, 7, 0, 0, 0, 0, 0}, /* 0x46 (01000110) */
{1, 2, 3, 7, 0, 0, 0, 0}, /* 0x47 (01000111) */
{4, 7, 0, 0, 0, 0, 0, 0}, /* 0x48 (01001000) */
{1, 4, 7, 0, 0, 0, 0, 0}, /* 0x49 (01001001) */
{2, 4, 7, 0, 0, 0, 0, 0}, /* 0x4A (01001010) */
{1, 2, 4, 7, 0, 0, 0, 0}, /* 0x4B (01001011) */
{3, 4, 7, 0, 0, 0, 0, 0}, /* 0x4C (01001100) */
{1, 3, 4, 7, 0, 0, 0, 0}, /* 0x4D (01001101) */
{2, 3, 4, 7, 0, 0, 0, 0}, /* 0x4E (01001110) */
{1, 2, 3, 4, 7, 0, 0, 0}, /* 0x4F (01001111) */
{5, 7, 0, 0, 0, 0, 0, 0}, /* 0x50 (01010000) */
{1, 5, 7, 0, 0, 0, 0, 0}, /* 0x51 (01010001) */
{2, 5, 7, 0, 0, 0, 0, 0}, /* 0x52 (01010010) */
{1, 2, 5, 7, 0, 0, 0, 0}, /* 0x53 (01010011) */
{3, 5, 7, 0, 0, 0, 0, 0}, /* 0x54 (01010100) */
{1, 3, 5, 7, 0, 0, 0, 0}, /* 0x55 (01010101) */
{2, 3, 5, 7, 0, 0, 0, 0}, /* 0x56 (01010110) */
{1, 2, 3, 5, 7, 0, 0, 0}, /* 0x57 (01010111) */
{4, 5, 7, 0, 0, 0, 0, 0}, /* 0x58 (01011000) */
{1, 4, 5, 7, 0, 0, 0, 0}, /* 0x59 (01011001) */
{2, 4, 5, 7, 0, 0, 0, 0}, /* 0x5A (01011010) */
{1, 2, 4, 5, 7, 0, 0, 0}, /* 0x5B (01011011) */
{3, 4, 5, 7, 0, 0, 0, 0}, /* 0x5C (01011100) */
{1, 3, 4, 5, 7, 0, 0, 0}, /* 0x5D (01011101) */
{2, 3, 4, 5, 7, 0, 0, 0}, /* 0x5E (01011110) */
{1, 2, 3, 4, 5, 7, 0, 0}, /* 0x5F (01011111) */
{6, 7, 0, 0, 0, 0, 0, 0}, /* 0x60 (01100000) */
{1, 6, 7, 0, 0, 0, 0, 0}, /* 0x61 (01100001) */
{2, 6, 7, 0, 0, 0, 0, 0}, /* 0x62 (01100010) */
{1, 2, 6, 7, 0, 0, 0, 0}, /* 0x63 (01100011) */
{3, 6, 7, 0, 0, 0, 0, 0}, /* 0x64 (01100100) */
{1, 3, 6, 7, 0, 0, 0, 0}, /* 0x65 (01100101) */
{2, 3, 6, 7, 0, 0, 0, 0}, /* 0x66 (01100110) */
{1, 2, 3, 6, 7, 0, 0, 0}, /* 0x67 (01100111) */
{4, 6, 7, 0, 0, 0, 0, 0}, /* 0x68 (01101000) */
{1, 4, 6, 7, 0, 0, 0, 0}, /* 0x69 (01101001) */
{2, 4, 6, 7, 0, 0, 0, 0}, /* 0x6A (01101010) */
{1, 2, 4, 6, 7, 0, 0, 0}, /* 0x6B (01101011) */
{3, 4, 6, 7, 0, 0, 0, 0}, /* 0x6C (01101100) */
{1, 3, 4, 6, 7, 0, 0, 0}, /* 0x6D (01101101) */
{2, 3, 4, 6, 7, 0, 0, 0}, /* 0x6E (01101110) */
{1, 2, 3, 4, 6, 7, 0, 0}, /* 0x6F (01101111) */
{5, 6, 7, 0, 0, 0, 0, 0}, /* 0x70 (01110000) */
{1, 5, 6, 7, 0, 0, 0, 0}, /* 0x71 (01110001) */
{2, 5, 6, 7, 0, 0, 0, 0}, /* 0x72 (01110010) */
{1, 2, 5, 6, 7, 0, 0, 0}, /* 0x73 (01110011) */
{3, 5, 6, 7, 0, 0, 0, 0}, /* 0x74 (01110100) */
{1, 3, 5, 6, 7, 0, 0, 0}, /* 0x75 (01110101) */
{2, 3, 5, 6, 7, 0, 0, 0}, /* 0x76 (01110110) */
{1, 2, 3, 5, 6, 7, 0, 0}, /* 0x77 (01110111) */
{4, 5, 6, 7, 0, 0, 0, 0}, /* 0x78 (01111000) */
{1, 4, 5, 6, 7, 0, 0, 0}, /* 0x79 (01111001) */
{2, 4, 5, 6, 7, 0, 0, 0}, /* 0x7A (01111010) */
{1, 2, 4, 5, 6, 7, 0, 0}, /* 0x7B (01111011) */
{3, 4, 5, 6, 7, 0, 0, 0}, /* 0x7C (01111100) */
{1, 3, 4, 5, 6, 7, 0, 0}, /* 0x7D (01111101) */
{2, 3, 4, 5, 6, 7, 0, 0}, /* 0x7E (01111110) */
{1, 2, 3, 4, 5, 6, 7, 0}, /* 0x7F (01111111) */
{8, 0, 0, 0, 0, 0, 0, 0}, /* 0x80 (10000000) */
{1, 8, 0, 0, 0, 0, 0, 0}, /* 0x81 (10000001) */
{2, 8, 0, 0, 0, 0, 0, 0}, /* 0x82 (10000010) */
{1, 2, 8, 0, 0, 0, 0, 0}, /* 0x83 (10000011) */
{3, 8, 0, 0, 0, 0, 0, 0}, /* 0x84 (10000100) */
{1, 3, 8, 0, 0, 0, 0, 0}, /* 0x85 (10000101) */
{2, 3, 8, 0, 0, 0, 0, 0}, /* 0x86 (10000110) */
{1, 2, 3, 8, 0, 0, 0, 0}, /* 0x87 (10000111) */
{4, 8, 0, 0, 0, 0, 0, 0}, /* 0x88 (10001000) */
{1, 4, 8, 0, 0, 0, 0, 0}, /* 0x89 (10001001) */
{2, 4, 8, 0, 0, 0, 0, 0}, /* 0x8A (10001010) */
{1, 2, 4, 8, 0, 0, 0, 0}, /* 0x8B (10001011) */
{3, 4, 8, 0, 0, 0, 0, 0}, /* 0x8C (10001100) */
{1, 3, 4, 8, 0, 0, 0, 0}, /* 0x8D (10001101) */
{2, 3, 4, 8, 0, 0, 0, 0}, /* 0x8E (10001110) */
{1, 2, 3, 4, 8, 0, 0, 0}, /* 0x8F (10001111) */
{5, 8, 0, 0, 0, 0, 0, 0}, /* 0x90 (10010000) */
{1, 5, 8, 0, 0, 0, 0, 0}, /* 0x91 (10010001) */
{2, 5, 8, 0, 0, 0, 0, 0}, /* 0x92 (10010010) */
{1, 2, 5, 8, 0, 0, 0, 0}, /* 0x93 (10010011) */
{3, 5, 8, 0, 0, 0, 0, 0}, /* 0x94 (10010100) */
{1, 3, 5, 8, 0, 0, 0, 0}, /* 0x95 (10010101) */
{2, 3, 5, 8, 0, 0, 0, 0}, /* 0x96 (10010110) */
{1, 2, 3, 5, 8, 0, 0, 0}, /* 0x97 (10010111) */
{4, 5, 8, 0, 0, 0, 0, 0}, /* 0x98 (10011000) */
{1, 4, 5, 8, 0, 0, 0, 0}, /* 0x99 (10011001) */
{2, 4, 5, 8, 0, 0, 0, 0}, /* 0x9A (10011010) */
{1, 2, 4, 5, 8, 0, 0, 0}, /* 0x9B (10011011) */
{3, 4, 5, 8, 0, 0, 0, 0}, /* 0x9C (10011100) */
{1, 3, 4, 5, 8, 0, 0, 0}, /* 0x9D (10011101) */
{2, 3, 4, 5, 8, 0, 0, 0}, /* 0x9E (10011110) */
{1, 2, 3, 4, 5, 8, 0, 0}, /* 0x9F (10011111) */
{6, 8, 0, 0, 0, 0, 0, 0}, /* 0xA0 (10100000) */
{1, 6, 8, 0, 0, 0, 0, 0}, /* 0xA1 (10100001) */
{2, 6, 8, 0, 0, 0, 0, 0}, /* 0xA2 (10100010) */
{1, 2, 6, 8, 0, 0, 0, 0}, /* 0xA3 (10100011) */
{3, 6, 8, 0, 0, 0, 0, 0}, /* 0xA4 (10100100) */
{1, 3, 6, 8, 0, 0, 0, 0}, /* 0xA5 (10100101) */
{2, 3, 6, 8, 0, 0, 0, 0}, /* 0xA6 (10100110) */
{1, 2, 3, 6, 8, 0, 0, 0}, /* 0xA7 (10100111) */
{4, 6, 8, 0, 0, 0, 0, 0}, /* 0xA8 (10101000) */
{1, 4, 6, 8, 0, 0, 0, 0}, /* 0xA9 (10101001) */
{2, 4, 6, 8, 0, 0, 0, 0}, /* 0xAA (10101010) */
{1, 2, 4, 6, 8, 0, 0, 0}, /* 0xAB (10101011) */
{3, 4, 6, 8, 0, 0, 0, 0}, /* 0xAC (10101100) */
{1, 3, 4, 6, 8, 0, 0, 0}, /* 0xAD (10101101) */
{2, 3, 4, 6, 8, 0, 0, 0}, /* 0xAE (10101110) */
{1, 2, 3, 4, 6, 8, 0, 0}, /* 0xAF (10101111) */
{5, 6, 8, 0, 0, 0, 0, 0}, /* 0xB0 (10110000) */
{1, 5, 6, 8, 0, 0, 0, 0}, /* 0xB1 (10110001) */
{2, 5, 6, 8, 0, 0, 0, 0}, /* 0xB2 (10110010) */
{1, 2, 5, 6, 8, 0, 0, 0}, /* 0xB3 (10110011) */
{3, 5, 6, 8, 0, 0, 0, 0}, /* 0xB4 (10110100) */
{1, 3, 5, 6, 8, 0, 0, 0}, /* 0xB5 (10110101) */
{2, 3, 5, 6, 8, 0, 0, 0}, /* 0xB6 (10110110) */
{1, 2, 3, 5, 6, 8, 0, 0}, /* 0xB7 (10110111) */
{4, 5, 6, 8, 0, 0, 0, 0}, /* 0xB8 (10111000) */
{1, 4, 5, 6, 8, 0, 0, 0}, /* 0xB9 (10111001) */
{2, 4, 5, 6, 8, 0, 0, 0}, /* 0xBA (10111010) */
{1, 2, 4, 5, 6, 8, 0, 0}, /* 0xBB (10111011) */
{3, 4, 5, 6, 8, 0, 0, 0}, /* 0xBC (10111100) */
{1, 3, 4, 5, 6, 8, 0, 0}, /* 0xBD (10111101) */
{2, 3, 4, 5, 6, 8, 0, 0}, /* 0xBE (10111110) */
{1, 2, 3, 4, 5, 6, 8, 0}, /* 0xBF (10111111) */
{7, 8, 0, 0, 0, 0, 0, 0}, /* 0xC0 (11000000) */
{1, 7, 8, 0, 0, 0, 0, 0}, /* 0xC1 (11000001) */
{2, 7, 8, 0, 0, 0, 0, 0}, /* 0xC2 (11000010) */
{1, 2, 7, 8, 0, 0, 0, 0}, /* 0xC3 (11000011) */
{3, 7, 8, 0, 0, 0, 0, 0}, /* 0xC4 (11000100) */
{1, 3, 7, 8, 0, 0, 0, 0}, /* 0xC5 (11000101) */
{2, 3, 7, 8, 0, 0, 0, 0}, /* 0xC6 (11000110) */
{1, 2, 3, 7, 8, 0, 0, 0}, /* 0xC7 (11000111) */
{4, 7, 8, 0, 0, 0, 0, 0}, /* 0xC8 (11001000) */
{1, 4, 7, 8, 0, 0, 0, 0}, /* 0xC9 (11001001) */
{2, 4, 7, 8, 0, 0, 0, 0}, /* 0xCA (11001010) */
{1, 2, 4, 7, 8, 0, 0, 0}, /* 0xCB (11001011) */
{3, 4, 7, 8, 0, 0, 0, 0}, /* 0xCC (11001100) */
{1, 3, 4, 7, 8, 0, 0, 0}, /* 0xCD (11001101) */
{2, 3, 4, 7, 8, 0, 0, 0}, /* 0xCE (11001110) */
{1, 2, 3, 4, 7, 8, 0, 0}, /* 0xCF (11001111) */
{5, 7, 8, 0, 0, 0, 0, 0}, /* 0xD0 (11010000) */
{1, 5, 7, 8, 0, 0, 0, 0}, /* 0xD1 (11010001) */
{2, 5, 7, 8, 0, 0, 0, 0}, /* 0xD2 (11010010) */
{1, 2, 5, 7, 8, 0, 0, 0}, /* 0xD3 (11010011) */
{3, 5, 7, 8, 0, 0, 0, 0}, /* 0xD4 (11010100) */
{1, 3, 5, 7, 8, 0, 0, 0}, /* 0xD5 (11010101) */
{2, 3, 5, 7, 8, 0, 0, 0}, /* 0xD6 (11010110) */
{1, 2, 3, 5, 7, 8, 0, 0}, /* 0xD7 (11010111) */
{4, 5, 7, 8, 0, 0, 0, 0}, /* 0xD8 (11011000) */
{1, 4, 5, 7, 8, 0, 0, 0}, /* 0xD9 (11011001) */
{2, 4, 5, 7, 8, 0, 0, 0}, /* 0xDA (11011010) */
{1, 2, 4, 5, 7, 8, 0, 0}, /* 0xDB (11011011) */
{3, 4, 5, 7, 8, 0, 0, 0}, /* 0xDC (11011100) */
{1, 3, 4, 5, 7, 8, 0, 0}, /* 0xDD (11011101) */
{2, 3, 4, 5, 7, 8, 0, 0}, /* 0xDE (11011110) */
{1, 2, 3, 4, 5, 7, 8, 0}, /* 0xDF (11011111) */
{6, 7, 8, 0, 0, 0, 0, 0}, /* 0xE0 (11100000) */
{1, 6, 7, 8, 0, 0, 0, 0}, /* 0xE1 (11100001) */
{2, 6, 7, 8, 0, 0, 0, 0}, /* 0xE2 (11100010) */
{1, 2, 6, 7, 8, 0, 0, 0}, /* 0xE3 (11100011) */
{3, 6, 7, 8, 0, 0, 0, 0}, /* 0xE4 (11100100) */
{1, 3, 6, 7, 8, 0, 0, 0}, /* 0xE5 (11100101) */
{2, 3, 6, 7, 8, 0, 0, 0}, /* 0xE6 (11100110) */
{1, 2, 3, 6, 7, 8, 0, 0}, /* 0xE7 (11100111) */
{4, 6, 7, 8, 0, 0, 0, 0}, /* 0xE8 (11101000) */
{1, 4, 6, 7, 8, 0, 0, 0}, /* 0xE9 (11101001) */
{2, 4, 6, 7, 8, 0, 0, 0}, /* 0xEA (11101010) */
{1, 2, 4, 6, 7, 8, 0, 0}, /* 0xEB (11101011) */
{3, 4, 6, 7, 8, 0, 0, 0}, /* 0xEC (11101100) */
{1, 3, 4, 6, 7, 8, 0, 0}, /* 0xED (11101101) */
{2, 3, 4, 6, 7, 8, 0, 0}, /* 0xEE (11101110) */
{1, 2, 3, 4, 6, 7, 8, 0}, /* 0xEF (11101111) */
{5, 6, 7, 8, 0, 0, 0, 0}, /* 0xF0 (11110000) */
{1, 5, 6, 7, 8, 0, 0, 0}, /* 0xF1 (11110001) */
{2, 5, 6, 7, 8, 0, 0, 0}, /* 0xF2 (11110010) */
{1, 2, 5, 6, 7, 8, 0, 0}, /* 0xF3 (11110011) */
{3, 5, 6, 7, 8, 0, 0, 0}, /* 0xF4 (11110100) */
{1, 3, 5, 6, 7, 8, 0, 0}, /* 0xF5 (11110101) */
{2, 3, 5, 6, 7, 8, 0, 0}, /* 0xF6 (11110110) */
{1, 2, 3, 5, 6, 7, 8, 0}, /* 0xF7 (11110111) */
{4, 5, 6, 7, 8, 0, 0, 0}, /* 0xF8 (11111000) */
{1, 4, 5, 6, 7, 8, 0, 0}, /* 0xF9 (11111001) */
{2, 4, 5, 6, 7, 8, 0, 0}, /* 0xFA (11111010) */
{1, 2, 4, 5, 6, 7, 8, 0}, /* 0xFB (11111011) */
{3, 4, 5, 6, 7, 8, 0, 0}, /* 0xFC (11111100) */
{1, 3, 4, 5, 6, 7, 8, 0}, /* 0xFD (11111101) */
{2, 3, 4, 5, 6, 7, 8, 0}, /* 0xFE (11111110) */
{1, 2, 3, 4, 5, 6, 7, 8} /* 0xFF (11111111) */
};
static size_t bitmap_decode_avx2(uint8_t *bitmapInPtr, size_t bitsin, uint32_t *out) {
uint32_t *initout = out;
__m256i baseVec = _mm256_set1_epi32(-1);
__m256i incVec = _mm256_set1_epi32(64);
__m256i add8 = _mm256_set1_epi32(8);
int sizeinwords = bitsin / 64;
uint64_t *array = (uint64_t *)bitmapInPtr;
for (int i = 0; i < sizeinwords; ++i) {
uint64_t w = array[i];
if (w == 0) {
baseVec = _mm256_add_epi32(baseVec, incVec);
} else {
for (int k = 0; k < 4; ++k) {
uint8_t byteA = (uint8_t)w;
uint8_t byteB = (uint8_t)(w >> 8);
w >>= 16;
__m256i vecA =
_mm256_load_si256((const __m256i *)vecDecodeTable[byteA]);
__m256i vecB =
_mm256_load_si256((const __m256i *)vecDecodeTable[byteB]);
uint8_t advanceA = lengthTable[byteA];
uint8_t advanceB = lengthTable[byteB];
vecA = _mm256_add_epi32(baseVec, vecA);
baseVec = _mm256_add_epi32(baseVec, add8);
vecB = _mm256_add_epi32(baseVec, vecB);
baseVec = _mm256_add_epi32(baseVec, add8);
_mm256_storeu_si256((__m256i *)out, vecA);
out += advanceA;
_mm256_storeu_si256((__m256i *)out, vecB);
out += advanceB;
}
}
}
if ((bitsin % 64) != 0) {
// finish off the work the slow way.
uint64_t bitset = 0;
memcpy(&bitset, bitmapInPtr, sizeof(bitset));
bitset = bitset & ((UINT64_C(1) << (bitsin % 64)) - 1);
while (bitset != 0) {
uint64_t t = bitset & -bitset;
int r = __builtin_ctzll(bitset);
*out = sizeinwords * 64 + r;
out++;
bitset ^= t;
}
}
return out - initout;
}
#endif