A workaround for Python 3.6 WindowsConsoleIO breaking with FDCapture

Python 3.6 implemented unicode console handling for Windows. This works
by reading/writing to the raw console handle using
``{Read,Write}ConsoleW``.

The problem is that we are going to ``dup2`` over the stdio file
descriptors when doing ``FDCapture`` and this will ``CloseHandle`` the
handles used by Python to write to the console. Though there is still some
weirdness and the console handle seems to only be closed randomly and not
on the first call to ``CloseHandle``, or maybe it gets reopened with the
same handle value when we suspend capturing.

The workaround in this case will reopen stdio with a different fd which
also means a different handle by replicating the logic in
"Py_lifecycle.c:initstdio/create_stdio".

See https://github.com/pytest-dev/py/issues/103
This commit is contained in:
Segev Finer 2017-06-02 11:19:03 +03:00
parent f826b23f58
commit 05796be21a
1 changed files with 50 additions and 1 deletions

View File

@ -7,6 +7,7 @@ from __future__ import absolute_import, division, print_function
import contextlib
import sys
import os
import io
from io import UnsupportedOperation
from tempfile import TemporaryFile
@ -33,8 +34,10 @@ def pytest_addoption(parser):
@pytest.hookimpl(hookwrapper=True)
def pytest_load_initial_conftests(early_config, parser, args):
_readline_workaround()
ns = early_config.known_args_namespace
if ns.capture == "fd":
_py36_windowsconsoleio_workaround()
_readline_workaround()
pluginmanager = early_config.pluginmanager
capman = CaptureManager(ns.capture)
pluginmanager.register(capman, "capturemanager")
@ -491,3 +494,49 @@ def _readline_workaround():
import readline # noqa
except ImportError:
pass
def _py36_windowsconsoleio_workaround():
"""
Python 3.6 implemented unicode console handling for Windows. This works
by reading/writing to the raw console handle using
``{Read,Write}ConsoleW``.
The problem is that we are going to ``dup2`` over the stdio file
descriptors when doing ``FDCapture`` and this will ``CloseHandle`` the
handles used by Python to write to the console. Though there is still some
weirdness and the console handle seems to only be closed randomly and not
on the first call to ``CloseHandle``, or maybe it gets reopened with the
same handle value when we suspend capturing.
The workaround in this case will reopen stdio with a different fd which
also means a different handle by replicating the logic in
"Py_lifecycle.c:initstdio/create_stdio".
See https://github.com/pytest-dev/py/issues/103
"""
if not sys.platform.startswith('win32') and sys.version_info[:2] >= (3, 6):
return
buffered = hasattr(sys.stdout.buffer, 'raw')
raw_stdout = sys.stdout.buffer.raw if buffered else sys.stdout.buffer
if not isinstance(raw_stdout, io._WindowsConsoleIO):
return
def _reopen_stdio(f, mode):
if not buffered and mode[0] == 'w':
buffering = 0
else:
buffering = -1
return io.TextIOWrapper(
open(os.dup(f.fileno()), mode, buffering),
f.encoding,
f.errors,
f.newlines,
f.line_buffering)
sys.__stdin__ = sys.stdin = _reopen_stdio(sys.stdin, 'rb')
sys.__stdout__ = sys.stdout = _reopen_stdio(sys.stdout, 'wb')
sys.__stderr__ = sys.stderr = _reopen_stdio(sys.stderr, 'wb')