/* * this is the internal transfer function. * * HISTORY * 24-Nov-02 Christian Tismer * needed to add another magic constant to insure * that f in slp_eval_frame(PyFrameObject *f) * STACK_REFPLUS will probably be 1 in most cases. * gets included into the saved stack area. * 26-Sep-02 Christian Tismer * again as a result of virtualized stack access, * the compiler used less registers. Needed to * explicit mention registers in order to get them saved. * Thanks to Jeff Senn for pointing this out and help. * 17-Sep-02 Christian Tismer * after virtualizing stack save/restore, the * stack size shrunk a bit. Needed to introduce * an adjustment STACK_MAGIC per platform. * 15-Sep-02 Gerd Woetzel * slightly changed framework for sparc * 01-Mar-02 Christian Tismer * Initial final version after lots of iterations for i386. */ #define alloca _alloca #define STACK_REFPLUS 1 #ifdef SLP_EVAL #define STACK_MAGIC 0 static int slp_switch(void) { register int *stackref, stsizediff; __asm mov stackref, esp; /* modify EBX, ESI and EDI in order to get them preserved */ __asm mov ebx, ebx; __asm xchg esi, edi; { SLP_SAVE_STATE(stackref, stsizediff); __asm { mov eax, stsizediff add esp, eax add ebp, eax } SLP_RESTORE_STATE(); return 0; } } #endif /* * further self-processing support */ /* we have IsBadReadPtr available, so we can peek at objects */ #define STACKLESS_SPY #ifdef IMPLEMENT_STACKLESSMODULE #include "Windows.h" #define CANNOT_READ_MEM(p, bytes) IsBadReadPtr(p, bytes) static int IS_ON_STACK(void*p) { int stackref; int stackbase = ((int)&stackref) & 0xfffff000; return (int)p >= stackbase && (int)p < stackbase + 0x00100000; } #endif