gStore/Util/Triple.cpp

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/*
* Triple.cpp
*
* Created on: 2014-6-20
* Author: liyouhuan
*/
#include "Triple.h"
Triple::Triple(const string& _s, const string& _p, const string& _o)
{
this->subject = _s;
this->predicate = _p;
this->object = _o;
}
/* _line responds to a triple
* It's OK if _line ends up with '.' or not
* tuples separated by '\t'
* */
Triple::Triple(string _line)
{
size_t _first_tab = _line.find('\t');
size_t _second_tab = _line.find('\t', _first_tab+1);
int _sub_size = _first_tab - 0;
int _pre_size = _second_tab - (_first_tab+1);
this->subject = _line.substr(0, _sub_size);
this->predicate = _line.substr(_first_tab+1, _pre_size);
int _obj_size = -1;
char _last_c = _line.at(_line.length()-1);
/* make sure that '.' is not included,
* if exist at last character */
if(_last_c != '.'){
_obj_size = _line.length() - (_second_tab+1);
}else{
_obj_size = (_line.length()-1) - (_second_tab+1);
}
this->object = _line.substr(_second_tab+1, _obj_size);
}
Triple::Triple()
{
this->subject = "";
this->predicate = "";
this->object = "";
}
Triple::Triple(const Triple& _triple)
{
this->subject = _triple.subject;
this->predicate = _triple.predicate;
this->object = _triple.object;
}
Triple& Triple::operator=(const Triple& _triple)
{
this->subject = _triple.subject;
this->predicate = _triple.predicate;
this->object = _triple.object;
return *this;
}
void Triple::setSubject(const string& _s){
this->subject= _s;
}
void Triple::setPredicate(const string& _p){
this->predicate= _p;
}
void Triple::setObject(const string& _o){
this->object= _o;
}
const string& Triple::getSubject()const{
return this->subject;
}
const string& Triple::getPredicate()const{
return this->predicate;
}
const string& Triple::getObject()const{
return this->object;
}
const string Triple::toString()const{
return this->subject+"\t"+
this->predicate+"\t"+
this->object+".";
}
/* for TripleWithObjType */
TripleWithObjType::TripleWithObjType():Triple()
{
this->object_type = None;
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}
TripleWithObjType::TripleWithObjType(const string& _s, const string& _p, const string& _o, const ObjectType _o_type):Triple(_s, _p, _o)
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{
this->object_type = _o_type;
}
TripleWithObjType::TripleWithObjType(const TripleWithObjType& _triple_with_objtype):Triple(_triple_with_objtype)
{
this->object_type = _triple_with_objtype.object_type;
}
TripleWithObjType& TripleWithObjType::operator=(const TripleWithObjType& _triple_with_objtype)
{
Triple::operator=(_triple_with_objtype);
this->object_type = _triple_with_objtype.object_type;
return *this;
}
void TripleWithObjType::setObjType(const ObjectType _o_type)
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{
this->object_type = _o_type;
}
bool TripleWithObjType::isObjEntity()const
{
return this->object_type == TripleWithObjType::Entity;
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}
bool TripleWithObjType::isObjLiteral()const
{
return this->object_type == TripleWithObjType::Literal;
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}
const string TripleWithObjType::toString()const
{
string ret = this->subject+"\t"+
this->predicate+"\t"+
this->object+"\t";
if (this->object_type == None)
ret += "[None]";
else if (this->object_type == Entity)
ret += "[Entity]";
else if (this->object_type == Literal)
ret += "[Literal]";
return ret + ".";
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}