style: remove bug info
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72526284fd
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7b2792bbd4
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@ -1077,13 +1077,13 @@ Database::unload()
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{
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//TODO: do we need to update the pre2num if update queries exist??
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//or we just neglect this, that is ok because pre2num is just used to count
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cout << "delete pre2num" << endl;
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//cout << "delete pre2num" << endl;
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delete[] this->pre2num;
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this->pre2num = NULL;
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cout << "delete entity buffer" << endl;
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//cout << "delete entity buffer" << endl;
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delete this->entity_buffer;
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this->entity_buffer = NULL;
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cout << "delete literal buffer" << endl;
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//cout << "delete literal buffer" << endl;
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delete this->literal_buffer;
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this->literal_buffer = NULL;
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@ -1091,10 +1091,10 @@ Database::unload()
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//this->vstree->saveTree();
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//delete this->vstree;
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//this->vstree = NULL;
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cout << "delete kvstore" << endl;
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//cout << "delete kvstore" << endl;
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delete this->kvstore;
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this->kvstore = NULL;
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cout << "delete stringindex" << endl;
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//cout << "delete stringindex" << endl;
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delete this->stringindex;
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this->stringindex = NULL;
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@ -603,20 +603,20 @@ ISTree::release(ISNode* _np) const
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ISTree::~ISTree()
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{
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cout << "istree : " << endl;
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cout << "delete stream" << endl;
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//cout << "istree : " << endl;
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//cout << "delete stream" << endl;
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delete this->stream; //maybe NULL
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stream = NULL;
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cout << "delete TSM" << endl;
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//cout << "delete TSM" << endl;
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delete TSM;
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TSM = NULL;
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#ifdef DEBUG_KVSTORE
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printf("already empty the buffer, now to delete all nodes in tree!\n");
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//printf("already empty the buffer, now to delete all nodes in tree!\n");
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#endif
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//recursively delete each Node
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cout << "release" << endl;
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//cout << "release" << endl;
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release(root);
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cout << "~istree done" << endl;
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//cout << "~istree done" << endl;
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}
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void
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@ -646,23 +646,23 @@ IVTree::AddIntoCache(TYPE_ENTITY_LITERAL_ID _id)
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IVTree::~IVTree()
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{
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cout << "IVTree" << endl;
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cout << "delete Vlist" << endl;
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//cout << "IVTree" << endl;
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//cout << "delete Vlist" << endl;
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delete this->value_list;
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value_list = NULL;
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cout << "delete stream" << endl;
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//cout << "delete stream" << endl;
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delete this->stream;//maybe NULL
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this->stream = NULL;
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cout << "delete TSM" << endl;
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//cout << "delete TSM" << endl;
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delete TSM;
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TSM = NULL;
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#ifdef DEBUG_KVSTORE
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printf("already empty the buffer, now to delete all nodes in tree!\n");
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//printf("already empty the buffer, now to delete all nodes in tree!\n");
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#endif
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//recursively delete each Node
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cout << "release" << endl;
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//cout << "release" << endl;
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release(root);
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cout << "~IVTree done" << endl;
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//cout << "~IVTree done" << endl;
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}
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void
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@ -59,33 +59,33 @@ KVstore::flush()
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void
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KVstore::release()
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{
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cout << "delete entity2id" << endl;
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//cout << "delete entity2id" << endl;
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delete this->entity2id;
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this->entity2id = NULL;
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cout << "delete id2eneity" << endl;
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//cout << "delete id2eneity" << endl;
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delete this->id2entity;
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this->id2entity = NULL;
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cout << "delete literal2id" << endl;
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//cout << "delete literal2id" << endl;
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delete this->literal2id;
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this->literal2id = NULL;
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cout << "delete id2leteral" << endl;
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//cout << "delete id2leteral" << endl;
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delete this->id2literal;
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this->id2literal = NULL;
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cout << "delete p2id" << endl;
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//cout << "delete p2id" << endl;
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delete this->predicate2id;
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this->predicate2id = NULL;
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cout << "delte id2p" << endl;
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//cout << "delte id2p" << endl;
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delete this->id2predicate;
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this->id2predicate = NULL;
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cout << "delete s2v" << endl;
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//cout << "delete s2v" << endl;
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delete this->subID2values;
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this->subID2values = NULL;
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cout << "delete p2v" << endl;
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//cout << "delete p2v" << endl;
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delete this->preID2values;
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this->preID2values = NULL;
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cout << "delete o2v" << endl;
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//cout << "delete o2v" << endl;
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delete this->objID2values;
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this->objID2values = NULL;
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}
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@ -454,17 +454,17 @@ SITree::release(SINode* _np) const
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SITree::~SITree()
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{
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cout << "SITree" << endl;
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cout << "delete TSM" << endl;
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//cout << "SITree" << endl;
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//cout << "delete TSM" << endl;
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delete TSM;
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TSM = NULL;
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#ifdef DEBUG_KVSTORE
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printf("already empty the buffer, now to delete all nodes in tree!\n");
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//printf("already empty the buffer, now to delete all nodes in tree!\n");
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#endif
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cout << "release" << endl;
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//cout << "release" << endl;
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//recursively delete each SINode
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release(root);
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cout << "~SITree done" << endl;
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//cout << "~SITree done" << endl;
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}
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void
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