1953 lines
57 KiB
C++
1953 lines
57 KiB
C++
/*=============================================================================
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# Filename: VSTree.cpp
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# Author: Bookug Lobert
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# Mail: zengli-bookug@pku.edu.cn
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# Last Modified: 2016-04-11 14:02
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# Description:
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=============================================================================*/
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#include "VSTree.h"
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using namespace std;
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string VSTree::tree_file_foler_path;
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string VSTree::tree_node_file_path; // to be determine
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string VSTree::tree_info_file_path; // to be determine
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VSTree::VSTree(std::string _store_path)
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{
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this->height = 0;
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this->node_num = 0;
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this->entry_num = 0;
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this->root_file_line = 0;
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this->entry_buffer = NULL;
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this->node_buffer = NULL;
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//set the store path
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VSTree::tree_file_foler_path = _store_path;
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VSTree::tree_node_file_path = VSTree::tree_file_foler_path + "/tree_node_file.dat";
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VSTree::tree_info_file_path = VSTree::tree_file_foler_path + "/tree_info_file.dat";
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this->free_nid_list.clear();
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this->max_nid_alloc = 0;
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}
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VSTree::~VSTree()
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{
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delete this->node_buffer;
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delete this->entry_buffer;
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this->free_nid_list.clear();
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this->max_nid_alloc = 0;
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}
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bool
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VSTree::isEmpty() const
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{
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return this->height == 0;
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}
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int
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VSTree::getHeight() const
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{
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return this->height;
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}
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//get the tree's root node pointer.
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VNode*
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VSTree::getRoot()
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{
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//if(this->root_file_line < 0)
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//{
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//return NULL;
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//}
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return (this->node_buffer)->get(this->root_file_line);
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}
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//get the node pointer by its file line.
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VNode*
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VSTree::getNode(int _line)
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{
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//if (_line >= this->node_num)
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if (_line >= this->max_nid_alloc)
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{
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//cout<<_line <<" "<<this->max_nid_alloc<<endl;
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cerr << "error, the parameter:_line is bigger than the tree node_num. @VSTree::getNode" << endl;
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return NULL;
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}
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return this->node_buffer->get(_line);
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}
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//retrieve candidate result set by the var_sig in the _query.
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void VSTree::retrieve(SPARQLquery& _query)
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{
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if(this->root_file_line < 0)
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{
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return;
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}
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Util::logging("IN retrieve");
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//debug
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// {
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// VNode* temp_ptr = this->getLeafNodeByEntityID(473738);
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// stringstream _ss;
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//
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// for (int i=0;i<temp_ptr->getChildNum();i++)
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// if (temp_ptr->getChildEntry(i).getEntityId() == 473738)
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// {
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// _ss << "entity id=473738 entry sig:" << endl;
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// _ss << "entity id=473738 leaf node line: " << temp_ptr->getFileLine() << endl;
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// _ss << Signature::BitSet2str(temp_ptr->getChildEntry(i).getEntitySig().entityBitSet) << endl;
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// break;
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// }
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//
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// _ss << "leaf node sig:" << endl;
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// _ss << Signature::BitSet2str(temp_ptr->getEntry().getEntitySig().entityBitSet) << endl;
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//
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// temp_ptr = temp_ptr->getFather(*(this->node_buffer));
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// while (temp_ptr != NULL)
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// {
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// _ss << "line=" << temp_ptr->getFileLine() << endl;
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// _ss << Signature::BitSet2str(temp_ptr->getEntry().getEntitySig().entityBitSet) << endl;
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// temp_ptr = temp_ptr->getFather(*(this->node_buffer));
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// }
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// Util::logging(_ss.str());
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// }
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vector<BasicQuery*>& queryList = _query.getBasicQueryVec();
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// enumerate each BasicQuery and retrieve their variables' mapping entity in the VSTree.
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vector<BasicQuery*>::iterator iter=queryList.begin();
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for(; iter != queryList.end(); iter++)
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{
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int varNum = (*iter)->getVarNum();
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for (int i = 0; i < varNum; i++)
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{
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//debug
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{
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std::stringstream _ss;
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_ss << "retrieve of var: " << i << endl;
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Util::logging(_ss.str());
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}
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bool flag = (*iter)->isLiteralVariable(i);
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const EntityBitSet& entityBitSet = (*iter)->getVarBitSet(i);
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IDList* idListPtr = &( (*iter)->getCandidateList(i) );
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this->retrieveEntity(entityBitSet, idListPtr);
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#ifdef DEBUG_VSTREE
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stringstream _ss;
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_ss << "total num: " << this->entry_num << endl;
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_ss << "candidate num: " << idListPtr->size() << endl;
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_ss << endl;
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_ss << "isExist 473738: " << (idListPtr->isExistID(473738)?"true":"false") <<endl;
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_ss << "isExist 473472: " << (idListPtr->isExistID(473472)?"true":"false") <<endl;
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_ss << "isExist 473473: " << (idListPtr->isExistID(473473)?"true":"false") <<endl;
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Util::logging(_ss.str());
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#endif
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if(!flag)
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{
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(*iter)->setReady(i);
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}
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//the basic query should end if one non-literal var has no candidates
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if(idListPtr->size() == 0 && !flag)
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{
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break;
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}
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}
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}
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Util::logging("OUT retrieve");
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}
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//NOTICE:this can only be done by one thread
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//build the VSTree from the _entity_signature_file.
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bool
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VSTree::buildTree(std::string _entry_file_path, int _cache_size)
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{
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Util::logging("IN VSTree::buildTree");
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//NOTICE: entry buffer don't need to store all entities, just loop, read and deal
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//not so much memory: 2 * 10^6 * (4+800/8) < 1G
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// create the entry buffer and node buffer.
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this->entry_buffer = new EntryBuffer(EntryBuffer::DEFAULT_CAPACITY);
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//cout<<"entry buffer newed"<<endl;
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this->node_buffer = new LRUCache(_cache_size);
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//this->node_buffer = new LRUCache(LRUCache::DEFAULT_CAPACITY);
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// create the root node.
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//VNode* rootNodePtr = new VNode();
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VNode* rootNodePtr = this->createNode();
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rootNodePtr->setAsRoot(true);
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rootNodePtr->setAsLeaf(true);
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//rootNodePtr->setFileLine(this->root_file_line);
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//this->node_buffer->set(this->root_file_line, rootNodePtr);
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//this->node_num ++;
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this->height ++;
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//when building a new VSTree,
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//we should first create a new tree node file as the external storage
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//of the node buffer on hard disk.
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this->node_buffer->createCache(VSTree::tree_node_file_path);
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FILE* filePtr = fopen(_entry_file_path.c_str(), "rb");
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if (filePtr == NULL)
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{
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cerr << "error, can not open file. @VSTree::buildTree" << endl;
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return false;
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}
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//load the entry file to entry buffer in memory, when the entry buffer is full,
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//insert them into the tree.
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int n;
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n = this->entry_buffer->fillElemsFromFile(filePtr);
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while (n != 0)
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{
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for (int i = 0; i < n; i++)
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{
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SigEntry* entryPtr = this->entry_buffer->getElem(i);
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//if(entryPtr->getEntityId() < 0)
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//{
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//cout<<"error: "<<i<<endl;
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//}
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//the most important part of this function
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//insertEntry one by one
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this->insertEntry(*entryPtr);
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}
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n = this->entry_buffer->fillElemsFromFile(filePtr);
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}
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//debug
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//Util::logging("insert entries to tree done.");
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//bool flag = this->node_buffer->flush();
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bool flag = this->saveTree();
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//debug
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{
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//stringstream _ss;
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//_ss << "tree height: " << this->getHeight() << endl;
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//_ss << "node num: " << this->node_num << endl;
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//Util::logging(_ss.str());
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}
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//Util::logging("OUT VSTree::buildTree");
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//debug
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// {
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// Util::logging(this->to_str());
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// Util::logging("\n\n\n");
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// }
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return flag;
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}
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bool
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VSTree::deleteTree()
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{
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this->height = 0;
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this->node_num = 0;
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this->entry_num = 0;
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this->root_file_line = -1;
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this->free_nid_list.clear();
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this->max_nid_alloc = 0;
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delete this->node_buffer;
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delete this->entry_buffer;
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// backup the tree data file.
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if (rename(VSTree::tree_file_foler_path.c_str(), (VSTree::tree_file_foler_path+"_bak").c_str()) == 0)
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return true;
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else
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return false;
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}
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//Incrementally update bitset of _entity_id
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//conduct OR operation on Entry(_entity_id)'s EntityBitSet with _bitset
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//Entry of _entity_id must exists
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bool VSTree::updateEntry(int _entity_id, const EntityBitSet& _bitset)
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{
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//VNode* tp = this->getLeafNodeByEntityID(2402);
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//int tn = tp->getChildNum();
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//cout<<"file line for 2402: "<<tp->getFileLine()<<endl;
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//cout<<"child num for 2402: "<<tp->getChildNum()<<endl;
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//for(int j = 0; j < tn; ++j)
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//{
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//const SigEntry& entry = tp->getChildEntry(j);
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//if (entry.getEntityId() == 2402)
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//{
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//cout<<"found in pos "<<j<<endl;
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//break;
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//}
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//}
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VNode* leafNodePtr = this->getLeafNodeByEntityID(_entity_id);
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if (leafNodePtr == NULL)
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{
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cerr << "error, can not find the mapping leaf node. @VSTree::updateEntry" << endl;
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cerr << "the entity id: "<<_entity_id << endl;
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return false;
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}
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//cout<<"file line for "<<_entity_id<<": "<<tp->getFileLine()<<endl;
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// find the mapping child entry, update it and refresh signature.
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int childNum = leafNodePtr->getChildNum();
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bool findFlag = false;
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for (int i = 0; i < childNum; i++)
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{
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const SigEntry& entry = leafNodePtr->getChildEntry(i);
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if (entry.getEntityId() == _entity_id)
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{
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SigEntry newEntry = entry;
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newEntry |= SigEntry(EntitySig(_bitset), _entity_id);
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//debug
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// {
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// if (_entity_id == 10)
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// {
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// stringstream _ss;
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// _ss << "lead node line: " << leafNodePtr->getFileLine() << endl;
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// _ss << "old entry:\n " << Signature::BitSet2str(entry.getEntitySig().entityBitSet) << endl;
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// _ss << "new entry:\n " << Signature::BitSet2str(newEntry.getEntitySig().entityBitSet) << endl;
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// Util::logging(_ss.str());
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// }
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// }
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leafNodePtr->setChildEntry(i, newEntry);
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leafNodePtr->refreshAncestorSignature(*(this->node_buffer));
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findFlag = true;
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break;
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}
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}
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if (!findFlag)
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{
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cerr<< "error, can not find the mapping child entry in the leaf node. @VSTree::updateEntry" << endl;
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#ifdef THREAD_VSTREE_ON
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pthread_mutex_unlock(&(leafNodePtr->node_lock));
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#endif
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return false;
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}
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//the node has been changed
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leafNodePtr->setDirty();
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#ifdef THREAD_VSTREE_ON
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pthread_mutex_unlock(&(leafNodePtr->node_lock));
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#endif
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return true;
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}
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//Replace the Entry(_enitty_id)'s EntityBitSet with _bitset
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//Entry of _entity_id must exists
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bool
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VSTree::replaceEntry(int _entity_id, const EntityBitSet& _bitset)
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{
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if(this->root_file_line < 0)
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{
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return false;
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}
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//cout<<"begin replaceEntry()"<<endl;
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VNode* leafNodePtr = this->getLeafNodeByEntityID(_entity_id);
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if (leafNodePtr == NULL)
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{
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cerr << "error, can not find the mapping leaf node. @VSTree::replaceEntry" << endl;
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return false;
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}
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// find the mapping child entry, update it and refresh signature.
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int childNum = leafNodePtr->getChildNum();
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//cout<<"get child num, now to loop"<<endl;
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bool findFlag = false;
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for (int i = 0; i < childNum; i++)
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{
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const SigEntry& entry = leafNodePtr->getChildEntry(i);
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if (entry.getEntityId() == _entity_id)
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{
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//cout<<"find the entityid in pos "<<i<<endl;
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SigEntry newEntry(EntitySig(_bitset), _entity_id);
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leafNodePtr->setChildEntry(i, newEntry);
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leafNodePtr->refreshAncestorSignature(*(this->node_buffer));
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findFlag = true;
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break;
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}
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}
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//cout<<"root file line: "<<this->root_file_line<<" "<<"max nid num: "<<this->max_nid_alloc<<endl;
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//cout<<"node num: "<<this->node_num<<" "<<"file line: "<<leafNodePtr->getFileLine()<<" "<<"child num: "<<childNum<<endl;
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//for(int j = 1; j < 4; ++j)
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//{
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//VNode* tmp = this->getNode(j);
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//for(int i = 0; i < tmp->getChildNum(); ++i)
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//{
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//const SigEntry& entry = tmp->getChildEntry(i);
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//cout << entry.getEntityId() << " ";
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//}
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//cout << endl;
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//}
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if (!findFlag)
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{
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cerr << "error, can not find the mapping child entry in the leaf node. @VSTree::replaceEntry" << endl;
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#ifdef THREAD_VSTREE_ON
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pthread_mutex_unlock(&(leafNodePtr->node_lock));
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#endif
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return false;
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}
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leafNodePtr->setDirty();
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#ifdef THREAD_VSTREE_ON
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pthread_mutex_unlock(&(leafNodePtr->node_lock));
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#endif
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return true;
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}
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//NOTICE:It is hard for vstree to keep balance if admitting insert/delete
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//So, small changes are ok, but please rebuild the vstree if so many changes
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//insert an new Entry, whose entity doesn't exist before
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bool
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VSTree::insertEntry(const SigEntry& _entry)
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{
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//choose the best leaf node to insert the _entry
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VNode* choosedNodePtr = NULL;
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if(this->root_file_line < 0)
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{
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choosedNodePtr = this->createNode();
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choosedNodePtr->setAsRoot(true);
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choosedNodePtr->setAsLeaf(true);
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this->height ++;
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this->root_file_line = 0;
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}
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else
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{
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choosedNodePtr = this->chooseNode(this->getRoot(), _entry);
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}
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#ifdef DEBUG_VSTREE
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if(_entry.getEntityId() == 200)
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{
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stringstream _ss;
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if (choosedNodePtr)
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{
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_ss << "insert " << _entry.getEntityId()
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<< " into [" << choosedNodePtr->getFileLine() << "],\t";
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_ss << "whose childnum is " << choosedNodePtr->getChildNum() << endl;
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}
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else
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{
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_ss << "insert " << _entry.getEntityId() << " , can not choose a leaf node to insert entry. @VSTree::insert" << endl;
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}
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cout<<_ss.str()<<endl;
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}
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#endif
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if(choosedNodePtr == NULL)
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{
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cerr << "error, can not choose a leaf node to insert entry. @VSTree::insert" << endl;
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return false;
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}
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choosedNodePtr->setDirty();
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if (choosedNodePtr->isFull())
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{
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#ifdef DEBUG_VSTREE
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cout<<"split occur"<<endl;
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#endif
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//if the choosed leaf node to insert is full, the node should be split.
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this->split(choosedNodePtr, _entry, NULL);
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//debug
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// if (!choosedNodePtr->checkState())
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// {
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// stringstream _ss;
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// _ss << "node " << choosedNodePtr->getFileLine() << " childFileLine error. after split" << endl;
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// Util::logging(_ss.str());
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// }
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}
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else
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{
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choosedNodePtr->addChildEntry(_entry, false);
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choosedNodePtr->refreshAncestorSignature(*(this->node_buffer));
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//debug
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// if (!choosedNodePtr->checkState())
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// {
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// stringstream _ss;
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// _ss << "node " << choosedNodePtr->getFileLine() << " childFileLine error. after addChildEntry" << endl;
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// _ss <<"child num=" << choosedNodePtr->getChildNum() << endl;
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// _ss <<"node num=" << this->node_num << " entry num=" << this->entry_num << endl;
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// Util::logging(_ss.str());
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// }
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// update the entityID2FileLineMap.
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this->entityID2FileLineMap[_entry.getEntityId()] = choosedNodePtr->getFileLine();
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}
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#ifdef THREAD_VSTREE_ON
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pthread_mutex_unlock(&(choosedNodePtr->node_lock));
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#endif
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this->entry_num ++;
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#ifdef DEBUG_VSTREE
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//cout<<"file line check: "<<this->entityID2FileLineMap[200]<<endl;
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#endif
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return true;
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}
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//remove an existed Entry(_entity_id) from VSTree
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bool
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VSTree::removeEntry(int _entity_id)
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{
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|
if(this->root_file_line < 0)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
//cout<<"file line check: "<<this->entityID2FileLineMap[200]<<endl;
|
|
VNode* leafNodePtr = this->getLeafNodeByEntityID(_entity_id);
|
|
|
|
if (leafNodePtr == NULL)
|
|
{
|
|
cerr<< "error, can not find the mapping leaf node. @VSTree::removeEntry" << endl;
|
|
return false;
|
|
}
|
|
|
|
// seek the entry index of the leaf node.
|
|
int entryIndex = -1;
|
|
int childNum = leafNodePtr->getChildNum();
|
|
|
|
//cout<<"root file line: "<<this->root_file_line<<" "<<"max nid num: "<<this->max_nid_alloc<<endl;
|
|
//cout<<"node num: "<<this->node_num<<" "<<"file line: "<<leafNodePtr->getFileLine()<<" "<<"child num: "<<childNum<<endl;
|
|
|
|
for(int i = 0; i < childNum; i++)
|
|
{
|
|
if(leafNodePtr->getChildEntry(i).getEntityId() == _entity_id)
|
|
{
|
|
entryIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(entryIndex == -1)
|
|
{
|
|
cerr << "error, can not find the entry in leaf node. @VSTree::removeEntry" << endl;
|
|
return false;
|
|
}
|
|
|
|
leafNodePtr->setDirty();
|
|
//BETTER?:consider up->bopttom to deal, not find leaf and recursively
|
|
if(leafNodePtr->isRoot())
|
|
{
|
|
if(childNum == 1)
|
|
{ //the tree is empty now
|
|
cout<<"the vstree is empty now!"<<endl;
|
|
leafNodePtr->removeChild(entryIndex);
|
|
leafNodePtr->refreshAncestorSignature(*(this->node_buffer));
|
|
this->removeNode(leafNodePtr);
|
|
leafNodePtr = NULL;
|
|
|
|
//DEBUG: already deleted in freeElem
|
|
//delete leafNodePtr;
|
|
//leafNodePtr = NULL;
|
|
|
|
this->root_file_line = -1;
|
|
this->height = 0;
|
|
this->entry_num = 0;
|
|
this->node_num = 0;
|
|
|
|
//reset the ID info
|
|
this->free_nid_list.clear();
|
|
this->max_nid_alloc = 0;
|
|
}
|
|
else
|
|
{
|
|
//cout<<"root remove a child"<<endl;
|
|
leafNodePtr->removeChild(entryIndex);
|
|
leafNodePtr->refreshAncestorSignature(*(this->node_buffer));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(childNum <= VNode::MIN_CHILD_NUM)
|
|
{
|
|
//cerr << "In VSTree::remove() -- the node is invalid" << endl;
|
|
//TODO+BETTER:this may search again, too costly
|
|
//VNode* fatherNodePtr = leafNodePtr->getFather(*(this->node_buffer));
|
|
////int index = leafNodePtr->getIndexInFatherNode(*(this->node_buffer));
|
|
//int n = fatherNodePtr->getChildNum();
|
|
//for (int i = 0; i < n; ++i)
|
|
//{
|
|
//if (fatherNodePtr->getChildFileLine(i) == leafNodePtr->getFileLine())
|
|
//{
|
|
//this->coalesce(fatherNodePtr, i, leafNodePtr, entryIndex);
|
|
//break;
|
|
//}
|
|
//}
|
|
//return false;
|
|
this->coalesce(leafNodePtr, entryIndex);
|
|
}
|
|
else
|
|
{
|
|
leafNodePtr->removeChild(entryIndex);
|
|
leafNodePtr->refreshAncestorSignature(*(this->node_buffer));
|
|
}
|
|
}
|
|
|
|
if(leafNodePtr != NULL)
|
|
{
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(leafNodePtr->node_lock));
|
|
#endif
|
|
}
|
|
|
|
this->entry_num--;
|
|
this->entityID2FileLineMap.erase(_entity_id);
|
|
|
|
//NOTICE:insert is costly but can keep balance.
|
|
//However, remove is not too costly but can not keep balance at all.
|
|
//And remove maybe error if without coalesce!
|
|
//If remove and insert are both wonderful, update/replace can both be balanced using delete and insert again.
|
|
//(not care the balance now, if insert/delete many times, rebuilding is suggested)
|
|
|
|
//we do not consider the situation which the leaf node is to be empty by now...
|
|
//in a better way, if the leaf node is empty after removing entry, we should delete it. and recursively judge whether its
|
|
//father is empty, and delete its father node if true. to make the VSTree more balanced, we should combine two nodes if
|
|
//their child number are less than the MIN_CHILD_NUM. when deleting one node from the tree, we should also remove it from
|
|
//tree node file in hard disk by doing some operations on the node_buffer.
|
|
|
|
return true;
|
|
}
|
|
|
|
//save the tree information to tree_info_file_path, and flush the tree nodes in memory to tree_node_file_path.
|
|
bool
|
|
VSTree::saveTree()
|
|
{
|
|
bool flag = this->saveTreeInfo();
|
|
|
|
if (flag)
|
|
{
|
|
flag = this->node_buffer->flush();
|
|
}
|
|
|
|
return flag;
|
|
}
|
|
|
|
bool
|
|
VSTree::loadTree(int _cache_size)
|
|
{
|
|
cout << "load VSTree..." << endl;
|
|
(this->node_buffer) = new LRUCache(_cache_size);
|
|
//(this->node_buffer) = new LRUCache(LRUCache::DEFAULT_CAPACITY);
|
|
cout<<"LRU cache built"<<endl;
|
|
|
|
bool flag = this->loadTreeInfo();
|
|
cout<<"tree info loaded"<<endl;
|
|
|
|
//debug
|
|
{
|
|
stringstream _ss;
|
|
_ss << "tree node num: " << this->node_num << endl;
|
|
Util::logging(_ss.str());
|
|
}
|
|
if (flag)
|
|
{
|
|
this->node_buffer->loadCache(VSTree::tree_node_file_path);
|
|
cout << "finish loadCache" << endl;
|
|
}
|
|
|
|
//NOTICE:this must cover all nodes(but not save), different with loadCache
|
|
if (flag)
|
|
{
|
|
flag = loadEntityID2FileLineMap();
|
|
cout << "finish loadEntityID2FileLineMap" << endl;
|
|
}
|
|
|
|
return flag;
|
|
}
|
|
|
|
//choose the best leaf node to insert the _entry, return the choosed leaf node's pointer. Recursion!
|
|
VNode*
|
|
VSTree::chooseNode(VNode* _p_node, const SigEntry& _entry)
|
|
{
|
|
if(_p_node->isLeaf())
|
|
{
|
|
return _p_node;
|
|
}
|
|
else
|
|
{
|
|
int minDis = Signature::ENTITY_SIG_LENGTH + 1;
|
|
//int maxDis = Signature::ENTITY_SIG_LENGTH + 1;
|
|
int candidateIndex[VNode::MAX_CHILD_NUM];
|
|
int candidateNum = 0;
|
|
int childNum = _p_node->getChildNum();
|
|
for(int i = 0; i < childNum; i++)
|
|
{
|
|
int curDis = _p_node->getChildEntry(i).xEpsilen(_entry);
|
|
if(minDis >= curDis)
|
|
{
|
|
if(minDis > curDis)
|
|
{
|
|
minDis = curDis;
|
|
candidateNum = 0;
|
|
}
|
|
candidateIndex[candidateNum++] = i;
|
|
}
|
|
}
|
|
|
|
//NOTICE: the basic idea is to place similar signatures together?(the smaller num?)
|
|
//BETTER: recursion is too costly , and the performance maybe not so good
|
|
|
|
minDis = Signature::ENTITY_SIG_LENGTH + 1;
|
|
//maxDis = Signature::ENTITY_SIG_LENGTH + 1;
|
|
VNode* ret = NULL;
|
|
for(int i = 0; i < candidateNum; i++)
|
|
{
|
|
int child_i = candidateIndex[i];
|
|
VNode* p_child = _p_node->getChild(child_i, *(this->node_buffer));
|
|
//Recursion
|
|
VNode *candidateLeafPtr = this->chooseNode(p_child, _entry);
|
|
int curDis = candidateLeafPtr->getEntry().xEpsilen(_entry);
|
|
|
|
if(curDis == 0)
|
|
{
|
|
if(ret != NULL)
|
|
{
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(ret->node_lock));
|
|
#endif
|
|
}
|
|
return candidateLeafPtr;
|
|
}
|
|
|
|
if(minDis > curDis)
|
|
{
|
|
if(ret != NULL)
|
|
{
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(ret->node_lock));
|
|
#endif
|
|
}
|
|
minDis = curDis;
|
|
ret = candidateLeafPtr;
|
|
}
|
|
else
|
|
{
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(candidateLeafPtr->node_lock));
|
|
#endif
|
|
}
|
|
}
|
|
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(_p_node->node_lock));
|
|
#endif
|
|
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
void
|
|
VSTree::split(VNode* _p_node_being_split, const SigEntry& _insert_entry, VNode* _p_insert_node)
|
|
{
|
|
//VNode* tp = this->getLeafNodeByEntityID(2402);
|
|
//if(tp != NULL)
|
|
//{
|
|
//int tn = tp->getChildNum();
|
|
//cout<<"file line for 2402: "<<tp->getFileLine()<<endl;
|
|
//cout<<"child num for 2402: "<<tp->getChildNum()<<endl;
|
|
//for(int j = 0; j < tn; ++j)
|
|
//{
|
|
//const SigEntry& entry = tp->getChildEntry(j);
|
|
//if (entry.getEntityId() == 2402)
|
|
//{
|
|
//cout<<"found in pos "<<j<<endl;
|
|
//break;
|
|
//}
|
|
//}
|
|
//}
|
|
#ifdef DEBUG_VSTREE
|
|
cout << "split happen" << endl;
|
|
cout<<_p_node_being_split->getFileLine() << endl;
|
|
cout<<"to insert id "<<_insert_entry.getEntityId()<<endl;
|
|
cout<<"height: "<<this->height<<endl;
|
|
#endif
|
|
int oldnode_fileline = _p_node_being_split->getFileLine();
|
|
// first, add the new child node(if not leaf) or child entry(if leaf) to the full node.
|
|
bool just_insert_entry = (_p_insert_node == NULL);
|
|
if(just_insert_entry)
|
|
{
|
|
_p_node_being_split->addChildEntry(_insert_entry, true);
|
|
}
|
|
else
|
|
{
|
|
_p_node_being_split->addChildNode(_p_insert_node, true);
|
|
//pthread_mutex_unlock(&(_p_insert_node->node_lock));
|
|
}
|
|
//NOTICE:now the child num in this node is exactly MAX_CHILD_NUM
|
|
|
|
SigEntry entryA, entryB;
|
|
|
|
//BETTER: use hanming, xor result or the vector included angle to guess the distince.
|
|
//And then also use the farest two as seeds.
|
|
//
|
|
//two seeds to generate two new nodes.
|
|
//seedA kernel: the SigEntry with the minimal count of signature.
|
|
//seedB kernel: the SigEntry with the maximal count of signature.
|
|
//
|
|
//AIM: divide the entries into two parts, and the or result of the two parts are very different, i.e. a^b is the maxium
|
|
|
|
|
|
int maxCount = 0; // record the minimal signature count.
|
|
int entryA_index = 0; // record the seedA kernel index.
|
|
for(int i = 0; i < VNode::MAX_CHILD_NUM; i++)
|
|
{
|
|
int currentCount = (int) _p_node_being_split->getChildEntry(i).getSigCount();
|
|
if(maxCount < currentCount)
|
|
{
|
|
maxCount = currentCount;
|
|
entryA_index = i;
|
|
}
|
|
}
|
|
entryA = _p_node_being_split->getChildEntry(entryA_index);
|
|
|
|
//maxCount = 0;
|
|
//int entryB_index = 0; // record the seedB kernel index.
|
|
//for(int i = 0; i < VNode::MAX_CHILD_NUM; i++)
|
|
//{
|
|
////NOTICE:I think xOR should be used here to choose the farest two
|
|
//int currentCount = entryA.xOR(_p_node_being_split->getChildEntry(i));
|
|
////int currentCount = entryA.xEpsilen(_p_node_being_split->getChildEntry(i));
|
|
//if(i != entryA_index && maxCount <= currentCount)
|
|
//{
|
|
//maxCount = currentCount;
|
|
//entryB_index = i;
|
|
//}
|
|
//}
|
|
//entryB = _p_node_being_split->getChildEntry(entryB_index);
|
|
|
|
// AEntryIndex: the entry index near seedA.
|
|
// BEntryIndex: the entry index near seedB.
|
|
std::vector<int> entryIndex_nearA, entryIndex_nearB;
|
|
entryIndex_nearA.clear();
|
|
entryIndex_nearB.clear();
|
|
|
|
multimap<int, int> dist;
|
|
for(int i = 0; i < VNode::MAX_CHILD_NUM; ++i)
|
|
{
|
|
int d = entryA.xEpsilen(_p_node_being_split->getChildEntry(i));
|
|
dist.insert(pair<int, int>(d, i));
|
|
}
|
|
|
|
int cnt = 0;
|
|
multimap<int, int>::iterator it;
|
|
for(it = dist.begin(); it != dist.end(); ++it)
|
|
{
|
|
if(cnt > VNode::MIN_CHILD_NUM)
|
|
{
|
|
break;
|
|
}
|
|
entryIndex_nearA.push_back(it->second);
|
|
cnt++;
|
|
}
|
|
|
|
for(; it != dist.end(); ++it)
|
|
{
|
|
entryIndex_nearB.push_back(it->second);
|
|
}
|
|
dist.clear();
|
|
|
|
|
|
//NOTICE: code below maybe exist error, can not divide evenly(and maybe not necessary to compute distance)
|
|
//
|
|
//int nearA_max_size, nearB_max_size;
|
|
//bool nearA_tooSmall, nearB_tooSmall;
|
|
//for(int i = 0; i < VNode::MAX_CHILD_NUM; i++)
|
|
//{
|
|
//if(i == entryA_index || i == entryB_index) continue;
|
|
|
|
////should guarantee that each new node has at least MIN_CHILD_NUM children.
|
|
//nearA_max_size = VNode::MAX_CHILD_NUM - entryIndex_nearB.size();
|
|
//nearA_tooSmall = (nearA_max_size < VNode::MIN_CHILD_NUM);
|
|
|
|
////BETTER:is this too wasteful?
|
|
//if(nearA_tooSmall)
|
|
//{
|
|
//for(; i < VNode::MAX_CHILD_NUM; i++)
|
|
//{
|
|
//if (i == entryA_index || i == entryB_index) continue;
|
|
//entryIndex_nearA.push_back(i);
|
|
//}
|
|
//break;
|
|
//}
|
|
|
|
//nearB_max_size = VNode::MAX_CHILD_NUM - entryIndex_nearA.size();
|
|
//nearB_tooSmall = (nearB_max_size < VNode::MIN_CHILD_NUM);
|
|
//if(nearB_tooSmall)
|
|
//{
|
|
//for(; i < VNode::MAX_CHILD_NUM; i++)
|
|
//{
|
|
//if(i == entryA_index || i == entryB_index) continue;
|
|
//entryIndex_nearB.push_back(i);
|
|
//}
|
|
//break;
|
|
//}
|
|
|
|
////calculate the distance from
|
|
////the i-th child entry signature to seedA(or seedB).
|
|
|
|
////NOTICE:we should expect that the candidate can be almost contained!
|
|
////However, the precondition there are not too many 1s
|
|
//int disToSeedA = entryA.xEpsilen(_p_node_being_split->getChildEntry(i));
|
|
//int disToSeedB = entryB.xEpsilen(_p_node_being_split->getChildEntry(i));
|
|
//// choose the near one seed to add into
|
|
//if(disToSeedA <= disToSeedB)
|
|
//{
|
|
//entryIndex_nearA.push_back(i);
|
|
//}
|
|
//else
|
|
//{
|
|
//entryIndex_nearB.push_back(i);
|
|
//}
|
|
//}
|
|
|
|
#ifdef DEBUG_VSTREE
|
|
cout<<"A: "<<entryIndex_nearA.size()<<" B: "<<entryIndex_nearB.size()<<endl;
|
|
#endif
|
|
|
|
// the old one acts as AEntryIndex's father.
|
|
VNode* oldNodePtr = _p_node_being_split;
|
|
|
|
bool is_leaf = oldNodePtr->isLeaf();
|
|
// then create a new node to act as BEntryIndex's father.
|
|
VNode* newNodePtr = this->createNode(is_leaf);
|
|
#ifdef DEBUG_VSTREE
|
|
cout<<"new node file line: "<<newNodePtr->getFileLine()<<endl;
|
|
#endif
|
|
|
|
// if the old node is leaf, set the new node as a leaf.
|
|
if(is_leaf)
|
|
{
|
|
newNodePtr->setAsLeaf(true);
|
|
}
|
|
|
|
//TODO:use lock, then can be used in parallism
|
|
//oldNodePtr = this->getNode(oldnode_fileline);
|
|
//add all the entries in BEntryIndex into the new node child entry array,
|
|
//and calculate the new node's entry.
|
|
if(is_leaf)
|
|
{
|
|
//NOTICE:I think write the judgement outside is better(no need to judge each time in loop)
|
|
for(unsigned i = 0; i < entryIndex_nearB.size(); i++)
|
|
{
|
|
//SigEntry st = oldNodePtr->getChildEntry(entryIndex_nearB[i]);
|
|
newNodePtr->addChildEntry(oldNodePtr->getChildEntry(entryIndex_nearB[i]), false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(unsigned i = 0; i < entryIndex_nearB.size(); i++)
|
|
{
|
|
//NOTICE: this requires that the buffer should be able to place half childs of a node
|
|
//(to set the father as the new node)
|
|
//If split occur recursively, the buffer size should be at least 101 * h + h = 102h
|
|
VNode* childPtr = oldNodePtr->getChild(entryIndex_nearB[i], *(this->node_buffer));
|
|
newNodePtr->addChildNode(childPtr);
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(childPtr->node_lock));
|
|
#endif
|
|
}
|
|
}
|
|
newNodePtr->refreshSignature();
|
|
|
|
//label the child being removed with -1,
|
|
//and update the old node's entry.
|
|
sort(entryIndex_nearA.begin(), entryIndex_nearA.end(), less<int>());
|
|
|
|
#ifdef DEBUG_VSTREE
|
|
//stringstream _ss1;
|
|
//{
|
|
//_ss1 << "nearA: ";
|
|
//for(unsigned i = 0; i < entryIndex_nearA.size(); i++)
|
|
//{
|
|
//_ss1 << entryIndex_nearA[i] << " ";
|
|
//}
|
|
//_ss1 << endl;
|
|
|
|
//_ss1 << "nearB: ";
|
|
//for(unsigned i = 0; i < entryIndex_nearB.size(); i++)
|
|
//{
|
|
//_ss1 << entryIndex_nearB[i] << " ";
|
|
//}
|
|
//_ss1 << endl;
|
|
//}
|
|
//Util::logging(_ss1.str());
|
|
#endif
|
|
|
|
//NOTICE:we need to sort entryIndex_nearA first because we must get from oldNodePtr and set oldNodePtr
|
|
//(in case of overwriting!)
|
|
if(is_leaf)
|
|
{
|
|
for(unsigned i = 0; i < entryIndex_nearA.size(); i++)
|
|
{
|
|
oldNodePtr->setChildEntry(i, oldNodePtr->getChildEntry(entryIndex_nearA[i]));
|
|
//WARN:no child file line for leaf node
|
|
//oldNodePtr->setChildFileLine(i, oldNodePtr->getChildFileLine(entryIndex_nearA[i]));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(unsigned i = 0; i < entryIndex_nearA.size(); i++)
|
|
{
|
|
oldNodePtr->setChildEntry(i, oldNodePtr->getChildEntry(entryIndex_nearA[i]));
|
|
oldNodePtr->setChildFileLine(i, oldNodePtr->getChildFileLine(entryIndex_nearA[i]));
|
|
}
|
|
}
|
|
oldNodePtr->setChildNum(entryIndex_nearA.size());
|
|
oldNodePtr->refreshSignature();
|
|
|
|
if(oldNodePtr->isRoot())
|
|
{
|
|
#ifdef DEBUG
|
|
cout<<"the root need to split"<<endl;
|
|
#endif
|
|
//if the old node is root,
|
|
//split the root, create a new root,
|
|
//and the tree height will be increased.
|
|
VNode* RootNewPtr = this->createNode(false);
|
|
|
|
//change the old root node to not-root node,
|
|
//and set the RootNew to root node.
|
|
oldNodePtr->setAsRoot(false);
|
|
RootNewPtr->setAsRoot(true);
|
|
|
|
//set the split two node(old node and new node) as the new root's child,
|
|
//and update signatures.
|
|
RootNewPtr->addChildNode(oldNodePtr);
|
|
RootNewPtr->addChildNode(newNodePtr);
|
|
RootNewPtr->refreshSignature();
|
|
|
|
//debug
|
|
// {
|
|
// stringstream _ss;
|
|
// _ss << "create new root:" << endl;
|
|
// _ss << "before swap file line, two sons are: " << oldNodePtr->getFileLine() << " " << newNodePtr->getFileLine() << endl;
|
|
// Util::logging(_ss.str());
|
|
// }
|
|
|
|
//should keep the root node always being
|
|
//at the first line(line zero) of the tree node file.
|
|
this->swapNodeFileLine(RootNewPtr, oldNodePtr);
|
|
cout<<"new root: "<<RootNewPtr->getFileLine()<<endl;
|
|
this->height++;
|
|
//NOTICE:below is unnecessary
|
|
//this->root_file_line = RootNewPtr->getFileLine();
|
|
|
|
#ifdef DEBUG
|
|
cout<<"root file line "<<this->root_file_line<<" child num "<<RootNewPtr->getChildNum()<<endl;
|
|
#endif
|
|
|
|
//debug
|
|
// {
|
|
// stringstream _ss;
|
|
// _ss << "create new root:" << endl;
|
|
// _ss << "two sons are: " << oldNodePtr->getFileLine() << " " << newNodePtr->getFileLine() << endl;
|
|
// _ss << Signature::BitSet2str(oldNodePtr->getEntry().getEntitySig().entityBitSet) << endl;
|
|
// _ss << RootNewPtr->to_str() << endl;
|
|
// Util::logging(_ss.str());
|
|
// }
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(RootNewPtr->node_lock));
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
int oldNode_index = oldNodePtr->getIndexInFatherNode(*(this->node_buffer));
|
|
// full node's father pointer.
|
|
VNode* oldNodeFatherPtr = oldNodePtr->getFather(*(this->node_buffer));
|
|
//if the (OldNode) is not Root,
|
|
//change the old node's signature to A's signature.
|
|
oldNodeFatherPtr->setChildEntry(oldNode_index, oldNodePtr->getEntry());
|
|
oldNodeFatherPtr->setDirty();
|
|
|
|
if(oldNodeFatherPtr->isFull())
|
|
{
|
|
oldNodeFatherPtr->refreshAncestorSignature(*(this->node_buffer));
|
|
this->split(oldNodeFatherPtr, newNodePtr->getEntry(), newNodePtr);
|
|
}
|
|
else
|
|
{
|
|
oldNodeFatherPtr->addChildNode(newNodePtr);
|
|
oldNodeFatherPtr->refreshAncestorSignature(*(this->node_buffer));
|
|
}
|
|
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(oldNodeFatherPtr->node_lock));
|
|
#endif
|
|
}
|
|
|
|
//debug
|
|
// if (!oldNodePtr->checkState())
|
|
// {
|
|
// stringstream _ss;
|
|
// _ss << "node " << oldNodePtr->getFileLine() << " childFileLine error. oldNode when split" << endl;
|
|
// Util::logging(_ss.str());
|
|
// }
|
|
// if (!newNodePtr->checkState())
|
|
// {
|
|
// stringstream _ss;
|
|
// _ss << "node " << newNodePtr->getFileLine() << " childFileLine error. newNode when split" << endl;
|
|
// Util::logging(_ss.str());
|
|
// }
|
|
|
|
// update the entityID2FileLineMap by these two nodes.
|
|
this->updateEntityID2FileLineMap(oldNodePtr);
|
|
this->updateEntityID2FileLineMap(newNodePtr);
|
|
|
|
//pthread_mutex_unlock(&(oldNodePtr->node_lock));
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(newNodePtr->node_lock));
|
|
#endif
|
|
}
|
|
|
|
//the _entry_index in _child is to be removed.
|
|
//node can only be deleted in this function.
|
|
void
|
|
VSTree::coalesce(VNode*& _child, int _entry_index)
|
|
{
|
|
#ifdef DEBUG
|
|
cout << "coalesce happen" <<endl;
|
|
#endif
|
|
|
|
//found the father and index
|
|
VNode* _father = _child->getFather(*(this->node_buffer));
|
|
int cn = _child->getChildNum();
|
|
|
|
if(_father == NULL) //this is already root
|
|
{
|
|
//cout<<"the father is NULL!!!"<<endl;
|
|
//NOTICE:when root is leaf, at least one key, otherwise the tree is empty
|
|
//But when root is internal, at least two key, if one key then shrink
|
|
//(1-key internal root is not permitted)
|
|
//
|
|
//Notice that leaf-root case has been discussed in upper function removeEntry()
|
|
//so here the root must be internal node
|
|
_child->removeChild(_entry_index);
|
|
if(cn == 2)
|
|
{
|
|
//only one key after remove, shrink root
|
|
VNode* newRoot = _child->getChild(0, *(this->node_buffer));
|
|
newRoot->setAsRoot(true);
|
|
newRoot->setDirty();
|
|
#ifdef DEBUG
|
|
cout<<"shrink root in coalesce() -- to swap node file"<<endl;
|
|
#endif
|
|
this->swapNodeFileLine(newRoot, _child);
|
|
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(newRoot->node_lock));
|
|
#endif
|
|
|
|
//this->root_file_line = newRoot->getFileLine();
|
|
this->height--;
|
|
this->removeNode(_child);
|
|
_child = NULL;
|
|
}
|
|
return;
|
|
}
|
|
|
|
//cout<<"num: "<<cn<<endl;
|
|
if(cn > VNode::MIN_CHILD_NUM)
|
|
{
|
|
#ifdef DEBUG_VSTREE
|
|
cout<<"no need to move or union in coalesce()"<<endl;
|
|
#endif
|
|
_child->removeChild(_entry_index);
|
|
_child->refreshAncestorSignature(*(this->node_buffer));
|
|
return;
|
|
}
|
|
|
|
int fn = _father->getChildNum();
|
|
int i, _child_index = -1;
|
|
|
|
for (i = 0; i < fn; ++i)
|
|
{
|
|
if (_father->getChildFileLine(i) == _child->getFileLine())
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
if(i == fn)
|
|
{
|
|
cerr << "not found the leaf node in VSTree::coalesce()" << endl;
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
_child_index = i;
|
|
}
|
|
|
|
//_child->removeChild(_entry_index);
|
|
//_child->setChildNum(cn);
|
|
|
|
//NOTICE:we do not consider the efficiency here, so just ensure the operation is right
|
|
//BETTER:find good way to ensure signatures are separated(maybe similar ones together)
|
|
int ccase = 0;
|
|
VNode* p = NULL;
|
|
int n = 0;
|
|
|
|
if(_child_index < fn - 1)
|
|
{
|
|
p = _father->getChild(_child_index+1, *(this->node_buffer));
|
|
n = p->getChildNum();
|
|
if(n > VNode::MIN_CHILD_NUM)
|
|
{
|
|
ccase = 2;
|
|
}
|
|
else
|
|
{
|
|
ccase = 1;
|
|
}
|
|
}
|
|
|
|
if(_child_index > 0)
|
|
{
|
|
VNode* tp = _father->getChild(_child_index-1, *(this->node_buffer));
|
|
int tn = tp->getChildNum();
|
|
if(ccase < 2)
|
|
{
|
|
if(ccase == 0)
|
|
ccase = 3;
|
|
if(tn > VNode::MIN_CHILD_NUM)
|
|
ccase = 4;
|
|
}
|
|
if(ccase > 2)
|
|
{
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(p->node_lock));
|
|
#endif
|
|
p = tp;
|
|
n = tn;
|
|
}
|
|
}
|
|
|
|
VNode* tmp = NULL;
|
|
int child_no = _child->getFileLine();
|
|
int father_no = _father->getFileLine();
|
|
|
|
#ifdef DEBUG
|
|
if(ccase == 1 || ccase == 3)
|
|
{
|
|
cout << "union happened" << endl;
|
|
}
|
|
else if(ccase == 2 || ccase == 4)
|
|
{
|
|
cout << "move happened" << endl;
|
|
}
|
|
cout<< "father num: "<<fn<<" child num: "<<cn<<" neighbor num: "<<n<<endl;
|
|
cout<<"child file line "<<child_no<<endl;
|
|
cout<<"neighbor file line "<<p->getFileLine()<<endl;
|
|
#endif
|
|
|
|
switch(ccase)
|
|
{
|
|
case 1: //union right to this
|
|
if(_child->isLeaf())
|
|
{
|
|
//_child->setChildFileLine(_entry_index, p->getChildFileLine(0));
|
|
_child->setChildEntry(_entry_index, p->getChildEntry(0));
|
|
for(int i = 1; i < n; ++i)
|
|
{
|
|
//_child->setChildFileLine(cn+i-1, p->getChildFileLine(i));
|
|
_child->addChildEntry(p->getChildEntry(i));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_child->setChildFileLine(_entry_index, p->getChildFileLine(0));
|
|
_child->setChildEntry(_entry_index, p->getChildEntry(0));
|
|
tmp = p->getChild(0, *(this->node_buffer));
|
|
tmp->setFatherFileLine(child_no);
|
|
tmp->setDirty();
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(tmp->node_lock));
|
|
#endif
|
|
for(int i = 1; i < n; ++i)
|
|
{
|
|
tmp = p->getChild(i, *(this->node_buffer));
|
|
//cout<<i<<" "<<_child->getChildNum()<<endl;
|
|
_child->addChildNode(tmp);
|
|
//_child->setChildNum(cn+i);
|
|
//tmp->setFatherFileLine(child_no);
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(tmp->node_lock));
|
|
#endif
|
|
}
|
|
}
|
|
p->setDirty();
|
|
this->removeNode(p);
|
|
//p = NULL;
|
|
_child->refreshSignature();
|
|
_father->setDirty();
|
|
_father->setChildEntry(_child_index, _child->getEntry());
|
|
//recursive:to remove child index+1 in father
|
|
this->coalesce(_father, _child_index+1);
|
|
break;
|
|
|
|
case 2: //move one from right
|
|
if(!_child->isLeaf())
|
|
{
|
|
_child->setChildFileLine(_entry_index, p->getChildFileLine(n-1));
|
|
}
|
|
_child->setChildEntry(_entry_index, p->getChildEntry(n-1));
|
|
_child->refreshSignature();
|
|
if(!_child->isLeaf())
|
|
{
|
|
tmp = p->getChild(n-1, *(this->node_buffer));
|
|
tmp->setFatherFileLine(child_no);
|
|
tmp->setDirty();
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(tmp->node_lock));
|
|
#endif
|
|
}
|
|
p->setDirty();
|
|
p->removeChild(n-1);
|
|
p->refreshSignature();
|
|
_father->setDirty();
|
|
_father->setChildEntry(_child_index, _child->getEntry());
|
|
_father->setChildEntry(_child_index+1, p->getEntry());
|
|
_father->refreshAncestorSignature(*(this->node_buffer));
|
|
break;
|
|
|
|
case 3: //union left to this
|
|
if(_child->isLeaf())
|
|
{
|
|
//_child->setChildFileLine(_entry_index, p->getChildFileLine(0));
|
|
_child->setChildEntry(_entry_index, p->getChildEntry(0));
|
|
for(int i = 1; i < n; ++i)
|
|
{
|
|
//_child->setChildFileLine(cn+i-1, p->getChildFileLine(i));
|
|
_child->addChildEntry(p->getChildEntry(i));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_child->setChildFileLine(_entry_index, p->getChildFileLine(0));
|
|
_child->setChildEntry(_entry_index, p->getChildEntry(0));
|
|
tmp = p->getChild(0, *(this->node_buffer));
|
|
tmp->setFatherFileLine(child_no);
|
|
tmp->setDirty();
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(tmp->node_lock));
|
|
#endif
|
|
for(int i = 1; i < n; ++i)
|
|
{
|
|
tmp = p->getChild(i, *(this->node_buffer));
|
|
//cout<<i<<" "<<_child->getChildNum()<<endl;
|
|
_child->addChildNode(tmp);
|
|
//_child->setChildNum(cn+i);
|
|
//tmp->setFatherFileLine(child_no);
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(tmp->node_lock));
|
|
#endif
|
|
}
|
|
}
|
|
p->setDirty();
|
|
this->removeNode(p);
|
|
_child->refreshSignature();
|
|
_father->setDirty();
|
|
_father->setChildEntry(_child_index, _child->getEntry());
|
|
//recursive:to remove child index-1 in father
|
|
this->coalesce(_father, _child_index-1);
|
|
break;
|
|
|
|
case 4: //move one from left
|
|
if(!_child->isLeaf())
|
|
{
|
|
_child->setChildFileLine(_entry_index, p->getChildFileLine(n-1));
|
|
}
|
|
_child->setChildEntry(_entry_index, p->getChildEntry(n-1));
|
|
_child->refreshSignature();
|
|
if(!_child->isLeaf())
|
|
{
|
|
VNode* tmp = p->getChild(n-1, *(this->node_buffer));
|
|
tmp->setFatherFileLine(child_no);
|
|
tmp->setDirty();
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(tmp->node_lock));
|
|
#endif
|
|
}
|
|
p->setDirty();
|
|
p->removeChild(n-1);
|
|
p->refreshSignature();
|
|
_father->setDirty();
|
|
_father->setChildEntry(_child_index, _child->getEntry());
|
|
_father->setChildEntry(_child_index-1, p->getEntry());
|
|
_father->refreshAncestorSignature(*(this->node_buffer));
|
|
break;
|
|
|
|
default:
|
|
cout << "error in coalesce: Invalid case!";
|
|
break;
|
|
}
|
|
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(_father->node_lock));
|
|
#endif
|
|
|
|
//BETTER:this maybe very costly because many entity no need to update
|
|
if(_child->isLeaf())
|
|
{
|
|
this->updateEntityID2FileLineMap(_child);
|
|
if(ccase == 2 || ccase == 4)
|
|
{
|
|
this->updateEntityID2FileLineMap(p);
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(p->node_lock));
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
//DEBUG
|
|
//delete p;
|
|
//p = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
//create a new node when one node need splitting.
|
|
VNode*
|
|
VSTree::createNode(bool _is_leaf)
|
|
{
|
|
VNode* newNodePtr = new VNode(_is_leaf);
|
|
int key = -1;
|
|
if(this->free_nid_list.empty())
|
|
{
|
|
key = this->max_nid_alloc++;
|
|
//cout<<"get key by adding "<<key<<endl;
|
|
}
|
|
else
|
|
{
|
|
key = *(this->free_nid_list.begin());
|
|
this->free_nid_list.pop_front();
|
|
|
|
//cout<<"createNode() - get key "<<key<<endl;
|
|
//int nkey = *(this->free_nid_list.begin());
|
|
//cout<<"createNode() - next key "<<nkey<<endl;
|
|
}
|
|
//key = this->node_num;
|
|
newNodePtr->setFileLine(key);
|
|
newNodePtr->setDirty();
|
|
this->node_buffer->set(key, newNodePtr);
|
|
this->node_num++;
|
|
|
|
return newNodePtr;
|
|
}
|
|
|
|
//swap two nodes' file line, their related nodes(father and children nodes) will also be updated.
|
|
void
|
|
VSTree::swapNodeFileLine(VNode* _p_node_a, VNode* _p_node_b)
|
|
{
|
|
//NOTICE+BETTER:used when root split to ensure root is at the first;
|
|
//or when a node is deleted, move the last one to here(not need swap, just fill)
|
|
//we can also consider record the root num here, but why not?
|
|
int oldNodeAFileLine = _p_node_a->getFileLine();
|
|
int oldNodeBFileLine = _p_node_b->getFileLine();
|
|
int newNodeAFileLine = oldNodeBFileLine;
|
|
int newNodeBFileLine = oldNodeAFileLine;
|
|
|
|
// at first, we should get their fathers' and children's pointer.
|
|
VNode* nodeAFatherPtr = _p_node_a->getFather(*(this->node_buffer));
|
|
int nodeARank = _p_node_a->getIndexInFatherNode(*(this->node_buffer));
|
|
VNode* nodeBFatherPtr = _p_node_b->getFather(*(this->node_buffer));
|
|
int nodeBRank = _p_node_b->getIndexInFatherNode(*(this->node_buffer));
|
|
VNode* nodeAChildPtr[VNode::MAX_CHILD_NUM];
|
|
VNode* nodeBChildPtr[VNode::MAX_CHILD_NUM];
|
|
|
|
int nodeAChildNum = _p_node_a->getChildNum();
|
|
int nodeBChildNum = _p_node_b->getChildNum();
|
|
for (int i = 0; i < nodeAChildNum; ++i)
|
|
{
|
|
nodeAChildPtr[i] = _p_node_a->getChild(i, *(this->node_buffer));
|
|
}
|
|
for (int i = 0; i < nodeBChildNum; ++i)
|
|
{
|
|
nodeBChildPtr[i] = _p_node_b->getChild(i, *(this->node_buffer));
|
|
}
|
|
|
|
// update nodes self file line.
|
|
_p_node_a->setFileLine(newNodeAFileLine);
|
|
_p_node_b->setFileLine(newNodeBFileLine);
|
|
|
|
// update nodes' fathers' child file line.
|
|
if (!_p_node_a->isRoot())
|
|
{
|
|
nodeAFatherPtr->setChildFileLine(nodeARank, newNodeAFileLine);
|
|
}
|
|
if (!_p_node_b->isRoot())
|
|
{
|
|
nodeBFatherPtr->setChildFileLine(nodeBRank, newNodeBFileLine);
|
|
}
|
|
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(nodeAFatherPtr->node_lock));
|
|
pthread_mutex_unlock(&(nodeBFatherPtr->node_lock));
|
|
#endif
|
|
|
|
// update nodes' children's father file line.
|
|
if (!_p_node_a->isLeaf())
|
|
{
|
|
for (int i = 0; i < nodeAChildNum; ++i)
|
|
{
|
|
nodeAChildPtr[i]->setFatherFileLine(newNodeAFileLine);
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(nodeAChildPtr[i]->node_lock));
|
|
#endif
|
|
}
|
|
}
|
|
if (!_p_node_b->isLeaf())
|
|
{
|
|
for (int i = 0; i < nodeBChildNum; ++i)
|
|
{
|
|
nodeBChildPtr[i]->setFatherFileLine(newNodeBFileLine);
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(nodeBChildPtr[i]->node_lock));
|
|
#endif
|
|
}
|
|
}
|
|
|
|
// update the node_buffer.
|
|
this->node_buffer->update(newNodeAFileLine, _p_node_a);
|
|
this->node_buffer->update(newNodeBFileLine, _p_node_b);
|
|
}
|
|
|
|
//save VSTree's information to tree_info_file_path, such as node_num, entry_num, height, etc.
|
|
bool
|
|
VSTree::saveTreeInfo()
|
|
{
|
|
FILE* filePtr = fopen(VSTree::tree_info_file_path.c_str(), "wb");
|
|
|
|
if (filePtr == NULL)
|
|
{
|
|
cerr << "error, can not create tree info file. @VSTree::saveTreeInfo" << endl;
|
|
return false;
|
|
}
|
|
|
|
fseek(filePtr, 0, SEEK_SET);
|
|
|
|
fwrite(&this->node_num, sizeof(int), 1, filePtr);
|
|
fwrite(&this->root_file_line, sizeof(int), 1, filePtr);
|
|
fwrite(&this->height, sizeof(int), 1, filePtr);
|
|
|
|
int minChildNum = VNode::MIN_CHILD_NUM;
|
|
fwrite(&minChildNum, sizeof(int), 1, filePtr);
|
|
|
|
int maxChildNum = VNode::MAX_CHILD_NUM;
|
|
fwrite(&maxChildNum, sizeof(int), 1, filePtr);
|
|
|
|
int nodeSize = sizeof(VNode);
|
|
fwrite(&nodeSize,sizeof(int), 1, filePtr);
|
|
|
|
int sigLength = Signature::ENTITY_SIG_LENGTH;
|
|
fwrite(&sigLength, sizeof(int), 1, filePtr);
|
|
fwrite(&this->entry_num, sizeof(int), 1, filePtr);
|
|
|
|
int nodeBufferSize = this->node_buffer->getCapacity();
|
|
fwrite(&nodeBufferSize, sizeof(int), 1, filePtr);
|
|
|
|
//write max id and free id list
|
|
fwrite(&(this->max_nid_alloc), sizeof(int), 1, filePtr);
|
|
list<int>::iterator it = this->free_nid_list.begin();
|
|
for(; it != this->free_nid_list.end(); ++it)
|
|
{
|
|
int ele = *it;
|
|
//if(ele == 25)
|
|
//{
|
|
//cout<<"saveTreeInfo() - get id 25"<<endl;
|
|
//}
|
|
//cout<<ele<<endl;
|
|
fwrite(&ele, sizeof(int), 1, filePtr);
|
|
}
|
|
|
|
fclose(filePtr);
|
|
return true;
|
|
}
|
|
|
|
//load VSTree's information from tree_info_file_path.
|
|
bool
|
|
VSTree::loadTreeInfo()
|
|
{
|
|
FILE* filePtr = fopen(VSTree::tree_info_file_path.c_str(), "rb");
|
|
|
|
if (filePtr == NULL)
|
|
{
|
|
cerr << "error, can not open tree file:[" <<
|
|
VSTree::tree_info_file_path <<
|
|
"]@VSTree::loadTreeInfo" << endl;
|
|
fclose(filePtr);
|
|
return false;
|
|
}
|
|
|
|
fseek(filePtr, 0, SEEK_SET);
|
|
|
|
int tmp;
|
|
|
|
fread(&this->node_num, sizeof(int), 1, filePtr);
|
|
fread(&this->root_file_line, sizeof(int), 1, filePtr);
|
|
fread(&this->height, sizeof(int), 1, filePtr);
|
|
fread(&tmp, sizeof(int), 1, filePtr);
|
|
fread(&tmp, sizeof(int), 1, filePtr);
|
|
fread(&tmp,sizeof(int), 1, filePtr);
|
|
|
|
int sigLength = Signature::ENTITY_SIG_LENGTH;
|
|
fread(&sigLength, sizeof(int), 1, filePtr);
|
|
|
|
if (sigLength > Signature::ENTITY_SIG_LENGTH)
|
|
{
|
|
cerr << "WARNING: signature length is too short. @VSTree::loadTreeInfo" << endl;
|
|
}
|
|
|
|
fread(&this->entry_num, sizeof(int), 1, filePtr);
|
|
int nodeBufferSize = this->node_buffer->getCapacity();
|
|
fread(&nodeBufferSize, sizeof(int), 1, filePtr);
|
|
|
|
if (nodeBufferSize > this->node_buffer->getCapacity())
|
|
{
|
|
cerr << "WARNING: node buffer size may be too small. @VSTree::loadTreeInfo" << endl;
|
|
}
|
|
|
|
//read max id and free id list
|
|
fread(&(this->max_nid_alloc), sizeof(int), 1, filePtr);
|
|
this->free_nid_list.clear();
|
|
int key = -1;
|
|
fread(&key, sizeof(int), 1, filePtr);
|
|
while(!feof(filePtr))
|
|
{
|
|
#ifdef DEBUG_VSTREE
|
|
if(key == 1)
|
|
{
|
|
cout<<"loadTreeInfo() - get id 1"<<endl;
|
|
}
|
|
#endif
|
|
this->free_nid_list.push_back(key);
|
|
fread(&key, sizeof(int), 1, filePtr);
|
|
}
|
|
fclose(filePtr);
|
|
|
|
//NOTICE: the tree can be empty
|
|
//if(this->root_file_line < 0 || this->root_file_line >= this->max_nid_alloc)
|
|
if(this->root_file_line >= this->max_nid_alloc)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//traverse the tree_node_file_path file, load the mapping from entity id to file line.
|
|
bool
|
|
VSTree::loadEntityID2FileLineMap()
|
|
{
|
|
FILE* filePtr = fopen(VSTree::tree_node_file_path.c_str(), "rb");
|
|
|
|
if (filePtr == NULL)
|
|
{
|
|
cerr << "error, can not open tree node file. @VSTree::loadEntityID2FileLineMap" << endl;
|
|
return false;
|
|
}
|
|
|
|
size_t vNodeSize = sizeof(VNode);
|
|
int flag = 0;
|
|
|
|
flag = fseek(filePtr, 0, SEEK_SET);
|
|
|
|
|
|
if (flag != 0)
|
|
{
|
|
cerr << "error,can't seek to the fileLine. @VSTree::loadEntityID2FileLineMap" << endl;
|
|
return false;
|
|
}
|
|
|
|
this->entityID2FileLineMap.clear();
|
|
|
|
//int cycle_count = 0;
|
|
|
|
while (!feof(filePtr))
|
|
{
|
|
VNode* nodePtr = new VNode(true);
|
|
//bool is_node_read = (fread((char *)nodePtr,vNodeSize,1,filePtr) == 1);
|
|
bool is_node_read = nodePtr->readNode(filePtr);
|
|
|
|
//NOTICE:not consider invalid node
|
|
if (is_node_read && nodePtr->getFileLine() >= 0 && nodePtr->isLeaf())
|
|
{
|
|
this->updateEntityID2FileLineMap(nodePtr);
|
|
//debug
|
|
//{
|
|
//stringstream _ss;
|
|
//if (cycle_count != nodePtr->getFileLine())
|
|
//{
|
|
//_ss << "line=" << cycle_count << " nodeLine=" << nodePtr->getFileLine() << endl;
|
|
//Util::logging(_ss.str());
|
|
//}
|
|
//}
|
|
//cycle_count ++;
|
|
}
|
|
delete nodePtr;
|
|
}
|
|
|
|
fclose(filePtr);
|
|
|
|
return true;
|
|
}
|
|
|
|
//update the entityID2FileLineMap with the _p_node's child entries, the _p_node should be leaf node.
|
|
void
|
|
VSTree::updateEntityID2FileLineMap(VNode* _p_node)
|
|
{
|
|
int line = _p_node->getFileLine();
|
|
//cout<<"updateEntityID2FileLineMap() - file line "<<line<<endl;
|
|
int childNum = _p_node->getChildNum();
|
|
for (int i = 0; i < childNum; i++)
|
|
{
|
|
// update all this node's child entries' entityID to file line mapping.
|
|
const SigEntry& entry = _p_node->getChildEntry(i);
|
|
int entityID = entry.getEntityId();
|
|
|
|
//if(entityID == 2402)
|
|
//{
|
|
//cout<<"updateEntityID2FileLineMap() - update id 2402 "<<endl;
|
|
//}
|
|
|
|
this->entityID2FileLineMap[entityID] = line;
|
|
|
|
//debug
|
|
//{
|
|
//if (entityID == 4000001)
|
|
//{
|
|
//Util::logging("entity(4000001) found in leaf node!!!");
|
|
//}
|
|
//}
|
|
}
|
|
}
|
|
|
|
//get the leaf node pointer by the given _entityID
|
|
VNode*
|
|
VSTree::getLeafNodeByEntityID(int _entityID)
|
|
{
|
|
map<int,int>::iterator iter = this->entityID2FileLineMap.find(_entityID);
|
|
|
|
if (iter == this->entityID2FileLineMap.end())
|
|
{
|
|
cerr << "error,can not find the _entityID's mapping fileLine. @VSTree::getLeafNodeByEntityID" << endl;
|
|
return NULL;
|
|
}
|
|
|
|
int line = iter->second;
|
|
|
|
return this->getNode(line);
|
|
}
|
|
|
|
//retrieve the candidate entity ID which signature can cover the _entity_bit_set, and add them to the _p_id_list.
|
|
void
|
|
VSTree::retrieveEntity(const EntityBitSet& _entity_bit_set, IDList* _p_id_list)
|
|
{
|
|
if(this->root_file_line < 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
//NOTICE:this may cause parallism error
|
|
//Util::logging("IN retrieveEntity");
|
|
EntitySig filterSig(_entity_bit_set);
|
|
#ifdef DEBUG_VSTREE
|
|
cerr << "the filter signature: " << filterSig.to_str() << endl;
|
|
#endif
|
|
queue<int> nodeQueue; //searching node file line queue.
|
|
|
|
#ifdef DEBUG_VSTREE
|
|
stringstream _ss;
|
|
_ss << "filterSig=" << Signature::BitSet2str(filterSig.entityBitSet) << endl;
|
|
Util::logging(_ss.str());
|
|
#endif
|
|
|
|
const SigEntry& root_entry = (this->getRoot())->getEntry();
|
|
//Util::logging("Get Root Entry");
|
|
|
|
if(root_entry.cover(filterSig))
|
|
{
|
|
nodeQueue.push(this->getRoot()->getFileLine());
|
|
//Util::logging("root cover the filter_sig");
|
|
}
|
|
else
|
|
{
|
|
//Util::logging("warning: root is not cover the filter_sig");
|
|
}
|
|
|
|
//debug
|
|
// {
|
|
// Util::logging(this->getRoot()->to_str());
|
|
// Util::logging("Before BFS");
|
|
// }
|
|
|
|
//using BFS algorithm to traverse the VSTree and retrieve the entry.
|
|
while (!nodeQueue.empty())
|
|
{
|
|
int currentNodeFileLine = nodeQueue.front();
|
|
//cout<<"current node file line: "<<currentNodeFileLine<<endl;
|
|
|
|
nodeQueue.pop();
|
|
VNode* currentNodePtr = this->getNode(currentNodeFileLine);
|
|
|
|
int childNum = currentNodePtr->getChildNum();
|
|
//cout<<"child num: "<<childNum<<endl;
|
|
|
|
//debug
|
|
// {
|
|
// std::stringstream _ss;
|
|
// _ss << "childNum of ["
|
|
// << currentNodePtr->getFileLine()
|
|
// << "] is " << childNum << endl;
|
|
//
|
|
// for (int i=0;i<childNum;i++)
|
|
// {
|
|
// _ss << currentNodePtr->getChildFileLine(i) << " ";
|
|
// }
|
|
// _ss << endl;
|
|
//
|
|
// Util::logging(_ss.str());
|
|
// }
|
|
|
|
int valid = 0;
|
|
for (int i = 0; i < childNum; i++)
|
|
{
|
|
const SigEntry& entry = currentNodePtr->getChildEntry(i);
|
|
|
|
#ifdef DEBUG_VSTREE
|
|
//cerr << "current entry: " << entry.to_str() << endl;
|
|
#endif
|
|
|
|
if (entry.cover(filterSig))
|
|
{
|
|
valid++;
|
|
if (currentNodePtr->isLeaf())
|
|
{
|
|
// if leaf node, add the satisfying entries' entity id to result list.
|
|
_p_id_list->addID(entry.getEntityId());
|
|
|
|
//debug
|
|
// {
|
|
// stringstream _ss;
|
|
// _ss << "child_" << i << " cover filter sig" << endl;
|
|
// _ss << Signature::BitSet2str(entry.getEntitySig().entityBitSet)<< endl;
|
|
// Util::logging(_ss.str());
|
|
// }
|
|
}
|
|
else
|
|
{
|
|
// if non-leaf node, add the child node pointer to the searching queue.
|
|
//VNode* childPtr = currentNodePtr->getChild(i, *(this->node_buffer));
|
|
// if non-leaf node, add the child node file line to the searching queue.
|
|
int childNodeFileLine = currentNodePtr->getChildFileLine(i);
|
|
nodeQueue.push(childNodeFileLine);
|
|
|
|
//the root
|
|
//if(currentNodePtr->getFileLine() == 0)
|
|
//{
|
|
//cout<<"root: "<<i<<" "<<childNodeFileLine<<endl;
|
|
//}
|
|
|
|
//debug
|
|
// {
|
|
// stringstream _ss;
|
|
// _ss << "child[" << childPtr->getFileLine() << "] cover filter sig" << endl;
|
|
// Util::logging(_ss.str());
|
|
// }
|
|
}
|
|
}
|
|
}
|
|
#ifdef DEBUG_VSTREE
|
|
//cerr << "child num: " << childNum << " valid num: " << valid << endl;
|
|
#endif
|
|
|
|
#ifdef THREAD_VSTREE_ON
|
|
pthread_mutex_unlock(&(currentNodePtr->node_lock));
|
|
#endif
|
|
}
|
|
//Util::logging("OUT retrieveEntity");
|
|
}
|
|
|
|
void
|
|
VSTree::removeNode(VNode* _vp)
|
|
{
|
|
int key = _vp->getFileLine();
|
|
|
|
#ifdef DEBUG
|
|
cout<<"the key to remove: "<<key<<endl;
|
|
#endif
|
|
|
|
if(key == this->max_nid_alloc - 1)
|
|
{
|
|
this->max_nid_alloc--;
|
|
}
|
|
else
|
|
{
|
|
this->free_nid_list.push_back(key);
|
|
}
|
|
this->node_buffer->del(key);
|
|
this->node_num--;
|
|
//delete _vp;
|
|
//_vp->setFileLine(-1);
|
|
}
|
|
|
|
string
|
|
VSTree::to_str()
|
|
{
|
|
//debug
|
|
{
|
|
stringstream _ss;
|
|
_ss << "after build tree, root is:" << endl;
|
|
_ss << this->getRoot()->to_str() << endl;
|
|
Util::logging(_ss.str());
|
|
}
|
|
std::stringstream _ss;
|
|
|
|
std::queue<int> nodeFileLineQueue;
|
|
nodeFileLineQueue.push(this->getRoot()->getFileLine());
|
|
while(! nodeFileLineQueue.empty())
|
|
{
|
|
int currentNodeFileLine = nodeFileLineQueue.front();
|
|
nodeFileLineQueue.pop();
|
|
VNode* currentNodePtr = this->getNode(currentNodeFileLine);
|
|
|
|
|
|
_ss << currentNodePtr->to_str();
|
|
|
|
int childNum = currentNodePtr->getChildNum();
|
|
for(int i = 0; i < childNum; i ++)
|
|
{
|
|
if(! currentNodePtr->isLeaf())
|
|
{
|
|
int childNodeFileLine = currentNodePtr->getChildFileLine(i);
|
|
nodeFileLineQueue.push(childNodeFileLine);
|
|
}
|
|
}
|
|
}
|
|
|
|
return _ss.str();
|
|
}
|
|
|