294 lines
5.9 KiB
C++
294 lines
5.9 KiB
C++
/*=============================================================================
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# Filename: ISIntlNode.cpp
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# Author: syzz
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# Mail: 1181955272@qq.com
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# Last Modified: 2015-04-26 16:40
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# Description: achieve functions in ISIntlNode.h
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=============================================================================*/
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#include "ISIntlNode.h"
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using namespace std;
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/*
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void
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ISIntlNode::AllocChilds()
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{
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childs = (Node**)malloc(sizeof(Node*) * MAX_CHILD_NUM);
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}
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*/
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ISIntlNode::ISIntlNode()
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{
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memset(childs, 0, sizeof(ISNode*) * MAX_CHILD_NUM);
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//this->AllocChilds();
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}
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ISIntlNode::ISIntlNode(bool isVirtual) //call father-class's constructor automaticlly
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{
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memset(childs, 0, sizeof(ISNode*) * MAX_CHILD_NUM);
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//this->AllocChilds();
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}
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/*
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ISIntlNode::IntlNode(Storage* TSM) //QUERY
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{
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TSM->readNode(this, Storage::OVER);
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}
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*/
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void
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ISIntlNode::Virtual()
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{
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//this->FreeKeys();
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this->release();
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this->delMem();
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}
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void
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ISIntlNode::Normal()
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{
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this->AllocKeys();
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this->setMem();
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}
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ISNode*
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ISIntlNode::getChild(int _index) const
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{
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int num = this->getNum();
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if (_index < 0 || _index > num) //num keys, num+1 childs
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{
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//print(string("error in getChild: Invalid index ") + Util::int2string(_index));
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return NULL;
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}
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else
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return childs[_index];
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}
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bool
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ISIntlNode::setChild(ISNode* _child, int _index)
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{
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int num = this->getNum();
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if (_index < 0 || _index > num)
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{
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print(string("error in setChild: Invalid index ") + Util::int2string(_index));
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return false;
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}
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this->childs[_index] = _child;
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return true;
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}
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bool
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ISIntlNode::addChild(ISNode* _child, int _index)
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{
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int num = this->getNum();
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if (_index < 0 || _index > num + 1)
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{
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print(string("error in addChild: Invalid index ") + Util::int2string(_index));
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return false;
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}
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int i;
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for (i = num; i >= _index; --i) //DEBUG: right bounder!!!
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childs[i + 1] = childs[i];
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childs[_index] = _child;
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return true;
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}
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bool
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ISIntlNode::subChild(int _index)
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{
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int num = this->getNum();
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if (_index < 0 || _index > num)
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{
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print(string("error in subchild: Invalid index ") + Util::int2string(_index));
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return false;
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}
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int i;
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for (i = _index; i < num; ++i) //DEBUG: right bounder!!!
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childs[i] = childs[i + 1];
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return true;
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}
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unsigned
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ISIntlNode::getSize() const
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{
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//unsigned sum = INTL_SIZE, num = this->getNum(), i;
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//return sum;
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return INTL_SIZE;
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}
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ISNode*
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ISIntlNode::split(ISNode* _father, int _index)
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{
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int num = this->getNum();
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ISNode* p = new ISIntlNode; //right child
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p->setHeight(this->getHeight());
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int i, k;
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for (i = MIN_CHILD_NUM, k = 0; i < num; ++i, ++k)
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{
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p->addKey(this->keys[i], k);
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p->addChild(this->childs[i], k);
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p->addNum();
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}
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p->addChild(this->childs[i], k);
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unsigned tp = this->keys[MIN_KEY_NUM];
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this->setNum(MIN_KEY_NUM);
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_father->addKey(tp, _index);
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_father->addChild(p, _index + 1); //DEBUG(check the index)
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_father->addNum();
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_father->setDirty();
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p->setDirty();
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this->setDirty();
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return p;
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}
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ISNode*
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ISIntlNode::coalesce(ISNode* _father, int _index)
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{
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//int num = this->getNum();
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int i, j = _father->getNum(), k; //BETTER: unsigned?
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ISNode* p;
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int ccase = 0;
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//const Bstr* bstr;
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if (_index < j) //the right neighbor
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{
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p = _father->getChild(_index + 1);
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k = p->getNum();
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if ((unsigned)k > MIN_KEY_NUM)
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ccase = 2;
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else //==MIN_KEY_NUM
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ccase = 1;
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}
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if (_index > 0) //the left neighbor
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{
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ISNode* tp = _father->getChild(_index - 1);
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unsigned tk = tp->getNum();
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if (ccase < 2)
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{
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if (ccase == 0)
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ccase = 3;
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if (tk > MIN_KEY_NUM)
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ccase = 4;
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}
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if (ccase > 2)
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{
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p = tp;
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k = tk;
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}
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}
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unsigned tmp = 0;
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switch (ccase)
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{
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case 1: //union right to this
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this->addKey(_father->getKey(_index), this->getNum());
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this->addNum();
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for (i = 0; i < k; ++i)
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{
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this->addKey(p->getKey(i), this->getNum());
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this->addChild(p->getChild(i), this->getNum());
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this->addNum();
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}
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this->setChild(p->getChild(i), this->getNum());
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_father->subKey(_index);
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_father->subChild(_index + 1);
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_father->subNum();
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p->setNum(0);
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//delete p;
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break;
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case 2: //move one form right
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this->addKey(_father->getKey(_index), this->getNum());
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_father->setKey(p->getKey(0), _index);
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p->subKey(0);
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this->addChild(p->getChild(0), this->getNum() + 1);
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p->subChild(0);
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this->addNum();
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p->subNum();
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break;
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case 3: //union left to this
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this->addKey(_father->getKey(_index - 1), 0);
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this->addNum();
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for (i = k; i > 0; --i)
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{
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int t = i - 1;
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this->addKey(p->getKey(t), 0);
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this->addChild(p->getChild(i), 0);
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this->addNum();
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}
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this->addChild(p->getChild(0), 0);
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_father->subKey(_index - 1);
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_father->subChild(_index - 1);
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_father->subNum();
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p->setNum(0);
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//delete p;
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break;
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case 4: //move one from left
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tmp = p->getKey(k - 1);
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p->subKey(k - 1);
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this->addKey(_father->getKey(_index - 1), 0);
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_father->setKey(tmp, _index - 1);
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this->addChild(p->getChild(k), 0);
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p->subChild(k);
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this->addNum();
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p->subNum();
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break;
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default:
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print("error in coalesce: Invalid case!");
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//printf("error in coalesce: Invalid case!");
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}
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_father->setDirty();
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p->setDirty();
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this->setDirty();
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if (ccase == 1 || ccase == 3)
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return p;
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else
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return NULL;
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}
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void
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ISIntlNode::release()
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{
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if (!this->inMem())
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return;
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//unsigned num = this->getNum();
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delete[] keys; //this will release all!!!
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}
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ISIntlNode::~ISIntlNode()
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{
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release();
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//free(childs);
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}
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void
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ISIntlNode::print(string s)
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{
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#ifdef DEBUG_KVSTORE
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int num = this->getNum();
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fputs(Util::showtime().c_str(), Util::debug_kvstore);
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fputs("Class ISIntlNode\n", Util::debug_kvstore);
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fputs("Message: ", Util::debug_kvstore);
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fputs(s.c_str(), Util::debug_kvstore);
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fputs("\n", Util::debug_kvstore);
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if (s == "node" || s == "NODE")
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{
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fprintf(Util::debug_kvstore, "store: %u\tnum: %u\tflag: %u\n", this->store, num, this->flag);
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/*
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int i;
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for (i = 0; i < num; ++i)
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{
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if (s == "node")
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this->keys[i].print("bstr");
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else
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this->keys[i].print("BSTR");
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}
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*/
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}
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else if (s == "check node")
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{
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//TODO(check node, if satisfy B+ definition)
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}
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else;
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#endif
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}
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