gStore/KVstore/ISTree/node/ISIntlNode.cpp

294 lines
5.9 KiB
C++

/*=============================================================================
# Filename: ISIntlNode.cpp
# Author: syzz
# Mail: 1181955272@qq.com
# Last Modified: 2015-04-26 16:40
# Description: achieve functions in ISIntlNode.h
=============================================================================*/
#include "ISIntlNode.h"
using namespace std;
/*
void
ISIntlNode::AllocChilds()
{
childs = (Node**)malloc(sizeof(Node*) * MAX_CHILD_NUM);
}
*/
ISIntlNode::ISIntlNode()
{
memset(childs, 0, sizeof(ISNode*) * MAX_CHILD_NUM);
//this->AllocChilds();
}
ISIntlNode::ISIntlNode(bool isVirtual) //call father-class's constructor automaticlly
{
memset(childs, 0, sizeof(ISNode*) * MAX_CHILD_NUM);
//this->AllocChilds();
}
/*
ISIntlNode::IntlNode(Storage* TSM) //QUERY
{
TSM->readNode(this, Storage::OVER);
}
*/
void
ISIntlNode::Virtual()
{
//this->FreeKeys();
this->release();
this->delMem();
}
void
ISIntlNode::Normal()
{
this->AllocKeys();
this->setMem();
}
ISNode*
ISIntlNode::getChild(int _index) const
{
int num = this->getNum();
if (_index < 0 || _index > num) //num keys, num+1 childs
{
//print(string("error in getChild: Invalid index ") + Util::int2string(_index));
return NULL;
}
else
return childs[_index];
}
bool
ISIntlNode::setChild(ISNode* _child, int _index)
{
int num = this->getNum();
if (_index < 0 || _index > num)
{
print(string("error in setChild: Invalid index ") + Util::int2string(_index));
return false;
}
this->childs[_index] = _child;
return true;
}
bool
ISIntlNode::addChild(ISNode* _child, int _index)
{
int num = this->getNum();
if (_index < 0 || _index > num + 1)
{
print(string("error in addChild: Invalid index ") + Util::int2string(_index));
return false;
}
int i;
for (i = num; i >= _index; --i) //DEBUG: right bounder!!!
childs[i + 1] = childs[i];
childs[_index] = _child;
return true;
}
bool
ISIntlNode::subChild(int _index)
{
int num = this->getNum();
if (_index < 0 || _index > num)
{
print(string("error in subchild: Invalid index ") + Util::int2string(_index));
return false;
}
int i;
for (i = _index; i < num; ++i) //DEBUG: right bounder!!!
childs[i] = childs[i + 1];
return true;
}
unsigned
ISIntlNode::getSize() const
{
//unsigned sum = INTL_SIZE, num = this->getNum(), i;
//return sum;
return INTL_SIZE;
}
ISNode*
ISIntlNode::split(ISNode* _father, int _index)
{
int num = this->getNum();
ISNode* p = new ISIntlNode; //right child
p->setHeight(this->getHeight());
int i, k;
for (i = MIN_CHILD_NUM, k = 0; i < num; ++i, ++k)
{
p->addKey(this->keys[i], k);
p->addChild(this->childs[i], k);
p->addNum();
}
p->addChild(this->childs[i], k);
unsigned tp = this->keys[MIN_KEY_NUM];
this->setNum(MIN_KEY_NUM);
_father->addKey(tp, _index);
_father->addChild(p, _index + 1); //DEBUG(check the index)
_father->addNum();
_father->setDirty();
p->setDirty();
this->setDirty();
return p;
}
ISNode*
ISIntlNode::coalesce(ISNode* _father, int _index)
{
//int num = this->getNum();
int i, j = _father->getNum(), k; //BETTER: unsigned?
ISNode* p;
int ccase = 0;
//const Bstr* bstr;
if (_index < j) //the right neighbor
{
p = _father->getChild(_index + 1);
k = p->getNum();
if ((unsigned)k > MIN_KEY_NUM)
ccase = 2;
else //==MIN_KEY_NUM
ccase = 1;
}
if (_index > 0) //the left neighbor
{
ISNode* tp = _father->getChild(_index - 1);
unsigned tk = tp->getNum();
if (ccase < 2)
{
if (ccase == 0)
ccase = 3;
if (tk > MIN_KEY_NUM)
ccase = 4;
}
if (ccase > 2)
{
p = tp;
k = tk;
}
}
unsigned tmp = 0;
switch (ccase)
{
case 1: //union right to this
this->addKey(_father->getKey(_index), this->getNum());
this->addNum();
for (i = 0; i < k; ++i)
{
this->addKey(p->getKey(i), this->getNum());
this->addChild(p->getChild(i), this->getNum());
this->addNum();
}
this->setChild(p->getChild(i), this->getNum());
_father->subKey(_index);
_father->subChild(_index + 1);
_father->subNum();
p->setNum(0);
//delete p;
break;
case 2: //move one form right
this->addKey(_father->getKey(_index), this->getNum());
_father->setKey(p->getKey(0), _index);
p->subKey(0);
this->addChild(p->getChild(0), this->getNum() + 1);
p->subChild(0);
this->addNum();
p->subNum();
break;
case 3: //union left to this
this->addKey(_father->getKey(_index - 1), 0);
this->addNum();
for (i = k; i > 0; --i)
{
int t = i - 1;
this->addKey(p->getKey(t), 0);
this->addChild(p->getChild(i), 0);
this->addNum();
}
this->addChild(p->getChild(0), 0);
_father->subKey(_index - 1);
_father->subChild(_index - 1);
_father->subNum();
p->setNum(0);
//delete p;
break;
case 4: //move one from left
tmp = p->getKey(k - 1);
p->subKey(k - 1);
this->addKey(_father->getKey(_index - 1), 0);
_father->setKey(tmp, _index - 1);
this->addChild(p->getChild(k), 0);
p->subChild(k);
this->addNum();
p->subNum();
break;
default:
print("error in coalesce: Invalid case!");
//printf("error in coalesce: Invalid case!");
}
_father->setDirty();
p->setDirty();
this->setDirty();
if (ccase == 1 || ccase == 3)
return p;
else
return NULL;
}
void
ISIntlNode::release()
{
if (!this->inMem())
return;
//unsigned num = this->getNum();
delete[] keys; //this will release all!!!
}
ISIntlNode::~ISIntlNode()
{
release();
//free(childs);
}
void
ISIntlNode::print(string s)
{
#ifdef DEBUG_KVSTORE
int num = this->getNum();
fputs(Util::showtime().c_str(), Util::debug_kvstore);
fputs("Class ISIntlNode\n", Util::debug_kvstore);
fputs("Message: ", Util::debug_kvstore);
fputs(s.c_str(), Util::debug_kvstore);
fputs("\n", Util::debug_kvstore);
if (s == "node" || s == "NODE")
{
fprintf(Util::debug_kvstore, "store: %u\tnum: %u\tflag: %u\n", this->store, num, this->flag);
/*
int i;
for (i = 0; i < num; ++i)
{
if (s == "node")
this->keys[i].print("bstr");
else
this->keys[i].print("BSTR");
}
*/
}
else if (s == "check node")
{
//TODO(check node, if satisfy B+ definition)
}
else;
#endif
}