gStore/KVstore/node/IntlNode.cpp

295 lines
6.0 KiB
C++

/*=============================================================================
# Filename: IntlNode.cpp
# Author: syzz
# Mail: 1181955272@qq.com
# Last Modified: 2015-04-26 16:40
# Description: achieve functions in IntlNode.h
=============================================================================*/
#include "IntlNode.h"
using namespace std;
/*
void
IntlNode::AllocChilds()
{
childs = (Node**)malloc(sizeof(Node*) * MAX_CHILD_NUM);
}
*/
IntlNode::IntlNode()
{
memset(childs, 0, sizeof(Node*) * MAX_CHILD_NUM);
//this->AllocChilds();
}
IntlNode::IntlNode(bool isVirtual) //call father-class's constructor automaticlly
{
memset(childs, 0, sizeof(Node*) * MAX_CHILD_NUM);
//this->AllocChilds();
}
/*
IntlNode::IntlNode(Storage* TSM) //QUERY
{
TSM->readNode(this, Storage::OVER);
}
*/
void
IntlNode::Virtual()
{
//this->FreeKeys();
this->release();
this->delMem();
}
void
IntlNode::Normal()
{
this->AllocKeys();
this->setMem();
}
Node*
IntlNode::getChild(int _index) const
{
int num = this->getNum();
if(_index < 0 || _index > num) //num keys, num+1 childs
{
//print(string("error in getChild: Invalid index ") + Util::int2string(_index));
return NULL;
}
else
return childs[_index];
}
bool
IntlNode::setChild(Node* _child, int _index)
{
int num = this->getNum();
if(_index < 0 || _index > num)
{
print(string("error in setChild: Invalid index ") + Util::int2string(_index));
return false;
}
this->childs[_index] = _child;
return true;
}
bool
IntlNode::addChild(Node* _child, int _index)
{
int num = this->getNum();
if(_index < 0 || _index > num+1)
{
print(string("error in addChild: Invalid index ") + Util::int2string(_index));
return false;
}
int i;
for(i = num; i >= _index; --i) //DEBUG: right bounder!!!
childs[i+1] = childs[i];
childs[_index] = _child;
return true;
}
bool
IntlNode::subChild(int _index)
{
int num = this->getNum();
if(_index < 0 || _index > num)
{
print(string("error in subchild: Invalid index ") + Util::int2string(_index));
return false;
}
int i;
for(i = _index; i < num; ++i) //DEBUG: right bounder!!!
childs[i] = childs[i+1];
return true;
}
unsigned
IntlNode::getSize() const
{
unsigned sum = INTL_SIZE, num = this->getNum(), i;
for(i = 0; i < num; ++i)
sum += keys[i].getLen();
return sum;
}
Node*
IntlNode::split(Node* _father, int _index)
{
int num = this->getNum();
Node* p = new IntlNode; //right child
p->setHeight(this->getHeight());
int i, k;
for(i = MIN_CHILD_NUM, k = 0; i < num; ++i, ++k)
{
p->addKey(this->keys+i, k);
p->addChild(this->childs[i], k);
p->addNum();
}
p->addChild(this->childs[i], k);
const Bstr* tp = this->keys + MIN_KEY_NUM;
this->setNum(MIN_KEY_NUM);
_father->addKey(tp, _index);
_father->addChild(p, _index+1); //DEBUG(check the index)
_father->addNum();
_father->setDirty();
p->setDirty();
this->setDirty();
return p;
}
Node*
IntlNode::coalesce(Node* _father, int _index)
{
//int num = this->getNum();
int i, j = _father->getNum(), k; //BETTER: unsigned?
Node* p;
int ccase = 0;
const Bstr* bstr;
if(_index < j) //the right neighbor
{
p = _father->getChild(_index+1);
k = p->getNum();
if((unsigned)k > MIN_KEY_NUM)
ccase = 2;
else //==MIN_KEY_NUM
ccase = 1;
}
if(_index > 0) //the left neighbor
{
Node* tp = _father->getChild(_index-1);
unsigned tk = tp->getNum();
if(ccase < 2)
{
if(ccase == 0)
ccase = 3;
if(tk > MIN_KEY_NUM)
ccase = 4;
}
if(ccase > 2)
{
p = tp;
k = tk;
}
}
switch(ccase)
{
case 1: //union right to this
this->addKey(_father->getKey(_index), this->getNum());
this->addNum();
for(i = 0; i < k; ++i)
{
this->addKey(p->getKey(i), this->getNum());
this->addChild(p->getChild(i), this->getNum());
this->addNum();
}
this->setChild(p->getChild(i), this->getNum());
_father->subKey(_index);
_father->subChild(_index+1);
_father->subNum();
p->setNum(0);
//delete p;
break;
case 2: //move one form right
this->addKey(_father->getKey(_index), this->getNum());
_father->setKey(p->getKey(0), _index);
p->subKey(0);
this->addChild(p->getChild(0), this->getNum()+1);
p->subChild(0);
this->addNum();
p->subNum();
break;
case 3: //union left to this
this->addKey(_father->getKey(_index-1), 0);
this->addNum();
for(i = k; i > 0; --i)
{
int t = i - 1;
this->addKey(p->getKey(t), 0);
this->addChild(p->getChild(i), 0);
this->addNum();
}
this->addChild(p->getChild(0), 0);
_father->subKey(_index-1);
_father->subChild(_index-1);
_father->subNum();
p->setNum(0);
//delete p;
break;
case 4: //move one from left
bstr = p->getKey(k-1);
p->subKey(k-1);
this->addKey(_father->getKey(_index-1), 0);
_father->setKey(bstr, _index-1);
this->addChild(p->getChild(k), 0);
p->subChild(k);
this->addNum();
p->subNum();
break;
default:
print("error in coalesce: Invalid case!");
//printf("error in coalesce: Invalid case!");
}
_father->setDirty();
p->setDirty();
this->setDirty();
if(ccase == 1 || ccase == 3)
return p;
else
return NULL;
}
void
IntlNode::release()
{
if(!this->inMem())
return;
unsigned num = this->getNum();
//delete[] keys; //this will release all!!!
for(unsigned i = num; i < MAX_KEY_NUM; ++i)
keys[i].clear();
delete[] keys;
}
IntlNode::~IntlNode()
{
release();
//free(childs);
}
void
IntlNode::print(string s)
{
#ifdef DEBUG_KVSTORE
int num = this->getNum();
fputs(Util::showtime().c_str(), Util::debug_kvstore);
fputs("Class IntlNode\n", Util::debug_kvstore);
fputs("Message: ", Util::debug_kvstore);
fputs(s.c_str(), Util::debug_kvstore);
fputs("\n", Util::debug_kvstore);
if(s == "node" || s == "NODE")
{
fprintf(Util::debug_kvstore, "store: %u\tnum: %u\tflag: %u\n", this->store, num, this->flag);
int i;
for(i = 0; i < num; ++i)
{
if(s == "node")
this->keys[i].print("bstr");
else
this->keys[i].print("BSTR");
}
}
else if(s == "check node")
{
//TODO(check node, if satisfy B+ definition)
}
else;
#endif
}