gStore/Database/Database.h

273 lines
10 KiB
C++

/*=============================================================================
# Filename: Database.h
# Author: Bookug Lobert
# Mail: 1181955272@qq.com
# Last Modified: 2015-10-23 14:20
# Description: originally written by liyouhuan, modified by zengli and chenjiaqi
=============================================================================*/
#ifndef _DATABASE_DATABASE_H
#define _DATABASE_DATABASE_H
#include "../Util/Util.h"
#include "../Util/Triple.h"
#include "Join.h"
#include "../Query/IDList.h"
#include "../Query/ResultSet.h"
#include "../Query/SPARQLquery.h"
#include "../Query/BasicQuery.h"
#include "../Signature/SigEntry.h"
#include "../VSTree/VSTree.h"
#include "../KVstore/KVstore.h"
#include "../StringIndex/StringIndex.h"
#include "../Parser/DBparser.h"
#include "../Parser/RDFParser.h"
#include "../Parser/SparqlParser.h"
#include "../Query/GeneralEvaluation.h"
class Database
{
public:
//static const bool only_sub2idpre2id = true;
//static const int internal = 100 * 1000;
//void test();
//void test_build_sig();
//void test_join();
//void printIDlist(int _i, int* _list, int _len, std::string _log);
//void printPairList(int _i, int* _list, int _len, std::string _log);
//when encode EntitySig, one way uses STRING-hash, the other one uses ID-hash
//depending on this->encode_mode
static const int STRING_MODE = 1;
static const int ID_MODE = 2;
Database();
Database(std::string _name);
void release(FILE* fp0);
~Database();
bool load();
bool unload();
void clear();
int query(const string _query, ResultSet& _result_set, FILE* _fp = stdout);
//1. if subject of _triple doesn't exist,
//then assign a new subid, and insert a new SigEntry
//2. assign new tuple_id to tuple, if predicate or object doesn't exist before too;
//3. if subject exist, update SigEntry, and update spo, ops... etc. if needed
bool build(const string& _rdf_file);
//interfaces to insert/delete from given rdf file
bool insert(std::string _rdf_file, bool _is_restore = false);
bool remove(std::string _rdf_file, bool _is_restore = false);
bool backup();
bool restore();
//name of this DB
string getName();
//get infos
TYPE_TRIPLE_NUM getTripleNum();
TYPE_ENTITY_LITERAL_ID getEntityNum();
TYPE_ENTITY_LITERAL_ID getLiteralNum();
TYPE_ENTITY_LITERAL_ID getSubNum();
TYPE_PREDICATE_ID getPreNum();
//root Path of this DB + sixTuplesFile
string getSixTuplesFile();
//root Path of this DB + signatureBFile
string getSignatureBFile();
//root Path of this DB + DBInfoFile
string getDBInfoFile();
//id tuples file
string getIDTuplesFile();
private:
string name;
string store_path;
bool is_active;
TYPE_TRIPLE_NUM triples_num;
TYPE_ENTITY_LITERAL_ID entity_num;
TYPE_ENTITY_LITERAL_ID sub_num;
//BETTER: add object num
TYPE_PREDICATE_ID pre_num;
TYPE_ENTITY_LITERAL_ID literal_num;
int encode_mode;
bool if_loaded;
VSTree* vstree;
KVstore* kvstore;
StringIndex* stringindex;
Join* join;
//metadata of this database: sub_num, pre_num, obj_num, literal_num, etc.
string db_info_file;
//six tuples: <sub pre obj sid pid oid>
string six_tuples_file;
//B means binary
string signature_binary_file;
//id tuples file
string id_tuples_file;
string update_log;
string update_log_since_backup;
//pre2num mapping
TYPE_TRIPLE_NUM* pre2num;
//valid: check from minNumPID to maxNumPID
TYPE_PREDICATE_ID maxNumPID, minNumPID;
void setPreMap();
//TODO: set the buffer capacity as dynamic according to the current memory usage
//string buffer
Buffer* entity_buffer;
//unsigned offset; //maybe let id start from an offset
unsigned entity_buffer_size;
Buffer* literal_buffer;
unsigned literal_buffer_size;
void setStringBuffer();
void warmUp();
//BETTER:add a predicate buffer for ?p query
//However, I think this is not necessary because ?p is rare and the p2xx tree is small enough
void check();
//used for multiple threads
void load_vstree(unsigned _vstree_size);
void load_entity2id(int _mode);
void load_id2entity(int _mode);
void load_literal2id(int _mode);
void load_id2literal(int _mode);
void load_predicate2id(int _mode);
void load_id2predicate(int _mode);
void load_sub2values(int _mode);
void load_obj2values(int _mode);
void load_pre2values(int _mode);
// functions used to build cache
void load_cache();
void get_important_preID();
std::vector <TYPE_PREDICATE_ID> important_preID;
void load_important_sub2values();
void load_important_obj2values();
void load_candidate_pre2values();
void build_CacheOfPre2values();
void build_CacheOfSub2values();
void build_CacheOfObj2values();
void get_important_subID();
void get_important_objID();
void get_candidate_preID();
std::priority_queue <KEY_SIZE_VALUE> candidate_preID;
std::priority_queue <KEY_SIZE_VALUE> important_subID;
std::priority_queue <KEY_SIZE_VALUE> important_objID;
//triple num per group for insert/delete
//can not be too high, otherwise the heap will over
static const int GROUP_SIZE = 1000;
//manage the ID allocate and garbage
static const TYPE_ENTITY_LITERAL_ID START_ID_NUM = 0;
//static const int START_ID_NUM = 1000;
/////////////////////////////////////////////////////////////////////////////////
//NOTICE:error if >= LITERAL_FIRST_ID
string free_id_file_entity; //the first is limitID, then free id list
TYPE_ENTITY_LITERAL_ID limitID_entity; //the current maxium ID num(maybe not used so much)
BlockInfo* freelist_entity; //free id list, reuse BlockInfo for Storage class
TYPE_ENTITY_LITERAL_ID allocEntityID();
void freeEntityID(TYPE_ENTITY_LITERAL_ID _id);
/////////////////////////////////////////////////////////////////////////////////
//NOTICE:error if >= 2*LITERAL_FIRST_ID
string free_id_file_literal;
TYPE_ENTITY_LITERAL_ID limitID_literal;
BlockInfo* freelist_literal;
TYPE_ENTITY_LITERAL_ID allocLiteralID();
void freeLiteralID(TYPE_ENTITY_LITERAL_ID _id);
/////////////////////////////////////////////////////////////////////////////////
//NOTICE:error if >= 2*LITERAL_FIRST_ID
string free_id_file_predicate;
TYPE_PREDICATE_ID limitID_predicate;
BlockInfo* freelist_predicate;
TYPE_PREDICATE_ID allocPredicateID();
void freePredicateID(TYPE_PREDICATE_ID _id);
/////////////////////////////////////////////////////////////////////////////////
void initIDinfo(); //initialize the members
void resetIDinfo(); //reset the id info for build
void readIDinfo(); //read and build the free list
void writeIDinfo(); //write and empty the free list
bool saveDBInfoFile();
bool loadDBInfoFile();
string getStorePath();
//encode relative signature data of all Basic Graph Query, who union together into SPARQLquery
void buildSparqlSignature(SPARQLquery & _sparql_q);
//encode Triple into Subject EntityBitSet
bool encodeTriple2SubEntityBitSet(EntityBitSet& _bitset, const Triple* _p_triple);
//NOTICE: the encodeTriple with Triple* is invalid now(not enocde the linkage of neighbor-predicate)
bool encodeTriple2SubEntityBitSet(EntityBitSet& _bitset, TYPE_PREDICATE_ID _pre_id, TYPE_ENTITY_LITERAL_ID _obj_id);
//encode Triple into Object EntityBitSet
bool encodeTriple2ObjEntityBitSet(EntityBitSet& _bitset, const Triple* _p_triple);
bool encodeTriple2ObjEntityBitSet(EntityBitSet& _bitset, TYPE_PREDICATE_ID _pre_id, TYPE_ENTITY_LITERAL_ID _sub_id);
bool calculateEntityBitSet(TYPE_ENTITY_LITERAL_ID _entity_id, EntityBitSet & _bitset);
//check whether the relative 3-tuples exist
//usually, through sp2olist
bool exist_triple(TYPE_ENTITY_LITERAL_ID _sub_id, TYPE_PREDICATE_ID _pre_id, TYPE_ENTITY_LITERAL_ID _obj_id);
bool exist_triple(const TripleWithObjType& _triple);
//* _rdf_file denotes the path of the RDF file, where stores the rdf data
//* there are many step in this function, each one responds to an sub-function
//* 1. map sub2id and pre2id
//* 2. map literal2id and encode RDF data into signature,
//* storing in binary file: this->getSignatureBFile(), the order responds to subID
//* also, store six_tuples in file: this->getSixTuplesFile()
//* 3. build: subID2objIDlist, <subIDpreID>2objIDlist subID2<preIDobjID>list
//* 4. build: objID2subIDlist, <objIDpreID>2subIDlist objID2<preIDsubID>list
//encodeRDF_new invoke new rdfParser to solve task 1 & 2 in one time scan.
bool encodeRDF_new(const string _rdf_file);
void readIDTuples(ID_TUPLE*& _p_id_tuples);
void build_s2xx(ID_TUPLE*);
void build_o2xx(ID_TUPLE*);
void build_p2xx(ID_TUPLE*);
//insert and delete, notice that modify is not needed here
//we can read from file or use sparql syntax
bool insertTriple(const TripleWithObjType& _triple, vector<unsigned>* _vertices = NULL, vector<unsigned>* _predicates = NULL);
bool removeTriple(const TripleWithObjType& _triple, vector<unsigned>* _vertices = NULL, vector<unsigned>* _predicates = NULL);
//NOTICE:one by one is too costly, sort and insert/delete at a time will be better
unsigned insert(const TripleWithObjType* _triples, TYPE_TRIPLE_NUM _triple_num, bool _is_restore=false);
//bool insert(const vector<TripleWithObjType>& _triples, vector<int>& _vertices, vector<int>& _predicates);
unsigned remove(const TripleWithObjType* _triples, TYPE_TRIPLE_NUM _triple_num, bool _is_restore=false);
bool sub2id_pre2id_obj2id_RDFintoSignature(const string _rdf_file);
//bool literal2id_RDFintoSignature(const string _rdf_file, int** _p_id_tuples, TYPE_TRIPLE_NUM _id_tuples_max);
bool objIDIsEntityID(TYPE_ENTITY_LITERAL_ID _id);
//* join on the vector of CandidateList, available after retrieve from the VSTREE
//* and store the resut in _result_set
//bool join(vector<int*>& _result_list, int _var_id, int _pre_id, int _var_id2, const char _edge_type, int _var_num, bool shouldAddLiteral, IDList& _can_list);
//bool select(vector<int*>& _result_list, int _var_id, int _pre_id, int _var_id2, const char _edge_type, int _var_num);
//get the final string result_set from SPARQLquery
bool getFinalResult(SPARQLquery& _sparql_q, ResultSet& _result_set);
static int read_update_log(const string _path, multiset<string>& _i, multiset<string>& _r);
bool restore_update(multiset<string>& _i, multiset<string>& _r);
void clear_update_log();
};
#endif //_DATABASE_DATABASE_H