gStore/test/SSTree/Tree.h

86 lines
3.2 KiB
C++

/*=============================================================================
# Filename: Tree.h
# Author: syzz
# Mail: 1181955272@qq.com
# Last Modified: 2015-04-26 16:44
# Description: struct and interface of the B+ tree
=============================================================================*/
#ifndef _KVSTORE_TREE_TREE_H
#define _KVSTORE_TREE_TREE_H
#include "../../Util/Util.h"
#include "../../Util/Stream.h"
#include "node/Node.h"
#include "node/IntlNode.h"
#include "node/LeafNode.h"
#include "storage/Storage.h"
class Tree
{
private:
unsigned int height; //0 indicates an empty tree
Node* root;
Node* leaves_head; //the head of LeafNode-list
Node* leaves_tail; //the tail of LeafNode-list
std::string mode; //BETTER(to use enum)
Storage* TSM; //Tree-Storage-Manage
//BETTER:multiple stream maybe needed:)
Stream* stream;
//always alloc one more byte than length, then user can add a '\0'
//to get a real string, instead of new and copy
//other operations will be harmful to search, so store value in
//transfer temporally, while length adjusted.
//TODO: in multi-user case, multiple-search will cause problem,
//so lock is a must. Add lock to transfer is better than to add
//lock to every key/value. However, modify requires a lock for a
//key/value, and multiple search for different keys are ok!!!
Bstr transfer[3]; //0:transfer value searched; 1:copy key-data from const char*; 2:copy val-data from const char*
unsigned transfer_size[3];
std::string storepath;
std::string filename; //ok for user to change
/* some private functions */
std::string getFilePath(); //in UNIX system
void CopyToTransfer(const char* _str, unsigned _len, unsigned _index);
void release(Node* _np) const;
//tree's operations should be atom(if read nodes)
//sum the request and send to Storage at last
//ensure that all nodes operated are in memory
long long request;
void prepare(Node* _np);
public:
Tree(); //always need to initial transfer
Tree(std::string _storepath, std::string _filename, std::string _mode);
unsigned int getHeight() const;
void setHeight(unsigned _h);
Node* getRoot() const;
//void setRoot(Node* _root);
//insert, search, remove, set
bool search(const char* _str1, unsigned _len1, char*& _str2, int& _len2);
bool search(const Bstr* _key1, const Bstr*& _value);
bool insert(const Bstr* _key, const Bstr* _value);
bool insert(const char* _str1, unsigned _len1, const char* _str2, unsigned _len2);
bool modify(const Bstr* _key, const Bstr* _value);
bool modify(const char* _str1, unsigned _len1, const char* _str2, unsigned _len2);
Node* find(const Bstr* _key, int* store, bool ifmodify);
//Node* find(unsigned _len, const char* _str, int* store) const;
bool remove(const Bstr* _key);
bool remove(const char* _str, unsigned _len);
const Bstr* getRangeValue();
void resetStream();
bool range_query(const Bstr* _key1, const Bstr* _key2);
bool save();
~Tree();
void print(std::string s); //DEBUG(print the tree)
};
//NOTICE: need to save tree manually before delete, otherwise will cause problem.
//(problem range between two extremes: not-modified, totally-modified)
//After saved, it's ok to continue operations on tree!
#endif