gStore/Server/Socket.h

75 lines
1.5 KiB
C++

/*
* Socket.h
*
* Created on: 2014-10-14
* Author: hanshuo
*/
#ifndef _SERVER_SOCKET_H
#define _SERVER_SOCKET_H
//#include "../Util/Util.h"
#include <iostream>
#include <string>
#include <string.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/file.h>
#include <sys/stat.h>
#include <sys/mman.h>
#include <sys/wait.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <limits.h>
//DBL_MAX is contained in the header below
#include <float.h>
#include <dirent.h>
#include <string.h>
#include <unistd.h>
#include <ctype.h>
#include <time.h>
#include <fcntl.h>
#include <errno.h>
#include <regex.h>
#include <locale.h>
#include <assert.h>
#include <libgen.h>
#include <signal.h>
class Socket
{
public:
Socket();
~Socket();
bool create();
bool close();
bool bind(const unsigned short _port); //0~65535
bool listen()const;
bool accept(Socket& _new_socket)const;
bool connect(const std::string _hostname, const unsigned short _port);
bool send(const std::string& _msg)const;
int recv(std::string& _msg)const;
bool isValid()const;
static const int MAX_CONNECTIONS = 20;
static const unsigned short DEFAULT_CONNECT_PORT = 3305;
static const std::string DEFAULT_SERVER_IP;
private:
int sock;
sockaddr_in addr;
};
#endif // _SERVER_SOCKET_H