gStore/Server/Socket.h

48 lines
930 B
C++

/*
* Socket.h
*
* Created on: 2014-10-14
* Author: hanshuo
*/
#ifndef SOCKET_H_
#define SOCKET_H_
#include<sys/types.h>
#include<sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <unistd.h>
#include <string>
#include <arpa/inet.h>
class Socket
{
public:
Socket();
~Socket();
bool create();
bool close();
bool bind(const unsigned short _port); //0~65535
bool listen()const;
bool accept(Socket& _new_socket)const;
bool connect(const std::string _hostname, const unsigned short _port);
bool send(const std::string& _msg)const;
int recv(std::string& _msg)const;
bool isValid()const;
static const int MAX_CONNECTIONS = 20;
static const unsigned short DEFAULT_CONNECT_PORT = 3305;
static const std::string DEFAULT_SERVER_IP;
private:
int sock;
sockaddr_in addr;
};
#endif /* SOCKET_H_ */