259 lines
5.2 KiB
C++
259 lines
5.2 KiB
C++
/*
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* IDList.cpp
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*
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* Created on: 2014-7-2
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* Author: liyouhuan
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*/
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#include "IDList.h"
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#include<sstream>
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#include "../util/util.h"
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#include <algorithm>
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using namespace std;
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IDList::IDList()
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{
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this->id_list.clear();
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}
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/* return the _i-th id of the list
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* if _i exceeds, return -1;
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* */
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int IDList::getID(int _i)const
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{
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if(this->size() > _i)
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{
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return this->id_list[_i];
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}
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return -1;
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}
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bool IDList::addID(int _id)
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{
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/* a check for duplicate case will be more reliable */
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this->id_list.push_back(_id);
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return true;
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}
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int IDList::size()const
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{
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return this->id_list.size();
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}
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bool IDList::isExistID(int _id)const
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{
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// naive implementation of searching(linear search).
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// you can use binary search when the id list is sorted, if necessary.
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for (int i=0;i<this->id_list.size();i++)
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{
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if (this->id_list[i] == _id)
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{
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return true;
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}
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}
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return false;
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}
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const std::vector<int>* IDList::getList()const
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{
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return &(this->id_list);
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}
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int& IDList::operator[](const int& _i)
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{
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if(this->size() > _i)
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{
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return this->id_list[_i];
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}
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return id_list[0];
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}
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std::string IDList::to_str()
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{
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std::stringstream _ss;
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_ss << "size=" << this->id_list.size() << "";
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for(int i = 0; i < this->id_list.size(); i ++)
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{
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_ss << "\t[" << this->id_list[i] << "]";
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}
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return _ss.str();
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}
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int IDList::sort()
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{
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std::sort(id_list.begin(),id_list.end());
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return 0;
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}
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void IDList::clear()
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{
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this->id_list.clear();
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}
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int IDList::intersectList(const int* _id_list, int _list_len)
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{
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int id_i = 0;
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int index_move_forward = 0;
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std::vector<int>::iterator it = this->id_list.begin();
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while(it != (this->id_list).end())
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{
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int can_id = *it;
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while( (id_i < _list_len) && (_id_list[id_i] < can_id) )
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{
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id_i ++;
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}
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if(id_i == _list_len){
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break;
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}
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if(can_id == _id_list[id_i])
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{
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(this->id_list)[index_move_forward] = can_id;
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index_move_forward ++;
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id_i ++;
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}
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it ++;
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}
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int remove_number = this->id_list.size() - index_move_forward;
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std::vector<int>::iterator new_end =
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this->id_list.begin() + index_move_forward;
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(this->id_list).erase(new_end, this->id_list.end());
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return remove_number;
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}
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int IDList::intersectList(const IDList& _id_list)
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{
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// copy _id_list to the temp array first.
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int temp_list_len = _id_list.size();
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int* temp_list = new int[temp_list_len];
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for (int i = 0; i < temp_list_len; i ++)
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{
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temp_list[i] = _id_list.getID(i);
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}
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int remove_number = this->intersectList(temp_list, temp_list_len);
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delete []temp_list;
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return remove_number;
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}
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int IDList::unionList(const int* _id_list, int _list_len)
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{
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// O(n)
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int origin_size = (this->id_list).size();
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int* temp_list = new int[origin_size + _list_len];
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int temp_list_len = 0;
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// union
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{
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int i = 0, j = 0;
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while (i < origin_size && j < _list_len)
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{
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if (this->id_list[i] == _id_list[j])
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{
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temp_list[temp_list_len ++] = this->id_list[i];
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i ++;
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j ++;
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}
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else if (this->id_list[i] < _id_list[j])
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{
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temp_list[temp_list_len ++] = this->id_list[i];
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i ++;
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}
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else
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{
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temp_list[temp_list_len ++] = _id_list[j];
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j ++;
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}
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}
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while (i < origin_size)
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{
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temp_list[temp_list_len ++] = this->id_list[i];
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i ++;
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}
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while (j < _list_len)
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{
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temp_list[temp_list_len ++] = _id_list[j];
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j ++;
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}
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}
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int add_number = temp_list_len - origin_size;
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// update this IDList
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this->clear();
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for (int i = 0; i < temp_list_len; i ++)
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this->addID(temp_list[i]);
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delete []temp_list;
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return add_number;
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// O(n*logn)
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/*
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int origin_size = (this->id_list).size();
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//union
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{
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int i = 0, j = 0;
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for (i = 0; i < origin_size; i ++)
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{
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while (j < _list_len && _id_list[j] < this->id_list[i])
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{
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this->addID(_id_list[j]);
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j ++;
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}
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if (j == _list_len)
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{
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break;
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}
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}
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for(; j < _list_len; j ++)
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{
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this->addID(_id_list[j]);
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}
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}
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//sort
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this->sort();
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int add_number = this->size() - origin_size;
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return add_number;
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*/
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}
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int IDList::unionList(const IDList& _id_list)
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{
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// copy _id_list to the temp array first.
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int temp_list_len = _id_list.size();
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int* temp_list = new int[temp_list_len];
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for (int i = 0; i < temp_list_len; i ++)
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{
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temp_list[i] = _id_list.getID(i);
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}
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return this->unionList(temp_list, temp_list_len);
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}
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int IDList::erase(int i)
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{
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id_list.erase(id_list.begin()+i,id_list.end());
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return 0;
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}
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int IDList::bsearch_uporder(int _key)
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{
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return util::bsearch_vec_uporder(_key, this->id_list);
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}
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