BootstrapAdmin11/Bootstrap.DataAccess/Group.cs

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5.3 KiB
C#
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using Bootstrap.Security.DataAccess;
using Longbow.Data;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Bootstrap.DataAccess
{
/// <summary>
///
/// </summary>
public class Group
{
/// <summary>
/// 获得/设置 群组主键ID
/// </summary>
public string Id { get; set; }
/// <summary>
/// 获得/设置 群组名称
/// </summary>
public string GroupName { get; set; }
/// <summary>
/// 获得/设置 群组描述
/// </summary>
public string Description { get; set; }
/// <summary>
/// 获取/设置 用户群组关联状态 checked 标示已经关联 '' 标示未关联
/// </summary>
public string Checked { get; set; }
/// <summary>
/// 查询所有群组信息
/// </summary>
/// <param name="id"></param>
/// <returns></returns>
public virtual IEnumerable<Group> Retrieves() => DbManager.Create().Fetch<Group>("select * from Groups");
/// <summary>
/// 删除群组信息
/// </summary>
/// <param name="ids"></param>
public virtual bool Delete(IEnumerable<string> value)
{
bool ret = false;
var ids = string.Join(",", value);
var db = DbManager.Create();
try
{
db.BeginTransaction();
db.Execute($"delete from UserGroup where GroupID in ({ids})");
db.Execute($"delete from RoleGroup where GroupID in ({ids})");
db.Execute($"delete from Groups where ID in ({ids})");
db.CompleteTransaction();
ret = true;
}
catch (Exception e)
{
db.AbortTransaction();
throw e;
}
return ret;
}
/// <summary>
/// 保存新建/更新的群组信息
/// </summary>
/// <param name="p"></param>
/// <returns></returns>
public virtual bool Save(Group p)
{
DbManager.Create().Save(p);
return !p.Id.IsNullOrEmpty();
}
/// <summary>
/// 根据用户查询部门信息
/// </summary>
/// <param name="userId"></param>
/// <returns></returns>
public virtual IEnumerable<Group> RetrievesByUserId(string userId) => DbManager.Create().Fetch<Group>("select g.ID, g.GroupName, g.Description, case ug.GroupID when g.ID then 'checked' else '' end Checked from Groups g left join UserGroup ug on g.ID = ug.GroupID and UserID = @0", userId);
/// <summary>
/// 根据角色ID指派部门
/// </summary>
/// <param name="roleId"></param>
/// <returns></returns>
public virtual IEnumerable<Group> RetrievesByRoleId(string roleId) => DbManager.Create().Fetch<Group>("select g.ID, g.GroupName, g.Description, case rg.GroupID when g.ID then 'checked' else '' end Checked from Groups g left join RoleGroup rg on g.ID = rg.GroupID and RoleID = @0", roleId);
/// <summary>
/// 保存用户部门关系
/// </summary>
/// <param name="userId"></param>
/// <param name="groupIds"></param>
/// <returns></returns>
public virtual bool SaveByUserId(string userId, IEnumerable<string> groupIds)
{
var ret = false;
var db = DbManager.Create();
try
{
db.BeginTransaction();
//删除用户部门表中该用户所有的部门关系
db.Execute("delete from UserGroup where UserID = @0", userId);
db.InsertBatch("UserGroup", groupIds.Select(g => new { UserID = userId, GroupID = g }));
db.CompleteTransaction();
ret = true;
}
catch (Exception ex)
{
db.AbortTransaction();
throw ex;
}
return ret;
}
/// <summary>
/// 根据角色ID以及选定的部门ID保到角色部门表
/// </summary>
/// <param name="roleId"></param>
/// <param name="groupIds"></param>
/// <returns></returns>
public virtual bool SaveByRoleId(string roleId, IEnumerable<string> groupIds)
{
bool ret = false;
var db = DbManager.Create();
try
{
db.BeginTransaction();
//删除角色部门表该角色所有的部门
db.Execute("delete from RoleGroup where RoleID = @0", roleId);
db.InsertBatch("RoleGroup", groupIds.Select(g => new { RoleID = roleId, GroupID = g }));
db.CompleteTransaction();
ret = true;
}
catch (Exception ex)
{
db.AbortTransaction();
throw ex;
}
return ret;
}
/// <summary>
///
/// </summary>
/// <param name="userName"></param>
/// <returns></returns>
public virtual IEnumerable<string> RetrievesByUserName(string userName) => DbHelper.RetrieveGroupsByUserName(userName);
}
}