PieceToChar: 黑棋改为@且空位改为*
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@ -46,7 +46,7 @@ namespace
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const string PieceToChar(Piece p)
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{
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if (p == NO_PIECE) {
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return "+";
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return "*";
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}
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if (p == BAN_STONE) {
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@ -54,7 +54,7 @@ const string PieceToChar(Piece p)
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}
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if (B_STONE <= p && p <= B_STONE_12) {
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return "#";
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return "@";
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}
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if (W_STONE <= p && p <= W_STONE_12) {
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