position: Remove unused code in check_if_game_is_over()

This commit is contained in:
Calcitem 2021-08-14 23:07:25 +08:00
parent 9173006139
commit 28fd9fb0a2
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1 changed files with 2 additions and 7 deletions

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@ -145,7 +145,7 @@ std::ostream &operator<<(std::ostream &os, const Position &pos)
}
#undef P
const auto fill = os.fill();
const auto flags = os.flags();
@ -745,7 +745,7 @@ bool Position::put_piece(Square s, bool updateRecord)
board[currentSquare] = NO_PIECE;
currentSquare = s;
const int n = mills_count(currentSquare);
if (n == 0
@ -980,11 +980,6 @@ void Position::update_score()
bool Position::check_if_game_is_over()
{
if (phase == Phase::ready ||
phase == Phase::gameOver) {
return true;
}
#ifdef RULE_50
if (rule.nMoveRule > 0 &&
posKeyHistory.size() > rule.nMoveRule) {