调整动态深度表以提高前几着的速度

This commit is contained in:
CalciteM 2019-07-01 22:35:13 +08:00
parent 532994e96a
commit 308cb5b9c8
1 changed files with 1 additions and 1 deletions

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@ -419,7 +419,7 @@ int NineChessAi_ab::changeDepth(int originalDepth)
if ((chessTemp.context.stage) & (NineChess::GAME_PLACING)) {
#ifdef GAME_PLACING_DYNAMIC_DEPTH
int depthTable[] = { 2, 12, 12, 12, 12, 11, 9, 9, 9, 9, 8, 7, 1 };
int depthTable[] = { 2, 12, 12, 12, 12, 11, 10, 9, 8, 8, 8, 7, 1 };
newDepth = depthTable[chessTemp.getPiecesInHandCount_1()];
#elif defined GAME_PLACING_FIXED_DEPTH
newDepth = GAME_PLACING_FIXED_DEPTH;