调整动态深度表以提高前几着的速度
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@ -419,7 +419,7 @@ int NineChessAi_ab::changeDepth(int originalDepth)
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if ((chessTemp.context.stage) & (NineChess::GAME_PLACING)) {
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#ifdef GAME_PLACING_DYNAMIC_DEPTH
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int depthTable[] = { 2, 12, 12, 12, 12, 11, 9, 9, 9, 9, 8, 7, 1 };
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int depthTable[] = { 2, 12, 12, 12, 12, 11, 10, 9, 8, 8, 8, 7, 1 };
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newDepth = depthTable[chessTemp.getPiecesInHandCount_1()];
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#elif defined GAME_PLACING_FIXED_DEPTH
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newDepth = GAME_PLACING_FIXED_DEPTH;
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