Sanmill v1.1.30 (2156)

Official release version of Sanmill v1.1.30

Signed-off-by: Calcitem <calcitem@outlook.com>
This commit is contained in:
Calcitem 2021-09-15 01:01:35 +08:00
parent 795a3f3271
commit 4645bf4054
No known key found for this signature in database
GPG Key ID: F2F7C29E054CFB80
8 changed files with 37 additions and 7 deletions

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v1.1.30
* Vermeiden Sie, dass die KI in der Eröffnungsphase zu aggressiv agiert, was leicht zu Verlusten führen kann.
* Erhöhen Sie den maximalen Wert der Fertigkeitsstufe von 20 auf 30.
* Standardmäßig ist die Option "Mobilität der Steine berücksichtigen" aktiviert.
* Fügen Sie die Einstellung "Farbe der Steinmarkierung" hinzu und setzen Sie Rot als Standard.

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v1.1.30
* Avoid the AI being too aggressive in the opening phase, which can easily lead to losses.
* Increase the max value of skill level from 20 to 30.
* Set 'Consider mobility of pieces' to on as default.
* Add 'Piece highlight color' setting and set red as default.

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v1.1.30
* Evitar que la IA sea demasiado agresiva en la fase de apertura, lo que puede provocar fácilmente pérdidas.
* Aumentar el valor máximo del nivel de habilidad de 20 a 30.
* Activar la opción "Considerar la movilidad de las piezas" por defecto.
* Añade la opción "Color de resaltado de las piezas" y ponla en rojo por defecto.

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v1.1.30
* از پرخاشگری بیش از حد هوش مصنوعی در مرحله افتتاح خودداری کنید که به راحتی می تواند منجر به ضرر شود.
* حداکثر مقدار مهارت را از 20 به 30 افزایش دهید.
* "در نظر بگیرید تحرک آجیل" را به عنوان پیش فرض روشن کنید.
* تنظیم "رنگ برجسته مهره" را اضافه کنید و قرمز را به عنوان پیش فرض تنظیم کنید.

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v1.1.30
* 避免开局阶段 AI 过于主动进攻导致容易出现破绽使得 AI 输棋的问题。
* 将难度的最大值从20提高到30。
* 将 "考虑棋子的活动性 "设置为默认启用。
* 增加 "棋子高亮颜色" 设置,并将红色设为默认值。

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@ -21,8 +21,8 @@ IDI_ICON1 ICON DISCARDABLE "MillGame.ico"
// //
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,1,29,0 FILEVERSION 1,1,30,0
PRODUCTVERSION 1,1,29,0 PRODUCTVERSION 1,1,30,0
FILEFLAGSMASK 0x3fL FILEFLAGSMASK 0x3fL
#ifdef _DEBUG #ifdef _DEBUG
FILEFLAGS 0x1L FILEFLAGS 0x1L
@ -39,12 +39,12 @@ BEGIN
BEGIN BEGIN
VALUE "CompanyName", "Calcitem" VALUE "CompanyName", "Calcitem"
VALUE "FileDescription", "Mill Game" VALUE "FileDescription", "Mill Game"
VALUE "FileVersion", "1.1.29.0" VALUE "FileVersion", "1.1.30.0"
VALUE "InternalName", "Sanmill" VALUE "InternalName", "Sanmill"
VALUE "LegalCopyright", "(C) 2019-2021 Calcitem, All Rights Reserved." VALUE "LegalCopyright", "(C) 2019-2021 Calcitem, All Rights Reserved."
VALUE "OriginalFilename", "MillGame.exe" VALUE "OriginalFilename", "MillGame.exe"
VALUE "ProductName", "MillGame" VALUE "ProductName", "MillGame"
VALUE "ProductVersion", "1.1.29.0" VALUE "ProductVersion", "1.1.30.0"
END END
END END
BLOCK "VarFileInfo" BLOCK "VarFileInfo"

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@ -1,7 +1,7 @@
name: sanmill name: sanmill
description: Sanmill is a open-source, powerful UCI-like Nine Men's Morris (and its variants) program. description: Sanmill is a open-source, powerful UCI-like Nine Men's Morris (and its variants) program.
version: 1.1.29+2148 version: 1.1.30+2156
environment: environment:
sdk: '>=2.12.0 <3.0.0' sdk: '>=2.12.0 <3.0.0'

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@ -63,13 +63,13 @@ IDI_APP_ICON ICON "resources\\app_icon.ico"
#ifdef FLUTTER_BUILD_NUMBER #ifdef FLUTTER_BUILD_NUMBER
#define VERSION_AS_NUMBER FLUTTER_BUILD_NUMBER #define VERSION_AS_NUMBER FLUTTER_BUILD_NUMBER
#else #else
#define VERSION_AS_NUMBER 1,1,29 #define VERSION_AS_NUMBER 1,1,30
#endif #endif
#ifdef FLUTTER_BUILD_NAME #ifdef FLUTTER_BUILD_NAME
#define VERSION_AS_STRING #FLUTTER_BUILD_NAME #define VERSION_AS_STRING #FLUTTER_BUILD_NAME
#else #else
#define VERSION_AS_STRING "1.1.29" #define VERSION_AS_STRING "1.1.30"
#endif #endif
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO