search: Add is_timeout()
This commit is contained in:
parent
d8211395ab
commit
4ae5798deb
|
@ -47,6 +47,7 @@ Value MTDF(Position *pos, Sanmill::Stack<Position> &ss, Value firstguess, Depth
|
|||
|
||||
Value search(Position *pos, Sanmill::Stack<Position> &ss, Depth depth, Depth originDepth, Value alpha, Value beta, Move &bestMove);
|
||||
|
||||
bool is_timeout(TimePoint startTime);
|
||||
|
||||
/// Search::init() is called at startup to initialize various lookup tables
|
||||
|
||||
|
@ -153,12 +154,7 @@ int Thread::search()
|
|||
const Depth depthBegin = 2;
|
||||
Value lastValue = VALUE_ZERO;
|
||||
|
||||
loggerDebug("\n==============================\n");
|
||||
loggerDebug("==============================\n");
|
||||
loggerDebug("==============================\n");
|
||||
|
||||
auto startTime = now();
|
||||
timeLimit = gameOptions.getMoveTime() * 1000;
|
||||
TimePoint startTime = now();
|
||||
|
||||
for (Depth i = depthBegin; i < originDepth; i += 1) {
|
||||
#ifdef TRANSPOSITION_TABLE_ENABLE
|
||||
|
@ -177,14 +173,10 @@ int Thread::search()
|
|||
|
||||
lastValue = value;
|
||||
|
||||
auto elapsedTime = now() - startTime;
|
||||
|
||||
if (elapsedTime > timeLimit) {
|
||||
loggerDebug("\nTimeout. originDepth = %d, depth = %d, elapsedTime = %lld\n",
|
||||
originDepth, i, elapsedTime);
|
||||
if (is_timeout(startTime)) {
|
||||
loggerDebug("originDepth = %d, depth = %d\n", originDepth, i);
|
||||
goto out;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#ifdef TIME_STAT
|
||||
|
@ -531,3 +523,16 @@ Value MTDF(Position *pos, Sanmill::Stack<Position> &ss, Value firstguess, Depth
|
|||
|
||||
return g;
|
||||
}
|
||||
|
||||
bool is_timeout(TimePoint startTime)
|
||||
{
|
||||
auto limit = gameOptions.getMoveTime() * 1000;
|
||||
TimePoint elapsed = now() - startTime;
|
||||
|
||||
if (elapsed > limit) {
|
||||
loggerDebug("\nTimeout. elapsed = %lld\n", elapsed);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue