MovePicker::score() 中不再使用 them 成员变量
并且将 pos 直接访问成员变量改为通过函数
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@ -65,12 +65,12 @@ void MovePicker::score()
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Square sq = to_sq(m);
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Square sqsrc = from_sq(m);
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// if stat before moving, moving phrase maybe from @-0-@ to 0-@-@, but no mill, so need sqsrc to judge
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int nOurMills = pos.in_how_many_mills(sq, pos.sideToMove, sqsrc);
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int nOurMills = pos.in_how_many_mills(sq, pos.side_to_move(), sqsrc);
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int nTheirMills = 0;
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#ifndef SORT_MOVE_WITHOUT_HUMAN_KNOWLEDGES
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#ifndef SORT_MOVE_WITHOUT_HUMAN_KNOWLEDGES
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// TODO: rule.allowRemoveMultiPiecesWhenCloseMultiMill adapt other rules
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if (type_of(m) != MOVETYPE_REMOVE) {
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// all phrase, check if place sq can close mill
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@ -78,13 +78,13 @@ void MovePicker::score()
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cur->value += RATING_ONE_MILL * nOurMills;
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} else if (pos.get_phase() == PHASE_PLACING) {
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// placing phrase, check if place sq can block their close mill
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nTheirMills = pos.in_how_many_mills(sq, pos.them);
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nTheirMills = pos.in_how_many_mills(sq, ~pos.side_to_move());
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cur->value += RATING_BLOCK_ONE_MILL * nTheirMills;
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}
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#if 1
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#if 1
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else if (pos.get_phase() == PHASE_MOVING) {
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// moving phrase, check if place sq can block their close mill
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nTheirMills = pos.in_how_many_mills(sq, pos.them);
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nTheirMills = pos.in_how_many_mills(sq, ~pos.side_to_move());
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if (nTheirMills) {
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int nOurPieces = 0;
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@ -101,7 +101,7 @@ void MovePicker::score()
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}
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}
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}
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#endif
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#endif
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//cur->value += nBanned; // placing phrase, place nearby ban point
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@ -119,7 +119,7 @@ void MovePicker::score()
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pos.surrounded_pieces_count(sq, nOurPieces, nTheirPieces, nBanned, nEmpty);
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if (nOurMills > 0) {
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if (nOurMills > 0) {
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// remove point is in our mill
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//cur->value += RATING_REMOVE_ONE_MILL * nOurMills;
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@ -134,7 +134,7 @@ void MovePicker::score()
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}
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// remove point is in their mill
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nTheirMills = pos.in_how_many_mills(sq, pos.them);
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nTheirMills = pos.in_how_many_mills(sq, ~pos.side_to_move());
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if (nTheirMills) {
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if (nTheirPieces >= 2) {
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// if nearby their piece, prefer do not remove
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@ -150,8 +150,8 @@ void MovePicker::score()
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// prefer remove piece that mobility is strong
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cur->value += nEmpty;
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}
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#endif // !SORT_MOVE_WITHOUT_HUMAN_KNOWLEDGES
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}
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#endif // !SORT_MOVE_WITHOUT_HUMAN_KNOWLEDGES
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}
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}
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/// MovePicker::select() returns the next move satisfying a predicate function.
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