Fix some spelling errors
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72a9ae9d74
commit
637080c176
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@ -34,6 +34,8 @@ ignore$
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(?:^|/)strings\.xml$
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\.arb$
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feedback_localization\.dart$
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colors\.dart$
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language_info\.dart$
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zobrist\.dart$
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release\.sh$
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\.txt$
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@ -117,7 +117,7 @@
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/// The game is drawn if there has been no removal in a specific number of moves.
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#define RULE_50
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//#define MESSAGEBOX_ENABLE
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//#define MESSAGE_BOX_ENABLE
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#ifdef DEBUG_MODE
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#define DO_NOT_PLAY_SOUND
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@ -130,7 +130,7 @@
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#endif
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#ifndef QT_MOBILE_APP_UI
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#define SAVE_GAMEBOOK_WHEN_ACTION_NEW_TRIGGERED
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#define SAVE_GAME_BOOK_WHEN_ACTION_NEW_TRIGGERED
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#endif
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//#define DO_NOT_PLAY_WIN_SOUND
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@ -23,7 +23,7 @@ import 'package:json_annotation/json_annotation.dart' show JsonSerializable;
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/// Color Adapter
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///
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/// This adapter provides helper functions to be used with [JsonSerializable]
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/// and is a general [TypeAdapter] to be used with Hive [Box]ses
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/// and is a general [TypeAdapter] to be used with Hive [Box]es
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class ColorAdapter extends TypeAdapter<Color> {
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@override
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final typeId = 6;
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@ -23,7 +23,7 @@ import 'package:json_annotation/json_annotation.dart' show JsonSerializable;
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/// Locale Adapter
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///
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/// This adapter provides helper functions to be used with [JsonSerializable]
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/// and is a general [TypeAdapter] to be used with Hive [Box]ses
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/// and is a general [TypeAdapter] to be used with Hive [Box]es
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class LocaleAdapter extends TypeAdapter<Locale?> {
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@override
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final typeId = 7;
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@ -44,7 +44,7 @@ class DatabaseV1 {
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return File('${docDir.path}/$fileName');
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}
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/// loads the preferences from the old datastore
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/// loads the preferences from the old data store
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static Future<Map<String, dynamic>?> _loadFile(File _file) async {
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debugPrint("$_tag Loading $_file ...");
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@ -102,7 +102,7 @@ Game::Game(
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uint16_t clientPort = server->getPort() == 30001 ? 30002 : 30001;
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client = new Client(nullptr, clientPort);
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// The command line of AI andnetwork
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// The command line of AI and network
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connect(getClient(), SIGNAL(command(const string &, bool)),
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this, SLOT(command(const string &, bool)));
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#endif // NET_FIGHT_SUPPORT
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@ -1280,7 +1280,7 @@ bool Game::command(const string &cmd, bool update /* = true */)
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}
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}
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#ifdef MESSAGEBOX_ENABLE
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#ifdef MESSAGE_BOX_ENABLE
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message = QString::fromStdString(position.get_tips());
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QMessageBox::about(NULL, "Game Result", message);
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#endif
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@ -24,8 +24,8 @@
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* But it doesn't look good to use one scene class to do so many control module operations
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*/
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#ifndef GAMECONTROLLER_H
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#define GAMECONTROLLER_H
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#ifndef GAME_H
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#define GAME_H
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#include <map>
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#include <vector>
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@ -554,4 +554,4 @@ inline void Game::set_start_time(int time)
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startTime = time;
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}
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#endif // GAMECONTROLLER_H
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#endif // GAME_H
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@ -16,8 +16,8 @@
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef GRAPHICSVIEW_H
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#define GRAPHICSVIEW_H
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#ifndef GAME_VIEW_H
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#define GAME_VIEW_H
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#include <QGraphicsView>
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@ -43,4 +43,4 @@ protected:
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void resizeEvent(QResizeEvent *event) override;
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};
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#endif // GRAPHICSVIEW_H
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#endif // GAME_VIEW_H
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@ -299,14 +299,14 @@ void MillGameWindow::initialize()
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game, SLOT(actionPiece(QPointF)));
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// Add a normal display label to the status bar
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auto *statusBarlabel = new QLabel(this);
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auto *statusBarLabel = new QLabel(this);
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QFont statusBarFont;
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statusBarFont.setPointSize(16);
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statusBarlabel->setFont(statusBarFont);
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ui.statusBar->addWidget(statusBarlabel);
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statusBarLabel->setFont(statusBarFont);
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ui.statusBar->addWidget(statusBarLabel);
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connect(game, SIGNAL(statusBarChanged(QString)),
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statusBarlabel, SLOT(setText(QString)));
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statusBarLabel, SLOT(setText(QString)));
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ruleActionList[game->getRuleIndex()]->setChecked(true);
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game->setRule(game->getRuleIndex());
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@ -640,7 +640,7 @@ void MillGameWindow::on_actionNew_N_triggered()
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game->saveScore();
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#ifdef SAVE_GAMEBOOK_WHEN_ACTION_NEW_TRIGGERED
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#ifdef SAVE_GAME_BOOK_WHEN_ACTION_NEW_TRIGGERED
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QString strDateTime = QDateTime::currentDateTime().toString("yyyy-MM-dd_hhmmss");
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QString strDate = QDateTime::currentDateTime().toString("yyyy-MM-dd");
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QString whoWin;
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@ -669,7 +669,7 @@ void MillGameWindow::on_actionNew_N_triggered()
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if (strlist->stringList().size() > 18) {
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saveBook(path);
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}
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#endif /* SAVE_GAMEBOOK_WHEN_ACTION_NEW_TRIGGERED */
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#endif /* SAVE_GAME_BOOK_WHEN_ACTION_NEW_TRIGGERED */
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ui.actionAutoRun_A->setChecked(false);
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@ -16,8 +16,8 @@
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MANUALLISTVIEW
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#define MANUALLISTVIEW
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#ifndef MANUAL_LIST_VIEW_H
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#define MANUAL_LIST_VIEW_H
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#include <QListView>
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#include <QMouseEvent>
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@ -106,4 +106,4 @@ private:
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bool newEmptyRow {false};
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};
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#endif // MANUALLISTVIEW
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#endif // MANUAL_LIST_VIEW_H
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@ -16,8 +16,8 @@
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef GAMEITEM_H
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#define GAMEITEM_H
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#ifndef PIECE_ITEM_H
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#define PIECE_ITEM_H
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#include <QObject>
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#include <QGraphicsItem>
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@ -130,4 +130,4 @@ private:
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QColor removeLineColor;
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};
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#endif // GAMEITEM_H
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#endif // PIECE_ITEM_H
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@ -131,12 +131,12 @@ void Server::sessionOpened()
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return;
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}
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#ifdef MESSAGEBOX_ENABLE
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#ifdef MESSAGE_BOX_ENABLE
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QMessageBox::information(this, tr("Server"), tr("server Started %1.").arg(port));
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#endif
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}
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else {
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#ifdef MESSAGEBOX_ENABLE
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#ifdef MESSAGE_BOX_ENABLE
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QMessageBox::information(this, tr("Server"), tr("server Started %1.").arg(port));
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#endif
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}
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