refactor: EOL: DOS to Unix
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2eb0872597
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6d4d9e9c4d
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@ -57,8 +57,8 @@ Board &Board::operator= (const Board &other)
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}
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}
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if (!other.millList.empty()) {
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if (!other.millList.empty()) {
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for (auto i : other.millList) {
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for (auto i : other.millList) {
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millList.push_back(i);
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millList.push_back(i);
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}
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}
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}
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}
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@ -20,11 +20,11 @@
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*****************************************************************************/
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*****************************************************************************/
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#include "player.h"
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#include "player.h"
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Player::Player()
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Player::Player()
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{
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{
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}
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}
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Player::~Player()
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Player::~Player()
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{
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{
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}
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}
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