flutter: stack_trace: Add chain to more code
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@ -30,6 +30,7 @@ import 'package:sanmill/mill/types.dart';
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import 'package:sanmill/services/audios.dart';
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import 'package:sanmill/style/colors.dart';
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import 'package:sanmill/style/toast.dart';
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import 'package:stack_trace/stack_trace.dart';
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import 'board.dart';
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@ -121,7 +122,7 @@ class _GamePageState extends State<GamePage> with RouteAware {
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}
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bool ret = false;
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Chain.capture(() {
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switch (position.action) {
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case Act.place:
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if (position.putPiece(sq)) {
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@ -203,12 +204,14 @@ class _GamePageState extends State<GamePage> with RouteAware {
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Game.shared.sideToMove = position.sideToMove();
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setState(() {});
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});
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return ret;
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}
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engineToGo() async {
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// TODO
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while ((Config.isAutoRestart == true ||
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Game.shared.position.winner == PieceColor.nobody) &&
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Game.shared.isAiToMove() &&
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@ -229,7 +232,7 @@ class _GamePageState extends State<GamePage> with RouteAware {
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}
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final response = await widget.engine.search(Game.shared.position);
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Chain.capture(() {
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if (response.type == 'move') {
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Move mv = response.value;
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final Move move = new Move(mv.move);
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@ -245,6 +248,7 @@ class _GamePageState extends State<GamePage> with RouteAware {
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Game.shared.position.winner != PieceColor.nobody) {
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Game.shared.newGame();
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}
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});
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}
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}
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